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[RoadCrack11]
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[RoadCrack13]
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[RoadCrack12]
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[RoadCrack15]
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[RoadCrack14]
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obstacleX=0
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support2X=0
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supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
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x=891
subType=tree
type=simple
[Tree19]
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scale=1.000000
phase=1.190000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14388
RandomMax=30
RandomSeed=25338
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
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LeavesLiveG=128
LeavesLiveR=255
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animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
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supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=46
x=818
subType=tree
type=simple
[Tree510]
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scale=1.000000
phase=0.800000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=30
RandomSeed=23959
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TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
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TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
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LeavesLiveG=128
LeavesLiveR=255
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animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
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fogAreaRadius=0
fogAreaDeltaY=0
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isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
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supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=52
x=308
subType=tree
type=simple
[Tree28]
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scale=1.000000
phase=2.760000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=30
RandomSeed=25325
TrunkDeadB=115
TrunkDeadG=141
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LeavesDeadG=141
LeavesDeadR=199
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LeavesLiveG=128
LeavesLiveR=255
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animDelta1x=0
anim1=Tree2t
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animDelta0x=0
anim0=Tree2l
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fogAreaRadius=0
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isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
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supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=58
x=904
subType=tree
type=simple
[Tree29]
DeleteOutsideFog=0
scale=1.000000
phase=0.270000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27487
RandomMax=30
RandomSeed=23864
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=60
x=202
subType=tree
type=simple
[Tree18]
DeleteOutsideFog=0
scale=1.000000
phase=1.870000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5208
RandomMax=30
RandomSeed=25305
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=63
x=546
subType=tree
type=simple
[Tree31]
DeleteOutsideFog=0
scale=1.000000
phase=1.280000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=30
RandomSeed=23874
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=64
x=88
subType=tree
type=simple
[Tree310]
DeleteOutsideFog=0
scale=1.000000
phase=0.080000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=20
RandomSeed=19987
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=185
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=68
x=598
subType=tree
type=simple
[Tree511]
DeleteOutsideFog=0
scale=1.000000
phase=1.900000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=18600
RandomMax=30
RandomSeed=24031
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
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supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=72
x=151
subType=tree
type=simple
[Tree213]
DeleteOutsideFog=0
scale=1.000000
phase=2.000000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=30
RandomSeed=24410
TrunkDeadB=115
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TrunkDeadR=164
TrunkLiveB=57
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TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=158
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
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fogAreaRadius=0
fogAreaDeltaY=0
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isFogArea=0
obstacleYS=0
obstacleXS=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=75
x=934
subType=tree
type=simple
[Tree41]
DeleteOutsideFog=0
scale=1.000000
phase=1.870000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6346
RandomMax=30
RandomSeed=24465
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=188
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
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obstacleYS=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=76
x=856
subType=tree
type=simple
[BonusPlace4]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
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obstacleYS=15
obstacleXS=15
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support2X=0
support1Y=0
support1X=0
supportY=44
supportX=-6
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=77
x=417
subType=bonusPlace
type=bonusPlace
[Tree57]
DeleteOutsideFog=0
scale=1.000000
phase=2.440000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=30
RandomSeed=25282
TrunkDeadB=115
TrunkDeadG=141
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TrunkLiveB=57
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TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
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animDelta0x=0
anim0=Tree5l
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boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=80
x=509
subType=tree
type=simple
[Tree211]
DeleteOutsideFog=0
scale=1.000000
