-- Level file autogenerated by ds1_data.xls
-- Please do not edit directly
-- w:\sleipner2\demos\ds1\build\infos/props.lua
Props = 
{ 
  { 
     Name = "dsh_gift_box", 
     BaseAnim = "dsh_gift_box", 
     States = "prop_pickup", 
     GrantItem = "dummy", 
     SortOffset = 100, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_jutetwine", 
     BaseAnim = "prop_jutetwine", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Jutetwine", 
     Slot = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_bakerstwine", 
     BaseAnim = "prop_bakerstwine", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "BakersTwine", 
     Slot = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_masonjar2", 
     BaseAnim = "prop_masonjar2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "MasonJar2", 
     Slot = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_masonjar1", 
     BaseAnim = "prop_masonjar1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "MasonJar1", 
     Slot = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_circularframe", 
     BaseAnim = "prop_circularframe", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Circularframe", 
     Slot = 5, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_frame", 
     BaseAnim = "prop_plainframe", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "PlainFrame", 
     Slot = 5, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_gluepaste", 
     BaseAnim = "prop_gluepaste", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Gluepaste", 
     Slot = 3, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_gluestick", 
     BaseAnim = "prop_gluestick", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Gluestick", 
     Slot = 3, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_flowers", 
     BaseAnim = "prop_flowers", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Flowers", 
     Slot = 8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_pearls", 
     BaseAnim = "prop_pearls", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Pearls", 
     Slot = 8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_buttons", 
     BaseAnim = "prop_buttons", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Buttons", 
     Slot = 7, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_shell", 
     BaseAnim = "prop_shell", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Shell", 
     Slot = 7, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_framebox", 
     BaseAnim = "prop_framebox", 
     ActiveLogic = "refiller[env1_circularframe]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 151, 
     SortOffset = 2, 
     Scale = 1.1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_framebox2", 
     BaseAnim = "prop_framebox", 
     ActiveLogic = "refiller[env1_frame]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 151, 
     SortOffset = 2, 
     Scale = 1.1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_paintcan", 
     BaseAnim = "prop_paintcan", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "PaintCan", 
     Slot = 4, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_spraypaint", 
     BaseAnim = "prop_spraypaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "SprayPaint", 
     Slot = 4, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_digitalprinter", 
     BaseAnim = "prop_digitalprinter", 
     States = "printer_idle, printer_working, printer_ready", 
     AccessDir = "down", 
     GrantItem = "DigitalPicture", 
     Slot = 9, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env1_filmdeveloper", 
     BaseAnim = "prop_filmdeveloper", 
     States = "filmdev_idle, filmdev_working, filmdev_ready", 
     AccessDir = "down", 
     GrantItem = "DevelopedPicture", 
     Slot = 9, 
     SortOffset = -1, 
     Scale = 0.85, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env1_frameapplique1", 
     BaseAnim = "prop_applique1", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "appliqueframe1", 
     Slot = 10, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_frameapplique2", 
     BaseAnim = "prop_applique2", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "appliqueframe2", 
     Slot = 10, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_crochetflower", 
     BaseAnim = "prop_crochetflower", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "crochetflower", 
     Slot = 11, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_satinflower", 
     BaseAnim = "prop_satinflower", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "satinflower", 
     Slot = 11, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_crochetbow", 
     BaseAnim = "prop_crochetbow", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "crochetbow", 
     Slot = 152, 
     SortOffset = 2, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_satinbow", 
     BaseAnim = "prop_satinbow", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "satinbow", 
     Slot = 152, 
     SortOffset = 2, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_pattern_01", 
     BaseAnim = "prop_pattern_01", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Pattern01", 
     Slot = 12, 
     SortOffset = -1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_pattern_02", 
     BaseAnim = "prop_pattern_02", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Pattern02", 
     Slot = 13, 
     SortOffset = -1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_pattern_03", 
     BaseAnim = "prop_pattern_03", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Pattern03", 
     Slot = 12, 
     SortOffset = -1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_pattern_04", 
     BaseAnim = "prop_pattern_04", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Pattern04", 
     Slot = 13, 
     SortOffset = -1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_ribbon", 
     BaseAnim = "prop_ribbon", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Ribbon", 
     Slot = 14, 
     SortOffset = -1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_giftcard", 
     BaseAnim = "prop_giftcard", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "GiftCard", 
     Slot = 14, 
     SortOffset = -1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_regularbox", 
     BaseAnim = "prop_box_bare", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "RegularBox", 
     Slot = 15, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_circularbox", 
     BaseAnim = "prop_circularbox_bare", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "CircularBox", 
     Slot = 15, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "cashier", 
     BaseAnim = "prop_cashier", 
     ActiveLogic = "cashier", 
     States = "prop_cashier", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 1.2, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_counter_01", 
     BaseAnim = "env1_counter_01", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_01_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_counter_02", 
     BaseAnim = "env1_counter_02", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_02_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_counter_03", 
     BaseAnim = "env1_counter_03", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_03_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_04", 
     BaseAnim = "env1_counter_04", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_04_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_05", 
     BaseAnim = "env1_counter_05", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_05_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_06", 
     BaseAnim = "env1_counter_06", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_06_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01_L", 
     BaseAnim = "prop_env1_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01_R", 
     BaseAnim = "prop_env1_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01minigame_L", 
     BaseAnim = "prop_env1_chair_01", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01minigame_R", 
     BaseAnim = "prop_env1_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_02_L", 
     BaseAnim = "prop_env1_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_02_R", 
     BaseAnim = "prop_env1_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chairsofa_01_L", 
     BaseAnim = "prop_env1_chairsofa_01", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chairsofa_01_shadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_chairsofa_01_R", 
     BaseAnim = "prop_env1_chairsofa_01_r", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chairsofa_01_Rshadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_table_01", 
     BaseAnim = "prop_env1_table_01", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_01_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_table_02", 
     BaseAnim = "prop_env1_table_02", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_02_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_table_02_tutorial", 
     BaseAnim = "prop_env1_table_02", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_02_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_table_01_minigame", 
     BaseAnim = "prop_env1_table_01", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_01_shadow", 
     ClickPriority = -100, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_table_01a_minigame", 
     BaseAnim = "prop_env1_table_01a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_01a_shadow", 
     ClickPriority = -100, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_table_03", 
     BaseAnim = "prop_env1_table_03", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_03_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "cat_foodbowl_01", 
     BaseAnim = "prop_cat_foodbowl", 
     States = "cat_foodbowl_empty, cat_foodbowl_full", 
     AccessDir = "down", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "cat_bed", 
     States = "prop_default", 
     AccessDir = "down", 
  }, 
  { 
     Name = "env1_standingspot", 
     ActiveLogic = "seat[frontface]", 
     States = "standingspot", 
     AccessDir = "up", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_standingspot2", 
     ActiveLogic = "seat[frontface]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env1_standingspot3", 
     ActiveLogic = "seat[frontface]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env1_sittingspot_L", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env1_sittingspot_R", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
     IsFlipped = 1, 
  }, 
  { 
     Name = "env1_countermat", 
     BaseAnim = "prop_env1_countermat", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "bonus_item_level", 
     BaseAnim = "prop_bonus_item_level", 
     States = "bonus_item_per_level_idle, bonus_item_per_level_working", 
  }, 
  { 
     Name = "env1_laptop", 
     BaseAnim = "prop_laptop", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
  }, 
  { 
     Name = "env1_laptop_working", 
     States = "laptop_idle,laptop_working", 
     AccessDir = "down", 
  }, 
  { 
     Name = "env1_laptopTEST", 
     BaseAnim = "prop_laptop", 
     ActiveLogic = "progressive_state_changer[laptop_working|laptop_working|laptop_idle|laptop_event_halfway|laptop_event_complete|10]", 
     States = "laptop_idle,laptop_event_complete, laptop_event_halfway, laptop_working", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
  }, 
  { 
     Name = "env1_laptopTEST_working", 
     States = "laptop_idle,laptop_working", 
     AccessDir = "down", 
  }, 
  { 
     Name = "env1-7_filecabinet", 
     BaseAnim = "env1_minigame_filecabinet", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -2, 
     Scale = 0.65, 
  }, 
  { 
     Name = "env1-7_filecabinet_kendra", 
     BaseAnim = "env1_minigame_filecabinet", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -2, 
     Scale = 0.65, 
  }, 
  { 
     Name = "env1-7_filecabinet1_complete", 
     BaseAnim = "env1_minigame_filecabinet_complete", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -2, 
     Scale = 0.65, 
  }, 
  { 
     Name = "env1-7_filecabinet2_complete", 
     BaseAnim = "env1_minigame_filecabinet_complete", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -2, 
     Scale = 0.65, 
  }, 
  { 
     Name = "env1_minigame_filecabinet1", 
     BaseAnim = "env1_minigame_filecabinet", 
     ActiveLogic = "progressive_state_changer[filecabinet_working|filecabinet_working_half|filecabinet_idle|filecabinet_event_halfway|filecabinet_event_complete|20,minigametimer]", 
     States = "filecabinet_idle,filecabinet_event_complete, filecabinet_event_halfway, filecabinet_working", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_minigame_filecabinet1_half", 
     BaseAnim = "env1_minigame_filecabinet_half", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_minigame_filecabinet2", 
     BaseAnim = "env1_minigame_filecabinet", 
     ActiveLogic = "progressive_state_changer[filecabinet_working|filecabinet_working_half|filecabinet_idle|filecabinet_event_halfway|filecabinet_event_complete|20,minigametimer]", 
     States = "filecabinet_idle,filecabinet_event_complete, filecabinet_event_halfway, filecabinet_working", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_minigame_filecabinet2_half", 
     BaseAnim = "env1_minigame_filecabinet_half", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_minigame_gift", 
     BaseAnim = "env1_minigame_gift", 
     ActiveLogic = "progressive_state_changer[gift_working|gift_working_half|gift_idle|gift_event_halfway|gift_event_complete|25,minigametimer]", 
     States = "gift_idle,gift_event_complete, gift_event_halfway, gift_working", 
     AccessDir = "down", 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_minigame_gift_half", 
     BaseAnim = "env1_minigame_gift_half", 
     States = "prop_default", 
     AccessDir = "down", 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_minigame_gift_complete", 
     BaseAnim = "env1_minigame_gift_complete", 
     States = "prop_default", 
     AccessDir = "down", 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env1_table_01a", 
     BaseAnim = "prop_env1_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_01a_shadow", 
     Scale = 0.9, 
  }, 
  { 
