cyoa{ road{

cyoa: siege1-farm
	"Stash in the Woods" cyoa-title!
	someicon
	($ cname .. " is driving through the forest at night. " .. cHe .. " takes a wrong turn and hits the end of the road. Nearby to the north, " .. che .. " can barely see the shape of a cabin." $) cyoa-text! 3 500 tone
	0.4 1 frnd 20 22 frnd 2 zforecast
	"events/exterior/region/cabin1-night.df" $load-region
		choice( "Investigate cabin" )choice: premission
		gas-draw
;

cyoa: siege1-openhouse
	"House Siege" cyoa-title!
	($ Thegroup .. " is surpised by a large horde of zombies while scavenging. " .. gThey .. " run" .. g1s .. " into a house for shelter and to plan " .. ghis .. " next move." $) cyoa-text! 3 500 tone	
		1.8 ( 1.3 ) 9 16 rnd 1 siegecast
		"events/siege/region/midopen1.df" $load-region
		choice( "Try to Survive" )choice: premission
;

cyoa: siege1-openhouseeasy
	"Trapped in House" cyoa-title!
	($ Thegroup .. " is about to explore a small house when " .. gthey .. " notice" .. g1s .. " that a horde is creeping nearby. " .. Thegroup .. " will have to hold " .. ghis .. " ground for a bit before " .. gthey .. " can escape." $) cyoa-text! 3 500 tone	
		1.5 ( 1 ) 9 16 rnd 1 siegecast
		"events/siege/region/midopen1.df" $load-region
		choice( "Try to Survive" )choice: premission
;

cyoa: siege1-gas
	"Gas Station Siege" cyoa-title!
	($ Thegroup .. " spots a gas station that looks fairly untouched. " .. gThey .. " notice" .. g1s .. " a horde close to the station. Checking it for loot would mean getting stuck there for awhile." $) cyoa-text! 3 500 tone	
		1.6 ( 1 ) 9 16 rnd 1 siegecast
		"events/siege/region/gasbar.df" $load-region
		choice( "Fight the Siege" )choice: premission
		gas-draw
;

cyoa: siege1-cabin
	image-old-house
	"Cabin Siege" cyoa-title!
	($ Thegroup .. " gets surrounded by an approaching horde. " .. gThey .. " seek shelter in a nearby cabin." $) cyoa-text! 3 500 tone	
		2 ( 1.2 ) 1 7 rnd 1 siegecast
		"events/siege/region/cabin.df" $load-region
		choice( "Try to Survive" )choice: premission
;

cyoa: siege1-cabineasy
	image-old-house
	"1 Hour Cabin Vacation" cyoa-title!
	($ Thegroup .. " gets confused when driving through a forest. " .. gThey .. " stop" .. g1s .. " at a cabin to figure out where " .. gtheyare .. ", but get" .. g1s .. " trapped by a roaming horde." $) cyoa-text! 3 500 tone	
		1.4 ( 1 ) 6 14 rnd 1 siegecast
		"events/siege/region/cabin-easy.df" $load-region
		choice( "Try to Survive" )choice: premission
;

cyoa: siege1-rescuecabin
	image-cabin-in-woods
	"Camper in Distress" cyoa-title!
	($ "Driving along a rural road, " .. thegroup .. " hears gunfire coming from a cabin in the distance. The forest near the cabin ripples with the movement of an unseen horde." $) cyoa-text! 3 500 tone
	2.3 ( 1.2 ) 7 20 rnd 1 siegecast
	"events/siege/region/rescuecabin.df" $load-region
		choice( "Attempt Rescue!" )choice: premission
		gas-draw
;

cyoa: siege1-rescuegas
	"Gassy Rescue" cyoa-title!
	($ Thegroup .. " is driving past a horde before it turns ugly, when " .. gthey .. " see a gas station. Someone is trapped inside." $) cyoa-text! 3 500 tone
	2.5 ( 1.2 ) 9 20 rnd 1 siegecast
	"events/siege/region/rescuegas.df" $load-region
		choice( "Attempt Rescue!" )choice: premission
		gas-draw
;

