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support1X=0
supportY=20
supportX=30
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=643
x=182
subType=roadcrack
type=brokenPath
[RoadCrack17]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.174533
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#BROKENROAD_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=RoadCrack1
animDelta0y=0
animDelta0x=0
anim0=RoadCrack1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=-4
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=1
supportX=-33
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=677
x=904
subType=roadcrack
type=brokenPath
[StoneXXL41]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XXL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=20
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=20
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=12000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXXL4
animDelta0y=0
animDelta0x=0
anim0=StoneXXL4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=-2
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=-45
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=115
x=885
subType=stoneXXL
type=brokenPath
[StoneXXL31]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XXL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=20
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=20
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=12000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXXL3
animDelta0y=0
animDelta0x=0
anim0=StoneXXL3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=-2
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=51
supportX=8
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=372
x=190
subType=stoneXXL
type=brokenPath
[GoldEffect1]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=-1
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=10
supportX=120
supportsAmount=1
boundYS=30
boundXS=50
boundY=10
boundX=120
isFlipX=0
objectScale=1.000000
y=243
x=809
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=Gold
startOnEffect=0
[Tree516]
DeleteOutsideFog=0
scale=1.000000
phase=0.310000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2567
RandomMax=30
RandomSeed=27673
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=15
x=951
subType=tree
type=simple
[Tree24]
DeleteOutsideFog=0
scale=1.000000
phase=1.660000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29144
RandomMax=30
RandomSeed=24924
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=29
x=322
subType=tree
type=simple
[Fire13]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=32
x=492
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree42]
DeleteOutsideFog=0
scale=1.000000
phase=1.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21010
RandomMax=30
RandomSeed=24872
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=35
x=360
subType=tree
type=simple
[Fire14]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=36
x=361
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree44]
DeleteOutsideFog=0
scale=1.000000
phase=0.740000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=17936
RandomMax=30
RandomSeed=25339
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=38
x=1015
subType=tree
type=simple
[Tree41]
DeleteOutsideFog=0
scale=1.000000
phase=2.140000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=11830
RandomMax=30
RandomSeed=24839
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=45
x=527
subType=tree
type=simple
[Tree37]
DeleteOutsideFog=0
scale=1.000000
phase=0.830000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=11077
RandomMax=30
RandomSeed=25058
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=48
x=854
subType=tree
type=simple
[Tree29]
DeleteOutsideFog=0
scale=1.000000
phase=1.950000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25548
RandomMax=30
RandomSeed=25401
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=52
x=226
subType=tree
type=simple
[Tree33]
DeleteOutsideFog=0
scale=1.000000
phase=0.550000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8693
RandomMax=30
RandomSeed=24898
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=60
x=171
subType=tree
type=simple
[Fire3]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=62
x=187
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Hammer1]
sound=
scale=1.000000
flipX=0
actionPeriodMax=0
actionPeriodMin=0
idlePeriodMax=25000
idlePeriodMin=5000
animDelta3y=0
animDelta3x=0
anim3=Hammer2
animDelta1y=0
animDelta1x=0
anim1=Hammer1
animDelta0y=0
animDelta0x=0
anim0=Hammer0
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=5
boundX=7
isFlipX=0
objectScale=1.000000
y=63
x=320
subType=simple
type=creature
[Tree43]
DeleteOutsideFog=0
scale=1.000000
phase=2.100000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5556
RandomMax=30
RandomSeed=24957
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=67
x=117
subType=tree
type=simple
[Tree59]
DeleteOutsideFog=0
scale=1.000000
phase=1.310000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8233
RandomMax=30
RandomSeed=25316
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=71
x=814
subType=tree
type=simple
[Tree22]
DeleteOutsideFog=0
scale=1.000000
phase=0.340000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=559
RandomMax=30
RandomSeed=24845
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=72
x=496
subType=tree
type=simple
[Tree55]
DeleteOutsideFog=0
scale=1.000000
phase=2.210000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6079
RandomMax=30
RandomSeed=24947
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=74
x=91
subType=tree
type=simple
[Fire2]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=74
x=127
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Fire15]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=74
x=461
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree410]
DeleteOutsideFog=0
scale=1.000000
phase=1.220000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20802
RandomMax=30
RandomSeed=32040
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=76
x=744
subType=tree
type=simple