     Name = "env1_table_02a", 
     BaseAnim = "prop_env1_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_02a_shadow", 
     Scale = 0.9, 
  }, 
  { 
     Name = "env1_table_03a", 
     BaseAnim = "prop_env1_table_03a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env1_table_03a_shadow", 
     Scale = 0.9, 
  }, 
  { 
     Name = "env1_counter_01a", 
     BaseAnim = "env1_counter_01a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_01a_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_countermat_a", 
     BaseAnim = "prop_env1_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_02a", 
     BaseAnim = "env1_counter_02a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_02a_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_counter_03a", 
     BaseAnim = "env1_counter_03a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_03a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_04a", 
     BaseAnim = "env1_counter_04a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_04a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_05a", 
     BaseAnim = "env1_counter_05a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_05a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_counter_06a", 
     BaseAnim = "env1_counter_06a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_06a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "addtag_env1plant", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env1carpet", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env1printer", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env1_chair_01a_L", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01a_R", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01aminigame_L", 
     BaseAnim = "prop_env1_chair_01a", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_01aminigame_R", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_02a_L", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chair_02a_R", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env1_chairsofa_01a_L", 
     BaseAnim = "prop_env1_chairsofa_01a", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chairsofa_01a_shadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_chairsofa_01a_R", 
     BaseAnim = "prop_env1_chairsofa_01a_r", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chairsofa_01a_Rshadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env1_digitalprinter_a", 
     BaseAnim = "prop_digitalprinter_a", 
     States = "printer_idle, printer_working, printer_ready", 
     AccessDir = "down", 
     GrantItem = "DigitalPicture", 
     Slot = 9, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env1_filmdeveloper_a", 
     BaseAnim = "prop_filmdeveloper_a", 
     States = "filmdev_idle, filmdev_working, filmdev_ready", 
     AccessDir = "down", 
     GrantItem = "DevelopedPicture", 
     Slot = 9, 
     SortOffset = -1, 
     Scale = 0.85, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "bonusmouse_env1-1", 
     BaseAnim = "mouse_bottom", 
     States = "mouse_default_idle, mouse_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-2", 
     BaseAnim = "mouse_bottom", 
     States = "mouse2_default_idle, mouse2_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-3", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-4", 
     BaseAnim = "mouse_right", 
     States = "mouse4_default_idle, mouse4_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-5", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-6", 
     BaseAnim = "mouse_right", 
     States = "mouse_default_idle, mouse_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-7", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-8", 
     BaseAnim = "mouse_top", 
     States = "mouse4_default_idle, mouse4_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-9", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-10", 
     BaseAnim = "mouse_bottom", 
     States = "mouse2_default_idle, mouse2_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env1-1_tut", 
     BaseAnim = "mouse_bottom", 
     States = "tut_mouse_default_idle, tut_mouse_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_counter_01", 
     BaseAnim = "env2_counter_01", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_01_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_02", 
     BaseAnim = "env2_counter_02", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_02_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_03", 
     BaseAnim = "env2_counter_03", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_03_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_04", 
     BaseAnim = "env2_counter_04", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_04_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_05", 
     BaseAnim = "env2_counter_05", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_05_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_06", 
     BaseAnim = "env2_counter_06", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_06_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_chair_01_L", 
     BaseAnim = "prop_env2_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env2_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_01_R", 
     BaseAnim = "prop_env2_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env2_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_02_L", 
     BaseAnim = "prop_env2_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env2_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_02_R", 
     BaseAnim = "prop_env2_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env2_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_03_L", 
     BaseAnim = "prop_env2_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env2_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_03_R", 
     BaseAnim = "prop_env2_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env2_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_table_01", 
     BaseAnim = "prop_env2_table_01", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env2_table_01_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_table_02", 
     BaseAnim = "prop_env2_table_02", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env2_table_02_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_table_03", 
     BaseAnim = "prop_env2_table_01", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env2_table_01_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_table_01a", 
     BaseAnim = "prop_env2_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env2_table_01a_shadow", 
     Scale = 0.9, 
  }, 
  { 
     Name = "env2_table_02a", 
     BaseAnim = "prop_env2_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env2_table_02a_shadow", 
     Scale = 0.9, 
  }, 
  { 
     Name = "env2_table_03a", 
     BaseAnim = "prop_env2_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env2_table_01a_shadow", 
     Scale = 0.9, 
  }, 
  { 
     Name = "env2_chair_01a_L", 
     BaseAnim = "prop_env2_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env2_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_01a_R", 
     BaseAnim = "prop_env2_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env2_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_02a_L", 
     BaseAnim = "prop_env2_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env2_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_02a_R", 
     BaseAnim = "prop_env2_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env2_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_03a_L", 
     BaseAnim = "prop_env2_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env2_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_chair_03a_R", 
     BaseAnim = "prop_env2_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env2_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_minigame_signboard", 
     BaseAnim = "env2_minigame_signboard", 
     ActiveLogic = "progressive_state_changer[signboard_working|signboard_working_half|signboard_idle|signboard_event_halfway|signboard_event_complete|20,minigametimer]", 
     States = "signboard_idle,signboard_event_complete, signboard_event_halfway, signboard_working", 
     AccessDir = "down", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_signboard_half", 
     BaseAnim = "env2_minigame_signboard_half", 
     States = "prop_default", 
     AccessDir = "down", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_signboard_complete", 
     BaseAnim = "env2_minigame_signboard_complete", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.8, 
  }, 
  { 
     Name = "env2_signboard", 
     BaseAnim = "env2_minigame_signboard_complete", 
     States = "prop_default", 
     SortOffset = -1, 
     Scale = 0.8, 
  }, 
  { 
     Name = "env2_sewingkit", 
     BaseAnim = "prop_sewingkit", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "sewingkit", 
     Slot = 16, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_crochetkit", 
     BaseAnim = "prop_crochetkit", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "crochetkit", 
     Slot = 16, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_scissors1", 
     BaseAnim = "prop_scissors1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "scissors1", 
     Slot = 17, 
     SortOffset = -1, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_scissors2", 
     BaseAnim = "prop_scissors2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "scissors2", 
     Slot = 17, 
     SortOffset = -1, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_oven", 
     BaseAnim = "prop_oven", 
     ActiveLogic = "autoform_combo_completor[oven_idle|oven_active]", 
     States = "oven_idle, oven_active", 
     AccessDir = "down", 
     ShadowSprite = "env2_oven_01_shadow", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_oven_a", 
     BaseAnim = "prop_oven_a", 
     ActiveLogic = "autoform_combo_completor[oven_idle|oven_active]", 
     States = "oven_idle, oven_active", 
     AccessDir = "down", 
     ShadowSprite = "env2_oven_01a_shadow", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_clay1", 
     BaseAnim = "prop_clay1", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Clay1", 
     SortOffset = -1, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mold1", 
     BaseAnim = "prop_mold1", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Mold1", 
     Slot = 18, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mold1b", 
     BaseAnim = "prop_mold1b", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Mold1b", 
     Slot = 18, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_clay2", 
     BaseAnim = "prop_clay2", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Clay2", 
     SortOffset = -1, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mold2", 
     BaseAnim = "prop_mold2", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Mold2", 
     Slot = 23, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mold2b", 
     BaseAnim = "prop_mold2b", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Mold2b", 
     Slot = 23, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_clay3", 
     BaseAnim = "prop_clay3", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Clay3", 
     SortOffset = -1, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mold3", 
     BaseAnim = "prop_mold3", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Mold3", 
     Slot = 30, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mold3b", 
     BaseAnim = "prop_mold3b", 
     ActiveLogic = "prop_item_provider[env2_oven]", 
     States = "prop_provider", 
     AccessDir = "down", 
     GrantItem = "Mold3b", 
     Slot = 30, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_fabric1a", 
     BaseAnim = "prop_fabric1a", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "fabric_beige", 
     Slot = 19, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_fabric1b", 
     BaseAnim = "prop_fabric1b", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "fabric_brown", 
     Slot = 19, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_fabric2a", 
     BaseAnim = "prop_fabric2a", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "fabric_orange", 
     Slot = 28, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_fabric2b", 
     BaseAnim = "prop_fabric2b", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "fabric_green", 
     Slot = 28, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_fabric3a", 
     BaseAnim = "prop_fabric3a", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "fabric_violet", 
     Slot = 29, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_fabric3b", 
     BaseAnim = "prop_fabric3b", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "fabric_pink", 
     Slot = 29, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_sewingpattern1", 
     BaseAnim = "prop_sewingpattern1", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "sewingpattern1", 
     Slot = 20, 
     ClickPriority = 100, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_sewingpattern1b", 
     BaseAnim = "prop_sewingpattern1b", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "sewingpattern1b", 
     Slot = 20, 
     ClickPriority = 100, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_thread1", 
     BaseAnim = "prop_thread1", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "thread1", 
     Slot = 21, 
     ClickPriority = 100, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_thread1b", 
     BaseAnim = "prop_thread1b", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "thread1b", 
     Slot = 21, 
     ClickPriority = 100, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_threadbox", 
     BaseAnim = "prop_threadbox", 
     ActiveLogic = "refiller[env2_thread1]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     GrantItem = "Threadbox", 
     Slot = 22, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_threadbox2", 
     BaseAnim = "prop_threadbox", 
     ActiveLogic = "refiller[env2_thread1b]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     GrantItem = "Threadbox", 
     Slot = 22, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mingdoll1", 
     BaseAnim = "prop_mingdoll1", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingwhitedoll", 
