; generated by SceneEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SCENE {
  NAME="Cave_34"
  CAPTION=""
  PERSISTENT_STATE=TRUE
  SCRIPT="scenes\Cave_34\scr\scene_init.script"
  SCRIPT="scripts\scene.script"
  
  ; ----- editor settings
  EDITOR_MARGIN_H=100
  EDITOR_MARGIN_V=100
  EDITOR_COLOR_FRAME { 136,136,136,224 }
  EDITOR_COLOR_ENTITY_SEL { 255,0,0,255 }
  EDITOR_COLOR_REGION_SEL { 255,0,0,255 }
  EDITOR_COLOR_BLOCKED_SEL { 255,0,0,255 }
  EDITOR_COLOR_DECORATION_SEL { 255,0,0,255 }
  EDITOR_COLOR_WAYPOINTS_SEL { 255,0,0,255 }
  EDITOR_COLOR_ENTITY { 0,128,0,255 }
  EDITOR_COLOR_REGION { 0,0,255,255 }
  EDITOR_COLOR_DECORATION { 0,255,255,255 }
  EDITOR_COLOR_BLOCKED { 128,0,128,255 }
  EDITOR_COLOR_WAYPOINTS { 0,0,255,255 }
  EDITOR_COLOR_SCALE { 0,255,0,255 }
  EDITOR_SHOW_REGIONS=TRUE
  EDITOR_SHOW_BLOCKED=TRUE
  EDITOR_SHOW_DECORATION=TRUE
  EDITOR_SHOW_ENTITIES=TRUE
  EDITOR_SHOW_SCALE=TRUE
  
  ; ----- waypoints
  WAYPOINTS {
    NAME="new waypoints"
    EDITOR_SELECTED=FALSE
    EDITOR_SELECTED_POINT=-1
    POINT {410,566}
    POINT {457,561}
    POINT {444,601}
    POINT {650,597}
    POINT {672,662}
    POINT {426,665}
  }
  
  ; ----- layers
  LAYER {
    NAME="main"
    CAPTION=""
    MAIN=TRUE
    WIDTH=1024
    HEIGHT=768
    ACTIVE=TRUE
    EDITOR_SELECTED=TRUE
    ENTITY {
      NAME="background"
      CAPTION=""
      ACTIVE=TRUE
      X=0
      Y=0
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      SPRITE="scenes\Cave_34\cave_34.png"
    }

    ENTITY {
      NAME="cr34"
      CAPTION=""
      ACTIVE=TRUE
      X=874
      Y=426
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=FALSE
      EDITOR_SELECTED=TRUE
      WALK_TO_X=818
      WALK_TO_Y=569
      WALK_TO_DIR=1
      SCRIPT="scripts\crystallet.script"
      SPRITE="scenes\crystallet_b.png"
    }

    ENTITY {
      NAME="hole_left34"
      CAPTION="/X0353/отверстие"
      ACTIVE=TRUE
      X=171
      Y=445
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=229
      WALK_TO_Y=557
      WALK_TO_DIR=7
      SCRIPT="scenes\Cave_34\scr\hole_left34.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {125,299}
        POINT {209,300}
        POINT {218,436}
        POINT {131,445}
      }

    }

    ENTITY {
      NAME="hole_down34"
      CAPTION="/X0354/отверстие"
      ACTIVE=TRUE
      X=546
      Y=659
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=410
      WALK_TO_Y=634
      WALK_TO_DIR=2
      SCRIPT="scenes\Cave_34\scr\hole_down34.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {451,607}
        POINT {637,606}
        POINT {657,656}
        POINT {435,659}
      }

    }

    ENTITY {
      NAME="lamp34"
      CAPTION="/X0355/лампа"
      ACTIVE=TRUE
      X=430
      Y=553
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=457
      WALK_TO_Y=563
      WALK_TO_DIR=7
      SCRIPT="scenes\Cave_34\scr\lamp34.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {416,349}
        POINT {445,348}
        POINT {446,553}
        POINT {415,553}
      }

    }

    REGION {
      NAME="floor"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {330,505}
      POINT {397,507}
      POINT {416,557}
      POINT {449,553}
      POINT {465,510}
      POINT {768,511}
      POINT {976,718}
      POINT {74,717}
      POINT {111,608}
    }

    REGION {
      NAME="down"
      CAPTION=""
      BLOCKED=TRUE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {450,608}
      POINT {644,605}
      POINT {663,660}
      POINT {433,662}
    }

  }

  ; ----- scale levels
  SCALE_LEVEL {
    Y=382
    SCALE=33
  }
  SCALE_LEVEL {
    Y=504
    SCALE=70
  }
  SCALE_LEVEL {
    Y=730
    SCALE=90
  }
  ; ----- rotation levels
  
  ; ----- free entities
}
