Operation Peace for Galilee . . .*
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Date: June 6, 1982*
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Battle Location: Southern Lebanon*
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Battle type: PLO defend vs Israeli assault*
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. . . War for Lebanon.*
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On June 6th, 1982 Israel invaded Lebanon in order to force the PLO to withdraw from that country.  The Israeli thrust through Southern Lebanon was focused on Beirut and beyond -- the vanguard forces were concerned with moving as fast as possible through Southern Lebanon in order to isolate Beirut from Damascus and prevent Syrian intervention.*
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The PLO guerillas and militia in this scenario occupy a border town and must slow and blunt the Israeli advance.  The concern is not so much halting the Israeli advance, but inflicting enough damage that the Israeli force cannot operate effectively once they pass through the area.*
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The Israelis must move through the area as fast as possible while destroying PLO defenses and maintaining minimal casualties.  PLO defenses must be crippled so that the Israeli units that will follow do not have to fight their way through the area.  The force must maintain minimal casualties in order to remain an effective fighting force as they push to Beirut and possibly engage Syrian forces.*
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This scenario is small and quick, and is a good scenario to learn various aspects of assault and defend tactics, as well as urban warfare.*
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Note:  This scenario is designed with replayablility in mind.  The PLO forces are variable reinforcements whose entry time can change the entire composition and flow of the battle.  The game is also designed to be played from either side, and as a PBEM game as well.  It is suggested that the additional victory conditions listed below apply:*
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90 percent of forces survive and 10:1 ratio point win: Decisive Victory*
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80 percent of forces survive and 10:1 ratio point win: Major Victory*
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60 percent of forces survive and  6:1 ratio point win: Minor Victory*
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Less than 60 percent of forces survive and more than a 4:1 ratio point win: Tactical Draw*
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More than 60 percent of forces survive and less than a 4:1 ratio point win: Tactical Draw*
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Less than 50 percent of forces survive and any point ratio win: Tactical Defeat*
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More than 60 percent of forces survive and a point draw: Tactical Defeat*
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Less than 60 percent of forces survive and a point draw: Minor Defeat*
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Less than 40 percent of forces survive and a point draw: Major Defeat*
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Any point ratio loss: Decisive Defeat*
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Design by:  Ed Mortimer*
Playtest: Dr. Alessandro Bonanni & Doug McBratney*
 