     Slot = 24, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mingdoll2", 
     BaseAnim = "prop_mingdoll2", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingblackdoll", 
     Slot = 24, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mingshirt1", 
     BaseAnim = "prop_mingshirt1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingshirt1", 
     Slot = 25, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mingshirt2", 
     BaseAnim = "prop_mingshirt2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingshirt2", 
     Slot = 25, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mingbandana1", 
     BaseAnim = "prop_mingbandana1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingbandana1", 
     Slot = 26, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_mingbandana2", 
     BaseAnim = "prop_mingbandana2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingbandana2", 
     Slot = 26, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minghat1", 
     BaseAnim = "prop_minghat1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "minghat1", 
     Slot = 27, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minghat2", 
     BaseAnim = "prop_minghat2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "minghat2", 
     Slot = 27, 
     Scale = 0.8, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_refill_mingdoll1", 
     BaseAnim = "prop_refill_mingdoll1", 
     ActiveLogic = "refiller[env2_mingdoll1]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 31, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_refill_mingdoll2", 
     BaseAnim = "prop_refill_mingdoll2", 
     ActiveLogic = "refiller[env2_mingdoll2]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 31, 
     HideDuringCutscene = 1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_countermat", 
     BaseAnim = "prop_env2_countermat", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_counter_01a", 
     BaseAnim = "env2_counter_01a", 
     States = "prop_default", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env2_counter_02a", 
     BaseAnim = "env2_counter_02a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_02_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_03a", 
     BaseAnim = "env2_counter_03a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_03_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_04a", 
     BaseAnim = "env2_counter_04a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_04_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_05a", 
     BaseAnim = "env2_counter_05a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_05_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_counter_06a", 
     BaseAnim = "env2_counter_06a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env2_counter_06a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env2_countermat_a", 
     BaseAnim = "prop_env2_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "addtag_env2_table01", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env2_table02", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env2_table03", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env2_oven", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env2_fountain", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env2_balloons", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "bonusmouse_env2-1", 
     BaseAnim = "mouse_right", 
     States = "mouse6_default_idle, mouse6_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-2", 
     BaseAnim = "mouse_bottom", 
     States = "mouse4_default_idle, mouse4_working", 
     ClickPriority = 100, 
     SortOffset = -2, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-3", 
     BaseAnim = "mouse_bottom", 
     States = "mouse2_default_idle, mouse2_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-4", 
     BaseAnim = "mouse_top", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-5", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-6", 
     BaseAnim = "mouse_bottom", 
     States = "mouse_default_idle, mouse_working", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-7", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-8", 
     BaseAnim = "mouse_bottom", 
     States = "mouse4_default_idle, mouse4_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-9", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env2-10", 
     BaseAnim = "mouse_bottom", 
     States = "mouse6_default_idle, mouse6_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_flyers1", 
     BaseAnim = "env2_minigame_flyers1", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_flyers2", 
     BaseAnim = "env2_minigame_flyers2", 
     States = "find_idle,find_complete", 
     SortOffset = -4, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_flyers3", 
     BaseAnim = "env2_minigame_flyers3", 
     States = "find_idle,find_complete", 
     SortOffset = -4, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_flyers4", 
     BaseAnim = "env2_minigame_flyers1", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_flyers5", 
     BaseAnim = "env2_minigame_flyers2", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_flyers6", 
     BaseAnim = "env2_minigame_flyers3", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -8, 
     Scale = 0.75, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_pots", 
     BaseAnim = "env2_minigame_pots", 
     ActiveLogic = "progressive_state_changer[pots_working|pots_working_half|pots_idle|pots_event_halfway|pots_event_complete|40,minigametimer]", 
     States = "pots_idle,pots_event_complete, pots_event_halfway, pots_working", 
     AccessDir = "up", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_minigame_pots_half", 
     BaseAnim = "env2_minigame_pots_half", 
     States = "prop_default", 
     AccessDir = "up", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env2_pots1", 
     BaseAnim = "env2_minigame_pots", 
     States = "prop_default", 
     Scale = 0.6, 
  }, 
  { 
     Name = "env2_potsdone", 
     BaseAnim = "env2_minigame_pots_complete", 
     States = "prop_default", 
     Scale = 0.6, 
  }, 
  { 
     Name = "env3_chair_01_L", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_01_R", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_02_L", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_02_R", 
     BaseAnim = "prop_env1_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_01a_L", 
     BaseAnim = "prop_env3_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env3_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_01a_R", 
     BaseAnim = "prop_env3_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env3_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_02a_L", 
     BaseAnim = "prop_env3_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env3_chair_01a_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chair_02a_R", 
     BaseAnim = "prop_env3_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env3_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_chairsofa_01_L", 
     BaseAnim = "prop_env1_chairsofa_01a", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env1_chairsofa_01a_shadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env3_chairsofa_01_R", 
     BaseAnim = "prop_env1_chairsofa_01a_r", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env1_chairsofa_01a_Rshadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env3_chairsofa_01a_L", 
     BaseAnim = "prop_env3_chairsofa_01a", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env3_chairsofa_01a_shadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env3_chairsofa_01a_R", 
     BaseAnim = "prop_env3_chairsofa_01a_r", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env3_chairsofa_01a_Rshadow", 
     SortOffset = -2, 
  }, 
  { 
     Name = "env3_sittingspot_L", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env3_sittingspot_R", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
     IsFlipped = 1, 
  }, 
  { 
     Name = "env3_counter_01", 
     BaseAnim = "env1_counter_01a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_01a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_counter_02", 
     BaseAnim = "env1_counter_02a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_02a_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_counter_03", 
     BaseAnim = "env1_counter_03a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_03a_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_counter_04", 
     BaseAnim = "env1_counter_04a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env1_counter_04a_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_counter_05", 
     BaseAnim = "env1_counter_05a", 
     States = "prop_default", 
     ShadowSprite = "env1_counter_05a_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_counter_06", 
     BaseAnim = "env1_counter_06a", 
     States = "prop_default", 
     ShadowSprite = "env1_counter_06a_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_table_01", 
     BaseAnim = "prop_env1_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_table_01_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_table_02", 
     BaseAnim = "prop_env1_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_table_02_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_table_03", 
     BaseAnim = "prop_env1_table_03a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_table_02_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_countermat", 
     BaseAnim = "prop_env1_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_pattern_raccoon", 
     BaseAnim = "prop_raccoonpatten", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "pattern_raccoon", 
     Slot = 50, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_pattern_rabbit", 
     BaseAnim = "prop_rabbitpattern", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "pattern_rabbit", 
     Slot = 50, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_pattern_ming1", 
     BaseAnim = "prop_mingpattern1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "pattern_ming1", 
     Slot = 51, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_pattern_ming2", 
     BaseAnim = "prop_mingpattern2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "pattern_ming2", 
     Slot = 51, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_appliquemachine_01", 
     BaseAnim = "prop_env3_appliquemachine_01", 
     States = "appliquemachine_idle, appliquemachine_working, appliquemachine_ready", 
     SortOffset = -1, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_appliquemachine_01a", 
     BaseAnim = "prop_env3_appliquemachine_01a", 
     States = "appliquemachine_idle, appliquemachine_working, appliquemachine_ready", 
     SortOffset = -1, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_appliquemachine_02", 
     BaseAnim = "prop_env3_appliquemachine_01", 
     States = "appliquemachineB_idle, appliquemachineB_working, appliquemachineB_ready", 
     Slot = 49, 
     SortOffset = -1, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_plain", 
     BaseAnim = "prop_plainfabric", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "fabric_plain", 
     Slot = 32, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_checkered", 
     BaseAnim = "prop_checkeredfabric", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "fabric_checkered", 
     Slot = 32, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_plain_refill", 
     BaseAnim = "prop_plaincheckered_refill", 
     ActiveLogic = "refiller[env3_fabric_plain]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 33, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_checkered_refill", 
     BaseAnim = "prop_plaincheckered_refill", 
     ActiveLogic = "refiller[env3_fabric_checkered]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 33, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_applique_star", 
     BaseAnim = "prop_starapplique", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "applique_star", 
     Slot = 34, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_applique_heart", 
     BaseAnim = "prop_heartapplique", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "applique_heart", 
     Slot = 34, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_applique_star_refill", 
     BaseAnim = "prop_starheart_refill", 
     ActiveLogic = "refiller[env3_applique_star]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 35, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_applique_heart_refill", 
     BaseAnim = "prop_starheart_refill", 
     ActiveLogic = "refiller[env3_applique_heart]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 35, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_glitter", 
     BaseAnim = "prop_glitter", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "glitter", 
     Slot = 36, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_sequins", 
     BaseAnim = "prop_sequins", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "sequins", 
     Slot = 36, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_crossstitchthread1", 
     BaseAnim = "prop_crossstitchthread1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "CrossStitchThread1", 
     Slot = 37, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 0, 
  }, 
  { 
     Name = "env3_yarn1", 
     BaseAnim = "prop_yarn1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Yarn1", 
     Slot = 37, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 0, 
  }, 
  { 
     Name = "env3_crossstitchthread2", 
     BaseAnim = "prop_crossstitchthread2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "CrossStitchThread2", 
     Slot = 38, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 0, 
  }, 
  { 
     Name = "env3_yarn2", 
     BaseAnim = "prop_yarn2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Yarn2", 
     Slot = 38, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 0, 
  }, 
  { 
     Name = "env3_crossstitchthread3", 
     BaseAnim = "prop_crossstitchthread3", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "CrossStitchThread3", 
     Slot = 39, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 0, 
  }, 
  { 
     Name = "env3_yarn3", 
     BaseAnim = "prop_yarn3", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "Yarn3", 