[Tree27]
DeleteOutsideFog=0
scale=1.000000
phase=2.650000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29730
RandomMax=30
RandomSeed=25322
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=76
x=892
subType=tree
type=simple
[Tree31]
DeleteOutsideFog=0
scale=1.000000
phase=1.580000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2127
RandomMax=30
RandomSeed=24816
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=78
x=590
subType=tree
type=simple
[Tree21]
DeleteOutsideFog=0
scale=1.000000
phase=0.020000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=24669
RandomMax=30
RandomSeed=24803
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=78
x=649
subType=tree
type=simple
[Fire1]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=81
x=231
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Fire17]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=82
x=509
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree51]
DeleteOutsideFog=0
scale=1.000000
phase=2.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26468
RandomMax=30
RandomSeed=24565
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=90
x=709
subType=tree
type=simple
[Tree32]
DeleteOutsideFog=0
scale=1.000000
phase=1.910000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10784
RandomMax=30
RandomSeed=24859
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=94
x=392
subType=tree
type=simple
[Fire18]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=96
x=370
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree54]
DeleteOutsideFog=0
scale=1.000000
phase=0.090000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=18919
RandomMax=30
RandomSeed=24911
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=109
x=215
subType=tree
type=simple
[Tree52]
DeleteOutsideFog=0
scale=1.000000
phase=0.790000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23101
RandomMax=30
RandomSeed=24832
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=113
x=667
subType=tree
type=simple
[StoneXXLWithSpring51]
effname=WaterSpring
childScript=data/obstacles/icons.ini
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XXL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=20
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=20
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=12000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXXL5
animDelta0y=0
animDelta0x=0
anim0=WaterSpring
childsKey=
parentTag=0
fogAreaRadius2=600
fogAreaRadius=700
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=1
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=48
supportX=-27
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=119
x=138
subType=stoneXXL
type=evilstone
[EvilFlower_SE6]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=evilflower
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#EVILFLOWER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=4
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Flower_se_2
animDelta0y=0
animDelta0x=0
anim0=Flower_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=8
supportX=50
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=121
x=519
subType=evilflower
type=bonus
[Tree34]
DeleteOutsideFog=0
scale=1.000000
phase=0.300000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27053
RandomMax=30
RandomSeed=24963
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=122
x=57
subType=tree
type=simple
[GoldStone31]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=4
supportX=30
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=127
x=461
subType=obstacle
type=bonus
[Fire8]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=129
x=33
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree313]
DeleteOutsideFog=0
scale=1.000000
phase=3.130000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=28978
RandomMax=30
RandomSeed=30658
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=133
x=706
subType=tree
type=simple
[Tree12]
DeleteOutsideFog=0
scale=1.000000
phase=1.370000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=3591
RandomMax=30
RandomSeed=25812
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=134
x=267
subType=tree
type=simple
[Food9]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=17
supportX=30
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=142
x=621
subType=food
type=bonus
[Tree56]
DeleteOutsideFog=0
scale=1.000000
phase=1.650000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15782
RandomMax=30
RandomSeed=24970
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=151
x=11
subType=tree
type=simple
[Wolf_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Wolf
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#WOLF_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Wolf_se_3
animDelta1y=0
animDelta1x=0
anim1=Wolf_se_2
animDelta0y=0
animDelta0x=0
anim0=Wolf_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-9
supportX=56
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=157
x=344
subType=wolf
type=bonus
[Food8]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=26
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=164
x=662
subType=food
type=bonus
[Tree25]
DeleteOutsideFog=0
scale=1.000000
phase=1.530000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15259
RandomMax=30
RandomSeed=24979
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=168
x=44
subType=tree
type=simple
[Barrelg1]
sound=
scale=1.000000
flipX=0
actionPeriodMax=0
actionPeriodMin=0
idlePeriodMax=15000
idlePeriodMin=5000
animDelta3y=0
animDelta3x=0
anim3=barrel2g
animDelta1y=0
animDelta1x=0
anim1=barrel1g
animDelta0y=0
animDelta0x=0
anim0=barrel0g
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=15
boundXS=15
boundY=-1
boundX=3
isFlipX=0
objectScale=1.000000
y=173
x=506
subType=simple
type=creature
[EvilFlower_SE4]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=evilflower
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#EVILFLOWER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=4
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Flower_se_2
animDelta0y=0
animDelta0x=0
