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[Caustic2]
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[Back]
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[SnowSparkles36]
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[SnowSparkles37]
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[SnowSparkles40]
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[SnowSparkles10]
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[SnowSparkles8]
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[SnowSparkles7]
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[SnowSparkles9]
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[SnowSparkles14]
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[SnowSparkles27]
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[SnowSparkles11]
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[SnowSparkles15]
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[SnowSparkles28]
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[SnowSparkles12]
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[SnowSparkles13]
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[SnowSparkles16]
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[SnowSparkles5]
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[SnowSparkles6]
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[SnowSparkles34]
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[SnowSparkles17]
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[SnowSparkles35]
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[SnowSparkles18]
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[SnowSparkles33]
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[SnowSparkles38]
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[SnowSparkles29]
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[SnowSparkles19]
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[SnowSparkles32]
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[SnowSparkles30]
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[SnowSparkles31]
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[SnowSparkles43]
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[SnowSparkles44]
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[SnowSparkles24]
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obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
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supportX=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=558
x=253
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles26]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
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support2X=0
support1Y=0
support1X=0
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supportX=0
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boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=574
x=463
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles20]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=-51
support2Y=0
support2X=0
support1Y=0
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supportY=0
supportX=0
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boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=575
x=75
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles25]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2X=0
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support1X=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=575
x=330
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles42]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
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boundXS=30
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isFlipX=0
objectScale=1.000000
y=606
x=988
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles41]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
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supportY=0
supportX=0
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boundXS=30
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isFlipX=0
objectScale=1.000000
y=613
x=915
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles23]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2X=0
support1Y=0
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supportY=0
supportX=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=669
x=345
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles39]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=673
x=605
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles1]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=-51
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=717
x=500
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles3]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support1Y=0
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boundXS=30
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isFlipX=0
objectScale=1.000000
y=727
x=654
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles2]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
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obstacleX=0
isObstacle=0
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isFlipX=0
objectScale=1.000000
y=741
x=451
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles4]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
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obstacleX=0
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support2Y=0
support2X=0
support1Y=0
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boundX=0
isFlipX=0
objectScale=1.000000
y=745
x=766
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles21]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=-51
support2Y=0
support2X=0
support1Y=0
support1X=0
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boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=757
x=327
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles22]
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
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obstacleYS=0
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objectScale=1.000000
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x=257
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[Stump3]
animDelta0y=0
animDelta0x=0
anim0=Stump
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
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isFlipX=0
objectScale=1.000000
y=160
x=484
subType=
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[Stump4]
animDelta0y=0
animDelta0x=0
anim0=Stump
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
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objectScale=1.000000
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x=975
subType=
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[Stump1]
animDelta0y=0
animDelta0x=0
anim0=Stump
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objectScale=1.000000
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x=95
subType=
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[Stump5]
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animDelta0x=0
anim0=Stump
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objectScale=1.000000
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x=964
subType=
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[Stump6]
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animDelta0x=0
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objectScale=1.000000
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subType=
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[Stump2]
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animDelta0x=0
anim0=Stump
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objectScale=1.000000
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[RoadCrack14]