     Slot = 39, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 0, 
  }, 
  { 
     Name = "env3_gluegun", 
     BaseAnim = "prop_gluegun", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "GlueGun", 
     Slot = 40, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_gluegunstick", 
     BaseAnim = "prop_gluegunstick", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Gluegunstick", 
     Slot = 41, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_gluerefill", 
     BaseAnim = "prop_gluerefill", 
     ActiveLogic = "refiller[env3_gluegunstick]", 
     States = "prop_refiller", 
     Slot = 42, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_tapedispenser", 
     BaseAnim = "prop_tapedispenser", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "TapeDispenser", 
     Slot = 40, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_tape", 
     BaseAnim = "prop_tape", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "Tape", 
     Slot = 41, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_taperefill", 
     BaseAnim = "prop_taperefill", 
     ActiveLogic = "refiller[env3_tape]", 
     States = "prop_refiller", 
     Slot = 42, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_polka", 
     BaseAnim = "prop_polkadotfabric", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "fabric_polka", 
     Slot = 43, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_zigzag", 
     BaseAnim = "prop_zigzagfabric", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "fabric_zigzag", 
     Slot = 43, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_polka_refill", 
     BaseAnim = "prop_polkazigzagrefill", 
     ActiveLogic = "refiller[env3_fabric_polka]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 44, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_fabric_zigzag_refill", 
     BaseAnim = "prop_polkazigzagrefill", 
     ActiveLogic = "refiller[env3_fabric_zigzag]", 
     States = "prop_refiller", 
     AccessDir = "right", 
     Slot = 44, 
     SortOffset = 4, 
     Scale = 0.85, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_mingstationery", 
     BaseAnim = "prop_stationery", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "stationery", 
     Slot = 45, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_mingnotebook", 
     BaseAnim = "prop_mingnotebook", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "notebook", 
     Slot = 45, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_paperflower1a", 
     BaseAnim = "prop_paperflower1a", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "paperflower1a", 
     Slot = 46, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_paperflower1b", 
     BaseAnim = "prop_paperflower1b", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "paperflower1b", 
     Slot = 46, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_paperflower2a", 
     BaseAnim = "prop_paperflower2a", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "paperflower2a", 
     Slot = 47, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_paperflower2b", 
     BaseAnim = "prop_paperflower2b", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "paperflower2b", 
     Slot = 47, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_paperflower3a", 
     BaseAnim = "prop_paperflower3a", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "paperflower3a", 
     Slot = 48, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_paperflower3b", 
     BaseAnim = "prop_paperflower3b", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "paperflower3b", 
     Slot = 48, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_mingbuttons", 
     BaseAnim = "prop_mingbuttons", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingbuttons", 
     Slot = 52, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_mingrhinestone", 
     BaseAnim = "prop_mingrhinestone", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingrhinestone", 
     Slot = 52, 
     Scale = 0.7, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_frame1", 
     BaseAnim = "prop_frame1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingframe1", 
     Slot = 521, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_frame2", 
     BaseAnim = "prop_frame2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingframe2", 
     Slot = 521, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_counter_01a", 
     BaseAnim = "env3_counter_01a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env3_counter_01a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env3_counter_02a", 
     BaseAnim = "env3_counter_02a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env3_counter_02a_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
  }, 
  { 
     Name = "env3_counter_03a", 
     BaseAnim = "env3_counter_03a", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env3_counter_03a_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env3_counter_04a", 
     BaseAnim = "env3_counter_04a", 
     States = "prop_default", 
     ShadowSprite = "env3_counter_04a_shadow", 
     ClickPriority = -100, 
     SortOffset = -2, 
  }, 
  { 
     Name = "env3_counter_05a", 
     BaseAnim = "env3_counter_05a", 
     States = "prop_default", 
     ShadowSprite = "env3_counter_05a_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env3_counter_06a", 
     BaseAnim = "env3_counter_06a", 
     States = "prop_default", 
     ShadowSprite = "env3_counter_06a_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env3_easel_01_a", 
     BaseAnim = "prop_env3_easel_01_a", 
     ActiveLogic = "table", 
     States = "easel_idle, easel_dirty, easel_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_easel_01_shadow", 
  }, 
  { 
     Name = "env3_easel_01_single_a", 
     BaseAnim = "prop_env3_easel_01_a", 
     ActiveLogic = "table", 
     States = "easel_idle, easel_dirty, easel_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_easel_01_shadow", 
  }, 
  { 
     Name = "env3_table_01a", 
     BaseAnim = "prop_env3_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_table_01a_shadow", 
  }, 
  { 
     Name = "env3_table_02a", 
     BaseAnim = "prop_env3_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_table_02a_shadow", 
  }, 
  { 
     Name = "env3_table_03a", 
     BaseAnim = "prop_env3_table_03a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env3_table_03a_shadow", 
  }, 
  { 
     Name = "env3_countermat_a", 
     BaseAnim = "prop_env3_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "addtag_env3_table02", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_minigame_floor", 
     BaseAnim = "env3_minigame_floor", 
     ActiveLogic = "progressive_state_changer[floor1_working|floor1_working_half|floor1_idle|floor1_event_halfway|floor1_event_complete|20,minigametimer]", 
     States = "floor1_idle,floor1_event_complete, floor1_event_halfway, floor1_working", 
     AccessDir = "down", 
     SortOffset = -4, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env3_minigame_floor_half", 
     BaseAnim = "env3_minigame_floor_half", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -4, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env3_minigame_floor2", 
     BaseAnim = "env3_minigame_floor", 
     ActiveLogic = "progressive_state_changer[floor1_working|floor1_working_half|floor1_idle|floor1_event_halfway|floor1_event_complete|20,minigametimer]", 
     States = "floor1_idle,floor1_event_complete, floor1_event_halfway, floor1_working", 
     AccessDir = "down", 
     SortOffset = -4, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env3_minigame_floor2_half", 
     BaseAnim = "env3_minigame_floor_half", 
     States = "prop_default", 
     AccessDir = "down", 
     SortOffset = -4, 
     WidgetAnchor = "top[center]", 
  }, 
  { 
     Name = "env3_minigame_wall_left", 
     BaseAnim = "env3_minigame_wall_left", 
     ActiveLogic = "progressive_state_changer[wall_working|wall_working_half|wall_idle|wall_event_halfway|wall_event_complete|20,minigametimer]", 
     States = "wall_idle,wall_event_complete, wall_event_halfway, wall_working", 
     AccessDir = "down", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_minigame_wall_left_half", 
     BaseAnim = "env3_minigame_wall_left_half", 
     States = "prop_default", 
     AccessDir = "down", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_minigame_wall_right", 
     BaseAnim = "env3_minigame_wall_right", 
     ActiveLogic = "progressive_state_changer[wall_working|wall_working_half|wall_idle|wall_event_halfway|wall_event_complete|20,minigametimer]", 
     States = "wall_idle,wall_event_complete, wall_event_halfway, wall_working", 
     AccessDir = "down", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_minigame_wall_right_half", 
     BaseAnim = "env3_minigame_wall_right_half", 
     States = "prop_default", 
     AccessDir = "down", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env3_mask_floor", 
     BaseAnim = "env3_minigame_floor", 
     States = "prop_default", 
     ClickPriority = -100, 
     SortOffset = -4, 
  }, 
  { 
     Name = "env3_mask_floor2", 
     BaseAnim = "env3_minigame_floor", 
     States = "prop_default", 
     ClickPriority = -100, 
     SortOffset = -4, 
  }, 
  { 
     Name = "env3_mask_wall_left", 
     BaseAnim = "env3_minigame_wall_left", 
     States = "prop_default", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env3_mask_wall_right", 
     BaseAnim = "env3_minigame_wall_right", 
     States = "prop_default", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env3_minigame_tools1", 
     BaseAnim = "env3_minigame_tools1", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.4, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_minigame_tools2", 
     BaseAnim = "env3_minigame_tools2", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     Scale = 0.4, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_minigame_tools3", 
     BaseAnim = "env3_minigame_tools3", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -2, 
     Scale = 0.4, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_minigame_tools4", 
     BaseAnim = "env3_minigame_tools4", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     Scale = 0.4, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_minigame_tools5", 
     BaseAnim = "env3_minigame_tools5", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.3, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_phone_vibrate", 
     BaseAnim = "env3_phone_vibrate", 
     States = "prop_default", 
     Scale = 0.8, 
  }, 
  { 
     Name = "env3_phone", 
     BaseAnim = "env3_phone", 
     States = "prop_default", 
     Scale = 0.8, 
  }, 
  { 
     Name = "env3_phone_on", 
     BaseAnim = "env3_phone_on", 
     States = "prop_default", 
     Scale = 0.8, 
  }, 
  { 
     Name = "env3_laptop", 
     BaseAnim = "prop_laptop", 
     ActiveLogic = "progressive_state_changer[laptop_working|laptop_working|laptop_idle|laptop_event_halfway|laptop_event_complete|20,minigametimer]", 
     States = "laptop_idle,laptop_event_complete, laptop_event_halfway, laptop_working", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 0.65, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env3_laptop_working", 
     States = "laptop_idle,laptop_working", 
     AccessDir = "down", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-1", 
     BaseAnim = "mouse_bottom", 
     States = "mouse7_default_idle, mouse7_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-2", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-3", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-4", 
     BaseAnim = "mouse_right", 
     States = "mouse4_default_idle, mouse4_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-5", 
     BaseAnim = "mouse_right", 
     States = "mouse5_default_idle, mouse5_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-6", 
     BaseAnim = "mouse_right", 
     States = "mouse6_default_idle, mouse6_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-7", 
     BaseAnim = "mouse_top", 
     States = "mouse_default_idle, mouse_working", 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-8", 
     BaseAnim = "mouse_top", 
     States = "mouse2_default_idle, mouse2_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.65, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-9", 
     BaseAnim = "mouse_bottom", 
     States = "mouse7_default_idle, mouse7_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env3-10", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_counter_01", 
     BaseAnim = "env4_counter_01", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_01_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_counter_02", 
     BaseAnim = "env4_counter_02", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_02_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_counter_03", 
     BaseAnim = "env4_counter_03", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_03_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_counter_04", 
     BaseAnim = "env4_counter_04", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_04_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_counter_dummy1", 
     BaseAnim = "env4_counter_03", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_03_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_counter_dummy2", 
     BaseAnim = "env4_counter_03", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_03_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_table_01", 
     BaseAnim = "prop_env4_table_01", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env4_table_01_shadow", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_table_02", 
     BaseAnim = "prop_env4_table_02", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env4_table_02_shadow", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_table_pottery", 
     BaseAnim = "prop_env4_table_pottery", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env4_table_pottery_01_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_table_pottery2", 
     BaseAnim = "prop_env4_table_pottery", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     IsFlipped = 1, 
     ShadowSprite = "env4_table_pottery_01flip_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_table_pottery_dummy", 