phase=2.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
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RandomMax=30
RandomSeed=23933
TrunkDeadB=115
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LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
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animDelta0x=0
anim0=Tree2l
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=82
x=15
subType=tree
type=simple
[BonusPlace2]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
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obstacleX=0
isObstacle=1
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support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=42
supportX=-14
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=88
x=814
subType=bonusPlace
type=bonusPlace
[Tree58]
DeleteOutsideFog=0
scale=1.000000
phase=2.400000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22000
RandomMax=30
RandomSeed=25400
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
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obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
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support1X=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=103
x=1018
subType=tree
type=simple
[Barn1]
workerY=81
workerX=-31
iconsY=0
iconsX=0
state=0
childScript=data/buildings/icons.ini
animScript=data/buildings/barn_animations.ini
upgradeTabletDeltaY=95
upgradeTabletDeltaX=35
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_barn
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=20
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Camp
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=73
supportX=-25
supportsAmount=1
boundYS=80
boundXS=80
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=109
x=637
subType=barn
type=building
[Tree51]
DeleteOutsideFog=0
scale=1.000000
phase=2.070000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5990
RandomMax=30
RandomSeed=23858
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=116
x=192
subType=tree
type=simple
[Tree33]
DeleteOutsideFog=0
scale=1.000000
phase=0.270000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=17859
RandomMax=30
RandomSeed=24045
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=119
x=295
subType=tree
type=simple
[Tree59]
DeleteOutsideFog=0
scale=1.000000
phase=2.390000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14647
RandomMax=30
RandomSeed=23900
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=158
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=125
x=61
subType=tree
type=simple
[Tree210]
DeleteOutsideFog=0
scale=1.000000
phase=2.510000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15170
RandomMax=30
RandomSeed=23890
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=125
x=118
subType=tree
type=simple
[AutumnLeftRock]
childScript=data/obstacles/icons.ini
cursor=0
deleteOnGamePlayFinished=0
name=#AUTUMN_ROCK_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=15
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=10
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=1000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta2y=1
animDelta2x=1
anim2=AutumnChains_StoneLeft_broken
animDelta1y=1
animDelta1x=1
anim1=AutumnChains_StoneLeft_broke
animDelta0y=1
animDelta0x=1
anim0=AutumnChains_StoneLeft_idle
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=75
supportX=15
supportsAmount=1
boundYS=60
boundXS=35
boundY=20
boundX=-50
isFlipX=0
objectScale=1.000000
y=131
x=158
subType=AutumnRockLeft
type=AutumnRock
[AutumnRightRock]
childScript=data/obstacles/icons.ini
cursor=0
deleteOnGamePlayFinished=0
name=#AUTUMN_ROCK_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=15
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=10
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=1000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta2y=1
animDelta2x=-1
anim2=AutumnChains_StoneRight_broken
animDelta1y=1
animDelta1x=-1
anim1=AutumnChains_StoneRight_broke
animDelta0y=1
animDelta0x=-1
anim0=AutumnChains_StoneRight_idle
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=38
supportX=72
supportsAmount=1
boundYS=60
boundXS=35
boundY=-40
boundX=67
isFlipX=0
objectScale=1.000000
y=131
x=160
subType=AutumnRockRight
type=AutumnRock
[AutumnChains1]
childScript=data/obstacles/icons.ini
cursor=0
deleteOnGamePlayFinished=0
name=#AUTUMN_CHAINS_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=2000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta14y=0
animDelta14x=0
anim14=AutumnChains_CuffLeft_idle
animDelta13y=0
animDelta13x=0
anim13=AutumnChains_CuffRight_idle0
animDelta12y=0
animDelta12x=0
anim12=AutumnChains_CuffRight_idle1
animDelta11y=0
animDelta11x=0
anim11=AutumnChains_ChainLeft_broke
animDelta10y=0
animDelta10x=0
anim10=AutumnChains_ChainLeft_idle
animDelta9y=0
animDelta9x=0
anim9=AutumnChains_ChainRight_broke
animDelta8y=0
animDelta8x=0
anim8=AutumnChains_ChainRight_idle0
animDelta7y=0
animDelta7x=0
anim7=AutumnChains_ChainRight_idle1
animDelta6y=0
animDelta6x=0
anim6=AutumnChains_girl_idle
animDelta5y=0
animDelta5x=0
anim5=AutumnChains_girl_appear
animDelta4y=0
animDelta4x=0
anim4=AutumnChains_deer_eat_out
animDelta3y=0
animDelta3x=0
anim3=AutumnChains_deer_eat
animDelta2y=0
animDelta2x=0
anim2=AutumnChains_deer_eat_in
animDelta1y=0
animDelta1x=0
anim1=AutumnChains_deer_idle1
animDelta0y=0
animDelta0x=0
anim0=AutumnChains_deer_idle0
childsKey=
parentTag=0
fogAreaRadius2=250
fogAreaRadius=250
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=1
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=37
support2X=84
support1Y=79
support1X=11
supportY=78
supportX=67
supportsAmount=3
boundYS=40
boundXS=40
boundY=15
boundX=20
isFlipX=0
objectScale=1.000000
y=132
x=159
subType=AutumnChains
type=AutumnChains
[FoodGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Food
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/FoodGenerator_animations.ini
upgradeTabletDeltaY=55
upgradeTabletDeltaX=60
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_foodGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=15
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=12
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=FoodGenerator
animDelta8y=0
animDelta8x=0
anim8=FoodGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=FoodGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=FoodGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=FoodGenerator