anim0=Flower_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=34
supportX=37
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=196
x=704
subType=evilflower
type=bonus
[Tree53]
DeleteOutsideFog=0
scale=1.000000
phase=0.110000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32281
RandomMax=30
RandomSeed=24865
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=200
x=193
subType=tree
type=simple
[Fire7]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=201
x=179
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree35]
DeleteOutsideFog=0
scale=1.000000
phase=2.540000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14737
RandomMax=30
RandomSeed=24989
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=205
x=14
subType=tree
type=simple
[Fire4]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=206
x=216
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[BonusPlace5]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-1
supportX=31
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=212
x=649
subType=bonusPlace
type=bonusPlace
[Food6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=24
supportX=11
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=229
x=119
subType=food
type=bonus
[GoldMine1]
resourceMax=30
resourceValue=5
resource=Gold
state=1
childScript=data/buildings/icons.ini
animScript=
upgradeTabletDeltaY=0
upgradeTabletDeltaX=0
upgradeLevelMax=0
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_goldMine
personVisibleState=1
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=5
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=0
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta13y=0
animDelta13x=0
anim13=CircleBoardEmpty
animDelta12y=0
animDelta12x=0
anim12=Mine_Gold
animDelta11y=0
animDelta11x=0
anim11=CircleBar
animDelta10y=0
animDelta10x=0
anim10=CircleBoard
animDelta1y=0
animDelta1x=0
anim1=Mine_Broken
animDelta0y=0
animDelta0x=0
anim0=Mine
childsKey=GoldMine
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=43
supportX=-44
supportsAmount=1
boundYS=42
boundXS=41
boundY=15
boundX=0
isFlipX=0
objectScale=1.000000
y=229
x=934
subType=cBuildingMine
type=building
[WoodStone1]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=30
supportX=21
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=230
x=739
subType=obstacle
type=bonus
[Tree517]
DeleteOutsideFog=0
scale=1.000000
phase=1.290000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=3152
RandomMax=30
RandomSeed=28072
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=232
x=827
subType=tree
type=simple
[BonusPlace4]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=21
supportX=-38
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=237
x=228
subType=bonusPlace
type=bonusPlace
[Tree39]
DeleteOutsideFog=0
scale=1.000000
phase=0.720000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=19044
RandomMax=30
RandomSeed=25727
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=238
x=435
subType=tree
type=simple
[Tree212]
DeleteOutsideFog=0
scale=1.000000
phase=3.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26363
RandomMax=30
RandomSeed=25590
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=240
x=465
subType=tree
type=simple
[Food4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=24
supportX=14
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=267
x=766
subType=food
type=bonus
[EvilFlower_SE5]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=evilflower
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#EVILFLOWER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=4
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Flower_se_2
animDelta0y=0
animDelta0x=0
anim0=Flower_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=31
supportX=17
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=270
x=145
subType=evilflower
type=bonus
[Fire11]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=284
x=368
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Barn1]
workerY=68
workerX=-19
iconsY=0
iconsX=0
state=0
childScript=data/buildings/icons.ini
animScript=data/buildings/barn_animations.ini
upgradeTabletDeltaY=100
upgradeTabletDeltaX=25
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_barn
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=20
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Camp
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=66
supportX=-20
supportsAmount=1
boundYS=80
boundXS=80
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=284
x=559
subType=barn
type=building
[Tree221]
DeleteOutsideFog=0
scale=1.000000
phase=0.790000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2023
RandomMax=30
RandomSeed=30959
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=293
x=329
subType=tree
type=simple
[Tree411]
DeleteOutsideFog=0
scale=1.000000
phase=2.390000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22140
RandomMax=30
RandomSeed=32219
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=293
x=442
subType=tree
type=simple
[Fire6]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=295
x=4
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree57]
DeleteOutsideFog=0
scale=1.000000
phase=0.620000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2943
RandomMax=30
RandomSeed=25005
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=299
x=67
subType=tree
type=simple
[Tree36]
DeleteOutsideFog=0
scale=1.000000
phase=0.190000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2253
RandomMax=30
RandomSeed=25632
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=304
x=419
subType=tree
type=simple
[Tree58]
DeleteOutsideFog=0
scale=1.000000
phase=2.740000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22871
RandomMax=30
RandomSeed=25041
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=306
x=283
subType=tree
type=simple
[Fire16]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=306
x=394
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Fire10]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=308
x=260
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[GoldStone43]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=34
