; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\..\

SPRITE {
  NAME=""
  LOOPING=FALSE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_ll_02.png"
    HOTSPOT {22, 50}
    EDITOR_SELECTED=TRUE
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_ll_01.png"
    HOTSPOT {51, 165}
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_ll_02.png"
    HOTSPOT {49, 126}
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_ll_01.png"
    HOTSPOT {54, 54}
  }

}

