DUTCH TERROR!**

March 23, 2007**

Game Version: WinSPMBT 2.51*
Campaign Slot # 014*
Format: Fixed Core Campaign*
Turns: 10 - 15 per scenario**

Player: Netherlands*
Command Size: Company*
Length: 3 Scenario's (maximum)**

Campaign Design: Mike "Double Deuce" Torrance*
Email: doubledeuce@combat-campaigns.com*
Website: www.combat-campaigns.com**

Playtesters: Vas FURY**

INTRODUCTION:*
Over the past several weeks there has been an increasing number of terrorist incidents in Holland. Intelligence sources believe these attacks are not the work of local Islamic Fundamentalists organizations but are being conducted by a resurgent Al-Qaeda network operating within Europe. It is well known that Al-Qaeda has threatened many European nations with retaliation for their support of and participation in the "Global War on Terror". Usually these incidents are bombings of high profile government buildings or officials but now a new type of target seems to have been added to the Al-Qaeda hit list.**

On the evening of March 22, 2007 a large and heavily armed terrorist group descends upon the village of Schalkwijk in central Holland. While initially putting up fierce resistance local police are heavily outgunned and eventually withdraw from the besieged village. Within an hour Schalkwijk is under complete control of the terrorist band with most of the residents either dead, dying or hiding out in nearby woods. **

Initially, Dutch authorities thought they would be negotiating with only the town residents as hostages. They were soon to discover that the terrorists had a much larger target in mind, the entire nation of Holland and her neighbors. As negotiations began the terrorist leader informed Dutch authorities he was in possession of a nuclear device. If Holland does not withdraw all of their troops from the Middle East, Afghanistan and the Balkans within 5 days he will detonate the bomb.**

Having no intention of complying with these demands, the Dutch Minister of the Interior immediately authorizes a strike on the village by Holland's elite national counter-terrorism unit the Bijzondere Bijstands Eenheid (Special Intervention Force).**

Just after midnight on March 23 the Bijzondere Bijstands Eenheid (BBE) begins moving from their assembly area to board transportation to Schalkwijk. Not knowing if the terrorists actually have a device or not means that the mission must be completed swiftly. No quarter is to be given and any movement within the village should be considered a legitimate target.**

For this campaign you are the commander of the elite Dutch counter-terrorism unit, the Bijzondere Bijstands Eenheid (BBE). The BBE (Special Intervention Force) is Holland's national counter-terrorism unit. Answering to the Dutch Ministry of the Interior, this unit of approximately 100 operators is considered to be one of the best counter-terrorism units in the world.**

NOTE: You will be given NO points with which to upgrade or repair your units so keeping your casualties to a minimum is essential.**