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_________________________________________Title: Airfield raid.*
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Greece vs (rebels) Turkey*
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Mission type: "Hit & Run" engagement *
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Units/Formations: Greece 41/14 - Turkey 458/152*
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Map size: Huge (160 x 200)*
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Visibility: 3*
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Turns: 45*
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Description:*
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You have been assigned to raid a military airfield. Your primary objectives are the fuel and ammo depot. As a secondary objective, try to locate some prototype Helicopters and destroy them. Keep in mind that the element of surprise will last for very limited time. By turn 9 the garrison of the airfield will be active, by turn 15 the secondary AA sites will be active, by turn 18 the patrol of the airfield will engage and by turn 22 the primary defensive perimeter will be active. Your extraction point is the NW corner of the map. Keep in mind that due to hostile air activity there will be a delay in the time of departure so you should hold your positions for a limited amount of time. A platoon of rangers have already captured the secondary ammo depot and you may re-supply from these locations.*
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Next section: Orders*
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Orders:*
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Split your forces and engage simultaneously the more distant fuel depot and the ammo depot. After the completion of the primary objectives seek and destroy the prototypes and the control tower. Keep in mind the time limit of your operation and evacuate the area before you face heavy resistance. Once outside the airfield, try to organise a defensive perimeter to deal with the approaching patrol.*
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Next section: Intel*
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Intel:*
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1. There are four active checkpoints: the Barracks, the North gate, the South gate and the Control tower. Expect active resistance to these areas from turn 0.*
2. The patrol will consist of AC, tanks, mechanised infantry and Airborne infantry.*
3. Once the primary defence of the airfield attain the active status it will be very difficult to survive inside the airfield territory.*

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