     BaseAnim = "prop_env4_table_pottery", 
     ActiveLogic = "defer[env4_minigame_pottery]", 
     States = "prop_default", 
     AccessDir = "down", 
     IsFlipped = 1, 
     ShadowSprite = "env4_table_pottery_01flip_shadow", 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_chair_pottery_dummy", 
     BaseAnim = "prop_env4_chair_pottery", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_minigame_pottery", 
     BaseAnim = "prop_clay_brown", 
     ActiveLogic = "progressive_state_changer[pottery_working|pottery_working_half|pottery_idle|pottery_event_halfway|pottery_event_complete|30,minigametimer]", 
     States = "pottery_idle,pottery_event_complete, pottery_event_halfway, pottery_working", 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_pottery_half", 
     BaseAnim = "prop_clay_brown", 
     States = "prop_default", 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_potteryresult", 
     BaseAnim = "env4_minigame_potsresult", 
     States = "prop_default", 
     Scale = 0.9, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_potteryresult_half", 
     BaseAnim = "env4_minigame_potsresult_half", 
     States = "prop_default", 
     Scale = 0.9, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_potteryresult_complete", 
     BaseAnim = "env4_minigame_potsresult_complete", 
     States = "prop_default", 
     Scale = 0.9, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_table_01a", 
     BaseAnim = "prop_env4_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env4_table_01a_shadow", 
  }, 
  { 
     Name = "env4_table_02a", 
     BaseAnim = "prop_env4_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env4_table_02a_shadow", 
  }, 
  { 
     Name = "env4_chair_01_L", 
     BaseAnim = "prop_env4_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_01_R", 
     BaseAnim = "prop_env4_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_01a_L", 
     BaseAnim = "prop_env4_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_01a_R", 
     BaseAnim = "prop_env4_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env4_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_02_L", 
     BaseAnim = "prop_env4_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_02_R", 
     BaseAnim = "prop_env4_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_02a_L", 
     BaseAnim = "prop_env4_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_02a_R", 
     BaseAnim = "prop_env4_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env4_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_pottery_L", 
     BaseAnim = "prop_env4_chair_pottery", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_chair_pottery_R", 
     BaseAnim = "prop_env4_chair_pottery", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env4_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_counter_01a", 
     BaseAnim = "env4_counter_01a", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_01a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_counter_02a", 
     BaseAnim = "env4_counter_02a", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_02a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env4_counter_03a", 
     BaseAnim = "env4_counter_03a", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_03a_shadow", 
  }, 
  { 
     Name = "env4_counter_04a", 
     BaseAnim = "env4_counter_04a", 
     States = "prop_default", 
     ShadowSprite = "env4_counter_04_shadow", 
  }, 
  { 
     Name = "env4_countermat", 
     BaseAnim = "prop_env4_countermat", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
     Scale = 0.85, 
  }, 
  { 
     Name = "env4_countermat_a", 
     BaseAnim = "prop_env4_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
     Scale = 0.85, 
  }, 
  { 
     Name = "env4_flowerchloe", 
     BaseAnim = "prop_flowerchloe", 
     States = "prop_default", 
     AccessDir = "down", 
     ClickPriority = -100, 
     Scale = 0.8, 
  }, 
  { 
     Name = "env4_glassvase1", 
     BaseAnim = "prop_glassvase1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "glassvase1", 
     Slot = 53, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_glassvase2", 
     BaseAnim = "prop_glassvase2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "glassvase2", 
     Slot = 53, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_bouquetwrap1", 
     BaseAnim = "prop_bouquetwrap1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "bouquetwrap1", 
     Slot = 54, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_bouquetwrap2", 
     BaseAnim = "prop_bouquetwrap2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "bouquetwrap2", 
     Slot = 54, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_daffodil", 
     BaseAnim = "prop_daffodil", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "daffodil", 
     Slot = 55, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_daisy", 
     BaseAnim = "prop_daisy", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "daisy", 
     Slot = 55, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_rose", 
     BaseAnim = "prop_rose", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "rose", 
     Slot = 56, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_sunflower", 
     BaseAnim = "prop_sunflower", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "sunflower", 
     Slot = 56, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_hydrangeas", 
     BaseAnim = "prop_hydrangeas", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "hydrangeas", 
     Slot = 57, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_callalily", 
     BaseAnim = "prop_callalily", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "callalily", 
     Slot = 57, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_daffodil_refill", 
     BaseAnim = "prop_daffodil_refill", 
     ActiveLogic = "refiller[env4_daffodil]", 
     States = "prop_refiller", 
     AccessDir = "down", 
     Slot = 58, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_daisy_refill", 
     BaseAnim = "prop_daisy_refill", 
     ActiveLogic = "refiller[env4_daisy]", 
     States = "prop_refiller", 
     AccessDir = "down", 
     Slot = 58, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_rose_refill", 
     BaseAnim = "prop_rose_refill", 
     ActiveLogic = "refiller[env4_rose]", 
     States = "prop_refiller", 
     AccessDir = "down", 
     Slot = 59, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_sunflower_refill", 
     BaseAnim = "prop_sunflower_refill", 
     ActiveLogic = "refiller[env4_sunflower]", 
     States = "prop_refiller", 
     AccessDir = "down", 
     Slot = 59, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_hydrangeas_refill", 
     BaseAnim = "prop_hydrangeas_refill", 
     ActiveLogic = "refiller[env4_hydrangeas]", 
     States = "prop_refiller", 
     AccessDir = "down", 
     Slot = 60, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_callalily_refill", 
     BaseAnim = "prop_callalily_refill", 
     ActiveLogic = "refiller[env4_callalily]", 
     States = "prop_refiller", 
     AccessDir = "down", 
     Slot = 60, 
     Scale = 0.7, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_basket_heart", 
     BaseAnim = "prop_basket_heart", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "basket_heart", 
     Slot = 61, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_basket_teddy", 
     BaseAnim = "prop_basket_teddy", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "basket_teddy", 
     Slot = 61, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_ribbon1", 
     BaseAnim = "prop_ribbon1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "ribbon1", 
     Slot = 62, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_ribbon2", 
     BaseAnim = "prop_ribbon2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "ribbon2", 
     Slot = 62, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_bluepearl", 
     BaseAnim = "prop_bluepearl", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "bluepearl", 
     Slot = 63, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_pinkpearl", 
     BaseAnim = "prop_pinkpearl", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "pinkpearl", 
     Slot = 63, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_outdoorpaint", 
     BaseAnim = "prop_outdoorpaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "outdoorpaint", 
     Slot = 64, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_craftpaint", 
     BaseAnim = "prop_craftpaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "craftpaint", 
     Slot = 64, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_clay_white", 
     BaseAnim = "prop_clay_white", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "clay_white", 
     Slot = 65, 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_clay_red", 
     BaseAnim = "prop_clay_red", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "clay_red", 
     Slot = 65, 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_clay_brown", 
     BaseAnim = "prop_clay_brown", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "clay_brown", 
     Slot = 66, 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_clay_yellow", 
     BaseAnim = "prop_clay_yellow", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "clay_yellow", 
     Slot = 66, 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_watersponge", 
     BaseAnim = "prop_watersponge", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "watersponge", 
     Slot = 67, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_watersponge2", 
     BaseAnim = "prop_watersponge", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "watersponge", 
     Slot = 67, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_potterytoolset1", 
     BaseAnim = "prop_potterytoolset1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "potterytoolset1", 
     Slot = 68, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_potterytoolset2", 
     BaseAnim = "prop_potterytoolset2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "potterytoolset2", 
     Slot = 68, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_ceramicbrush1", 
     BaseAnim = "prop_ceramicbrush1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "ceramicbrush1", 
     Slot = 69, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_ceramicbrush2", 
     BaseAnim = "prop_ceramicbrush2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "ceramicbrush2", 
     Slot = 69, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_furnace_dummy", 
     BaseAnim = "prop_furnace", 
     States = "prop_default", 
     ShadowSprite = "env4_furnace_shadow", 
     ClickPriority = -100, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_furnace_01", 
     BaseAnim = "prop_furnace", 
     States = "furnace_idle, furnace_working, furnace_ready", 
     AccessDir = "down", 
     GrantItem = "bakedpot1", 
     ShadowSprite = "env4_furnace_shadow", 
     Slot = 70, 
     Scale = 0.95, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_furnace_02", 
     BaseAnim = "prop_furnace", 
     States = "furnace2_idle, furnace2_working, furnace2_ready", 
     AccessDir = "down", 
     GrantItem = "bakedpot2", 
     ShadowSprite = "env4_furnace_shadow", 
     Slot = 70, 
     Scale = 0.95, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_furnace_01a", 
     BaseAnim = "prop_furnace_a", 
     States = "furnace_idle, furnace_working, furnace_ready", 
     AccessDir = "down", 
     GrantItem = "bakedpot1", 
     ShadowSprite = "env4_furnace_a_shadow", 
     Slot = 70, 
     Scale = 0.95, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_furnace_02a", 
     BaseAnim = "prop_furnace_a", 
     States = "furnace2_idle, furnace2_working, furnace2_ready", 
     AccessDir = "down", 
     GrantItem = "bakedpot2", 
     ShadowSprite = "env4_furnace_a_shadow", 
     Slot = 70, 
     Scale = 0.95, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_unbakedpot1", 
     BaseAnim = "prop_unbakedpot1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "unbakedpot1", 
     Slot = 71, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_unbakedpot2", 
     BaseAnim = "prop_unbakedpot2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "unbakedpot2", 
     Slot = 71, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-1", 
     BaseAnim = "mouse_right", 
     States = "mouse6_default_idle, mouse6_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-2", 
     BaseAnim = "mouse_bottom", 
     States = "mouse4_default_idle, mouse4_working", 
     ClickPriority = 100, 
     SortOffset = -3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-3", 
     BaseAnim = "mouse_bottom", 
     States = "mouse7_default_idle, mouse7_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-4", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = -3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-5", 
     BaseAnim = "mouse_bottom", 
     States = "mouse8_default_idle, mouse8_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-6", 
     BaseAnim = "mouse_bottom", 
     States = "mouse_default_idle, mouse_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-7", 
     BaseAnim = "mouse_top", 
     States = "mouse2_default_idle, mouse2_working", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-8", 
     BaseAnim = "mouse_right", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-9", 
     BaseAnim = "mouse_right", 
     States = "mouse3_default_idle, mouse3_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -1, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env4-10", 
     BaseAnim = "mouse_top", 
     States = "mouse8_default_idle, mouse8_working", 
     ClickPriority = 100, 
     SortOffset = -3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "addtag_env4_table01", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env4_table02", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env4_birdhouse", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env4_furnace", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env4_minigame_flowervase01", 
     BaseAnim = "env4_minigame_flowervase01", 
     ActiveLogic = "progressive_state_changer[flowervase01_working|flowervase01_working_half|flowervase01_idle|flowervase01_event_halfway|flowervase01_event_complete|30,minigametimer]", 
