<?xml version="1.0" encoding="utf-8" ?>
<root>
	<Quality id="JPG" value="80" />
	<ResourceDefaults id="ResourceDefaults" oggtowav="false" />
	<Vector id="Sections">
		<Section name="splash" auto="false">
			<Image id="SPLASH_BACKGROUND" file="images/splash/background.jpg" usealphachannel="false" padding="false" />
		</Section>
		<Section name="music" auto="false">
			<Stream id="MUSIC_GAME_1" file="music/game_1.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_2" file="music/game_2.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_3" file="music/game_3.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_4" file="music/game_4.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_ANGER" file="music/event_anger.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_HAPPINESS" file="music/event_happiness.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_LOVE" file="music/event_love.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_RELIEF" file="music/event_relief.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_SADNESS" file="music/event_sadness.ogg" volume="1.0" />
			<Stream id="MUSIC_GAME_SUSPENSE" file="music/event_suspense.ogg" volume="1.0" />
			<Stream id="MUSIC_INTRO_1" file="music/intro_1.ogg" volume="1.0" />
			<Stream id="MUSIC_INTRO_2" file="music/intro_2.ogg" volume="1.0" />
			<Stream id="MUSIC_INTRO_3" file="music/intro_3.ogg" volume="1.0" />
			<Stream id="MUSIC_SELECTION" file="music/selection.ogg" volume="1.0" />
			<Stream id="MUSIC_DELICIOUS" file="music/delicious.ogg" volume="1.0" />
		</Section>
		<Section name="default" auto="false">
			<Sound id="SOUND_BUTTON" file="sound/button.ogg" volume="0.9" />
			<Sound id="SOUND_DIALOG_SHOW" file="sound/dialog_show.ogg" volume="0.9" />
			<Sound id="SOUND_DIALOG_HIDE" file="sound/dialog_hide.ogg" volume="0.9" />
			<Sound id="SOUND_TICK" file="sound/tick.ogg" volume="0.9" />
			<Sound id="SOUND_CHECKBOX_OFF" file="sound/checkbox_off.ogg" volume="0.9" />
			<Sound id="SOUND_CHECKBOX_ON" file="sound/checkbox_on.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_1" file="sound/slider_1.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_2" file="sound/slider_2.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_3" file="sound/slider_3.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_4" file="sound/slider_4.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_5" file="sound/slider_5.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_6" file="sound/slider_6.ogg" volume="0.9" />
			<Sound id="SOUND_SLIDER_7" file="sound/slider_7.ogg" volume="0.9" />

			<Font id="FONT_TEXT" file="fonts/gui_score.xml" />
			<Font id="FONT_DIALOG_HEADER" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_MONEY" file="fonts/gui_score.xml" />
			<Font id="FONT_WELCOME" file="fonts/gui_score.xml" />
			<Font id="FONT_GUI_NUMBERS" file="fonts/gui_score.xml" />
			<Font id="FONT_GUI_SCORE" file="fonts/gui_score.xml" />
			<Font id="FONT_SHIFT_TARGET" file="fonts/gui_score.xml" />
			<Font id="FONT_SHIFT_SCORE" file="fonts/gui_score.xml" />
			<Font id="FONT_SCORE_TEXT" file="fonts/gui_score.xml" />
			<Font id="FONT_SCORE_NUMBERS" file="fonts/gui_score.xml" />
			<Font id="FONT_BLOODPESSURE" file="fonts/gui_score.xml" />
			<Font id="FONT_FLOATER_SCORE" file="fonts/gui_score.xml" />
			<Font id="FONT_ULTRASOUND_XY" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_BUY_DIALOG_INFO_TEXT" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_GUI_SCORE" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_BUYDIALOG_POINTS" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_BUYDIALOG_HEADER" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_ROLLDIALOG_POINTS" file="fonts/gui_score.xml" />
			<Font id="FONT_SHOP_ROLLDIALOG_HEADER" file="fonts/gui_score.xml" />
			<Font id="FONT_SHIFT_EXPLAIN" file="fonts/gui_score.xml" />
			<Font id="FONT_BALLOON_DIALOG" file="fonts/gui_score.xml" />
			<Font id="FONT_POPUP_TROPHY_HEADER" file="fonts/gui_score.xml" />
			<Font id="FONT_AGE" file="fonts/gui_score.xml"/>
			<Font id="FONT_NAME" file="fonts/gui_score.xml"/>
			<Font id="FONT_MINIGAME_HEADING" file="fonts/gui_score.xml" />
			<Font id="FONT_MINIGAME_HEADING2" file="fonts/gui_score.xml" />

