<scene name="Room2">
	<sceneSounds>
		<sound name="indoor_big2"/>
	</sceneSounds>
	
	<objectLists>
		<objectList name="list1">
			<object name="lighter"/>
			<object name="rollerskate"/>
			<object name="wallet"/>
			<object name="Layer_1"/>
			<object name="rope"/>
			<object name="medical_bag_(or_make_it_cross)"/>
			<object name="ticket_roll"/>
			<object name="vase2"/>
			<object name="coin"/>
			<object name="trophy"/>
		</objectList>
		<objectList name="list2">
			<object name="Musket"/>
			<object name="miner_helmut"/>
			<object name="castle"/>
			<object name="fishes"/>
			<object name="camera"/>
			<object name="moon"/>
			<object name="scroll"/>
			<object name="big_clock"/>
			<object name="rabbit_vane"/>
			<object name="shoe"/>
		</objectList>
		<objectList name="list3">
			<object name="postcard"/>
			<object name="scooter"/>
			<object name="sandwich"/>
			<object name="panflute"/>
			<object name="butterfly"/>
			<object name="key"/>
			<object name="bone"/>
			<object name="toy_charactor"/>
			<object name="spoon"/>
			<object name="tweezers"/>
		</objectList>
		<objectList name="list4">
			<object name="film_reel"/>
			<object name="knife"/>
			<object name="3d_glasses"/>
			<object name="halberd"/>
			<object name="armyman"/>
			<object name="microphone"/>
			<object name="wrench"/>
			<object name="fan"/>
			<object name="fossile"/>
			<object name="claw"/>
		</objectList>
	</objectLists>
</scene>