Viet Village*
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Date: June, 1968
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Battle Location: Vietnamese Lowlands*
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Battle Type: U.S. Advance vs Viet Cong Delay*
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Scenario description: This is a small scenario designed to introduce the beginning player to the basics of infantry combat in SPMBT.  The scenario is best played for tutorial purposes with a Viet Cong AI.*
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The degree of victory achieved by a player at the end of the game is determined by how many objective ("flag") hexes a player controls, how many enemy units have been destroyed, and how many friendly units have been destroyed.  Maximum victory points are achieved by occupying all objective hexes, destroying all enemy units, and preventing damage to friendly units.*
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As the US player advances toward the village (where the objective hexes are), he will come under fire by the Viet Cong AI.  It is typical that the firing units will not be initially spotted.  If the US players thinks there is an enemy unit hidden in a particular hex, he can use the "Z" key to attack the hex with area fire.*
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Once an enemy unit is spotted, the best approach is to use some units to fire at the enemy while other friendly units maneuver towards the enemy unit.  The object is to pin the enemy unit down, close with him, and destroy him with close-range fire.  Be aware that maneuvering units may trigger fire from other hidden enemy units and force a change in your attack plan!*
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Enemy rifle squads are a problem, but are usually not too dangerous.  Keep them suppressed with fire and continue advancing.  Snipers and machineguns can be very dangerous and must be suppressed as much as possible.  Try to identify the enemy's HQ and eliminate that unit, since it will inhibit enemy recovery from suppression if their HQ is destroyed.*
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Once the enemy units are suppressed, routing, or destroyed, advance onto the objective hexes and defend them against counter-attacks.  Watch out for one-hex-range ambushes in the village!*
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In SPMBT, player are well advised to follow the motto of the U.S. 9th Infantry Regiment: "Keep up the Fire" -- even if it looks like it isn't doing much, keep firing.  The cumulative effect of suppression will become apparent after a few turns.*
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Design by: The Camo Workshop*
 