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deleteOnGamePlayFinished=0
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Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
Person_Get_Resource_Time=0
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workerType=
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animDelta1x=0
anim1=RoadCrack1
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animDelta0x=0
anim0=RoadCrack1
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objectScale=1.000000
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x=662
subType=roadcrack
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[RoadCrack12]
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isDrawAfterRepair=0
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deleteOnGamePlayFinished=0
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Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
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animDelta0x=0
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[RoadCrack11]
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imageAngle=0.000000
angle=0.314159
isDrawAfterRepair=0
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deleteOnGamePlayFinished=0
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Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
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Person_Get_Resource_Time=0
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[RoadCrack13]
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deleteOnGamePlayFinished=0
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Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
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Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
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Person_Get_Resource_Time_Ore=0
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Person_Uprade2_Time=0
Person_Uprade_Time=0
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[Bridge1_Side2]
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Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
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Person_Uprade_Time_Ore=0
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Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=8
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Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
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Person_Uprade2_Time=0
Person_Uprade_Time=0
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[Bridge1_Side1]
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Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=8
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
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Person_Uprade2_Time=0
Person_Uprade_Time=0
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[Bridge1_Diag1]
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Person_Warm_Time_Ore=0
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Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
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Person_Uprade2_Time_Food=0
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Person_Uprade_Time_Ore=0
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Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
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Person_Repair_Time_Food=8
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
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Person_Warm_Time=0
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Person_Uprade2_Time=0
Person_Uprade_Time=0
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[StoneXXLSnow31]
childScript=data/obstacles/icons.ini
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imageAngle=0.000000
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isDrawAfterRepair=0
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Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
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Person_Repair_Time_Food=20
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Person_Uprade2_Time=0
Person_Uprade_Time=0
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[Tree16]
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scale=0.900000
phase=1.540000
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ampl=3.000000
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[Tree318]
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objectScale=1.000000
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[Tree319]
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[Tree42]
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objectScale=1.000000
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[Tree15]
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subType=tree
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[Tree325]
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objectScale=1.000000
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[Tree518]
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objectScale=1.000000
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subType=tree
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[Tree326]
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subType=tree
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[Tree214]
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[Tree423]
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RandomSeed=4198
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[Tree527]
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[Tree41]
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[Tree526]
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[Tree44]
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anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=83
x=470
subType=tree
type=simple
[FoodGenerator2]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Food
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/FoodGenerator_animations.ini
upgradeTabletDeltaY=34
upgradeTabletDeltaX=78
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_foodGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=15
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=12
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=FoodGenerator
animDelta8y=0
animDelta8x=0
anim8=FoodGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=FoodGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=FoodGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=FoodGenerator
childsKey=FoodGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=83
supportX=10
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=92
x=589
subType=FoodGenerator
type=building
[Tree215]
DeleteOutsideFog=0
scale=0.800000
phase=2.070000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2348
RandomMax=1
RandomSeed=8267
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=93
x=47
subType=tree
type=simple
[Tree412]
DeleteOutsideFog=0
scale=0.900000
phase=3.050000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15313
RandomMax=40
RandomSeed=3930
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=94
x=433
subType=tree
type=simple
[Tree519]
DeleteOutsideFog=0
scale=0.900000
phase=2.110000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29282
RandomMax=1
RandomSeed=6124
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=94
x=1014
subType=tree
type=simple
[Tree43]
DeleteOutsideFog=0
scale=1.000000
phase=2.060000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6446
RandomMax=30
RandomSeed=821
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=107
x=737
subType=tree
type=simple
[Tree27]
DeleteOutsideFog=0
scale=0.900000
