<level_pack_config>
    <!--
     level_pack: particular level pack in resources (not a list of world in menu!)
        id: (string) name of the work usa as id
        location: (string) relative world directory location in resource directory
        unlock_method: (string) unlocking method for level
            unlocked: - already unlocked
            complete: - complete previus world to unlock
            stars: - colect x amount of stars to unlock
            iap: - in-app purchase
        unlock_param: paramether
     -->
    <param name="GAME_LEVEL_SKIP_FUNCTIONALITY" value="false" />
    <level_pack id="world1" location="world1" unlock_method="unlocked" unlock_param="empty" icon="WorldMenuMonster0%s"/>
    <level_pack id="world2" location="world2" unlock_method="complete" unlock_param="empty" icon="WorldMenuMonster1%s"/>
    <level_pack id="world3" location="world3" unlock_method="complete" unlock_param="empty" icon="WorldMenuMonster2%s"/>
    <level_pack id="world4" location="world4" unlock_method="stars" unlock_param="150" icon="WorldMenuMonster3%s"/>
    <level_pack id="world5" location="world5" unlock_method="stars" unlock_param="150" icon="WorldMenuMonster4%s"/>
    <level_pack id="world6" location="world6" unlock_method="stars" unlock_param="150" icon="WorldMenuMonster5%s"/>
    <tutorial location="tutorial" />
</level_pack_config>