supportX=15
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=309
x=165
subType=obstacle
type=bonus
[StoneXL1]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=10
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=9000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXL
animDelta0y=0
animDelta0x=0
anim0=StoneXL
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=1
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=14
supportX=-38
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=309
x=800
subType=stoneXL
type=brokenPath
[Tree213]
DeleteOutsideFog=0
scale=1.000000
phase=0.630000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=11433
RandomMax=30
RandomSeed=25665
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=317
x=681
subType=tree
type=simple
[GoldStone41]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=5
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=20
supportX=-19
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=331
x=737
subType=obstacle
type=bonus
[FoodGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Food
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/FoodGenerator_animations.ini
upgradeTabletDeltaY=25
upgradeTabletDeltaX=95
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_foodGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=15
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=12
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=FoodGenerator
animDelta8y=0
animDelta8x=0
anim8=FoodGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=FoodGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=FoodGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=FoodGenerator
childsKey=FoodGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=65
supportX=38
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=337
x=323
subType=FoodGenerator
type=building
[Tree26]
DeleteOutsideFog=0
scale=1.000000
phase=1.850000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23917
RandomMax=30
RandomSeed=25022
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=347
x=8
subType=tree
type=simple
[BonusPlace6]
isOnce=0
period=40000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-15
supportX=-33
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=348
x=844
subType=bonusPlace
type=bonusPlace
[Tree38]
DeleteOutsideFog=0
scale=1.000000
phase=2.080000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=6665
RandomMax=30
RandomSeed=25345
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=349
x=991
subType=tree
type=simple
[Tree11]
DeleteOutsideFog=0
scale=1.000000
phase=1.540000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23749
RandomMax=30
RandomSeed=25639
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=350
x=435
subType=tree
type=simple
[Fire9]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=352
x=7
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree315]
DeleteOutsideFog=0
scale=1.000000
phase=1.840000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=12437
RandomMax=30
RandomSeed=32196
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=352
x=670
subType=tree
type=simple
[Tree210]
DeleteOutsideFog=0
scale=1.000000
phase=2.610000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23457
RandomMax=30
RandomSeed=25440
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=354
x=905
subType=tree
type=simple
[Gold7]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=24
supportX=28
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=365
x=92
subType=gold
type=bonus
[Food15]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=27
supportX=-10
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=376
x=702
subType=food
type=bonus
[Tree511]
DeleteOutsideFog=0
scale=1.000000
phase=0.800000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31591
RandomMax=30
RandomSeed=25492
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=377
x=967
subType=tree
type=simple
[Gold4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=5
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=3
supportX=19
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=389
x=45
subType=gold
type=bonus
[Tree45]
DeleteOutsideFog=0
scale=1.000000
phase=1.380000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2483
RandomMax=30
RandomSeed=25423
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=412
x=906
subType=tree
type=simple
[Gold8]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-24
supportX=28
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=414
x=92
subType=gold
type=bonus
[Helmet1]
sound=
scale=1.000000
flipX=0
actionPeriodMax=0
actionPeriodMin=0
idlePeriodMax=25000
idlePeriodMin=5000
animDelta3y=0
animDelta3x=0
anim3=Helmet2
animDelta1y=0
animDelta1x=0
anim1=Helmet1
animDelta0y=0
animDelta0x=0
anim0=Helmet0
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=2
isFlipX=0
objectScale=1.000000
y=415
x=791
subType=simple
type=creature
[Food5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-30
supportX=27
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=418
x=474
subType=food
type=bonus
[WoodStone32]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=35
supportX=-2
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=422
x=682
subType=obstacle
type=bonus
[Ore1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=29
supportX=26
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=423
x=383
subType=ore
type=bonus
[Tree28]
DeleteOutsideFog=0
scale=1.000000
phase=1.060000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26593
RandomMax=30
RandomSeed=25381
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=426
x=1004
subType=tree
type=simple
[Gold1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
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fogAreaRadius=0
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fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=28
supportX=-12
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=452
x=862
subType=gold
type=bonus
[Tree510]
DeleteOutsideFog=0
scale=1.000000
phase=2.070000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26071
RandomMax=30