phase=1.530000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=30495
RandomMax=1
RandomSeed=5488
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=111
x=472
subType=tree
type=simple
[Tree528]
DeleteOutsideFog=0
scale=0.800000
phase=0.100000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27756
RandomMax=1
RandomSeed=9837
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=131
x=716
subType=tree
type=simple
[Ore2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=11
supportX=-34
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=131
x=854
subType=ore
type=bonus
[FoodGenerator3]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Food
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/FoodGenerator_animations.ini
upgradeTabletDeltaY=53
upgradeTabletDeltaX=34
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_foodGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=15
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=12
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=FoodGenerator
animDelta8y=0
animDelta8x=0
anim8=FoodGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=FoodGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=FoodGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=FoodGenerator
childsKey=FoodGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-6
supportX=-64
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=147
x=926
subType=FoodGenerator
type=building
[Food4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=21
supportX=-28
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=148
x=796
subType=food
type=bonus
[BonusPlace1]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=43
supportX=-1
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=150
x=485
subType=bonusPlace
type=bonusPlace
[Barn1]
workerY=72
workerX=-29
iconsY=0
iconsX=0
state=0
childScript=data/buildings/icons.ini
animScript=data/buildings/barn_animations.ini
upgradeTabletDeltaY=100
upgradeTabletDeltaX=15
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_barn
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=20
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Camp
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=72
supportX=-28
supportsAmount=1
boundYS=80
boundXS=80
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=165
x=328
subType=barn
type=building
[MoneyChanger1]
childScript=data/bonus/icons.ini
isOnlyOneExchange=0
resourceValue=4
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#MONEY_CHANGER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=6
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=1680
none=0
workerType=
animDelta2y=0
animDelta2x=-7
anim2=MoneyChanger_3
animDelta1y=0
animDelta1x=-7
anim1=MoneyChanger_2
animDelta0y=0
animDelta0x=-7
anim0=MoneyChanger_1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=28
supportX=20
supportsAmount=1
boundYS=30
boundXS=40
boundY=-15
boundX=-7
isFlipX=0
objectScale=1.000000
y=184
x=141
subType=moneyChanger
type=moneyChanger
[Necro_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Necro
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#NECRO_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=10
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=6
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Necro_se_2
animDelta0y=0
animDelta0x=0
anim0=Necro_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=11
supportX=-82
supportsAmount=1
boundYS=35
boundXS=22
boundY=-10
boundX=0
isFlipX=1
objectScale=1.000000
y=187
x=750
subType=necro
type=bonus
[Tree311]
DeleteOutsideFog=0
scale=0.900000
phase=1.400000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=16609
RandomMax=1
RandomSeed=5543
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=194
x=541
subType=tree
type=simple
[WoodStoneSnow12]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=12
supportX=-38
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=197
x=676
subType=obstacle
type=bonus
[Tree49]
DeleteOutsideFog=0
scale=0.900000
phase=1.390000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=17927
RandomMax=40
RandomSeed=3881
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=198
x=53
subType=tree
type=simple
[Food1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=28
supportX=19
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=203
x=490
subType=food
type=bonus
[WoodStoneSnow41]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=13
supportX=-38
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=214
x=598
subType=obstacle
type=bonus
[Tree410]
DeleteOutsideFog=0
scale=0.900000
phase=2.620000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6133
RandomMax=40
RandomSeed=3897
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=216
x=9
subType=tree
type=simple
[Ore4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=34
supportX=12
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=218
x=167
subType=ore
type=bonus
[Tree520]
DeleteOutsideFog=0
scale=0.900000
phase=1.520000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25622
RandomMax=1
RandomSeed=6193
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=218
x=838
subType=tree
type=simple
[Food5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=29
support1X=25
supportY=-28
supportX=-28
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=222
x=777
subType=food
type=bonus
[Tree17]
DeleteOutsideFog=0
scale=0.900000
phase=2.430000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5171
RandomMax=1
RandomSeed=6167
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=226
x=1020
subType=tree
type=simple
[Tree321]
DeleteOutsideFog=0
scale=0.900000
phase=2.640000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=13306
RandomMax=1
RandomSeed=6219
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=232
x=873
subType=tree
type=simple
[Spider_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Spider
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SPIDER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=8
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=5
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Spider_se_2
animDelta0y=0
animDelta0x=0
anim0=Spider_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=15
obstacleX=-10
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=40
supportX=-76
supportsAmount=1
boundYS=30
boundXS=35
boundY=5
boundX=0
isFlipX=1
objectScale=1.000000
y=239
x=523
subType=spider
type=bonus
[Tree514]
DeleteOutsideFog=0
scale=0.900000
phase=2.410000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=16087
RandomMax=1
RandomSeed=5553
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=240
x=441
subType=tree
type=simple
[Tree411]
DeleteOutsideFog=0
scale=0.900000
phase=2.160000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=16358
RandomMax=40
RandomSeed=3910
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=245
x=33
subType=tree
type=simple
[Tree320]
DeleteOutsideFog=0
scale=0.900000
phase=0.520000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26145
RandomMax=1
RandomSeed=6183
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=246
x=997
subType=tree
type=simple
[Tree312]
DeleteOutsideFog=0
scale=0.900000
phase=0.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26312
RandomMax=1
RandomSeed=5566
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=255
x=420
subType=tree
type=simple
[Tree516]
DeleteOutsideFog=0
scale=0.900000
phase=3.030000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=7722
RandomMax=1
RandomSeed=5710
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=257
x=81
subType=tree
type=simple
[Gold2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=26
support1X=-29
supportY=-28
supportX=-35
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=257
x=813
subType=gold
type=bonus
[MovingRabbit1]
speed=30.000000
scale=1.000000
flipX=1
activityFactor=6
actionPeriodMax=3000
