Red Army:  Crossroads At Lubbecke*
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Date: 11 September 1989*                     
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Battle Location: Lubbecke, West Germany*
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Battle Type: France vs. Czechoslovakia meeting engagement*
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Game Length 32 turns*
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Visibility: 37*
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Design by:  Chris "Weasel" Ireland*
Map by:  Chris "Weasel" Ireland*
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Red Army Battle Series, scenario 1*
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Designed for human vs. human play using WinSPMBT V3.  If played against the AI the human may play either side*
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Background: As Soviet forces advance Moscow determines that the crossroads running through Lubbecke must be captured quickly and held to allow the main army formations quick access into the NORTHAG rear.  To accomplish this they task the 22nd Czechoslovakian Airborne Regiment to drop in and hold the town until a relief force can be brought up.*
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NATO has also realized the threat to their rear area and has also determined that a quick reaction force must be sent in to capture and hold the town.  This order falls upon the 
3rd Parachutiste d’infanterie de Marine.*
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Suddenly in the early morning hours of 11 September 1989 the skies above the sleepy town of Lubbecke are filled with NATO and Soviet transports.  From their bellies disgorge countless parachutists, ready for the fray.* 
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NOTE:  Airborne forces for both sides will not begin arriving until the end of turn 1.  Airborne APCs will arrive as reinforcements instead of being dropped to prevent vehicle kills from errant landings.*
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