	
: good-weather
	2nd-char choosechar
	blurbslot 0= if
		"It actually turned out to be a nice day today!" blurbsay
	else
		blurbslot 2 < if
			cattitude- if
				($ "PFFT, WHAT'S SO NICE ABOUT IT?" $) blurbsay
				"Ain't nothin' nice about zombies!" blurbsay
				STAT_MORALE 1st-char .stat--
		else
			"You're right! What a nice day for a road trip." blurbsay
			STAT_MORALE me .stat++
			STAT_MORALE 1st-char .stat++
		then then
	then
;	

: taste-like
	2nd-char choosechar
	blurbslot 0= if 
		"If you close your eyes this cat food almost tastes like tuna!" blurbsay
	else
		blurbslot 2 < if
			cattitude+ not if
				($ "If you close your eyes it almost tastes like crap!" $) blurbsay
				STAT_MORALE 1st-char .stat--
			else
				STAT_MORALE me .stat++
		then then
	then
;
	
	
	: optimist-oneline1 "I feel pretty good about this. I mean, overall." ;
	: optimist-oneline2 "I still feel like the odds are good, here." ;
	: optimist-oneline3 "Luck is on my side!" ;
	: optimist-oneline4 "The world really isn't so bad. Sure, it could use some improvements..." ;
	: optimist-oneline5 "I can feel it, we're going to run into something good!" ;
// VVVVVVVV JONZ BLURBZ VVVVVVVVV
	: optimist-oneline6 "This cat food doesn't taste that bad!" ;
	: optimist-oneline7 "I don't think I could ever get tired of canned meat." ;
	: optimist-oneline8 "If you ignore the zombies it is just like a regular road trip!" ;
	: optimist-oneline9 "This car should have no problems getting to Canada." ;
	: optimist-oneline10 "I can't wait to meet other survivors on the way to Canada." ;
	: optimist-oneline11 "We should have no problems getting to Canada." ;
	: optimist-oneline12 "It is just smooth sailing from now on!" ;
	: optimist-oneline13 "It couldn't hurt to team up with more survivors." ;
	: optimist-oneline14 "It's nice having the whole road to yourself." ;
	: optimist-oneline15 "I was planning on moving to Canada anyway!" ;
	
	
	
	deck-new
		card: optimist-oneline1
		card: optimist-oneline2
		card: optimist-oneline3
		card: optimist-oneline4
		card: optimist-oneline5
		card: optimist-oneline6
		card: optimist-oneline7
		card: optimist-oneline8
		card: optimist-oneline9
		card: optimist-oneline10
		card: optimist-oneline11
		card: optimist-oneline12
		card: optimist-oneline13
		card: optimist-oneline14
		card: optimist-oneline15
		
	constant OPTIMIST-ONELINERS
	OPTIMIST-ONELINERS var optimist-oneliners

: optimist-oneliner
	optimist-oneliners depths 0= if OPTIMIST-ONELINERS shuffles to optimist-oneliners then
	blurbslot 0= if
		optimist-oneliners drawcard blurbsay
	then
;

	deck-new
		card: good-weather
		card: taste-like
		15 cards: optimist-oneliner

	constant BLURB-DECK-OPTIMIST
	BLURB-DECK-OPTIMIST var blurb-deck-optimist