RandomSeed=25391
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=455
x=979
subType=tree
type=simple
[WoodStone31]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-22
supportX=26
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=459
x=432
subType=obstacle
type=bonus
[Gold2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
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fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=5
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=6
supportX=-24
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=465
x=911
subType=gold
type=bonus
[Food13]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=-23
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=476
x=173
subType=food
type=bonus
[Tree218]
DeleteOutsideFog=0
scale=0.800000
phase=0.030000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20572
RandomMax=30
RandomSeed=32249
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
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obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=477
x=745
subType=tree
type=simple
[WoodStone22]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone2
childsKey=
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obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=34
supportX=3
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=478
x=685
subType=obstacle
type=bonus
[BonusPlace2]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=38
supportX=-4
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=479
x=562
subType=bonusPlace
type=bonusPlace
[Tree214]
DeleteOutsideFog=0
scale=1.000000
phase=2.600000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=24565
RandomMax=30
RandomSeed=25828
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=494
x=5
subType=tree
type=simple
[EvilFlower_SE3]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=evilflower
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#EVILFLOWER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=4
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Flower_se_2
animDelta0y=0
animDelta0x=0
anim0=Flower_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=16
supportX=-39
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=494
x=819
subType=evilflower
type=bonus
[Gold3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-8
supportX=-32
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=496
x=880
subType=gold
type=bonus
[Ore2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-39
supportX=14
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=509
x=422
subType=ore
type=bonus
[Ore6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=27
supportX=-5
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=512
x=147
subType=ore
type=bonus
[Tree46]
DeleteOutsideFog=0
scale=1.000000
phase=1.690000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=12248
RandomMax=30
RandomSeed=25855
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=514
x=57
subType=tree
type=simple
[WoodStone72]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone7
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=17
supportX=-35
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=515
x=762
subType=obstacle
type=bonus
[GoldStone5]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=16
supportX=-30
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=534
x=628
subType=obstacle
type=bonus
[WoodStone23]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=1
supportX=-35
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=540
x=483
subType=obstacle
type=bonus
[Tree310]
DeleteOutsideFog=0
scale=1.000000
phase=1.240000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22474
RandomMax=30
RandomSeed=25868
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=541
x=22
subType=tree
type=simple
[WoodStone61]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone6
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=6
supportX=-40
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=544
x=559
subType=obstacle
type=bonus
[Fire12]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=545
x=13
subType=mapeffect
type=fx
DeleteOutsideFog=1
effectname=MapFire
startOnEffect=0
[Tree211]
DeleteOutsideFog=0
scale=1.000000
phase=0.230000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8526
RandomMax=30
RandomSeed=25515
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=553
x=946
subType=tree
type=simple
[Gold6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=5
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=19
supportX=4
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=554
x=139
subType=gold
type=bonus
[Food10]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-28
supportX=-4
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=561
x=421
subType=food
type=bonus
[WarriorHut1]
hunter=Warrior
state=4
childScript=data/buildings/icons.ini
animScript=
upgradeTabletDeltaY=0
upgradeTabletDeltaX=0
upgradeLevelMax=0
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_WarriorHut
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=12
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=0
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta8y=0
animDelta8x=0
anim8=WarriorHut_broken
animDelta7y=0
animDelta7x=0
anim7=WarriorHut_broken
animDelta6y=0
animDelta6x=0
anim6=WarriorHut_broken
animDelta0y=0
animDelta0x=0
anim0=WarriorHut
childsKey=HunterHut
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=41
supportX=12
supportsAmount=1
boundYS=50
boundXS=50
boundY=-5
boundX=15
isFlipX=0
objectScale=1.000000
y=571
x=266
subType=WarriorHut
type=building
[Tree513]
DeleteOutsideFog=0
scale=1.000000
phase=1.810000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=12771
RandomMax=30
RandomSeed=25845
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=574
x=47
subType=tree
type=simple
[Food11]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-24
supportX=-18
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=577
x=719
subType=food
type=bonus
[EvilFlower_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=evilflower