actionPeriodMin=1000
idlePeriodMax=6000
idlePeriodMin=2000
arealYS=8
arealXS=30
animDelta6y=0
animDelta6x=0
anim6=Rabbit_s
animDelta5y=0
animDelta5x=0
anim5=Rabbit_se
animDelta4y=0
animDelta4x=0
anim4=Rabbit_e
animDelta3y=0
animDelta3x=0
anim3=Rabbit_ne
animDelta2y=0
animDelta2x=0
anim2=Rabbit_n
animDelta1y=0
animDelta1x=0
anim1=Rabbit2
animDelta0y=0
animDelta0x=0
anim0=Rabbit1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=263
x=103
subType=moving
type=creature
[Food12]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=26
supportX=-2
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=266
x=181
subType=food
type=bonus
[BonusPlace6]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=20
supportX=-49
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=268
x=977
subType=bonusPlace
type=bonusPlace
[Food8]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-8
supportX=-38
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=271
x=865
subType=food
type=bonus
[Skeleton_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Skeleton
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SKELETON_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=3
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Skeleton_se_2
animDelta0y=0
animDelta0x=0
anim0=Skeleton_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=15
obstacleX=-10
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-1
supportX=-57
supportsAmount=1
boundYS=35
boundXS=22
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=271
x=913
subType=skeleton
type=bonus
[Food13]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=16
supportX=-31
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=273
x=460
subType=food
type=bonus
[Tree110]
DeleteOutsideFog=0
scale=0.800000
phase=2.210000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14916
RandomMax=1
RandomSeed=9873
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=275
x=223
subType=tree
type=simple
[Tree29]
DeleteOutsideFog=0
scale=0.900000
phase=0.760000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26082
RandomMax=1
RandomSeed=5775
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=281
x=13
subType=tree
type=simple
[Tree327]
DeleteOutsideFog=0
scale=0.800000
phase=2.540000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23574
RandomMax=1
RandomSeed=9916
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=281
x=54
subType=tree
type=simple
[GoldStoneSnow22]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=40
support2X=9
support1Y=-4
support1X=39
supportY=21
supportX=-32
supportsAmount=3
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=291
x=401
subType=obstacle
type=bonus
[Food10]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=27
support1X=-27
supportY=-21
supportX=27
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=292
x=766
subType=food
type=bonus
[GoldStoneSnow41]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-34
supportX=-2
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=302
x=532
subType=obstacle
type=bonus
[BonusPlace2]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=7
supportX=36
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=313
x=97
subType=bonusPlace
type=bonusPlace
[WoodStoneSnow14]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=11
supportX=44
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=319
x=170
subType=obstacle
type=bonus
[Tree45]
DeleteOutsideFog=0
scale=1.000000
phase=1.380000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15626
RandomMax=30
RandomSeed=854
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=319
x=1020
subType=tree
type=simple
[Food14]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-9
support1X=29
supportY=16
supportX=-28
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=321
x=345
subType=food
type=bonus
[Food11]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=16
support1X=-31
supportY=-17
supportX=29
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=326
x=719
subType=food
type=bonus
[Tree522]
DeleteOutsideFog=0
scale=0.900000
phase=2.960000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21963
RandomMax=1
RandomSeed=6262
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=334
x=607
subType=tree
type=simple
[Ore5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-8
support1X=39
supportY=1
supportX=-35
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=339
x=290
subType=ore
type=bonus
[Tree521]
DeleteOutsideFog=0
scale=0.900000
phase=0.390000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=12260
RandomMax=1
RandomSeed=6239
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=341
x=850
subType=tree
type=simple
[Tree420]
DeleteOutsideFog=0
scale=0.900000
phase=2.320000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=4857
RandomMax=40
RandomSeed=4126
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=342
x=9
subType=tree
type=simple
[Tree428]
DeleteOutsideFog=0
scale=0.900000
phase=1.530000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=7534
RandomMax=40
RandomSeed=4485
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=346
x=574
subType=tree
type=simple
[Tree21]
DeleteOutsideFog=0
scale=0.900000
phase=1.000000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5213
RandomMax=1
RandomSeed=4733
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=352
x=803
subType=tree
type=simple
[Tree34]
DeleteOutsideFog=0
scale=0.900000
phase=2.740000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29616
RandomMax=1
RandomSeed=4890
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=355
x=475
subType=tree
type=simple
[Spider_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Spider
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SPIDER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=8
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=5
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Spider_se_2
animDelta0y=0
animDelta0x=0
anim0=Spider_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=15
obstacleX=-10
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-14
support1X=58
supportY=54
supportX=-38
supportsAmount=2
boundYS=30
boundXS=35
boundY=5
boundX=0
isFlipX=1
objectScale=1.000000
y=366
x=596
subType=spider
type=bonus
[Gold6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
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workerType=
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animDelta0x=0
anim0=Gold
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fogAreaRadius=0
fogAreaDeltaY=0
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isFogArea=0
obstacleYS=15
obstacleXS=15
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obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=-28
supportX=25
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boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
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x=214
subType=gold
type=bonus
[Tree32]
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scale=0.900000
phase=2.320000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=13347
RandomMax=1
RandomSeed=4786
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
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animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=371
x=995
subType=tree
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[Tree523]
DeleteOutsideFog=0
scale=0.900000
phase=1.150000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=30097
RandomMax=1
RandomSeed=6314
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
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animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
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fogAreaRadius=0
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fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=376