childsKey=FoodGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=40
supportX=-80
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=132
x=930
subType=FoodGenerator
type=building
[Tree311]
DeleteOutsideFog=0
scale=1.000000
phase=0.400000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2594
RandomMax=30
RandomSeed=25354
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=148
x=480
subType=tree
type=simple
[StoneL32]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_L
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=4
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=4
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=5000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneL3
animDelta0y=0
animDelta0x=0
anim0=StoneL3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=28
supportX=13
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=152
x=416
subType=stoneL
type=brokenPath
[Tree52]
DeleteOutsideFog=0
scale=1.000000
phase=0.970000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22041
RandomMax=30
RandomSeed=23966
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=153
x=4
subType=tree
type=simple
[Ghost_S1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Ghost
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#GHOST_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=5
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=3
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta2y=0
animDelta2x=0
anim2=Ghost_s_3
animDelta1y=0
animDelta1x=0
anim1=Ghost_s_2
animDelta0y=0
animDelta0x=0
anim0=Ghost_s_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=73
supportX=-3
supportsAmount=1
boundYS=35
boundXS=22
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=163
x=801
subType=ghost
type=bonus
[Tree21]
DeleteOutsideFog=0
scale=1.000000
phase=1.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=28314
RandomMax=30
RandomSeed=23849
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=173
x=54
subType=tree
type=simple
[WoodStone1]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=24
support1X=-36
supportY=22
supportX=32
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=208
x=437
subType=obstacle
type=bonus
[Necro_S1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Necro
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#NECRO_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=10
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=6
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Necro_s_2
animDelta0y=0
animDelta0x=0
anim0=Necro_s_1
childsKey=
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fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
supportY=58
supportX=4
supportsAmount=1
boundYS=35
boundXS=22
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=212
x=226
subType=necro
type=bonus
[GoldStone42]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone4
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=35
supportX=-1
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=227
x=791
subType=obstacle
type=bonus
[Tree12]
DeleteOutsideFog=0
scale=1.000000
phase=2.180000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29653
RandomMax=20
RandomSeed=1935
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=215
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=236
x=31
subType=tree
type=simple
[Tree110]
DeleteOutsideFog=0
scale=1.000000
phase=0.170000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=1548
RandomMax=30
RandomSeed=25374
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=240
x=719
subType=tree
type=simple
[Gold3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-24
support1X=-31
supportY=17
supportX=30
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=244
x=491
subType=gold
type=bonus
[Tree216]
DeleteOutsideFog=0
scale=0.800000
phase=1.630000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2251
RandomMax=20
RandomSeed=19611
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=249
x=867
subType=tree
type=simple
[Tree214]
DeleteOutsideFog=0
scale=1.000000
phase=2.310000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20130
RandomMax=30
RandomSeed=13136
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=251
x=57
subType=tree
type=simple
[Food5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
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fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=29
support1X=-16
supportY=-28
supportX=27
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=251
x=383
subType=food
type=bonus
[WoodStone32]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone3
childsKey=
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obstacleYS=15
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-31
supportX=21
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=256
x=558
subType=obstacle
type=bonus
[Tree312]
DeleteOutsideFog=0
scale=1.000000
phase=1.850000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=30355
RandomMax=40
RandomSeed=13149
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
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support2X=0
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supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=261
x=10
subType=tree
type=simple
[Tree314]
DeleteOutsideFog=0
scale=0.800000
phase=2.590000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=28223
RandomMax=20
RandomSeed=19739
TrunkDeadB=115
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TrunkLiveB=57
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TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
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LeavesLiveR=255
animDelta1y=0
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anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
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isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=263
x=896
subType=tree
type=simple
[Tree14]
DeleteOutsideFog=0
scale=1.000000
phase=1.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=4037
RandomMax=20
RandomSeed=1976
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=165
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
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support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=264
