<?xml version="1.0" encoding="utf-8"?>
<Level>
	<Music>oldworld</Music>
	<Environment>oldworld</Environment>
	<Fillers>
		<Spacing>1</Spacing>
		<Foreground>Tilesets/oldworld_foreground.xml</Foreground>
		<Midground>Tilesets/oldworld_midground.xml</Midground>
		<Background></Background>
		<Borders>Tilesets/oldworld_borders.xml</Borders>
		<BorderWidth>5</BorderWidth>
		<BorderHeight>1</BorderHeight>
		<BorderStyle>Simplex</BorderStyle>
		<BorderStyleValueA>0.25</BorderStyleValueA>
	</Fillers>
	<Backdrop Depth="3" Scale="1;1" Offset="0;0">Textures/backdrop_oldworld.png</Backdrop>
	<CameraPadding>1</CameraPadding>
	<ResourceDensity Constant="5.0" Linear="-0.005"/>
	<StartDepth>169</StartDepth>
	<TileHardness Constant="4" Linear="0.025"/>
	<VeinTextures>resources/oldworld_ore_vein01;resources/oldworld_ore_vein02;resources/oldworld_ore_vein03;resources/oldworld_ore_vein04;resources/oldworld_ore_vein05</VeinTextures>
	<Slices>
		<Slice Width="20" Height="10">
			<PatchSets>oldworld_1; oldworld_mg_random</PatchSets>
			<Fillers>
				<BorderWidth>0</BorderWidth>
				<BorderHeight>0</BorderHeight>
				<Spacing>0</Spacing>
			</Fillers>
		</Slice>
		<Slice Width="30" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_2; oldworld_entrance_cave_2; oldworld_mg_random</PatchSets>
			<Fillers>
				<Fields>
					<Field Hard="0" Style="basic" Tileset="Tilesets/oldworld_brick.xml" Max="0.3" Freq="0.2" FreqX="1" FreqY="1" Octaves="1" Persistence="0.5"/>
				</Fields>
			</Fillers>
		</Slice>
		<Slice Width="30" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_3; oldworld_entrance_dynamite; oldworld_mg_random</PatchSets>
			<Fillers>
				<Fields>
					<Field Hard="1" Style="basic" Tileset="Tilesets/oldworld_borders.xml" Max="0.17" Freq="0.1" FreqX="1" FreqY="1" Octaves="1" Persistence="0.5"/>
					<Field Hard="0" Style="abs" Tileset="Tilesets/oldworld_sand.xml" Max="0.2" Freq="0.1" FreqX="1" FreqY="1" Octaves="1" Persistence="0.5"/>
					<Field Hard="0" Style="basic" Tileset="" Max="0.17" Freq="0.03" FreqX="1" FreqY="4" Octaves="1" Persistence="0.5"/>
				</Fields>	
			</Fillers>
		</Slice>
		<Slice Width="35" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_4; oldworld_entrance_cave_3; oldworld_entrance_teleporter; oldworld_mg_random</PatchSets>
			<Fillers>
				<Fields>					
					<Field Hard="0" Style="basic" Tileset="" Max="0.4" Freq="0.1" FreqX="1" FreqY="2.0" Octaves="1" Persistence="0.5"/>
				</Fields>
			</Fillers>
		</Slice>
		<Slice Width="30" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_5; oldworld_entrance_cave_4; oldworld_mg_random</PatchSets>
			<Fillers>
				<Foreground>Tilesets/oldworld_brick.xml</Foreground>
				<Fields>
					<Field Hard="0" Style="abs" Tileset="" Max="0.25" Freq="0.11" FreqX="1" FreqY="1.2" Octaves="1" Persistence="0.5"/>					
				</Fields>
			</Fillers>
		</Slice>
		<Slice Width="30" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_6; oldworld_entrance_steampunch; oldworld_mg_random</PatchSets>
			<Fillers>
				<Fields>
					<Field Hard="1" Style="basic" Tileset="Tilesets/oldworld_borders.xml" Max="0.17" Freq="0.1" FreqX="1" FreqY="1" Octaves="1" Persistence="0.5"/>					
					<Field Hard="0" Style="basic" Tileset="Tilesets/oldworld_sand.xml" Max="0.17" Freq="0.1" FreqX="1" FreqY="1" Octaves="1" Persistence="0.5"/>
					<Field Hard="0" Style="basic" Tileset="" Max="0.4" Freq="0.06" FreqX="1" FreqY="2" Octaves="3" Persistence="0.5"/>										
				</Fields>
			</Fillers>
		</Slice>
		<Slice Width="30" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_7; oldworld_mg_random</PatchSets>			
			<Fillers>
				<Fields>
					<Field Hard="0" Style="basic" Tileset="" Max="0.3" Freq="0.12" FreqX="1" FreqY="2" Octaves="1" Persistence="0.5"/>
					<Field Hard="0" Style="basic" Tileset="Tilesets/oldworld_brick.xml" Max="0.3" Freq="0.08" FreqX="1" FreqY="1" Octaves="1" Persistence="0.5"/>
				</Fields>
			</Fillers>
		</Slice>
		<Slice Width="30" Height="35" Gems="1" SmallEggs="1">
			<PatchSets>oldworld_8; oldworld_entrance_falldampeners; oldworld_mg_random</PatchSets>
			<Fillers>
				<Fields>
					<Field Hard="0" Style="basic" Tileset="" Max="0.4" Freq="0.08" FreqX="1" FreqY="6" Octaves="1" Persistence="0.5"/>										
				</Fields>
			</Fillers>
		</Slice>
		<Slice>
			<Fillers>
				<Spacing>0</Spacing>
				<BorderWidth>0</BorderWidth>
				<BorderHeight>0</BorderHeight>
			</Fillers>
			<PatchSets>oldworld_98</PatchSets>
		</Slice>		
		<Slice>
			<Fillers>
				<Spacing>0</Spacing>
				<BorderWidth>0</BorderWidth>
				<BorderHeight>0</BorderHeight>
			</Fillers>
			<Backdrop Depth="3" Scale="1;1" Offset="0;0">Textures/backdrop_vectron.png</Backdrop>
			<PatchSets>oldworld_99; oldworld_mg_random</PatchSets>
			<Clamps>
				<Clamp Start="40;2000" End="40;0"/>
				<Clamp Start="1960;0" End="1960;2000"/>
			</Clamps>
		</Slice>
	</Slices>
</Level>