FILES: 3
# SYNTAX:
# filename of the frame, milliseconds to pause afterwards
# the RGB of the transparent part.
punch1.bmp       150    128 128 255
12 43
5 15 18 47
0 0 0 0
0
1
0
0 0
0 0
NULL
0
0 0
0
NULL
NULL
0
punch2.bmp       100    128 128 255
12 43
5 15 18 47
13 16 30 28
30
1
4
0 0
0 0
NULL
0
0 0
0
NULL
NULL
0
punch1.bmp       50    128 128 255
12 43
5 15 18 47
0 0 0 0
0
1
0
0 0
0 0
NULL
0
0 0
0
NULL
NULL
0