x=305
subType=tree
type=simple
[BonusPlace1]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=28
supportX=-46
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=269
x=985
subType=bonusPlace
type=bonusPlace
[Food4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
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obstacleXS=15
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support2X=0
support1Y=0
support1X=0
supportY=-6
supportX=-40
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boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=277
x=621
subType=food
type=bonus
[WoodStone41]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone4
childsKey=
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fogAreaRadius2=0
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obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=10
supportX=-48
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=289
x=789
subType=obstacle
type=bonus
[Ore3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=31
support1X=-5
supportY=0
supportX=-37
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=290
x=676
subType=ore
type=bonus
[Food8]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=7
supportX=-33
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=292
x=731
subType=food
type=bonus
[Food6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=5
supportX=-36
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=297
x=925
subType=food
type=bonus
[WoodStone2]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-9
supportX=-42
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=302
x=863
subType=obstacle
type=bonus
[Tree34]
DeleteOutsideFog=0
scale=1.000000
phase=2.810000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15308
RandomMax=30
RandomSeed=24502
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=304
x=318
subType=tree
type=simple
[Skeleton_S1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Skeleton
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SKELETON_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=3
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Skeleton_s_2
animDelta0y=0
animDelta0x=0
anim0=Skeleton_s_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=15
obstacleX=-10
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=94
support1X=-14
supportY=-58
supportX=29
supportsAmount=2
boundYS=35
boundXS=22
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=310
x=354
subType=skeleton
type=bonus
[Tree54]
DeleteOutsideFog=0
scale=1.000000
phase=1.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8742
RandomMax=20
RandomSeed=1939
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=35
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=323
x=284
subType=tree
type=simple
[Tree514]
DeleteOutsideFog=0
scale=1.000000
phase=0.610000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=18771
RandomMax=40
RandomSeed=16231
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=329
x=1036
subType=tree
type=simple
[Ore4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=34
support1X=-18
supportY=-37
supportX=23
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=337
x=657
subType=ore
type=bonus
[Tree222]
DeleteOutsideFog=0
scale=0.800000
phase=0.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9687
RandomMax=30
RandomSeed=2549
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=346
x=543
subType=tree
type=simple
[Tree24]
DeleteOutsideFog=0
scale=1.000000
phase=1.580000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27102
RandomMax=30
RandomSeed=24486
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=353
x=288
subType=tree
type=simple
[Tree524]
DeleteOutsideFog=0
scale=1.000000
phase=0.110000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=16190
RandomMax=30
RandomSeed=2223
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=69
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=355
x=567
subType=tree
type=simple
[Gold2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-29
supportX=-18
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=359
x=877
subType=gold
type=bonus
[Tree215]
DeleteOutsideFog=0
scale=1.000000
phase=2.620000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5409
RandomMax=40
RandomSeed=16277
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=369
x=1012
subType=tree
type=simple
[ExorcistHut1]
hunter=Exorcist
state=4
childScript=data/buildings/icons.ini
animScript=
upgradeTabletDeltaY=0
upgradeTabletDeltaX=0
upgradeLevelMax=0
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_ExorcistHut
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=12
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=0
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta8y=0
animDelta8x=0
anim8=ExorcistHut_Broken
animDelta7y=0
animDelta7x=0
anim7=ExorcistHut_Broken
animDelta6y=0
animDelta6x=0
anim6=ExorcistHut_Broken
animDelta0y=0
animDelta0x=0
anim0=ExorcistHut
childsKey=HunterHut
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=11
supportX=69
supportsAmount=1
boundYS=60
boundXS=60
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=371
x=479
subType=ExorcistHut
type=building
[Tree45]
DeleteOutsideFog=1
scale=1.000000
phase=2.570000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2567
RandomMax=30
RandomSeed=32152
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=381
x=224
subType=tree
type=simple
[WoodStone52]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone5
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=25
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=30
support1X=24
supportY=-30
supportX=31
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=382
x=617
subType=obstacle
type=bonus
[WoodStone53]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone5
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=26
supportX=6
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=387
x=753
subType=obstacle
type=bonus
[Tree521]
DeleteOutsideFog=1
scale=1.000000
phase=2.760000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32678
RandomMax=30
RandomSeed=28517
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=394
x=190
subType=tree
type=simple
[Tree38]
DeleteOutsideFog=0
scale=1.000000
phase=1.130000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=19030
RandomMax=30
RandomSeed=24842
