dofile("script/layouts/room4_shift5_defaults.lua")
dofile("script/shifts/shift4_5_animations.lua")

levelDesc.name = "Shift 4.5"
levelDesc.levelId = 45
levelDesc.musicMood = "4"
levelDesc.trigger =
{
	class = "TriggerSystem",
	triggers =
	{
		{ trigger = "spawn", delay=2000, hearts=3, diseaseDesc = { class="Disease", steps={"MIRROR", "VITAMIN"} } },
		{ trigger = "spawn", delay=2000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "CREAM"} } },
		{ trigger = "spawn", delay=9000, hearts=3, diseaseDesc = { class="Disease", steps={"WAX", "LASER"} } },
		{ trigger = "spawn", delay=21000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "NITROGEN"} } },
		{ trigger = "spawn", delay=2000, hearts=3, diseaseDesc = { class="Disease", steps={"VITAMIN", "LASER"} } },
		{ trigger = "spawn", delay=16000, hearts=2, diseaseDesc = { class="Disease", steps={"CREAM", "NITROGEN"} } },
		{ trigger = "spawn", delay=2000, hearts=1, diseaseDesc = { class="Disease", steps={"MIRROR", "WAX", "NITROGEN"} } },
		{ trigger = "spawn", delay=2000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "VITAMIN", "LASER"} } },
		{ trigger = "spawn", delay=26000, hearts=3, diseaseDesc = { class="Disease", steps={"WAX"} } },
		{ trigger = "spawn", delay=16000, hearts=2, diseaseDesc = { class="Disease", steps={"NITROGEN"} } },
		{ trigger = "spawn", delay=16000, hearts=1, diseaseDesc = { class="Disease", steps={"MIRROR", "VITAMIN", "NITROGEN"} } },
		{ trigger = "spawn", delay=2000, hearts=1, diseaseDesc = { class="Disease", steps={"MIRROR", "WAX", "LASER"} } },
		{ trigger = "spawn", delay=19000, hearts=3, diseaseDesc = { class="Disease", steps={"CREAM", "NITROGEN"} } },
		{ trigger = "spawn", delay=6000, hearts=2, diseaseDesc = { class="Disease", steps={"WAX", "LASER"} } },
		{ trigger = "spawn", delay=8000, hearts=3, diseaseDesc = { class="Disease", steps={"MIRROR", "NITROGEN"} } },
		{ trigger = "spawn", delay=8000, hearts=2, diseaseDesc = { class="Disease", steps={"VITAMIN", "LASER"} } },
		{ trigger = "spawn", delay=16000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "CREAM"} } },
		{ trigger = "spawn", delay=2000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "CREAM"} } },
		{ trigger = "spawn", delay=14000, hearts=2, diseaseDesc = { class="Disease", steps={"WAX", "NITROGEN"} } },
		{ trigger = "spawn", delay=8000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "CREAM"} } },
		{ trigger = "spawn", delay=5000, hearts=2, diseaseDesc = { class="Disease", steps={"VITAMIN", "LASER"} } },
		{ trigger = "spawn", delay=8000, hearts=3, diseaseDesc = { class="Disease", steps={"MIRROR", "NITROGEN"} } },
		{ trigger = "spawn", delay=8000, hearts=2, diseaseDesc = { class="Disease", steps={"MIRROR", "CREAM"} } },
	}
}

levelDesc.patientList =
{
	p0 = { weight = 500,
		base = "axel",
	},
	p1 = { weight = 500,
		base = "lady",
	},
	p2 = { weight = 500,
		base = "teen",
	},
	p3 = { weight = 500,
		base = "local_male",
	},
	p4 = { weight = 500,
		base = "mother",
	},
}

levelDesc.eventDesc =
{
 	class="SpecialRoom4",
	eventBarText = "TEXT_EVENT_SPECIAL4",
	eventBarImage = "EVENTBAR_ICON_R4_S5:icons",
}

function levelDesc:onShiftStartEnd()
	self:fireTrigger("startEvent")
end
