-- Sprite file autogenerated by ds1_sprites.xls
-- Please do not edit directly
-- w:\sleipner2\demos\ds1\build\backgrounds\sprites.lua
Sprites = 
{ 
  { 
    Name = "env1_bg_01",
    ImageFile = "backgrounds/env1_bg_01.jpg",
    SpriteC = 1,
    FrameTime = 1,
    FrameBorderX = 0,
    FrameBorderY = 0,
    FlipU = 0,
    FlipV = 0,
    ClipX = 0,
    ClipY = 512,
    Localized = 0,
    Force = 0,
  }, 
  { 
    Name = "env2_bg_01",
    ImageFile = "backgrounds/env2_bg_01.jpg",
    SpriteC = 1,
    FrameTime = 1,
    FrameBorderX = 0,
    FrameBorderY = 0,
    FlipU = 0,
    FlipV = 0,
    ClipX = 0,
    ClipY = 512,
    Localized = 0,
    Force = 0,
  }, 
  { 
    Name = "env3_bg_01",
    ImageFile = "backgrounds/env3_bg_01.jpg",
    SpriteC = 1,
    FrameTime = 1,
    FrameBorderX = 0,
    FrameBorderY = 0,
    FlipU = 0,
    FlipV = 0,
    ClipX = 0,
    ClipY = 512,
    Localized = 0,
    Force = 0,
  }, 
  { 
    Name = "env4_bg_01",
    ImageFile = "backgrounds/env4_bg_01.jpg",
    SpriteC = 1,
    FrameTime = 1,
    FrameBorderX = 0,
    FrameBorderY = 0,
    FlipU = 0,
    FlipV = 0,
    ClipX = 0,
    ClipY = 512,
    Localized = 0,
    Force = 0,
  }, 
  { 
    Name = "env5_bg_01",
    ImageFile = "backgrounds/env5_bg_01.jpg",
    SpriteC = 1,
    FrameTime = 1,
    FrameBorderX = 0,
    FrameBorderY = 0,
    FlipU = 0,
    FlipV = 0,
    ClipX = 0,
    ClipY = 512,
    Localized = 0,
    Force = 0,
  }, 
  { 
    Name = "env6_bg_01",
    ImageFile = "backgrounds/env6_bg_01.jpg",
    SpriteC = 1,
    FrameTime = 1,
    FrameBorderX = 0,
    FrameBorderY = 0,
    FlipU = 0,
    FlipV = 0,
    ClipX = 0,
    ClipY = 512,
    Localized = 0,
    Force = 0,
  }, 
}