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=395
x=707
subType=tree
type=simple
[Tree26]
DeleteOutsideFog=0
scale=0.900000
phase=1.570000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=28210
RandomMax=20
RandomSeed=1996
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=397
x=3
subType=tree
type=simple
[OreGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Ore
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/OreGenerator_animations.ini
upgradeTabletDeltaY=50
upgradeTabletDeltaX=50
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_oreGenerator
personVisibleState=1
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=7
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=14
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=7
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=OreGenerator
animDelta8y=0
animDelta8x=0
anim8=OreGenerator_broken
animDelta7y=0
animDelta7x=0
anim7=OreGenerator_broken
animDelta6y=0
animDelta6x=0
anim6=OreGenerator_broken
animDelta0y=0
animDelta0x=0
anim0=OreGenerator
childsKey=OreGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-30
supportX=-56
supportsAmount=1
boundYS=42
boundXS=41
boundY=-10
boundX=0
isFlipX=0
objectScale=1.000000
y=412
x=947
subType=OreGenerator
type=building
[Tree522]
DeleteOutsideFog=1
scale=1.000000
phase=1.520000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31110
RandomMax=30
RandomSeed=28546
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=421
x=143
subType=tree
type=simple
[Butterfly11]
speed=30.000000
scale=1.000000
flipX=0
activityFactor=10
actionPeriodMax=3000
actionPeriodMin=0
idlePeriodMax=0
idlePeriodMin=0
arealYS=40
arealXS=80
animDelta1y=0
animDelta1x=0
anim1=Butterfly1_se
animDelta0y=0
animDelta0x=0
anim0=Butterfly1_ne
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=425
x=61
subType=butterfly
type=creature
[Tree221]
DeleteOutsideFog=0
scale=0.900000
phase=0.100000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2828
RandomMax=30
RandomSeed=2268
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=428
x=689
subType=tree
type=simple
[Tree220]
DeleteOutsideFog=1
scale=1.000000
phase=2.320000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27116
RandomMax=30
RandomSeed=29849
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=431
x=203
subType=tree
type=simple
[Food11]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=5
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=27
support1X=15
supportY=-21
supportX=-7
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=432
x=647
subType=food
type=bonus
[Tree16]
DeleteOutsideFog=0
scale=1.000000
phase=0.470000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21121
RandomMax=30
RandomSeed=24802
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=158
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=432
x=816
subType=tree
type=simple
[Tree53]
DeleteOutsideFog=0
scale=1.000000
phase=2.370000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=24425
RandomMax=30
RandomSeed=24126
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=439
x=87
subType=tree
type=simple
[Tree35]
DeleteOutsideFog=0
scale=0.900000
phase=1.680000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=1945
RandomMax=30
RandomSeed=24548
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=118
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=440
x=251
subType=tree
type=simple
[Tree42]
DeleteOutsideFog=0
scale=1.000000
phase=1.900000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8972
RandomMax=30
RandomSeed=24211
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=448
x=23
subType=tree
type=simple
[Tree37]
DeleteOutsideFog=0
scale=1.000000
phase=0.020000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31347
RandomMax=20
RandomSeed=19382
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=85
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=448
x=849
subType=tree
type=simple
[Ghost_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Ghost
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#GHOST_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=5
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=3
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta2y=0
animDelta2x=0
anim2=Ghost_se_3
animDelta1y=0
animDelta1x=0
anim1=Ghost_se_2
animDelta0y=0
animDelta0x=0
anim0=Ghost_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=35
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=61
supportX=-46
supportsAmount=1
boundYS=22
boundXS=22
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=450
x=777
subType=ghost
type=bonus
[Tree319]
DeleteOutsideFog=1
scale=1.000000
phase=0.070000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26071
RandomMax=30
RandomSeed=29869
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=459
x=150
subType=tree
type=simple
[Tree517]
DeleteOutsideFog=0
scale=1.000000
phase=0.850000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=3820
RandomMax=20
RandomSeed=19582
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=461
x=427
subType=tree
type=simple
[WoodStone51]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone5
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-31
support1X=-5
supportY=32
supportX=6
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=470
x=345
subType=obstacle
type=bonus
[Tree56]
DeleteOutsideFog=0
scale=0.900000
phase=2.170000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6483
RandomMax=20
RandomSeed=1935
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=165
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=471
x=584
subType=tree
type=simple
[Tree44]
DeleteOutsideFog=1
scale=1.000000
phase=2.310000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10136
RandomMax=30
RandomSeed=28530
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=472
x=188
subType=tree
type=simple
[Tree516]
DeleteOutsideFog=0
scale=1.000000
phase=2.880000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27198
RandomMax=40
RandomSeed=16483
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=473
x=274
subType=tree
type=simple
[Gold4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=24
support1X=18
supportY=-27
supportX=-19
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=477
x=672
subType=gold
type=bonus
[Tree27]
DeleteOutsideFog=0
scale=0.900000
phase=2.610000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15663