			<Image id="UNLOCK_DIALOG" file="images/gui/unlockdialog/unlock_dialog.png" />
			<Image id="UNLOCK_BAD_CELL" file="images/gui/unlockdialog/bad_cell.png" />
			<Image id="UNLOCK_BLOOD_PRESSURE" file="images/gui/unlockdialog/bloodpressure.png" />
			<Image id="UNLOCK_HEART_BALLOONS" file="images/gui/unlockdialog/double_heartballoons.png" />
			<Image id="UNLOCK_GOLD_HEARTS" file="images/gui/unlockdialog/gold_hearts.png" />
			<Image id="UNLOCK_HEART_BEAT" file="images/gui/unlockdialog/heart_beat.png" />
			<Image id="UNLOCK_REMOVE_OBJECT" file="images/gui/unlockdialog/remove_object.png" />
			<Image id="UNLOCK_TREATMENT_COUNTER" file="images/gui/unlockdialog/treatment_counter.png" />
			<Image id="UNLOCK_VITAMINE" file="images/gui/unlockdialog/vitamine.png" />
			<Image id="UNLOCK_WATER_COOLER" file="images/gui/unlockdialog/water_cooler.png" />
			<Image id="UNLOCK_COFFEE_MACHINE" file="images/gui/unlockdialog/coffee_machine.png" />
			<Image id="UNLOCK_DRAWING_TABLE" file="images/gui/unlockdialog/drawing_table.png" />
			<Image id="UNLOCK_MAGAZINE_STAND" file="images/gui/unlockdialog/magazine_stand.png" />
			<Image id="UNLOCK_BABIES" file="images/gui/unlockdialog/babies.png" />

			<Image id="HOSPITAL" file="images/rooms/hospital.png" usealphachannel="false" padding="false" />
			<Image id="LOADING_PLEASE_WAIT" file="images/gui/loading_wait.png" />
			<Image id="LOADING_CLICK" file="images/gui/click_continue.png" />
			<Image id="BUTTON_NO" file="images/gui/button_no.png" rowcount="4" />
			<Image id="BUTTON_YES" file="images/gui/button_yes.png" rowcount="4" />
			<Image id="BUTTON_ADD" file="images/gui/button_add.png" rowcount="4" />
			<Image id="BUTTON_BACK" file="images/gui/button_back.png" rowcount="4" />
			<Image id="BUTTON_CANCEL" file="images/gui/button_cancel.png" rowcount="4" />
			<Image id="BUTTON_CLEAR" file="images/gui/button_clear.png" rowcount="4" />
			<Image id="BUTTON_CREDITS" file="images/gui/button_credits.png" rowcount="4" />
			<Image id="BUTTON_OK" file="images/gui/button_ok.png" rowcount="4" />
			<Image id="BUTTON_REMOVE" file="images/gui/button_remove.png" rowcount="4" />
			<Image id="SKIP_MOVIE_BUTTON" file="images/scenegame/skip_movie_button.png" rowcount="4" />
			<Image id="BORDER_TOP_LEFT" file="images/gui/dialogdefault/top_left.png" />
			<Image id="BORDER_TOP_CENTER" file="images/gui/dialogdefault/top.png" />
			<Image id="BORDER_TOP_RIGHT" file="images/gui/dialogdefault/top_right.png" />
			<Image id="BORDER_CENTER_LEFT" file="images/gui/dialogdefault/left.png" />
			<Image id="BORDER_CENTER_RIGHT" file="images/gui/dialogdefault/right.png" />
			<Image id="BORDER_BOTTOM_LEFT" file="images/gui/dialogdefault/bottom_left.png" />
			<Image id="BORDER_BOTTOM_CENTER" file="images/gui/dialogdefault/bottom.png" />
			<Image id="BORDER_BOTTOM_RIGHT" file="images/gui/dialogdefault/bottom_right.png" />
			<Image id="CARET" file="images/gui/caret.png" />
			<Image id="NAME_SELECT_BUTTON" file="images/gui/name_select_button.png" rowcount="4" />
			<Image id="PLAYER_BORDER" file="images/gui/name_select_border.png" />
			<Image id="SLIDER_BACK" file="images/gui/slider_back.png" />
			<Image id="SLIDER_BACK_FILLED" file="images/gui/slider_back_filled.png" />
			<Image id="SLIDER_BUTTON" file="images/gui/slider_button.png" rowcount="4" />
			<Image id="CHECKBOX" file="images/gui/checkbox.png" rowcount="8" />
			<Image id="RADIO" file="images/gui/radio.png" rowcount="8" />
			<Image id="GAME_LOGO" file="images/gui/game_logo.png" />
			<Image id="NAME_DIALOG" file="images/gui/name_dialog.png" />

