

// uses paul/building-pick-layout-test.df
uses test/loctestlayout.df

// "../deathforth/rooms/city.txt" $load-rooms
// "../deathforth/rooms/shop.txt" $add-rooms
// load? test/loctestloc.df
// load? test/loctesttrash.df

"../deathforth/rooms/clinic.txt" $load-rooms
"../deathforth/rooms/office.txt" $add-rooms
"../deathforth/rooms/restroom.txt" $add-rooms
load? events/inner/clinicloc.df

regiondef{

: runme
//	special-lot-setup-example
	building-pick-setup
//	10 region.zombie_nightspawn!
;

(*
region: fart
	w: 30
	h: 33
	script: timeofday o'clock

	loc-choice: rescueapartment
		loc-weight: 40
		loc-count: 1

		loc-pick-script: make-a-rescueapt
		
	loc-choice: rescuedogapartment
		loc-weight: 40
		loc-count: 1

		loc-pick-script: make-a-barkapt

	loc-choice: infestedhouse
		loc-weight: 40
		loc-count: 1

		loc-pick-script: make-a-infest
		
	loc-choice: bannerhouse
		loc-weight: 40
		loc-count: 1

		loc-pick-script: make-a-banner
		
	loc-choice: sportingshop
		loc-weight: 40
		loc-count: 1

		loc-pick-script: make-a-sportshop
*)

region: fart
	w: 30
	h: 33
	script: timeofday o'clock
	inside no-prefab	

	loc-choice: clinic
		loc-weight: 40
		loc-count: 8

	loc-pick-script: make-a-bookshop


	post-script: runme

}