RandomMax=30
RandomSeed=25109
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=48
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=478
x=561
subType=tree
type=simple
[Tree22]
DeleteOutsideFog=0
scale=1.000000
phase=1.810000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=1360
RandomMax=30
RandomSeed=24149
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=489
x=5
subType=tree
type=simple
[Tree43]
DeleteOutsideFog=0
scale=1.000000
phase=0.750000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23505
RandomMax=20
RandomSeed=1939
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=215
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=490
x=465
subType=tree
type=simple
[Ore1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=5
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-20
supportX=-27
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=492
x=827
subType=ore
type=bonus
[WhiteWolf]
childScript=data/obstacles/icons.ini
idlePeriodMax=25000
idlePeriodMin=10000
Person_Repair_Time_Food2=0
obstacleDeltaY2=0
obstacleDeltaX2=0
obstacleSizeY2=0
obstacleSizeX2=0
flipX2=0
wolfSupportY2=0
wolfSupportX2=0
targetY2=0
targetX2=0
Person_Repair_Time_Food1=0
obstacleDeltaY1=0
obstacleDeltaX1=0
obstacleSizeY1=0
obstacleSizeX1=0
flipX1=0
wolfSupportY1=0
wolfSupportX1=0
targetY1=0
targetX1=0
Person_Repair_Time_Food0=0
obstacleDeltaY0=0
obstacleDeltaX0=0
obstacleSizeY0=0
obstacleSizeX0=0
flipX0=0
wolfSupportY0=0
wolfSupportX0=0
targetY0=335
targetX0=64
cursor=0
deleteOnGamePlayFinished=0
name=#WHITE_WOLF
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=15
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=200
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=25
obstacleY=0
obstacleX=-80
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=23
supportX=-32
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=496
x=264
subType=WhiteWolf
type=WhiteWolf
[Tree316]
DeleteOutsideFog=0
scale=1.000000
phase=0.380000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15154
RandomMax=20
RandomSeed=19984
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=155
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=499
x=437
subType=tree
type=simple
[GoldStone1]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=36
supportX=13
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=507
x=55
subType=obstacle
type=bonus
[Tree32]
DeleteOutsideFog=0
scale=1.000000
phase=0.540000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6880
RandomMax=30
RandomSeed=24251
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=512
x=117
subType=tree
type=simple
[Totem_Yellow1]
state=0
childScript=data/obstacles/icons.ini
AnimFrameShift=0
wells=0
flipX=0
cursor=4
deleteOnGamePlayFinished=0
name=#TOTEM_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=8
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=5
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=1000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta2y=0
animDelta2x=0
anim2=Totem_yellow
animDelta1y=0
animDelta1x=0
anim1=TotemExplode
animDelta0y=0
animDelta0x=0
anim0=TotemIdle
childsKey=
parentTag=0
fogAreaRadius2=1000
fogAreaRadius=700
fogAreaDeltaY=50
fogAreaDeltaX=450
isFogArea=1
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=-46
supportsAmount=1
boundYS=35
boundXS=30
boundY=10
boundX=0
isFlipX=0
objectScale=1.000000
y=512
x=565
subType=totem
type=totem
[BonusPlace6]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=6
supportX=-43
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=514
x=937
subType=bonusPlace
type=bonusPlace
[Food3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-15
supportX=-36
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=516
x=876
subType=food
type=bonus
[Food7]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-33
support1X=-13
supportY=27
supportX=10
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=524
x=361
subType=food
type=bonus
[WoodStone31]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=28
support1X=-19
supportY=-28
supportX=-25
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=526
x=706
subType=obstacle
type=bonus
[StoneXXL51]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XXL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=20
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=20
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=12000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXXL5
animDelta0y=0
animDelta0x=0
anim0=StoneXXL5
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=25
obstacleXS=25
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=36
supportX=34
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=537
x=195
subType=stoneXXL
type=brokenPath
[Tree17]
DeleteOutsideFog=0
scale=0.850000
phase=0.050000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=19323
RandomMax=20
RandomSeed=19359
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=544
x=629
subType=tree
type=simple
[Necro_S2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Necro
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#NECRO_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=10
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=6
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta1y=0
animDelta1x=0
anim1=Necro_s_2
animDelta0y=0
animDelta0x=0
anim0=Necro_s_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=32
supportX=-50
supportsAmount=1
boundYS=35
boundXS=22
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=552
x=437
subType=necro
type=bonus
[Food1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=34
supportX=34
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=557
x=78
subType=food
type=bonus
[Tree313]
DeleteOutsideFog=0
scale=1.000000
phase=0.310000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=17495
RandomMax=40
RandomSeed=16460
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=566
x=309
subType=tree
type=simple
[Food2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=5
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-15
supportX=-23
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=566
x=752
subType=food
type=bonus
[GoldStone31]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-32
support1X=-28
supportY=37
supportX=14
supportsAmount=2
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=573
x=389
subType=obstacle
type=bonus
