Initialize engine version: 5.0.2p4 (55ac7f2bae00)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\2DColliderGen_Runtime.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\2DColliderGen_Runtime.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\protobuf-net.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\MediaKit.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\MediaKit.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\ES2.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\StagPoint.Eval.dll (this message is harmless)
Loading D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\StagPoint.Eval.dll into Unity Child Domain
- Completed reload, in  0.067 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\System.dll (this message is harmless)
[Singleton] An instance of Toolbox is needed in the scene, so '(singleton) Toolbox (UnityEngine.GameObject)' was created with DontDestroyOnLoad.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

IsolatedStorageException: Could not find file "D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\StreamingAssets\splashpub.jpg".
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 

  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 

  at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 

  at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <filename unknown>:0 

  at Splash.LoadTextureFromFile () [0x00000] in <filename unknown>:0 

  at Splash.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.233108 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1147.
Total: 0.605210 ms (FindLiveObjects: 0.052248 ms CreateObjectMapping: 0.169496 ms MarkObjects: 0.365116 ms  DeleteObjects: 0.017105 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.596502 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1608.
Total: 0.792744 ms (FindLiveObjects: 0.069353 ms CreateObjectMapping: 0.078061 ms MarkObjects: 0.631023 ms  DeleteObjects: 0.013062 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1608.
Total: 0.660879 ms (FindLiveObjects: 0.072774 ms CreateObjectMapping: 0.068420 ms MarkObjects: 0.514086 ms  DeleteObjects: 0.004043 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1612.
Total: 1.436208 ms (FindLiveObjects: 0.088635 ms CreateObjectMapping: 0.118180 ms MarkObjects: 1.219751 ms  DeleteObjects: 0.009019 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1560)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1713)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.101315 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3142.
Total: 2.507611 ms (FindLiveObjects: 0.156123 ms CreateObjectMapping: 0.168252 ms MarkObjects: 2.171729 ms  DeleteObjects: 0.010574 ms)

Platform assembly: D:\3DMGAME游戏\Sweetest Thing 2 Patisserie\SweetestThing2Patisserie_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3148.
Total: 4.721015 ms (FindLiveObjects: 0.200907 ms CreateObjectMapping: 0.192199 ms MarkObjects: 4.314535 ms  DeleteObjects: 0.012751 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.679412 ms

Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 4643.
Total: 2.844738 ms (FindLiveObjects: 0.175716 ms CreateObjectMapping: 0.103563 ms MarkObjects: 2.506367 ms  DeleteObjects: 0.058157 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 5207.
Total: 5.706581 ms (FindLiveObjects: 0.356408 ms CreateObjectMapping: 0.210859 ms MarkObjects: 5.091419 ms  DeleteObjects: 0.046961 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.455490 ms
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'TMPlaylistController'. You may wish to set up a Bootstrapper Scene so this does not occur.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Tutorial prefab exists in this Scene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Spawning CanvasTutorial
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Tutorial prefab exists in this Scene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Master Audio prefab exists in this Scene. Destroying the newer one called 'TMMasterAudio'. You may wish to set up a Bootstrapper Scene so this does not occur.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)


Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 10822.
Total: 8.350101 ms (FindLiveObjects: 0.472101 ms CreateObjectMapping: 0.221122 ms MarkObjects: 7.576327 ms  DeleteObjects: 0.078372 ms)

Current Language: English (United States)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 10077.
Total: 7.853119 ms (FindLiveObjects: 0.523416 ms CreateObjectMapping: 0.223921 ms MarkObjects: 7.064728 ms  DeleteObjects: 0.040741 ms)

Spawning CanvasTutorial
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Displaying Sequence 1 Delay 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Displaying Sequence 2 Delay 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.766110 ms

Unloading 745 unused Assets to reduce memory usage. Loaded Objects now: 5669.
Total: 4.332262 ms (FindLiveObjects: 0.242270 ms CreateObjectMapping: 0.187223 ms MarkObjects: 3.412939 ms  DeleteObjects: 0.488273 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 5788.
Total: 7.332501 ms (FindLiveObjects: 0.404614 ms CreateObjectMapping: 0.338059 ms MarkObjects: 6.537890 ms  DeleteObjects: 0.051004 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.584245 ms
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'TMPlaylistController'. You may wish to set up a Bootstrapper Scene so this does not occur.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Tutorial prefab exists in this Scene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Spawning CanvasTutorial
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Tutorial prefab exists in this Scene
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Master Audio prefab exists in this Scene. Destroying the newer one called 'TMMasterAudio'. You may wish to set up a Bootstrapper Scene so this does not occur.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)


Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 11037.
Total: 8.389598 ms (FindLiveObjects: 0.426695 ms CreateObjectMapping: 0.191888 ms MarkObjects: 7.600896 ms  DeleteObjects: 0.168563 ms)

Current Language: English (United States)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 10375.
Total: 8.192734 ms (FindLiveObjects: 0.547986 ms CreateObjectMapping: 0.217079 ms MarkObjects: 7.377908 ms  DeleteObjects: 0.049138 ms)

Spawning CanvasTutorial
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.981324 ms

Unloading 740 unused Assets to reduce memory usage. Loaded Objects now: 5721.
Total: 4.389486 ms (FindLiveObjects: 0.229519 ms CreateObjectMapping: 0.186601 ms MarkObjects: 3.507795 ms  DeleteObjects: 0.464015 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 5788.
Total: 5.597108 ms (FindLiveObjects: 0.331217 ms CreateObjectMapping: 0.229519 ms MarkObjects: 4.994697 ms  DeleteObjects: 0.041052 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1560)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1713)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.520490 ms
More than one Playlist Controller prefab exists in this Scene with the same name. Destroying the one called 'TMPlaylistController'. You may wish to set up a Bootstrapper Scene so this does not occur.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

More than one Master Audio prefab exists in this Scene. Destroying the newer one called 'TMMasterAudio'. You may wish to set up a Bootstrapper Scene so this does not occur.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)


Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 3952.
Total: 3.596119 ms (FindLiveObjects: 0.169807 ms CreateObjectMapping: 0.106673 ms MarkObjects: 3.235046 ms  DeleteObjects: 0.083037 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3706.
Total: 5.515626 ms (FindLiveObjects: 0.259686 ms CreateObjectMapping: 0.219878 ms MarkObjects: 5.025486 ms  DeleteObjects: 0.009641 ms)