			<!-- Balloon dialog -->
			<Image id="BALLOON_TOP" file="images/balloon/balloon_top.png"/>
			<Image id="BALLOON_LEFT" file="images/balloon/balloon_left.png"/>
			<Image id="BALLOON_RIGHT" file="images/balloon/balloon_right.png"/>
			<Image id="BALLOON_BOTTOM" file="images/balloon/balloon_bottom.png"/>
			<Image id="BALLOON_TOPLEFT" file="images/balloon/balloon_topleft.png"/>
			<Image id="BALLOON_TOPRIGHT" file="images/balloon/balloon_topright.png"/>
			<Image id="BALLOON_BOTTOMLEFT" file="images/balloon/balloon_bottomleft.png"/>
			<Image id="BALLOON_BOTTOMRIGHT" file="images/balloon/balloon_bottomright.png"/>
			<Image id="BALLOON_CENTER" file="images/balloon/balloon_middle.png"/>
			<Image id="BALLOON_TIP" file="images/balloon/balloon_tip.png"/>
			<Image id="BALLOON_BUBBLE" file="images/balloon/balloon_bubble.png"/>
			<Image id="BALLOON_OK" file="images/balloon/balloon_ok.png" rowcount="4" />
			<Image id="BALLOON_YES" file="images/balloon/balloon_yes.png" rowcount="4" />
			<Image id="BALLOON_NO" file="images/balloon/balloon_no.png" rowcount="4" />

			<!-- Hint dialog -->
			<Image id="HINT_ARROW_HOR" file="images/gui/arrow_horizontal.png" rowcount="1" framecount="8" />
			<Image id="HINT_ARROW_VER" file="images/gui/arrow_vertical.png" rowcount="8" />
			<Image id="BORDER_HINT_TOP_LEFT" file="images/gui/hintdialog/top_left.png" />
			<Image id="BORDER_HINT_TOP_CENTER" file="images/gui/hintdialog/top.png" />
			<Image id="BORDER_HINT_TOP_RIGHT" file="images/gui/hintdialog/top_right.png" />
			<Image id="BORDER_HINT_CENTER_LEFT" file="images/gui/hintdialog/left.png" />
			<Image id="BORDER_HINT_CENTER_RIGHT" file="images/gui/hintdialog/right.png" />
			<Image id="BORDER_HINT_BOTTOM_LEFT" file="images/gui/hintdialog/bottom_left.png" />
			<Image id="BORDER_HINT_BOTTOM_CENTER" file="images/gui/hintdialog/bottom.png" />
			<Image id="BORDER_HINT_BOTTOM_RIGHT" file="images/gui/hintdialog/bottom_right.png" />
			<Image id="BORDER_HINT_TOP_LEFT_ARROW" file="images/gui/hintdialog/top_left_arrow.png" />
			<Image id="BORDER_HINT_TOP_RIGHT_ARROW" file="images/gui/hintdialog/top_right_arrow.png" />
			<Image id="BORDER_HINT_BOT_LEFT_ARROW" file="images/gui/hintdialog/bottom_left_arrow.png" />
			<Image id="BORDER_HINT_BOT_RIGHT_ARROW" file="images/gui/hintdialog/bottom_right_arrow.png" />

			<!-- Credits -->
			<Image id="CREDITS1" file="images/gui/credits1.png" padding="false" usealpha="false" />
			<Image id="CREDITS2" file="images/gui/credits2.png" padding="false" usealpha="false" />