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#EVILFLOWER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=4
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Flower_se_2
animDelta0y=0
animDelta0x=0
anim0=Flower_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=29
supportX=24
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=602
x=150
subType=evilflower
type=bonus
[Gold5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=5
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-18
supportX=-21
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=610
x=751
subType=gold
type=bonus
[WoodStone71]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone7
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-31
supportX=-3
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=617
x=426
subType=obstacle
type=bonus
[Tree215]
DeleteOutsideFog=0
scale=1.000000
phase=0.290000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=3884
RandomMax=30
RandomSeed=26011
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=620
x=0
subType=tree
type=simple
[GoldStone21]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=1
supportX=36
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=620
x=78
subType=obstacle
type=bonus
[Tree314]
DeleteOutsideFog=0
scale=1.000000
phase=2.690000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23416
RandomMax=30
RandomSeed=31991
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=629
x=675
subType=tree
type=simple
[BonusPlace7]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=30
supportX=-33
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=633
x=963
subType=bonusPlace
type=bonusPlace
[Tree518]
DeleteOutsideFog=0
scale=1.000000
phase=1.980000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8443
RandomMax=30
RandomSeed=28382
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=638
x=1014
subType=tree
type=simple
[OreGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Ore
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/OreGenerator_animations.ini
upgradeTabletDeltaY=40
upgradeTabletDeltaX=55
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_oreGenerator
personVisibleState=1
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=7
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=14
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=7
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=OreGenerator
animDelta8y=0
animDelta8x=0
anim8=OreGenerator_broken
animDelta7y=0
animDelta7x=0
anim7=OreGenerator_broken
animDelta6y=0
animDelta6x=0
anim6=OreGenerator_broken
animDelta0y=0
animDelta0x=0
anim0=OreGenerator
childsKey=OreGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=20
supportX=-78
supportsAmount=1
boundYS=42
boundXS=41
boundY=-10
boundX=0
isFlipX=0
objectScale=1.000000
y=639
x=589
subType=OreGenerator
type=building
[EvilFlower_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=evilflower
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#EVILFLOWER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=4
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Flower_se_2
animDelta0y=0
animDelta0x=0
anim0=Flower_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-32
supportX=-40
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=643
x=792
subType=evilflower
type=bonus
[WoodStone6]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-12
supportX=-31
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=646
x=494
subType=obstacle
type=bonus
[WoodStone21]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-13
supportX=38
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=651
x=362
subType=obstacle
type=bonus
[GoldStone42]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-10
supportX=-31
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=660
x=842
subType=obstacle
type=bonus
[WoodStone51]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStone5
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=1
supportX=42
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=666
x=286
subType=obstacle
type=bonus
[GoldStone1]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStone
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-6
supportX=37
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=667
x=732
subType=obstacle
type=bonus
[Food7]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=4
supportX=26
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=669
x=230
subType=food
type=bonus
[Tree47]
DeleteOutsideFog=0
scale=1.000000
phase=0.670000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32177
RandomMax=30
RandomSeed=25890
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=703
x=6
subType=tree
type=simple
[Tree14]
DeleteOutsideFog=0
scale=1.000000
phase=1.410000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=18146
RandomMax=30
RandomSeed=28405
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree1t
animDelta0y=0
animDelta0x=0
anim0=Tree1l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=704
x=1013
subType=tree
type=simple
[BonusPlace1]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-26
supportX=29
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=707
x=192
subType=bonusPlace
type=bonusPlace
[Tree217]
DeleteOutsideFog=0
scale=1.000000
phase=0.750000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20237
RandomMax=30
RandomSeed=28366
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=746
x=977
subType=tree
type=simple
[Tree522]
DeleteOutsideFog=0
scale=1.000000
phase=0.860000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5871
RandomMax=30
RandomSeed=32115
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=755
x=823
subType=tree
type=simple
[Tree412]
DeleteOutsideFog=0
scale=1.000000
phase=1.670000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25047
RandomMax=30
RandomSeed=32369
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=78
TrunkLiveG=141
TrunkLiveR=199
LeavesDeadB=57
LeavesDeadG=150
LeavesDeadR=219
LeavesLiveB=17
LeavesLiveG=255
LeavesLiveR=219
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
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