x=497
subType=tree
type=simple
[Tree52]
DeleteOutsideFog=0
scale=0.900000
phase=2.910000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=1
RandomSeed=4717
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=379
x=785
subType=tree
type=simple
[Tree419]
DeleteOutsideFog=0
scale=0.900000
phase=1.540000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6425
RandomMax=40
RandomSeed=4097
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=382
x=35
subType=tree
type=simple
[BonusPlace4]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
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obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=44
supportX=3
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=382
x=965
subType=bonusPlace
type=bonusPlace
[Tree28]
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scale=0.900000
phase=1.480000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10859
RandomMax=1
RandomSeed=5651
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
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support2X=0
support1Y=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=385
x=3
subType=tree
type=simple
[Tree47]
DeleteOutsideFog=0
scale=0.900000
phase=1.440000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=40
RandomSeed=3718
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
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isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
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supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=385
x=744
subType=tree
type=simple
[Tree54]
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scale=0.900000
phase=3.110000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25141
RandomMax=1
RandomSeed=4769
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=387
x=904
subType=tree
type=simple
[Tree414]
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scale=0.900000
phase=2.820000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=40
RandomSeed=3950
TrunkDeadB=115
TrunkDeadG=131
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TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
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obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=389
x=1021
subType=tree
type=simple
[Tree314]
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scale=0.900000
phase=2.240000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=1
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TrunkLiveB=100
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TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
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animDelta1x=0
anim1=Tree3t
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animDelta0x=0
anim0=Tree3l
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obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
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support1X=0
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supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=390
x=135
subType=tree
type=simple
[Tree515]
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scale=0.900000
phase=2.500000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=1
RandomSeed=5615
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
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obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=394
x=72
subType=tree
type=simple
[Tree524]
DeleteOutsideFog=0
scale=0.800000
phase=1.520000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=7325
RandomMax=1
RandomSeed=6536
TrunkDeadB=115
TrunkDeadG=131
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TrunkLiveB=100
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TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
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anim1=Tree5t
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animDelta0x=0
anim0=Tree5l
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support2X=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
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objectScale=1.000000
y=394
x=723
subType=tree
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[Tree213]
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scale=0.800000
phase=2.550000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=1
RandomSeed=6817
TrunkDeadB=115
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TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
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fogAreaRadius=0
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obstacleXS=0
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support2X=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=403
x=318
subType=tree
type=simple
[Gold4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
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fogAreaDeltaY=0
fogAreaDeltaX=0
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obstacleYS=15
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support1X=2
supportY=-24
supportX=-2
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boundYS=20
boundXS=20
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objectScale=1.000000
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x=427
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[Tree313]
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scale=0.900000
phase=0.250000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22653
RandomMax=1
RandomSeed=5635
TrunkDeadB=115
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LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
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LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
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anim1=Tree3t
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animDelta0x=0
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x=39
subType=tree
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[Tree53]
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ampl=3.000000
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LeavesLiveG=255
LeavesLiveR=255
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boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=408
x=872
subType=tree
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[Ore3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
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workerType=
animDelta0y=0
animDelta0x=0
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childsKey=
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obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-34
support1X=28
supportY=30
supportX=-12
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=413
x=560
subType=ore
type=bonus
[Tree48]
DeleteOutsideFog=0
scale=0.900000
phase=1.960000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8224
RandomMax=40
RandomSeed=3858
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=417
x=353
subType=tree
type=simple
[Tree18]
DeleteOutsideFog=0
scale=0.900000
phase=3.030000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=16212
RandomMax=1
RandomSeed=6369
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=417
x=474
subType=tree
type=simple
[WoodStoneSnow21]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-33
supportX=13
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=421
x=194
subType=obstacle
type=bonus
[Tree322]
DeleteOutsideFog=0
scale=0.900000
phase=1.880000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22256
RandomMax=1
RandomSeed=6461
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=427
x=639
subType=tree
type=simple
[Tree14]
DeleteOutsideFog=0
scale=0.900000
phase=2.250000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9291
