CAMPAIGN-"SLUGGING IT OUT"*
October 14, 1962, 0600 Hours*
HITTING THE BEACH!**

Special Note: You've chosen the campaign, "Slugging it out." You will now be faced with a series of somewhat conventional battles with a surprise or two along the way.**

For ideas on how to set up your invasion force, read the last section of these notes.**

Playa Hermosa, Western Cuba**

Your Orders**

No time for speeches. Your men are to take Playa Hermosa and the town of Galope. Intel reports only a token force of resistance. Most of the more experienced Cuban troops are probably located near Havana.**

Still, use caution on landing. The Cubans, anticipating the landings have strengthened their defenses along the southern coastline with Mines, barricades and additional Cuban troops moving into position.**

We don't know what exactly awaits you at Playa Hermosa. My word to you is to Advance carefully and watch your flanks. Try to take your objectives before the enemy reinforces in strength.**

We'll see you in San Luis!*

Setting up Your Invasion:**

1. First line up your LVTs and LCVPs one hex from the infantry and support units.**
2. Place your A0 unit in LVT E0 (command LVT)
3. Line up your B formation at the top left on the land spit and then load them into the appropriate LVTs.**
4. Repeat this with each formation until all units are on board.**
5. Place your LVTs and LCVPs where you wish at the start line.**
6. Note: Before loading your naval observer, you may wish to assign air strikes and DD (destroyer) support.**
6. Quit Human Deploy.**