     States = "flowervase01_idle,flowervase01_event_complete, flowervase01_event_halfway, flowervase01_working", 
     AccessDir = "down", 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_flowervase01_half", 
     BaseAnim = "env4_minigame_flowervase01_half", 
     States = "prop_default", 
     AccessDir = "down", 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_flowervase02", 
     BaseAnim = "env4_minigame_flowervase02", 
     ActiveLogic = "progressive_state_changer[flowervase02_working|flowervase02_working_half|flowervase02_idle|flowervase02_event_halfway|flowervase02_event_complete|30,minigametimer]", 
     States = "flowervase02_idle,flowervase02_event_complete, flowervase02_event_halfway, flowervase02_working", 
     AccessDir = "up", 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_flowervase02_half", 
     BaseAnim = "env4_minigame_flowervase02_half", 
     States = "prop_default", 
     AccessDir = "up", 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_flowervase01", 
     BaseAnim = "env4_minigame_flowervase01_complete", 
     States = "prop_default", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env4_flowervase02", 
     BaseAnim = "env4_minigame_flowervase02_complete", 
     States = "prop_default", 
     ClickPriority = -100, 
     SortOffset = 4, 
  }, 
  { 
     Name = "env4_minigame_flowerugly", 
     BaseAnim = "env4_minigame_flowerugly", 
     ActiveLogic = "progressive_state_changer[flowerugly_working|flowerugly_working_half|flowerugly_idle|flowerugly_event_halfway|flowerugly_event_complete|35,minigametimer]", 
     States = "flowerugly_idle,flowerugly_event_complete, flowerugly_event_halfway, flowerugly_working", 
     AccessDir = "down", 
     Scale = 0.8, 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_flowerugly_half", 
     BaseAnim = "env4_minigame_flowerugly_half", 
     States = "prop_default", 
     AccessDir = "down", 
     Scale = 0.8, 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_flowerugly_complete", 
     BaseAnim = "env4_minigame_flowerugly_complete", 
     States = "prop_default", 
     AccessDir = "down", 
     Scale = 0.8, 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_flower_centerpiece", 
     BaseAnim = "env4_minigame_centerpiece", 
     States = "prop_default", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_centerpiece_covered", 
     BaseAnim = "env4_centerpiece_covered", 
     States = "prop_default", 
  }, 
  { 
     Name = "env4_centerpiece_done", 
     BaseAnim = "env4_minigame_centerpiece_complete", 
     States = "prop_default", 
  }, 
  { 
     Name = "env4_minigame_centerpiece", 
     BaseAnim = "env4_minigame_centerpiece", 
     ActiveLogic = "progressive_state_changer[centerpiece_working|centerpiece_working_half|centerpiece_idle|centerpiece_event_halfway|centerpiece_event_complete|40,minigametimer]", 
     States = "centerpiece_idle,centerpiece_event_complete, centerpiece_event_halfway, centerpiece_working", 
     AccessDir = "down", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_centerpiece_half", 
     BaseAnim = "env4_minigame_centerpiece_half", 
     States = "prop_default", 
     AccessDir = "down", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_inventory1", 
     BaseAnim = "env4_minigame_inventory", 
     ActiveLogic = "progressive_state_changer[inventory_working|inventory_working_half|inventory_idle|inventory_event_halfway|inventory_event_complete|20,minigametimer]", 
     States = "inventory_idle,inventory_event_complete, inventory_event_halfway, inventory_working", 
     AccessDir = "up", 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_inventory1_half", 
     BaseAnim = "env4_minigame_inventory_half", 
     States = "prop_default", 
     AccessDir = "up", 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_inventory2", 
     BaseAnim = "env4_minigame_inventory", 
     ActiveLogic = "progressive_state_changer[inventory2_working|inventory2_working_half|inventory2_idle|inventory2_event_halfway|inventory2_event_complete|20,minigametimer]", 
     States = "inventory2_idle,inventory2_event_complete, inventory2_event_halfway, inventory2_working", 
     AccessDir = "up", 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_inventory2_half", 
     BaseAnim = "env4_minigame_inventory_half", 
     States = "prop_default", 
     AccessDir = "up", 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_inventory3", 
     BaseAnim = "env4_minigame_inventory", 
     ActiveLogic = "progressive_state_changer[inventory3_working|inventory3_working_half|inventory3_idle|inventory3_event_halfway|inventory3_event_complete|20,minigametimer]", 
     States = "inventory3_idle,inventory3_event_complete, inventory3_event_halfway, inventory3_working", 
     AccessDir = "right", 
     Scale = 0.6, 
     WidgetAnchor = "right[top]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env4_minigame_inventory3_half", 
     BaseAnim = "env4_minigame_inventory_half", 
     States = "prop_default", 
     AccessDir = "right", 
     Scale = 0.6, 
     WidgetAnchor = "right[top]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_crayons", 
     BaseAnim = "prop_crayons", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "crayons", 
     Slot = 80, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_pastels", 
     BaseAnim = "prop_pastels", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "pastels", 
     Slot = 80, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_ming_figurine", 
     BaseAnim = "prop_mingfigurine", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "figurine_ming", 
     Slot = 81, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_corgi_figurine", 
     BaseAnim = "prop_corgifigurine", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "figurine_corgi", 
     Slot = 81, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_redpaint", 
     BaseAnim = "prop_redpaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "redpaint", 
     Slot = 82, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_orangepaint", 
     BaseAnim = "prop_orangepaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "orangepaint", 
     Slot = 82, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_greenpaint", 
     BaseAnim = "prop_greenpaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "greenpaint", 
     Slot = 83, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_yellowpaint", 
     BaseAnim = "prop_yellowpaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "yellowpaint", 
     Slot = 83, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_bluepaint", 
     BaseAnim = "prop_bluepaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "bluepaint", 
     Slot = 84, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_brownpaint", 
     BaseAnim = "prop_brownpaint", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "brownpaint", 
     Slot = 84, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_refillming", 
     BaseAnim = "prop_refillming", 
     ActiveLogic = "refiller[env5_ming_figurine]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     GrantItem = "refill_ming", 
     Slot = 85, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_refillcorgi", 
     BaseAnim = "prop_refillcorgi", 
     ActiveLogic = "refiller[env5_corgi_figurine]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     GrantItem = "refill_corgi", 
     Slot = 85, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_plainsketchpad", 
     BaseAnim = "prop_plainsketchpad", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "plainsketchpad", 
     Slot = 86, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_fancysketchpad", 
     BaseAnim = "prop_fancysketchpad", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "fancysketchpad", 
     Slot = 86, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_butterflystencil", 
     BaseAnim = "prop_stencilpattern1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "stencil1", 
     Slot = 87, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_flowerstencil", 
     BaseAnim = "prop_stencilpattern2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "stencil2", 
     Slot = 87, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_sharpie", 
     BaseAnim = "prop_sharpie", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "sharpie", 
     Slot = 88, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_markers", 
     BaseAnim = "prop_markers", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "markers", 
     Slot = 88, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_charcoalpencil", 
     BaseAnim = "prop_charcoalpencil", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "charcoalpencil", 
     Slot = 89, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_charcoalstick", 
     BaseAnim = "prop_charcoalstick", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "charcoalstick", 
     Slot = 89, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_redpaper", 
     BaseAnim = "prop_redpaper", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "redartpaper", 
     Slot = 90, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_bluepaper", 
     BaseAnim = "prop_bluepaper", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "blueartpaper", 
     Slot = 90, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_vintageframe", 
     BaseAnim = "prop_vintageframe", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "vintageframe", 
     Slot = 91, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_elegantframe", 
     BaseAnim = "prop_elegantframe", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "elegantframe", 
     Slot = 91, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_silverpaper", 
     BaseAnim = "prop_silverpaper", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "silverartpaper", 
     Slot = 92, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_goldpaper", 
     BaseAnim = "prop_goldpaper", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "goldartpaper", 
     Slot = 92, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_oilpaint", 
     BaseAnim = "prop_oilpaint", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "oilpaint", 
     Slot = 93, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_acrylicpaint", 
     BaseAnim = "prop_acrylicpaint", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "acrylicpaint", 
     Slot = 93, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_woodpallete", 
     BaseAnim = "prop_woodpallete", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "woodpalette", 
     Slot = 94, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_plasticpallete", 
     BaseAnim = "prop_plasticpalette", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "plasticpalette", 
     Slot = 94, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_paintbrush1", 
     BaseAnim = "prop_paintbrush1", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "paintbrush1", 
     Slot = 95, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_paintbrush2", 
     BaseAnim = "prop_paintbrush2", 
     States = "prop_pickup", 
     AccessDir = "right", 
     GrantItem = "paintbrush2", 
     Slot = 95, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_yellowpaper", 
     BaseAnim = "prop_yellowpaper", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "yellowartpaper", 
     Slot = 96, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_greenpaper", 
     BaseAnim = "prop_greenpaper", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "greenartpaper", 
     Slot = 96, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_table_03", 
     BaseAnim = "prop_env5_table_03", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_table_03_shadow", 
     ClickPriority = -100, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_table_02", 
     BaseAnim = "prop_env5_table_02", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_table_02_shadow", 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_table_01", 
     BaseAnim = "prop_env5_table_01", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_table_01_shadow", 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_table_03a", 
     BaseAnim = "prop_env5_table_03a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_table_03a_shadow", 
     ClickPriority = -100, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_table_02a", 
     BaseAnim = "prop_env5_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_table_02a_shadow", 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_table_01a", 
     BaseAnim = "prop_env5_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_table_01a_shadow", 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_06", 
     BaseAnim = "env5_counter_06", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_06_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_05", 
     BaseAnim = "env5_counter_05", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_05_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_04", 
     BaseAnim = "env5_counter_04", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_04_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_03", 
     BaseAnim = "env5_counter_03", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_03_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_02", 
     BaseAnim = "env5_counter_02", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_02_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_01", 
     BaseAnim = "env5_counter_01", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_01_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_06a", 
     BaseAnim = "env5_counter_06a", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_06a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_05a", 
     BaseAnim = "env5_counter_05a", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_05a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_04a", 
     BaseAnim = "env5_counter_04a", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_04a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_03a", 
     BaseAnim = "env5_counter_03a", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_03a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_02a", 