RandomMax=1
RandomSeed=5680
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=433
x=-9
subType=tree
type=simple
[Tree427]
DeleteOutsideFog=0
scale=0.900000
phase=2.470000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26124
RandomMax=40
RandomSeed=4341
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=438
x=912
subType=tree
type=simple
[Necro_SE3]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Necro
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#NECRO_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=10
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=6
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Necro_se_2
animDelta0y=0
animDelta0x=0
anim0=Necro_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=36
supportX=44
supportsAmount=1
boundYS=35
boundXS=22
boundY=-10
boundX=0
isFlipX=0
objectScale=1.000000
y=443
x=857
subType=necro
type=bonus
[Tree51]
DeleteOutsideFog=0
scale=0.900000
phase=1.920000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10440
RandomMax=1
RandomSeed=4635
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=445
x=633
subType=tree
type=simple
[Food7]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=33
supportX=-16
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=445
x=965
subType=food
type=bonus
[Gold5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=38
support1X=-8
supportY=-33
supportX=2
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=452
x=427
subType=gold
type=bonus
[Tree31]
DeleteOutsideFog=0
scale=0.900000
phase=0.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=7827
RandomMax=1
RandomSeed=4684
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=457
x=607
subType=tree
type=simple
[Food9]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-33
support1X=9
supportY=30
supportX=-5
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=462
x=547
subType=food
type=bonus
[FoodGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Food
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/FoodGenerator_animations.ini
upgradeTabletDeltaY=-22
upgradeTabletDeltaX=-55
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_foodGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=15
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=12
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=FoodGenerator
animDelta8y=0
animDelta8x=0
anim8=FoodGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=FoodGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=FoodGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=FoodGenerator
childsKey=FoodGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=21
supportX=89
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=471
x=83
subType=FoodGenerator
type=building
[Tree418]
DeleteOutsideFog=0
scale=0.900000
phase=2.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=18742
RandomMax=40
RandomSeed=4070
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=472
x=371
subType=tree
type=simple
[GoldStoneSnow42]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-34
supportX=-1
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=478
x=193
subType=obstacle
type=bonus
[Yeti_S1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Yeti
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#YETI_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=15
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=10
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Yeti_idle2_s
animDelta1y=0
animDelta1x=0
anim1=Yeti_idle1_s
animDelta0y=0
animDelta0x=0
anim0=Yeti_idle0_s
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=25
obstacleXS=25
obstacleY=8
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=71
supportX=-27
supportsAmount=1
boundYS=40
boundXS=30
boundY=8
boundX=0
isFlipX=0
objectScale=1.000000
y=479
x=917
subType=yeti
type=bonus
[WarriorHut1]
hunter=Warrior
state=4
childScript=data/buildings/icons.ini
animScript=
upgradeTabletDeltaY=0
upgradeTabletDeltaX=0
upgradeLevelMax=0
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_WarriorHut
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=12
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=0
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta8y=0
animDelta8x=0
anim8=WarriorHut_broken
animDelta7y=0
animDelta7x=0
anim7=WarriorHut_broken
animDelta6y=0
animDelta6x=0
anim6=WarriorHut_broken
animDelta0y=0
animDelta0x=0
anim0=WarriorHut
childsKey=HunterHut
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=3
supportX=-38
supportsAmount=1
boundYS=40
boundXS=40
boundY=0
boundX=15
isFlipX=0
objectScale=1.000000
y=498
x=288
subType=WarriorHut
type=building
[Tree19]
DeleteOutsideFog=0
scale=0.900000
phase=2.900000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2327
RandomMax=1
RandomSeed=6425
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=499
x=595
subType=tree
type=simple
[Tree33]
DeleteOutsideFog=0
scale=0.900000
phase=1.190000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32753
RandomMax=1
RandomSeed=4831
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=504
x=1019
subType=tree
type=simple
[Necro_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Necro
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#NECRO_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=10
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=6
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Necro_se_2
animDelta0y=0
animDelta0x=0
anim0=Necro_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-69
support1X=11
supportY=50
supportX=-13
supportsAmount=2
boundYS=35
boundXS=22
boundY=-10
boundX=0
isFlipX=1
objectScale=1.000000
y=510
x=417
subType=necro
type=bonus
[EvilStone1]
effname=MagicSpring
childScript=data/obstacles/icons.ini
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_EVIL_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=6
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=4
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=7000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=-15
animDelta1x=-15
anim1=StoneEvil
animDelta0y=0
animDelta0x=0
anim0=MagicSpring
childsKey=
parentTag=0
fogAreaRadius2=500
fogAreaRadius=500
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=1
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-45
supportX=20
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=522
x=658
subType=evilstone
type=evilstone
[Tree56]
DeleteOutsideFog=0
scale=0.900000
phase=0.620000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9688
RandomMax=1
RandomSeed=4854
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=528
x=846
subType=tree
type=simple
[Food2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=30
support1X=2
supportY=-26
supportX=3
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=537
x=196
subType=food
type=bonus
[GoldStoneSnow21]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-29
supportX=-8
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=540
x=552
subType=obstacle
type=bonus
[Tree415]
DeleteOutsideFog=0
scale=0.900000
phase=0.570000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=13222
RandomMax=40
RandomSeed=3969
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=540
x=725
subType=tree
type=simple
[Tree22]
DeleteOutsideFog=0
scale=0.900000
phase=2.610000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15731
RandomMax=1
RandomSeed=4946
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=542
x=367
subType=tree
type=simple
[Tree413]
DeleteOutsideFog=0
scale=0.900000
phase=1.480000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25538
RandomMax=40
RandomSeed=3943
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=546
x=996
subType=tree
type=simple
[Gold3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=22
supportX=-17
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=547
x=888
subType=gold
