<social>
    <achievement name="ACHIEVEMENT_SHOOT_A_SINGLE_CUBE_TO_COLLECT_X_CUBES" id="1">
        <param name="TRESHOLD" value="25" />                                                                    <!-- int; min>0; in cubes -->
    </achievement>
    <achievement name="ACHIEVEMENT_SHOOT_A_SINGLE_CUBE_TO_COLLECT_X_STAR_CUBES" id="2">
        <param name="TRESHOLD" value="3" />                                                                     <!-- int; min>0; in star cubes -->
    </achievement>
    <achievement name="ACHIEVEMENT_COLLECT_ALL_STAR_CUBES_IN_ANY_LEVEL_WITHIN_THE_FIRST_X_SECONDS" id="3">
        <param name="TRESHOLD" value="15" />                                                                    <!-- int; min>0; in seconds -->
    </achievement>
    <achievement name="ACHIEVEMENT_SHOT_XXX_CONSECUTIVE_CUBES_IN_ANY_LEVEL_THAT_EACH_MAKE_ONE_OR_MORE_MATCHES" id="4">
        <param name="TRESHOLD" value="10" />                                                                    <!-- int; min>0; in cubes -->
    </achievement>
    <achievement name="ACHIEVEMENT_SHOOT_X_CONSECUTIVE_CUBES_IN_ANY_LEVEL_THAT_EACH_MAKE_ONE_OR_MORE_CUBIS_MATCHES" id="5">
        <param name="TRESHOLD" value="4" />                                                                     <!-- int; min>0; in cubes -->
    </achievement>
    <achievement name="ACHIEVEMENT_COLLECT_X_TOTAL_CUBES" id="6">
        <param name="TRESHOLD" value="10000" />                                                                 <!-- int; min>0; in cubes -->
        <step id="0" value="50"/>
        <step id="1" value="250"/>
        <step id="2" value="1000"/>
        <step id="3" value="5000"/>
    </achievement>
    <achievement name="ACHIEVEMENT_MAKE_XXX_TOTAL_CUBIS_MATCHES" id="7">
        <param name="TRESHOLD" value="500" />                                                                   <!-- int; min>0; in cubis -->
    </achievement>
    <achievement name="ACHIEVEMENT_SHOOT_X_TOTAL_BOMBS" id="8">
        <param name="TRESHOLD" value="50" />                                                                    <!-- int; min>0; in bomb cubes -->
    </achievement>
        <achievement name="ACHIEVEMENT_COLLECT_X_MORE_CUBES_THAN_IS_NEEDED_TO_BEAT_A_LEVEL" id="16">
        <param name="TRESHOLD" value="5" />                                                                     <!-- int; min>0; in tournaments -->
    </achievement>
    <achievement name="ACHIEVEMENT_PLAY_X_DAILY_TOURNAMENTS_IN_A_ROW" id="20">
        <param name="TRESHOLD" value="3" />                                                                     <!-- int; min>0; in tournaments -->
    </achievement>
    <achievement name="ACHIEVEMENT_PLAY_XX_DAILY_TOURNAMENTS_IN_A_ROW" id="21">
        <param name="TRESHOLD" value="30" />                                                                    <!-- int; min>0; in tournaments -->
    </achievement>

    <param name="PARAM_TOURNAMENT_TIME_ZONE" value="-8" />                                                      <!-- tournament time zone - offset to GMT -->
    <param name="PARAM_TOURNAMENT_END_GAP" value="30" />                                                        <!-- tournament end gap -->
</social>