			<!-- Effects -->
			<Image id="SPARKLE_MEDIUM" mask="images/gui/sparkle_.jpg" rowcount="14" />
		</Section>
		<Section name="dialogmenu" auto="false" ondemand="true">
			<Image id="BUTTON_STOP" file="images/scenegame/menu_stop.png" rowcount="4" />
			<Image id="BUTTON_SETTINGS" file="images/scenegame/menu_settings.png" rowcount="4" />
			<Image id="BUTTON_QUIT" file="images/scenegame/menu_quit.png" rowcount="4" />
			<Image id="BUTTON_RESTART" file="images/scenegame/menu_restart.png" rowcount="4" />
			<Image id="BUTTON_RESUME" file="images/scenegame/menu_resume.png" rowcount="4" />
			<Image id="BUTTON_HELP" file="images/scenegame/menu_help.png" rowcount="4" />
			<Image id="HELP1" file="images/scenegame/help1.png" usealphachannel="false" padding="false" />
			<Image id="HELP2" file="images/scenegame/help2.png" usealphachannel="false" padding="false" />
			<Image id="BUTTON_PREV" file="images/scenegame/button_prev.png" rowcount="4" />
			<Image id="BUTTON_NEXT" file="images/scenegame/button_next.png" rowcount="4" />
		</Section>
		<Section name="sceneselection" auto="false" ondemand="true">
			<Image id="BUTTON_PLAY" file="images/sceneselection/button_play.png" rowcount="4" />
			<Image id="BUTTON_SETTINGS" file="images/sceneselection/button_settings.png" rowcount="4" />
			<Image id="BUTTON_QUIT" file="images/sceneselection/button_quit.png" rowcount="4" />
			<Image id="BUTTON_CHANGENAME" file="images/sceneselection/button_click_here.png" rowcount="4" />
			<Image id="BAR" file="images/sceneselection/bar.png" padding="false" />
			<Image id="SHIFT_DIALOG" file="images/sceneselection/shift_dialog.png" />
			<Image id="ROOM1_PREVIEW" file="images/sceneselection/room1_preview.png" />
			<Image id="ROOM2_PREVIEW" file="images/sceneselection/room2_preview.png" />
			<Image id="ROOM3_PREVIEW" file="images/sceneselection/room3_preview.png" />
			<Image id="ROOM4_PREVIEW" file="images/sceneselection/room4_preview.png" />
			<Image id="ROOM5_PREVIEW" file="images/sceneselection/room5_preview.png" />
			<Image id="SHIFT_BOX1" file="images/sceneselection/shift_box1.png" rowcount="8" />
			<Image id="SHIFT_BOX2" file="images/sceneselection/shift_box2.png" rowcount="8" />
			<Image id="SHIFT_BOX3" file="images/sceneselection/shift_box3.png" rowcount="8" />
			<Image id="SHIFT_BOX4" file="images/sceneselection/shift_box4.png" rowcount="8" />
			<Image id="SHIFT_BOX5" file="images/sceneselection/shift_box5.png" rowcount="8" />
			<Image id="SHIFT_EXPERT" file="images/sceneselection/shift_expert.png" />
			<Image id="INFINITE_SHIFT" file="images/sceneselection/infinite_shift.png" rowcount="4" />
			<Image id="PLAY_SHIFT" file="images/sceneselection/play_shift.png" rowcount="4" />
			<Image id="BACK_SHIFT" file="images/sceneselection/back_shift.png" rowcount="4" />
			<Image id="DECORATE" file="images/sceneselection/decorate.png" rowcount="4" />
			<Image id="TROPHIES" file="images/sceneselection/trophies.png" rowcount="4" />
			<Image id="ROOM1_DOCTOR" file="images/sceneselection/room1_doctor.png" />
			<Image id="ROOM2_DOCTOR" file="images/sceneselection/room2_doctor.png" />
			<Image id="ROOM3_DOCTOR" file="images/sceneselection/room3_doctor.png" />
			<Image id="ROOM4_DOCTOR" file="images/sceneselection/room4_doctor.png" />
			<Image id="ROOM5_DOCTOR" file="images/sceneselection/room5_doctor.png" />
		</Section>
		<Section name="scenegame" auto="false" ondemand="true">
			<Sound id="SOUND_PAUSE" file="sound/pause.ogg" volume="0.9" />
			<Sound id="SOUND_UNPAUSE" file="sound/unpause.ogg" volume="0.9" />