     BaseAnim = "env5_counter_02a", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_02a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_counter_01a", 
     BaseAnim = "env5_counter_01a", 
     States = "prop_default", 
     ShadowSprite = "env5_counter_01a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_countermat", 
     BaseAnim = "prop_env5_countermat", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_countermat_a", 
     BaseAnim = "prop_env5_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_easel_01", 
     BaseAnim = "prop_env5_easel_01", 
     ActiveLogic = "table", 
     States = "easel_idle, easel_dirty, easel_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_easel_01_shadow", 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_easel_01_a", 
     BaseAnim = "prop_env5_easel_01_a", 
     ActiveLogic = "table", 
     States = "easel_idle, easel_dirty, easel_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env5_easel_01_shadow", 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env5_chair_01a_L", 
     BaseAnim = "prop_env5_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chair_01a_lshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01a_R", 
     BaseAnim = "prop_env5_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env5_chair_01a_rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01a_L_single", 
     BaseAnim = "prop_env5_chair_01a_single", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chair_01a_lshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01a_R_single", 
     BaseAnim = "prop_env5_chair_01a_single", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env5_chair_01a_rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chairsofa_01a_L", 
     BaseAnim = "prop_env5_chairsofa_01a", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chairsofa_01a_lshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chairsofa_01a_R", 
     BaseAnim = "prop_env5_chairsofa_01a_r", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chairsofa_01a_rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01_L", 
     BaseAnim = "prop_env5_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chair_01_lshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01_R", 
     BaseAnim = "prop_env5_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env5_chair_01_rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01_L_single", 
     BaseAnim = "prop_env5_chair_01_single", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chair_01_lshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chair_01_R_single", 
     BaseAnim = "prop_env5_chair_01_single", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env5_chair_01_rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chairsofa_01_L", 
     BaseAnim = "prop_env5_chairsofa_01", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chairsofa_01_lshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_chairsofa_01_R", 
     BaseAnim = "prop_env5_chairsofa_01_r", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env5_chairsofa_01_rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_standingspot", 
     ActiveLogic = "seat", 
     States = "standingspot", 
     AccessDir = "up", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env5_sittingspot_L", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env5_sittingspot_R", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
     IsFlipped = 1, 
  }, 
  { 
     Name = "env5_sittingspot_L1", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env5_sittingspot_R1", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
     IsFlipped = 1, 
  }, 
  { 
     Name = "env5_sittingspot_L2", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env5_sittingspot_R2", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
     IsFlipped = 1, 
  }, 
  { 
     Name = "env5_sittingspot_L3", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
  }, 
  { 
     Name = "env5_sittingspot_R3", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "standingspot", 
     AccessDir = "up", 
     IsFlipped = 1, 
  }, 
  { 
     Name = "env5_minigame_stencil", 
     BaseAnim = "env5_minigame_stencil", 
     ActiveLogic = "progressive_state_changer[stencil_working|stencil_working_half|stencil_idle|stencil_event_halfway|stencil_event_complete|40,minigametimer]", 
     States = "stencil_idle,stencil_event_complete, stencil_event_halfway, stencil_working", 
     AccessDir = "down", 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_stencil_half", 
     BaseAnim = "env5_minigame_stencil_half", 
     States = "prop_default", 
     AccessDir = "down", 
     WidgetAnchor = "bottom[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_painting1", 
     BaseAnim = "env5_minigame_painting1", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     SortOffset = 4, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_painting2", 
     BaseAnim = "env5_minigame_painting2", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     SortOffset = 4, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_painting3", 
     BaseAnim = "env5_minigame_painting3", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     SortOffset = -2, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_painting4", 
     BaseAnim = "env5_minigame_painting4", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_painting5", 
     BaseAnim = "env5_minigame_painting5", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env5_minigame_painting6", 
     BaseAnim = "env5_minigame_painting6", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-1", 
     BaseAnim = "mouse_bottom", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-2", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-3", 
     BaseAnim = "mouse_bottom", 
     States = "mouse6_default_idle, mouse6_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-4", 
     BaseAnim = "mouse_right", 
     States = "mouse4_default_idle, mouse4_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-5", 
     BaseAnim = "mouse_right", 
     States = "mouse7_default_idle, mouse7_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-6", 
     BaseAnim = "mouse_right", 
     States = "mouse2_default_idle, mouse2_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-7", 
     BaseAnim = "mouse_bottom", 
     States = "mouse9_default_idle, mouse9_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-8", 
     BaseAnim = "mouse_bottom", 
     States = "mouse8_default_idle, mouse8_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-9", 
     BaseAnim = "mouse_bottom", 
     States = "mouse10_default_idle, mouse10_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env5-10", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "addtag_env5_singletables", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env5_longtables", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env5_sofa", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env5_doormat", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env5_easel", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "bonusmouse_env6-1", 
     BaseAnim = "mouse_bottom", 
     States = "mouse3_default_idle, mouse3_working", 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-2", 
     BaseAnim = "mouse_bottom", 
     States = "mouse_default_idle, mouse_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-3", 
     BaseAnim = "mouse_right", 
     States = "mouse5_default_idle, mouse5_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-4", 
     BaseAnim = "mouse_top", 
     States = "mouse2_default_idle, mouse2_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-5", 
     BaseAnim = "mouse_bottom", 
     States = "mouse6_default_idle, mouse6_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-6", 
     BaseAnim = "mouse_bottom", 
     States = "mouse8_default_idle, mouse8_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-7", 
     BaseAnim = "mouse_right", 
     States = "mouse6_default_idle, mouse6_working", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-8", 
     BaseAnim = "mouse_top", 
     States = "mouse9_default_idle, mouse9_working", 
     ClickPriority = 100, 
     SortOffset = -4, 
     Scale = 0.65, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-9", 
     BaseAnim = "mouse_bottom", 
     States = "mouse7_default_idle, mouse7_working", 
     ClickPriority = 100, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "bonusmouse_env6-10", 
     BaseAnim = "mouse_bottom", 
     States = "mouse10_default_idle, mouse10_working", 
     ClickPriority = 100, 
     SortOffset = 3, 
     Scale = 0.75, 
     HideDuringCutscene = 1, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "catfoodbowlfull_cs", 
     BaseAnim = "prop_cat_foodbowl_full", 
     States = "prop_default", 
     SortOffset = 1, 
  }, 
  { 
     Name = "env6_counter_01", 
     BaseAnim = "env6_counter_01", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_01_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_02", 
     BaseAnim = "env6_counter_02", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_02_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     Scale = 1.1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_03", 
     BaseAnim = "env6_counter_03", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_03_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_04", 
     BaseAnim = "env6_counter_04", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_04_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_06", 
     BaseAnim = "env6_counter_06", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_06_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_countermat", 
     BaseAnim = "prop_env6_countermat", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_countermat_a", 
     BaseAnim = "prop_env6_countermat_a", 
     ActiveLogic = "table_takeout", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ClickPriority = -100, 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_counter_01a", 
     BaseAnim = "env6_counter_01a", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_01a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_02a", 
     BaseAnim = "env6_counter_02a", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_02a_shadow", 
     ClickPriority = -100, 
     SortOffset = -1, 
     Scale = 1.1, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_03a", 
     BaseAnim = "env6_counter_03a", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_03a_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_04a", 
     BaseAnim = "env6_counter_04a", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_04a_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_counter_06a", 
     BaseAnim = "env6_counter_06a", 
     States = "prop_default", 
     ShadowSprite = "env6_counter_06a_shadow", 
     ClickPriority = -100, 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_easel1", 
     BaseAnim = "prop_env6_easel_01", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel2", 
     BaseAnim = "prop_env6_easel_01", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel3", 
     BaseAnim = "prop_env6_easel_01", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_covered", 
     BaseAnim = "prop_env6_easel_covered", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_covered_cathy", 
     BaseAnim = "prop_env6_easel_covered", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_covered_mark", 
     BaseAnim = "prop_env6_easel_covered", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6-6_easel_cathy", 
     BaseAnim = "prop_env6-6_easel_complete", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_rohann_half", 
     BaseAnim = "prop_env6_easel_rohann_half", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_cathy_final", 
     BaseAnim = "prop_env6_easel_cathy_final", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_rohann_final", 
     BaseAnim = "prop_env6_easel_rohann_final", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6_easel_mark_final", 
     BaseAnim = "prop_env6_easel_mark_final", 
     States = "prop_default", 
     ShadowSprite = "env6_easel_shadow", 
     ClickPriority = -100, 
  }, 
  { 
     Name = "env6-6_easel", 
     BaseAnim = "prop_env6-6_easel", 
     ActiveLogic = "progressive_state_changer[env6-6_easel_working|env6-6_easel_working_half|env6-6_easel_idle|env6-6_easel_event_halfway|env6-6_easel_event_complete|40,minigametimer]", 
     States = "env6-6_easel_idle,env6-6_easel_event_complete, env6-6_easel_event_halfway, env6-6_easel_working", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-6_easel_half", 
     BaseAnim = "prop_env6-6_easel_half", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-8_easel", 
     BaseAnim = "prop_env6-8_easel", 
     ActiveLogic = "progressive_state_changer[env6-8_easel_working|env6-8_easel_working_half|env6-8_easel_idle|env6-8_easel_event_halfway|env6-8_easel_event_complete|40,minigametimer]", 
     States = "env6-8_easel_idle,env6-8_easel_event_complete, env6-8_easel_event_halfway, env6-8_easel_working", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-8_easel_half", 
     BaseAnim = "prop_env6-8_easel_half", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-9_easel", 
     BaseAnim = "prop_env6-9_easel", 
     ActiveLogic = "progressive_state_changer[env6-9_easel_working|env6-9_easel_working_half|env6-9_easel_idle|env6-9_easel_event_halfway|env6-9_easel_event_complete|40,minigametimer]", 
     States = "env6-9_easel_idle,env6-9_easel_event_complete, env6-9_easel_event_halfway, env6-9_easel_working", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-9_easel_half", 
     BaseAnim = "prop_env6-9_easel_half", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-10_easel", 
     BaseAnim = "prop_env6-10_easel", 
     ActiveLogic = "progressive_state_changer[env6-10_easel_working|env6-10_easel_working_half|env6-10_easel_idle|env6-10_easel_event_halfway|env6-10_easel_event_complete|50,minigametimer]", 
     States = "env6-10_easel_idle,env6-10_easel_event_complete, env6-10_easel_event_halfway, env6-10_easel_working", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6-10_easel_half", 
     BaseAnim = "prop_env6-10_easel_half", 
     States = "prop_default", 