cyoa: siege1-rescuerest
	"Roadside Rescue" cyoa-title!
	($ Thegroup .. " sees a person fleeing into a rest stop, with a horde pursuing them. This person could still be saved!" $) cyoa-text! 3 500 tone
	2.5 ( 1.2 ) 9 20 rnd 1 siegecast
	"events/siege/region/rescuerest.df" $load-region
		choice( "Attempt Rescue!" )choice: premission
		gas-draw
;

cyoa: siege1-dirtroadeasy
	"Stuck in a Ditch" cyoa-title!
	($ "The car gets stuck in the ditch near a crappy dirt road. " .. Thegroup .. " is close to getting the car out when a roaming horde draws near. Now " .. gthey .. " must distract the zombies from getting too close." $) cyoa-text! 3 500 tone
	2 ( 1.1 ) 9 20 rnd 0.3 + 0.7 siegecast
	"events/siege/region/road-dirt.df" $load-region
		choice( "Try to Survive" )choice: premission
;

// Endgame Canada sieges

cyoa: canada-siege2
	"Final Siege on the Death Road" cyoa-title!
	($ "Nearly at the border to Canada, " .. thegroup .. " is surrounded by seemingly endless undead. To survive, " .. gthey .. " must get through one last siege." $) cyoa-text! 3 500 tone heal-event
	2.1 12 14 rnd 3 siegecast // prev 2.3, 2.6 and 2 hours ... 2.3 at 2x difficulty still gives NO HOPE
	// At 0.8 siegediff scale, need 2.9 diff for NO HOPE ... at 0.9 need 2.546 so 2.6
	"events/siege/region/midopen1.df" $load-region
		choice( "ALL OR NOTHING!" )choice: premission
;

cyoa: canada-siege1
	"The Rough Morning" cyoa-title!
	($ Thegroup .. " leaves camp and is attacked by a gigantic wall of undead. " .. gTheyare .. " forced to prepare for an all out battle." $) cyoa-text! 3 500 tone heal-event
	3 7 8 rnd 1 siegecast // prev 2, and 3 hours
	"events/siege/region/midopen1.df" $load-region
		choice( "Survive it!" )choice: premission
;

cyoa: canada-city
	"City of Crushed Hopes" cyoa-title!
	($ "After that huge siege, " .. Thegroup .. " was able to advance north towards the Canadian border. On the way is a city filled with swarms of undead and the bleached bones of others who almost made it." $) cyoa-text! 3 500 tone
	2.7 10 12 rnd 0 zforecast // formerly 3.5 diff
	"events/city/building-pick-test-region-canada.df" $load-region
		choice( "Scavenge for ammo" )choice: premission
		choice( "Pass it by" )choice
;

: precanada-cabin
	2.2 13 19 rnd 0.5 + 1.5 siegecast // prev 2.5, 1.5 ... normal: 2 prev 1.2
	"events/siege/region/cabin.df" $load-region
	choice( "Seek shelter in Cabin" )choice: premission
;
: precanada-openhouse
	2.2 14 20 rnd 0.5 + 1.5 siegecast // prev 2.4, 2.7, 1.7 ... normal: 1.8 prev 1.3
	"events/siege/region/midopen1.df" $load-region
	choice( "Hide out in House" )choice: premission
;

: precanada-picker
	0 stack
		' precanada-cabin shove
		' precanada-openhouse shove
	shuffles pops nip execute
;

cyoa: precanada-siege
	"Close to the Border" cyoa-title!
	($ "Giant armies of undead perpetually lurch around the Canadian border, unable to cross. " .. Thegroup .. " gets caught up in a lesser swarm before " .. gthey .. " can find a safe camp." $) cyoa-text! 3 500 tone
		precanada-picker
;

} }



