dofile('Data/Scripts/Common/Screens/OkScreenBase.lua')

class 'OkScreen' (OkScreenBase)

function OkScreen:__init(name)
    OkScreenBase.__init(self, name)
end

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--                      GENERATED CONTENT. DO NOT EDIT.                       --
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function OkScreen:CreateLoaderTable()
	local objects =
	{
		{ name = 'Ok',  entityType = 'SpriteEntity',  x = 512,  y = 384,  order = 15,  editingLocked = false,  treeItemIsExpanded = true,  hotSpot = {x = 268, y = 209},  texturePath = 'Data/Textures/Screens/Ok/Ok.png',  width = 530,  height = 414,  },
		{ name = 'bttn_ok',  entityType = 'ButtonEntity',  parentName = 'Ok',  x = 0,  y = 200,  order = 2,  editingLocked = false,  treeItemIsExpanded = true,  texturePath = 'Data/Textures/GUI/Buttons/bttn_ok.png',  text = '',  activeRectX = 218,  activeRectY = 82,  },
		{ name = 'textMessage',  entityType = 'TextEntity',  x = 512,  y = 358,  order = 30,  editingLocked = false,  treeItemIsExpanded = false,  text = '__MyText__',  font = 'Data/Fonts/Options.fnt',  height = 35,  boundsX = 400,  boundsY = 80,  },
	}
	return objects
end
