<scene name="Room10">
	<sceneSounds>
		<sound name="indoor_small"/>
		<sound name="window_rain"/>
		<sound name="thunder_rain"/>
		<sound name="electricity2"/>
	</sceneSounds>
	
	<objectLists>
		<objectList name="list1">
			<object name="Wallet"/>
			<object name="floppy"/>
			<object name="Stepladder"/>
			<object name="watch"/>
			<object name="spoon"/>
			<object name="stethoscope"/>
			<object name="soldier"/>
			<object name="pliers"/>
			<object name="stamper"/>
			<object name="flute"/>
		</objectList>
		<objectList name="list2">
			<object name="Crocodille_skull"/>
			<object name="elaphant"/>
			<object name="Pleistocene_dolphin_skull"/>
			<object name="egg"/>
			<object name="Fossil_wolf_skull"/>
			<object name="CRAB"/>
			<object name="Bull_skull"/>
			<object name="Mastodon_tusk"/>
			<object name="Fossil_claw"/>
			<object name="Hammer"/>
		</objectList>
		<objectList name="list3">
			<object name="Sunglasses"/>
			<object name="Latimeria_model"/>
			<object name="skate"/>
			<object name="Rolled_newspaper"/>
			<object name="car"/>
			<object name="lantern"/>
			<object name="Ruler"/>
			<object name="keyboard"/>
			<object name="camera"/>
			<object name="Hat"/>
		</objectList>
		<objectList name="list4">
			<object name="handrake"/>
			<object name="spool"/>
			<object name="maraca"/>
			<object name="suitcase"/>
			<object name="asparagus"/>
			<object name="speaker"/>
			<object name="mirror"/>
			<object name="Backpack"/>
			<object name="axe"/>
			<object name="bow"/>
		</objectList>
	</objectLists>
</scene>