<?xml version="1.0" encoding="utf-8"?>
<XnaContent>
  <Asset Type="ProjectMercury.ParticleEffect">
    <Item>
      <Name>Basic Emitter</Name>
      <Budget>20</Budget>
      <Term>60</Term>
      <ReleaseQuantity>20</ReleaseQuantity>
      <Enabled>true</Enabled>
      <ReleaseSpeed>
        <Value>0</Value>
        <Variation>25</Variation>
      </ReleaseSpeed>
      <ReleaseColour>
        <Value>0 0 0</Value>
        <Variation>0 0 0</Variation>
      </ReleaseColour>
      <ReleaseOpacity>
        <Value>1</Value>
        <Variation>0</Variation>
      </ReleaseOpacity>
      <ReleaseScale>
        <Value>2</Value>
        <Variation>6</Variation>
      </ReleaseScale>
      <ReleaseRotation>
        <Value>0</Value>
        <Variation>25</Variation>
      </ReleaseRotation>
      <ReleaseImpulse>20 20</ReleaseImpulse>
      <ParticleTextureAssetName>LensFlare</ParticleTextureAssetName>
      <Modifiers>
        <Item Type="ProjectMercury.Modifiers.RectangleConstraintDeflector">
          <Width>200</Width>
          <Height>60</Height>
          <RestitutionCoefficient>
            <Value>0</Value>
            <Variation>0</Variation>
          </RestitutionCoefficient>
          <Position>0 0</Position>
        </Item>
        <Item Type="ProjectMercury.Modifiers.RadialGravityModifier">
          <Radius>300</Radius>
          <InnerRadius>10</InnerRadius>
          <Position>25 30</Position>
          <Strength>10</Strength>
        </Item>
        <Item Type="ProjectMercury.Modifiers.RadialGravityModifier">
          <Radius>300</Radius>
          <InnerRadius>10</InnerRadius>
          <Position>100 30</Position>
          <Strength>10</Strength>
        </Item>
        <Item Type="ProjectMercury.Modifiers.RadialGravityModifier">
          <Radius>300</Radius>
          <InnerRadius>10</InnerRadius>
          <Position>175 30</Position>
          <Strength>10</Strength>
        </Item>
      </Modifiers>
      <BlendMode>Alpha</BlendMode>
      <TriggerOffset>0 0</TriggerOffset>
      <MinimumTriggerPeriod>0</MinimumTriggerPeriod>
    </Item>
    <Name>DeathSpecialEffect</Name>
    <Author>Mog</Author>
    <Description>particle</Description>
  </Asset>
</XnaContent>