class 'l___FILE_NAME__' (Node)

function l___FILE_NAME__:__init(name, comics)
	Node.__init(self, comics:getMainEntity(), name, 1)
end

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--                      GENERATED CONTENT. DO NOT EDIT.                       --
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DefineTemplate('__FILE_NAME__')

function l___FILE_NAME__:CreateLoaderTable()
	local objects = {
		{ name = 'center_holder',  entityType = 'SpriteEntity',  x = 512,  y = 384,  order = 0,  editingLocked = true,  treeItemIsExpanded = true,  width = 1,  height = 1,  },
	};
	return objects;
end

-- CLEAR_ON_SAVE_END