[Ghost_SE3]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Ghost
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#GHOST_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=5
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=3
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta2y=0
animDelta2x=0
anim2=Ghost_se_3
animDelta1y=0
animDelta1x=0
anim1=Ghost_se_2
animDelta0y=0
animDelta0x=0
anim0=Ghost_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=35
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-50
support1X=51
supportY=50
supportX=-51
supportsAmount=2
boundYS=22
boundXS=22
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=580
x=660
subType=ghost
type=bonus
[Tree23]
DeleteOutsideFog=0
scale=1.000000
phase=2.770000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27332
RandomMax=30
RandomSeed=24277
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=602
x=0
subType=tree
type=simple
[Ghost_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Ghost
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#GHOST_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=5
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=3
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Exorcist
animDelta2y=0
animDelta2x=0
anim2=Ghost_se_3
animDelta1y=0
animDelta1x=0
anim1=Ghost_se_2
animDelta0y=0
animDelta0x=0
anim0=Ghost_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=35
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=43
supportX=65
supportsAmount=1
boundYS=22
boundXS=22
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=613
x=310
subType=ghost
type=bonus
[Tree320]
DeleteOutsideFog=0
scale=0.900000
phase=1.740000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=19891
RandomMax=30
RandomSeed=28371
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=613
x=593
subType=tree
type=simple
[Tree39]
DeleteOutsideFog=0
scale=0.850000
phase=1.530000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21937
RandomMax=20
RandomSeed=1935
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=145
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=620
x=481
subType=tree
type=simple
[Gold5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-24
support1X=31
supportY=17
supportX=-27
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=624
x=612
subType=gold
type=bonus
[Tree523]
DeleteOutsideFog=0
scale=1.000000
phase=2.880000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=485
RandomMax=30
RandomSeed=28326
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=64
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=638
x=518
subType=tree
type=simple
[GoldStone21]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-18
supportX=25
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=639
x=65
subType=obstacle
type=bonus
[Food10]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=13
supportX=27
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=642
x=355
subType=food
type=bonus
[Ore5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-21
supportX=-31
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=642
x=871
subType=ore
type=bonus
[GoldGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Gold
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/GoldGenerator_animations.ini
upgradeTabletDeltaY=50
upgradeTabletDeltaX=50
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_goldGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=20
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=15
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=GoldGenerator
animDelta8y=0
animDelta8x=0
anim8=GoldGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=GoldGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=GoldGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=GoldGenerator
childsKey=GoldGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=8
supportX=-66
supportsAmount=1
boundYS=40
boundXS=40
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=642
x=944
subType=GoldGenerator
type=building
[Tree520]
DeleteOutsideFog=0
scale=0.900000
phase=0.840000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27889
RandomMax=20
RandomSeed=20973
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=75
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=646
x=178
subType=tree
type=simple
[StoneXL51]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=10
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=9000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXL5
animDelta0y=0
animDelta0x=0
anim0=StoneXL5
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=11
support1X=45
supportY=-40
supportX=-17
supportsAmount=2
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=650
x=417
subType=stoneXL
type=brokenPath
[StoneXL31]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=10
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=9000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXL3
animDelta0y=0
animDelta0x=0
anim0=StoneXL3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=13
support1X=-40
supportY=-10
supportX=39
supportsAmount=2
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=651
x=549
subType=stoneXL
type=brokenPath
[Tree219]
DeleteOutsideFog=0
scale=0.800000
phase=0.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14527
RandomMax=20
RandomSeed=21019
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=185
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=652
x=204
subType=tree
type=simple
[Tree318]
DeleteOutsideFog=0
scale=0.800000
phase=1.730000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26843
RandomMax=20
RandomSeed=20993
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=657
x=144
subType=tree
type=simple
[Food9]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=-2
support1X=32
supportY=-2
supportX=-31
supportsAmount=2
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=664
x=481
subType=food
type=bonus
[Hammer1]
sound=
scale=1.000000
flipX=0
actionPeriodMax=0
actionPeriodMin=0
idlePeriodMax=25000
idlePeriodMin=5000
animDelta3y=0
animDelta3x=0
anim3=Hammer2
animDelta1y=0
animDelta1x=0
anim1=Hammer1
animDelta0y=0
animDelta0x=0
anim0=Hammer0
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=5
boundX=7
isFlipX=0
objectScale=1.000000
y=670
x=165
subType=simple
type=creature
[Gold1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-29
supportX=19