			<Image id="BUTTON_MENU" file="images/scenegame/button_menu.png" rowcount="4" />

			<Image id="CLOCK_FRAME" file="images/scenegame/clock_back_empty.png" />
			<Image id="CLOCK_FRAME_RED" file="images/scenegame/clock_back_filled_red.png" />
			<Image id="CLOCK_FRAME_ORANGE" file="images/scenegame/clock_back_filled.png" />
			<Image id="CLOCK_FRONT" file="images/scenegame/clock_front.png" />
			<Image id="CLOCK_SHINE" file="images/scenegame/clock_shine.png" />
			<Mask id="CLOCK_MASK" alphamask="images/scenegame/clock_time_bar_mask.png" />
			<Image id="CLOCK_POINTER" file="images/scenegame/clock_pointer.png" />
			<Image id="CLOCK_POINTER_SHADOW" file="images/scenegame/clock_pointer_shadow.png" />
			<Image id="CURTAIN" file="images/scenegame/curtain.png" />

			<Image id="BAR_GUI" file="images/scenegame/gui_bar.png" padding="false" />
			<Image id="BAR_SCORE" file="images/scenegame/money_bar_goal.png" />
			<Image id="BAR_EVENT" file="images/scenegame/time_bar_event.png" />

			<Image id="CLOCKBG" file="images/icons/clock_frame.png" />
			<Image id="CLOCKPOINTER" file="images/icons/clock_pointer.png" />
			<Image id="CLOCKGREEN" file="images/icons/clock_time_green.png" />
			<Mask id="CLOCKTIMER_MASK" alphamask="images/icons/clock_timer_mask.png" />

			<Image id="TARGET_NORMAL" file="images/scenegame/target_normal.png" rowcount="2" />
			<Image id="TARGET_EXPERT" file="images/scenegame/target_expert.png" rowcount="2" />
		</Section>
		<Section name="shift" auto="false" ondemand="true">
			<Image id="BUTTON_REPLAY" file="images/shift/button_replay.png" rowcount="4" />
			<Image id="BUTTON_CONTINUE" file="images/shift/button_continue.png" rowcount="4" />
			<Image id="BUTTON_YES" file="images/shift/button_yes.png" rowcount="4" />
			<Image id="BUTTON_NO" file="images/shift/button_no.png" rowcount="4" />

			<Image id="WIN" file="images/shift/win.png" />
			<Image id="FAIL" file="images/shift/fail.png" />

			<Image id="RESIDENT_JOHN" file="images/shift/resident_john.png" rowcount="2" framecount="4" />
			<Image id="RESIDENT_RUTH" file="images/shift/resident_ruth.png" rowcount="2" framecount="4" />
			<Image id="RESIDENT_CONNOR" file="images/shift/resident_connor.png" rowcount="2" framecount="4" />
			<Image id="RESIDENT_ROBIN" file="images/shift/resident_robin.png" rowcount="2" framecount="4" />
			<Image id="RESIDENT_CHANCE" file="images/shift/resident_chance.png" rowcount="2" framecount="4" />

