# comments and whitespace stripped by deployment tool
[s3e]
MemSizeDebug=200000000
DispFixRot=Landscape
IOSDispScaleFactor=auto
MemSize0=26000000   # Основная рабочая куча
MemFlags1=INACTIVE # Primary heap 1
MemSize1=9000000
MemFlags2=INACTIVE # Primary heap 2
MemSize2=34000000
MemFlags3=INACTIVE # Primary heap 3
MemSize3=70000000
MemFlags4=INACTIVE
MemSize4=7000000   # Secondary heap 1
MemFlags5=INACTIVE
MemSize5=13000000  # Secondary heap 2
SysGlesVersion=2
iPhoneVideoShareAudioSession=1
AudioAllowBackground=1
WinTitle="Earn to Die 2"
[s3e]
MemMgrMaxAllocWarning=0
[Util]
MemMgrMaxAllocWarning=0
[GX]
Transform=HW
Lighting=HW
Rasterisation=HW
VertCacheSize=8192
DataCacheSize=131072
[Physics]
VelocityIterations=8
PositionIterations=3
Scale=0.025
[EarnToDie]
KitJointStrengthMin=0.4
KitJointStrengthMax=0.7
KitForceXMin=-50
KitForceXMax=300
KitForceYMin=-200
KitForceYMax=0
[TRACE]
GAMECONTROLLER_VERBOSE=0
STEAMWORK_VERBOSE=0
[s3e]
WinFullScreen=1
WinFullScreenWidth=0
WinFullScreenHeight=0
WinFullscreenOnly=1
WinUseNonExclusiveModeFullscreen=1
WinWidth=479
WinHeight=320
[s3e]
SysAppVersion=1.0.1
SysAppCaption="EarnToDie_2"