type=bonus
[Tree425]
DeleteOutsideFog=0
scale=0.900000
phase=0.690000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=28215
RandomMax=40
RandomSeed=4302
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=560
x=4
subType=tree
type=simple
[Gold1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-32
support1X=11
supportY=32
supportX=-13
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=562
x=405
subType=gold
type=bonus
[Tree58]
DeleteOutsideFog=0
scale=0.900000
phase=1.590000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2892
RandomMax=1
RandomSeed=4981
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=568
x=711
subType=tree
type=simple
[Tree57]
DeleteOutsideFog=0
scale=0.900000
phase=0.360000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14686
RandomMax=1
RandomSeed=4965
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=576
x=338
subType=tree
type=simple
[Tree55]
DeleteOutsideFog=0
scale=0.900000
phase=1.300000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=508
RandomMax=1
RandomSeed=4821
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=580
x=985
subType=tree
type=simple
[Tree426]
DeleteOutsideFog=0
scale=0.900000
phase=0.240000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5673
RandomMax=40
RandomSeed=4315
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=586
x=35
subType=tree
type=simple
[Tree38]
DeleteOutsideFog=0
scale=0.900000
phase=0.600000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10796
RandomMax=1
RandomSeed=5243
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=587
x=90
subType=tree
type=simple
[Tree11]
DeleteOutsideFog=0
scale=0.900000
phase=1.070000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32230
RandomMax=1
RandomSeed=4841
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=590
x=1013
subType=tree
type=simple
[WoodStoneSnow31]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=18
support1X=44
supportY=-31
supportX=2
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=592
x=195
subType=obstacle
type=bonus
[Tree35]
DeleteOutsideFog=0
scale=0.900000
phase=1.020000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=12594
RandomMax=1
RandomSeed=5004
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=598
x=655
subType=tree
type=simple
[Tree37]
DeleteOutsideFog=0
scale=0.900000
phase=0.060000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=13410
RandomMax=1
RandomSeed=5194
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=603
x=3
subType=tree
type=simple
[Tree46]
DeleteOutsideFog=0
scale=1.000000
phase=2.270000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14580
RandomMax=30
RandomSeed=873
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=603
x=939
subType=tree
type=simple
[Tree25]
DeleteOutsideFog=0
scale=0.900000
phase=0.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=11842
RandomMax=1
RandomSeed=5223
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=613
x=115
subType=tree
type=simple
[Wolf_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Wolf
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#WOLF_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Wolf_se_3
animDelta1y=0
animDelta1x=0
anim1=Wolf_se_2
animDelta0y=0
animDelta0x=0
anim0=Wolf_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=8
support1X=66
supportY=-20
supportX=-59
supportsAmount=2
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=613
x=260
subType=wolf
type=bonus
[Tree212]
DeleteOutsideFog=0
scale=0.800000
phase=2.470000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=19935
RandomMax=1
RandomSeed=6709
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=613
x=769
subType=tree
type=simple
[Tree422]
DeleteOutsideFog=0
scale=0.900000
phase=1.630000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14037
RandomMax=40
RandomSeed=4159
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=615
x=684
subType=tree
type=simple
[WoodStoneSnow11]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=5
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-28
support1X=10
supportY=1
supportX=-44
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=618
x=382
subType=obstacle
type=bonus
[Skeleton_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Skeleton
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SKELETON_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=3
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Skeleton_se_2
animDelta0y=0
animDelta0x=0
anim0=Skeleton_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=15
obstacleX=-10
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=2
supportX=-71
supportsAmount=1
boundYS=35
boundXS=22
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=619
x=454
subType=skeleton
type=bonus
[Food3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-3
support1X=28
supportY=-1
supportX=-49
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=620
x=319
subType=food
type=bonus
[Tree416]
DeleteOutsideFog=0
scale=0.900000
phase=1.350000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=11653
RandomMax=40
RandomSeed=3999
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=622
x=728
subType=tree
type=simple
[WoodStoneSnow32]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-19
supportX=-33
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=637
x=640
subType=obstacle
type=bonus
[BonusPlace3]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-1
supportX=-45
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=640
x=526
subType=bonusPlace
type=bonusPlace
[MoneyChanger2]
childScript=data/bonus/icons.ini
isOnlyOneExchange=0
resourceValue=4
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#MONEY_CHANGER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=8
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=1680
none=0
workerType=
animDelta2y=0
animDelta2x=-7
anim2=MoneyChanger_3
animDelta1y=0
animDelta1x=-7
anim1=MoneyChanger_2
animDelta0y=0
animDelta0x=-7
anim0=MoneyChanger_1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=17
supportsAmount=1
boundYS=30
boundXS=40
boundY=-10
boundX=-7
isFlipX=0
objectScale=1.000000
y=645
x=73
subType=moneyChanger
type=moneyChanger
[Food6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-27
supportX=13
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=647
x=167
subType=food
type=bonus
[Yeti_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Yeti
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#YETI_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=15
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=10
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Yeti_idle2_se
animDelta1y=0
animDelta1x=0
anim1=Yeti_idle1_se
animDelta0y=0
animDelta0x=0
anim0=Yeti_idle0_se
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=35
obstacleXS=25
obstacleY=8
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=11
supportX=-78
supportsAmount=1
boundYS=40
boundXS=30
boundY=8
boundX=0
isFlipX=1
objectScale=1.000000
y=649
x=780
subType=yeti
type=bonus
[WoodStoneSnow13]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-10
supportX=-40
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=660
x=711
subType=obstacle
type=bonus
[Tree324]
DeleteOutsideFog=0
scale=0.800000
phase=0.120000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31729
RandomMax=1
RandomSeed=6693
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=662
x=859
subType=tree
type=simple
[Tree24]
DeleteOutsideFog=0
scale=0.900000
phase=0.530000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=16547
RandomMax=1
RandomSeed=5135
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=679
x=14
subType=tree
type=simple
[Wolf_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Wolf
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#WOLF_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Wolf_se_3
animDelta1y=0
animDelta1x=0
