[Main]
anim=BoatStation
[Idle]
period=2000
y=0
x=0
[Fire]
period=2000
y=0
x=0
[FireDying]
period=2000
y=0
x=0
[WorkerOperation]
period=2000
y=0
x=0
[WorkerJoy]
1=WorkerJoy1
period=1000
y=0
x=0
[WorkerJoy1]
anim=Building_WorkerHappy2
isCycle=1
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31
[WorkerWait1]
period=2000
y=0
x=0
[WorkerWait2]
period=2000
y=0
x=0

[Idle2]
1=WorkerOut
period=500

[Idle3]
1=WorkerIn
period=500

[Idle4]
1=WorkerIdle1
period=4000

[Idle5]
1=WorkerIdle2
period=4000

[Idle6]
1=WorkerIdle3
period=2000

[Idle7]
1=WorkerIdle4
period=4000

[WorkerOut]
anim=BoatStation_Start
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31

[WorkerIn]
anim=BoatStation_End
layer=0
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31

[WorkerIdle1]
anim=BoatStation_Idle1
layer=0
isCycle=1
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31

[WorkerIdle2]
anim=BoatStation_Idle2
layer=0
isCycle=1
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31

[WorkerIdle3]
anim=BoatStation_Idle3
layer=0
isCycle=1
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31

[WorkerIdle4]
anim=BoatStation_Idle4
layer=0
isCycle=1
timeMax=1.000000
timeMin=0.000000
ys=1.000000
xs=1.000000
y=24
x=31