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=670
x=292
subType=gold
type=bonus
[Tree223]
DeleteOutsideFog=0
scale=0.900000
phase=1.510000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9875
RandomMax=30
RandomSeed=3774
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=69
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=673
x=741
subType=tree
type=simple
[Ore2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-28
supportX=-32
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=681
x=724
subType=ore
type=bonus
[BonusPlace5]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-34
supportX=-19
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=695
x=78
subType=bonusPlace
type=bonusPlace
[BonusPlace7]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-18
supportX=-40
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=708
x=771
subType=bonusPlace
type=bonusPlace
[BonusPlace3]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-30
supportX=4
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=722
x=286
subType=bonusPlace
type=bonusPlace
[Butterfly12]
speed=30.000000
scale=1.000000
flipX=0
activityFactor=10
actionPeriodMax=3000
actionPeriodMin=0
idlePeriodMax=0
idlePeriodMin=0
arealYS=40
arealXS=70
animDelta1y=0
animDelta1x=0
anim1=Butterfly1_se
animDelta0y=0
animDelta0x=0
anim0=Butterfly1_ne
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=726
x=401
subType=butterfly
type=creature
[Tree519]
DeleteOutsideFog=0
scale=0.800000
phase=2.590000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9926
RandomMax=20
RandomSeed=20082
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=45
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=730
x=594
subType=tree
type=simple
[Tree217]
DeleteOutsideFog=0
scale=1.000000
phase=1.360000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21720
RandomMax=20
RandomSeed=20065
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=145
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=732
x=634
subType=tree
type=simple
[Tree55]
DeleteOutsideFog=0
scale=1.000000
phase=0.410000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=7466
RandomMax=20
RandomSeed=1
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=746
x=365
subType=tree
type=simple
[Tree515]
DeleteOutsideFog=0
scale=1.000000
phase=1.390000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=17202
RandomMax=40
RandomSeed=16261
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
support1Y=0
support1X=0
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supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=750
x=831
subType=tree
type=simple
[Tree315]
DeleteOutsideFog=0
scale=1.000000
phase=2.970000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5451
RandomMax=20
RandomSeed=19961
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=757
x=132
subType=tree
type=simple
[Tree321]
DeleteOutsideFog=0
scale=1.000000
phase=2.590000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=3602
RandomMax=30
RandomSeed=3891
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=69
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=757
x=668
subType=tree
type=simple
[Tree317]
DeleteOutsideFog=0
scale=1.000000
phase=3.130000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20737
RandomMax=30
RandomSeed=20493
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=48
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=758
x=449
subType=tree
type=simple
[Tree15]
DeleteOutsideFog=0
scale=0.850000
phase=1.090000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31054
RandomMax=30
RandomSeed=24616
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=758
x=506
subType=tree
type=simple
[Tree518]
DeleteOutsideFog=0
scale=1.000000
phase=0.510000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29039
RandomMax=20
RandomSeed=19928
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=772
x=204
subType=tree
type=simple
[Tree36]
DeleteOutsideFog=0
scale=1.000000
phase=1.490000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=1193
RandomMax=20
RandomSeed=1939
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=115
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=772
x=811
subType=tree
type=simple
[Tree218]
DeleteOutsideFog=0
scale=0.800000
phase=1.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=809
RandomMax=30
RandomSeed=20457
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=48
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=774
x=109
subType=tree
type=simple
[Tree25]
DeleteOutsideFog=0
scale=1.000000
phase=1.180000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5898
RandomMax=30
RandomSeed=24678
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=778
x=478
subType=tree
type=simple
[Tree13]
DeleteOutsideFog=0
scale=1.000000
phase=0.410000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25763
RandomMax=30
RandomSeed=24306
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=0
LeavesLiveG=128
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
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fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
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supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=780
x=8
subType=tree
type=simple
[GoldEffect1]
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support1Y=0
support1X=0
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supportX=120
supportsAmount=1
boundYS=30
boundXS=50
boundY=10
boundX=120
isFlipX=0
objectScale=1.000000
y=668
x=812
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=Gold
startOnEffect=0
[AutumnLeaves1]
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
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layer=70
support2Y=0
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boundYS=0
boundXS=0
boundY=0
boundX=0
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objectScale=1.000000
y=230
x=958
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=AutumnLeaves
startOnEffect=0
[Rain1]
startPeriodMax=120000
startPeriodMin=100000
period=50000
darkOpacity=30
fadePeriod=0.200000
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
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layer=80
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=0
boundXS=0
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=232
x=943
subType=rain
type=fx