			<Image id="SHIFT_START" file="images/shift/shift_start.png" />
			<Image id="SHIFT_END" file="images/shift/shift_end.png" />
			<Image id="SHIFT_START_MAP" file="images/shift/map_start.png" />
			<Image id="SHIFT_END_MAP" file="images/shift/map_end.png" />
			<Image id="HIGH_SCORE" file="images/shift/high_score.png" />
		</Section>
		<Section name="cm" auto="false" ondemand="true">
			<Image id="PROGRESSBAR_BIG" file="images/events/progressbar_big.png" />
			<Image id="PROGRESSBAR_BIG_FILL" file="images/events/progressbar_big_fill.png" />
		</Section>
		<Section name="trophy" auto="false" ondemand="true">
			<Image id="POPUP_TROPHY1_1" file="images/trophy/popup/trophy_1_popup.png"/>
			<Image id="POPUP_TROPHY2_1" file="images/trophy/popup/trophy_2_popup.png"/>
			<Image id="POPUP_TROPHY2_2" file="images/trophy/popup/trophy_2_expert_popup.png"/>
			<Image id="POPUP_TROPHY3_1" file="images/trophy/popup/trophy_3_popup.png"/>
			<Image id="POPUP_TROPHY3_2" file="images/trophy/popup/trophy_3_expert_popup.png"/>
			<Image id="POPUP_TROPHY4_1" file="images/trophy/popup/trophy_4_popup.png"/>
			<Image id="POPUP_TROPHY4_2" file="images/trophy/popup/trophy_4_expert_popup.png"/>
			<Image id="POPUP_TROPHY5_1" file="images/trophy/popup/trophy_5_popup.png"/>
			<Image id="POPUP_TROPHY5_2" file="images/trophy/popup/trophy_5_expert_popup.png"/>
			<Image id="POPUP_TROPHY6_1" file="images/trophy/popup/trophy_6_popup.png"/>
			<Image id="POPUP_TROPHY6_2" file="images/trophy/popup/trophy_6_expert_popup.png"/>
			<Image id="POPUP_TROPHY7_1" file="images/trophy/popup/trophy_7_popup.png"/>
			<Image id="POPUP_TROPHY8_1" file="images/trophy/popup/trophy_8_popup.png"/>
			<Image id="POPUP_TROPHY9_1" file="images/trophy/popup/trophy_9_popup.png"/>
			<Image id="POPUP_TROPHY10_1" file="images/trophy/popup/trophy_10_popup.png"/>
			<Image id="POPUP_TROPHY11_1" file="images/trophy/popup/trophy_11_popup.png"/>
			<Image id="POPUP_TROPHY11_2" file="images/trophy/popup/trophy_11_expert_popup.png"/>
			<Image id="POPUP_TROPHY12_1" file="images/trophy/popup/trophy_12_popup.png"/>
			<Image id="POPUP_TROPHY13_1" file="images/trophy/popup/trophy_13_popup.png"/>
			<Image id="POPUP_TROPHY14_1" file="images/trophy/popup/trophy_14_popup.png"/>
			<Image id="POPUP_TROPHY15_1" file="images/trophy/popup/trophy_15_popup.png"/>
			<Image id="POPUP_TROPHY16_1" file="images/trophy/popup/trophy_16_popup.png"/>
			<Image id="POPUP_TROPHY17_1" file="images/trophy/popup/trophy_17_popup.png"/>
			<Image id="POPUP_TROPHY18_1" file="images/trophy/popup/trophy_18_popup.png"/>
			<Image id="POPUP_TROPHY19_1" file="images/trophy/popup/trophy_19_popup.png"/>
			<Image id="POPUP_TROPHY20_1" file="images/trophy/popup/trophy_20_popup.png"/>
			<Image id="POPUP_TROPHY21_1" file="images/trophy/popup/trophy_21_popup.png"/>
			<Image id="POPUP_TROPHY22_1" file="images/trophy/popup/trophy_22_popup.png"/>
			<Image id="POPUP_TROPHY23_1" file="images/trophy/popup/trophy_23_popup.png"/>
			<Image id="POPUP_TROPHY24_1" file="images/trophy/popup/trophy_24_popup.png"/>
			<Image id="POPUP_TROPHY25_1" file="images/trophy/popup/trophy_25_popup.png"/>
			<Image id="POPUP_TROPHY26_1" file="images/trophy/popup/trophy_26_popup.png"/>
			<Image id="POPUP_TROPHY27_1" file="images/trophy/popup/trophy_27_popup.png"/>
			<Image id="POPUP_TROPHY28_1" file="images/trophy/popup/trophy_28_popup.png"/>
			<Image id="POPUP_TROPHY29_1" file="images/trophy/popup/trophy_29_popup.png"/>
			<Image id="POPUP_TROPHY30_1" file="images/trophy/popup/trophy_30_popup.png"/>
			<Image id="POPUP_BAR" file="images/trophy/popup/trophy_popup_right.png" />
			<Image id="BUTTON_BACK" file="images/trophy/button_back.png" rowcount="4" />
			<Image id="BAR" file="images/trophy/bar.png" padding="false" />
			<Image id="DIALOG" file="images/trophy/trophy_dialog.png" padding="false" />
		</Section>
		<Section name="easter" auto="false" ondemand="true">
			<Image id="BACKGROUND" file="images/events/easter/background.png" />
			<Image id="TRACK" file="images/events/easter/track.png" />
			<Image id="BUTTON_GO" file="images/events/easter/button_go.png" rowcount="4" />
			<Image id="BUTTON_BET" file="images/events/easter/button_bet.png" rowcount="4" />
			<Image id="BUTTON_BACK" file="images/events/easter/button_back.png" rowcount="4" />
		</Section>
	</Vector>
</root>