     AccessDir = "down", 
     ShadowSprite = "env6_easel_shadow", 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_table_01", 
     BaseAnim = "prop_env6_table_01", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env6_table_01_shadow", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_table_02", 
     BaseAnim = "prop_env6_table_02", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env6_table_02_shadow", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_table_01a", 
     BaseAnim = "prop_env6_table_01a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env6_table_01a_shadow", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_table_02a", 
     BaseAnim = "prop_env6_table_02a", 
     ActiveLogic = "table", 
     States = "table_idle, table_dirty, table_cleaning", 
     AccessDir = "down", 
     ShadowSprite = "env6_table_02a_shadow", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "env6_chair_01_L", 
     BaseAnim = "prop_env6_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env6_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_01_R", 
     BaseAnim = "prop_env6_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env6_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_01a_L", 
     BaseAnim = "prop_env6_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env6_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_01a_R", 
     BaseAnim = "prop_env6_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env6_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_02_L", 
     BaseAnim = "prop_env6_chair_01", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env6_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_02_R", 
     BaseAnim = "prop_env6_chair_01", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env6_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_02a_L", 
     BaseAnim = "prop_env6_chair_01a", 
     ActiveLogic = "seat[rightface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     ShadowSprite = "env6_chair_01_shadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_chair_02a_R", 
     BaseAnim = "prop_env6_chair_01a", 
     ActiveLogic = "seat[leftface, sitting]", 
     States = "prop_default", 
     AccessDir = "up", 
     IsFlipped = 1, 
     ShadowSprite = "env6_chair_01a_Rshadow", 
     SortOffset = -1, 
  }, 
  { 
     Name = "env6_cashier", 
     BaseAnim = "prop_env5_cashier", 
     ActiveLogic = "cashier", 
     States = "prop_cashier", 
     AccessDir = "down", 
     SortOffset = -1, 
     Scale = 1.2, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_houseframe1", 
     BaseAnim = "prop_houseframe1", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "houseframe1", 
     Slot = 100, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_houseframe2", 
     BaseAnim = "prop_houseframe2", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "houseframe2", 
     Slot = 100, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_houseframe1_decor", 
     BaseAnim = "prop_houseframe1_decor", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "houseframe1_decor", 
     Slot = 101, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_houseframe2_decor", 
     BaseAnim = "prop_houseframe2_decor", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "houseframe2_decor", 
     Slot = 101, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_framestring", 
     BaseAnim = "prop_framestring", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "framestring", 
     Slot = 102, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_framestringbead", 
     BaseAnim = "prop_framestringbead", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "framestringbead", 
     Slot = 102, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_houseframe1_refill", 
     BaseAnim = "prop_houseframe1_refill", 
     ActiveLogic = "refiller[env6_houseframe1]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 103, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_houseframe2_refill", 
     BaseAnim = "prop_houseframe2_refill", 
     ActiveLogic = "refiller[env6_houseframe2]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 103, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mugshort", 
     BaseAnim = "prop_mugshort", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "mugshort", 
     Slot = 104, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mugtall", 
     BaseAnim = "prop_mugtall", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "mugtall", 
     Slot = 104, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_quilt1", 
     BaseAnim = "prop_quilt1", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "quilt1", 
     Slot = 105, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_quilt2", 
     BaseAnim = "prop_quilt2", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "quilt2", 
     Slot = 105, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_quilt1_refill", 
     BaseAnim = "prop_quilt1_refill", 
     ActiveLogic = "refiller[env6_quilt1]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 106, 
     SortOffset = 2, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_quilt2_refill", 
     BaseAnim = "prop_quilt2_refill", 
     ActiveLogic = "refiller[env6_quilt2]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 106, 
     SortOffset = 2, 
     Scale = 0.9, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_applique_bfly", 
     BaseAnim = "prop_applique_bfly", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "applique_butterfly", 
     Slot = 107, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_applique_owl", 
     BaseAnim = "prop_applique_owl", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "applique_owl", 
     Slot = 107, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_pillow_whiteming", 
     BaseAnim = "prop_pillow_whiteming", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "pillow_whiteming", 
     Slot = 108, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_pillow_blackming", 
     BaseAnim = "prop_pillow_blackming", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "pillow_blackming", 
     Slot = 108, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mingheadribbon", 
     BaseAnim = "prop_mingheadribbon", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingheadribbon", 
     Slot = 109, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mingcap", 
     BaseAnim = "prop_mingcap", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingcap", 
     Slot = 109, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mingheart1", 
     BaseAnim = "prop_mingheart1", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingheart1", 
     Slot = 110, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mingbee", 
     BaseAnim = "prop_mingbee", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingbee", 
     Slot = 110, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mingheart2", 
     BaseAnim = "prop_mingheart2", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingheart2", 
     Slot = 111, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_mingflower", 
     BaseAnim = "prop_mingflower", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "mingflower", 
     Slot = 111, 
     SortOffset = 2, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_thread_spool", 
     BaseAnim = "prop_thread_spool", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "thread_spool", 
     Slot = 112, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_thread_cone", 
     BaseAnim = "prop_thread_cone", 
     States = "prop_pickup", 
     AccessDir = "up", 
     GrantItem = "thread_cone", 
     Slot = 112, 
     SortOffset = 2, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_jargreen", 
     BaseAnim = "prop_jar1", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "jargreen", 
     Slot = 113, 
     SortOffset = 10, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_jarpink", 
     BaseAnim = "prop_jar2", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "jarpink", 
     Slot = 113, 
     SortOffset = 10, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_vanillacookie", 
     BaseAnim = "prop_cookies2", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "vanillacookie", 
     Slot = 114, 
     SortOffset = 10, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_chococookie", 
     BaseAnim = "prop_cookies1", 
     States = "prop_pickup", 
     AccessDir = "left", 
     GrantItem = "chococookie", 
     Slot = 114, 
     SortOffset = 10, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_squarecandlemold", 
     BaseAnim = "prop_candlesquaremold", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "candlesquaremold", 
     Slot = 115, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_octagoncandlemold", 
     BaseAnim = "prop_candleoctagonmold", 
     ActiveLogic = "refillable_pickup[5]", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "candleoctagonmold", 
     Slot = 115, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_waxmelter", 
     BaseAnim = "prop_waxmelter", 
     States = "waxmelter_idle, waxmelter_working, waxmelter_ready", 
     AccessDir = "down", 
     GrantItem = "candlesquare", 
     Slot = 116, 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_waxmelter2", 
     BaseAnim = "prop_waxmelter_green", 
     States = "waxmelter2_idle, waxmelter2_working, waxmelter2_ready", 
     AccessDir = "down", 
     GrantItem = "candleoctagon", 
     Slot = 116, 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_waxmelter_a", 
     BaseAnim = "prop_waxmelter2", 
     States = "waxmelter_idle, waxmelter_working, waxmelter_ready", 
     AccessDir = "down", 
     GrantItem = "candlesquare", 
     Slot = 116, 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_waxmelter2_a", 
     BaseAnim = "prop_waxmelter2_green", 
     States = "waxmelter2_idle, waxmelter2_working, waxmelter2_ready", 
     AccessDir = "down", 
     GrantItem = "candleoctagon", 
     Slot = 116, 
     Scale = 0.6, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_squarecandlemold_refill", 
     BaseAnim = "prop_squarecandlemold_refill", 
     ActiveLogic = "refiller[env6_squarecandlemold]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 117, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_octagoncandlemold_refill", 
     BaseAnim = "prop_octagoncandlemold_refill", 
     ActiveLogic = "refiller[env6_octagoncandlemold]", 
     States = "prop_refiller", 
     AccessDir = "up", 
     Slot = 117, 
     Scale = 0.75, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "addtag_env6_table01", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env6_table02", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env6_plants", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
  }, 
  { 
     Name = "addtag_env6_speakers", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "addtag_env6_waxmelter", 
     States = "prop_default", 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_dogstuffedtoy1", 
     BaseAnim = "prop_stuffedtoydog1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "dogstuffedtoy1", 
     Slot = 118, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_dogstuffedtoy2", 
     BaseAnim = "prop_stuffedtoydog2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "dogstuffedtoy2", 
     Slot = 118, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_catstuffedtoy1", 
     BaseAnim = "prop_stuffedtoycat1", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "catstuffedtoy1", 
     Slot = 119, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_catstuffedtoy2", 
     BaseAnim = "prop_stuffedtoycat2", 
     States = "prop_pickup", 
     AccessDir = "down", 
     GrantItem = "catstuffedtoy2", 
     Slot = 119, 
     SortOffset = -1, 
     Scale = 0.8, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_decorbox", 
     BaseAnim = "env5_minigame_decorbox", 
     ActiveLogic = "progressive_state_changer[decorbox_working|decorbox_working_half|decorbox_idle|decorbox_event_halfway|decorbox_event_complete|30,minigametimer]", 
     States = "decorbox_idle,decorbox_event_complete, decorbox_event_halfway, decorbox_working", 
     AccessDir = "up", 
     IsFlipped = 1, 
     Scale = 0.5, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_decorbox_half", 
     BaseAnim = "env5_minigame_decorbox_half", 
     States = "prop_default", 
     IsFlipped = 1, 
     Scale = 0.5, 
     WidgetAnchor = "top[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_decorbox2", 
     BaseAnim = "env5_minigame_decorbox", 
     ActiveLogic = "progressive_state_changer[decorbox2_working|decorbox2_working_half|decorbox2_idle|decorbox2_event_halfway|decorbox2_event_complete|30,minigametimer]", 
     States = "decorbox2_idle,decorbox2_event_complete, decorbox2_event_halfway, decorbox2_working", 
     AccessDir = "down", 
     IsFlipped = 1, 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_decorbox2_half", 
     BaseAnim = "env5_minigame_decorbox_half", 
     States = "prop_default", 
     IsFlipped = 1, 
     Scale = 0.6, 
     WidgetAnchor = "center[center]", 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo1", 
     BaseAnim = "env6_minigame_photo1", 
     States = "find_idle,find_complete", 
     ClickPriority = 100, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo2", 
     BaseAnim = "env6_minigame_photo2", 
     States = "find_idle,find_complete", 
     SortOffset = -4, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo3", 
     BaseAnim = "env6_minigame_photo3", 
     States = "find_idle,find_complete", 
     SortOffset = -4, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo4", 
     BaseAnim = "env6_minigame_photo4", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo5", 
     BaseAnim = "env6_minigame_photo5", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo6", 
     BaseAnim = "env6_minigame_photo6", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -8, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
  { 
     Name = "env6_minigame_photo7", 
     BaseAnim = "env6_minigame_photo7", 
     States = "find_idle,find_complete", 
     IsFlipped = 1, 
     ClickPriority = 100, 
     SortOffset = -8, 
     Scale = 0.8, 
     UseVAnimCollision = 1, 
  }, 
}
return Props
-- File closed
