THIS SCENARIO HAS SPECIAL VICTORY CONDITIONS - SEE BELOW*
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Raid on Cassinga*
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Date: May 4, 1978*                     
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Battle location:  Cassinga, Angola*
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Battle Type: South Africa assault vs. Angola defend*
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Design by:  The Camo Workshop*
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Background and description:  On May 4, 1978, the South African military began Operation Reindeer - a major assault against bases of the South West African People's Organisation (SWAPO) in southern Angola.  Operation Reindeer consisted of three separate attacks:  1) an airborne attack on the Angolan town of Cassinga; 2) an overland assault on a series of bases near the Angolan village of Chetequera; and 3) a heli-borne sweep through other SWAPO bases east of Chetequera.*
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This scenario depicts the airborne assault against Cassinga.  Complicating the assault was the fact that Angolan and Cuban forces equipped with armor were stationed in the town of Techamutete directly to the south and were certain to intervene once the battle for Cassinga began.*  
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SPECIAL VICTORY CONDITIONS:  In order to achieve victory, the South African player must:  1) have at least one thousand (1000) more victory points at the end of the scenario than the Angolan player; AND 2) have all surviving South African units west of the river at scenario's end.  Any other result is an Angolan victory.*
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Notes: This scenario is designed to be played with the human player as the South African side against an Angolan AI.*
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Sources: www.netcentral.co.uk/~cobus/CASSINGA.htm; Steenkamp, "Borderstrike - South Africa hits SWAPO bases in Angola", (Butterworths Publishers 1983).*
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Revised for WinSPMBTv4




