<scene name="Room11">
	<sceneSounds>
		<sound name="indoor_small"/>
		<sound name="wind"/>		
	</sceneSounds>
	
	<objectLists>
		<objectList name="list1">
			<object name="playing_card"/>
			<object name="die"/>
			<object name="deed"/>
			<object name="tophat"/>
			<object name="California_map"/>
			<object name="Accordion"/>
			<object name="camera"/>
			<object name="horseshoe"/>
			<object name="Binoculars"/>
			<object name="Racoon_hat"/>
		</objectList>
		<objectList name="list2">
			<object name="moon"/>
			<object name="violin2"/>
			<object name="Fork"/>
			<object name="badge"/>
			<object name="wagon"/>
			<object name="wallet"/>
			<object name="Sledgehammer"/>
			<object name="magnet"/>
			<object name="dragonfly"/>
			<object name="Violin"/>
		</objectList>
		<objectList name="list3">
			<object name="butterfly"/>
			<object name="trading_post"/>
			<object name="protractor"/>
			<object name="Lasso"/>
			<object name="Candy_cane"/>
			<object name="spoon"/>
			<object name="wood_plainer"/>
			<object name="Tomahawk"/>
			<object name="wrench"/>
			<object name="wanted_sign_wrinkled"/>
		</objectList>
		<objectList name="list4">
			<object name="goggles"/>
			<object name="Horse_figurine"/>
			<object name="stamp"/>
			<object name="six_shooter"/>
			<object name="crowbar"/>
			<object name="baseball"/>
			<object name="football"/>
			<object name="Glasses_case"/>
			<object name="matchstick"/>
			<object name="Drum"/>
		</objectList>
	</objectLists>
</scene>