"../deathforth/rooms/city.txt" $add-rooms
"events/inner/basehouses.df" $load

" 
:map 1 
:tags altar  
:scriptA altar 
:size 9 9 
:off 10 1 
:tiles 
222222222
233333332
211111112
211111112
2111A1112
211111112
211111112
222222222
333333333
"
value ALTARROOM
ALTARROOM $parse-rooms

: redtint
	1 0.2 0.2 tint_near!
	0 0 0 tint_far!
	1 light_mode!
	60 tint_trigger
;

locdef{

location: altarhouse
		max-rooms: 12
		entry-tags: open1
		script: set-theme-house
		pre-script: set-theme-house
		post-script: 10diff %zombs redtint

		2bed2bath9open evaluate
		
		room-choice: bathroom
			room-weight: 1
			room-count: 1
			room-script: nad floor-bath commonranged
		
		room-choice: altar
			room-weight: 20
			room-count: 1
			room-script: nad 4 for skelscat next
					
		room-choice: bedroom
			room-weight: 10
			room-count: 1
			room-script: nad		
			room-post-script: bigloot
		
}		

regiondef{			

	region: altarhouse
		script: timeofday o'clock

		inside
					
		loc-choice: altarhouse
			loc-weight: 99
			loc-count: 1

		post-script: 5diff %zombs inspawn
}