anim1=Wolf_se_2
animDelta0y=0
animDelta0x=0
anim0=Wolf_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=25
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-41
supportX=46
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=687
x=122
subType=wolf
type=bonus
[Ore1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-1
supportX=-37
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=690
x=839
subType=ore
type=bonus
[Tree59]
DeleteOutsideFog=0
scale=0.900000
phase=0.890000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31477
RandomMax=1
RandomSeed=5060
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=698
x=414
subType=tree
type=simple
[Tree328]
DeleteOutsideFog=0
scale=0.800000
phase=1.520000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10734
RandomMax=1
RandomSeed=9952
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=699
x=629
subType=tree
type=simple
[Tree510]
DeleteOutsideFog=0
scale=0.900000
phase=2.100000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6321
RandomMax=1
RandomSeed=5122
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=709
x=-4
subType=tree
type=simple
[Tree421]
DeleteOutsideFog=0
scale=0.900000
phase=2.200000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=4334
RandomMax=40
RandomSeed=4136
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=711
x=203
subType=tree
type=simple
[ExorcistHut1]
hunter=Exorcist
state=4
childScript=data/buildings/icons.ini
animScript=
upgradeTabletDeltaY=0
upgradeTabletDeltaX=0
upgradeLevelMax=0
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_ExorcistHut
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=12
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=0
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta8y=0
animDelta8x=0
anim8=ExorcistHut_Broken
animDelta7y=0
animDelta7x=0
anim7=ExorcistHut_Broken
animDelta6y=0
animDelta6x=0
anim6=ExorcistHut_Broken
animDelta0y=0
animDelta0x=0
anim0=ExorcistHut
childsKey=HunterHut
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-52
supportX=20
supportsAmount=1
boundYS=40
boundXS=40
boundY=0
boundX=15
isFlipX=0
objectScale=1.000000
y=711
x=262
subType=ExorcistHut
type=building
[Tree316]
DeleteOutsideFog=0
scale=0.900000
phase=1.860000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=403
RandomMax=1
RandomSeed=5847
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=713
x=479
subType=tree
type=simple
[BonusPlace5]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=6
supportX=39
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=714
x=58
subType=bonusPlace
type=bonusPlace
[Tree36]
DeleteOutsideFog=0
scale=0.900000
phase=2.680000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9981
RandomMax=1
RandomSeed=5053
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=714
x=382
subType=tree
type=simple
[Tree323]
DeleteOutsideFog=0
scale=0.800000
phase=0.690000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22026
RandomMax=1
RandomSeed=6670
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=718
x=662
subType=tree
type=simple
[Tree525]
DeleteOutsideFog=0
scale=0.800000
phase=1.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2620
RandomMax=1
RandomSeed=6624
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=719
x=693
subType=tree
type=simple
[Tree23]
DeleteOutsideFog=0
scale=0.900000
phase=0.770000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=30955
RandomMax=1
RandomSeed=5070
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=721
x=434
subType=tree
type=simple
[Tree211]
DeleteOutsideFog=0
scale=0.800000
phase=0.940000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=3666
RandomMax=1
RandomSeed=6604
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=737
x=722
subType=tree
type=simple
[Tree513]
DeleteOutsideFog=0
scale=0.900000
phase=2.210000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21314
RandomMax=1
RandomSeed=5455
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=757
x=837
subType=tree
type=simple
[Tree424]
DeleteOutsideFog=0
scale=0.900000
phase=0.480000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20081
RandomMax=40
RandomSeed=4250
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=758
x=171
subType=tree
type=simple
[Tree310]
DeleteOutsideFog=0
scale=0.900000
phase=0.300000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9521
RandomMax=1
RandomSeed=5471
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=761
x=810
subType=tree
type=simple
[Tree12]
DeleteOutsideFog=0
scale=0.900000
phase=0.110000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=278
RandomMax=1
RandomSeed=5030
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=769
x=358
subType=tree
type=simple
[Tree512]
DeleteOutsideFog=0
scale=0.900000
phase=0.230000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15271
RandomMax=1
RandomSeed=5364
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=769
x=933
subType=tree
type=simple
[Tree26]
DeleteOutsideFog=0
scale=0.900000
phase=0.430000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23406
RandomMax=1
RandomSeed=5416
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=770
x=873
subType=tree
type=simple
[Tree511]
DeleteOutsideFog=0
scale=0.900000
phase=1.250000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=28111
RandomMax=1
RandomSeed=5328
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=775
x=159
subType=tree
type=simple
[Tree417]
DeleteOutsideFog=0
scale=0.900000
phase=0.900000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21879
RandomMax=40
RandomSeed=4012
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=775
x=967
subType=tree
type=simple
[Tree13]
DeleteOutsideFog=0
scale=0.900000
phase=2.270000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8182
RandomMax=1
RandomSeed=5292
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=778
x=12
subType=tree
type=simple
[Tree429]
DeleteOutsideFog=0
scale=0.900000
phase=2.300000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5965
RandomMax=40
RandomSeed=4515
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=139
LeavesLiveG=188
LeavesLiveR=143
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=778
x=210
subType=tree
type=simple
[Tree39]
DeleteOutsideFog=0
scale=0.900000
phase=2.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=13180
RandomMax=1
RandomSeed=5403
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=779
x=905
subType=tree
type=simple
[Tree517]
DeleteOutsideFog=0
scale=0.900000
phase=3.090000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21377
RandomMax=1
RandomSeed=5863
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=794
x=116
subType=tree
type=simple
[Tree2Trunk2]
DeleteOutsideFog=0
scale=0.900000
phase=2.600000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25330
RandomMax=1
RandomSeed=5994
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=796
x=412
subType=tree
type=simple
[Tree317]
DeleteOutsideFog=0
scale=0.900000
phase=0.720000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=19809
RandomMax=1
RandomSeed=5893
TrunkDeadB=115
TrunkDeadG=131
TrunkDeadR=124
TrunkLiveB=100
TrunkLiveG=144
TrunkLiveR=188
LeavesDeadB=100
LeavesDeadG=100
LeavesDeadR=100
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=814
x=43
subType=tree
type=simple
[EvilSmoke1]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=51
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=1
supportX=-20
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=680
x=1033
subType=evilsmoke
type=fx
DeleteOutsideFog=0
effectname=EvilSmoke
startOnEffect=0
[Snow1]
startPeriodMax=120000
startPeriodMin=100000
period=35000
darkOpacity=30
fadePeriod=0.200000
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=80
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=0
boundXS=0
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=308
x=913
subType=snow
type=fx
