; generated by SceneEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SCENE {
  NAME="Cave_2"
  CAPTION=""
  PERSISTENT_STATE=TRUE
  SCRIPT="scenes\Cave_2\scr\scene_init.script"
  SCRIPT="scripts\scene.script"
  
  ; ----- editor settings
  EDITOR_MARGIN_H=100
  EDITOR_MARGIN_V=100
  EDITOR_COLOR_FRAME { 136,136,136,224 }
  EDITOR_COLOR_ENTITY_SEL { 255,0,0,255 }
  EDITOR_COLOR_REGION_SEL { 255,0,0,255 }
  EDITOR_COLOR_BLOCKED_SEL { 255,0,0,255 }
  EDITOR_COLOR_DECORATION_SEL { 255,0,0,255 }
  EDITOR_COLOR_WAYPOINTS_SEL { 255,0,0,255 }
  EDITOR_COLOR_ENTITY { 0,128,0,255 }
  EDITOR_COLOR_REGION { 0,0,255,255 }
  EDITOR_COLOR_DECORATION { 0,255,255,255 }
  EDITOR_COLOR_BLOCKED { 128,0,128,255 }
  EDITOR_COLOR_WAYPOINTS { 0,0,255,255 }
  EDITOR_COLOR_SCALE { 0,255,0,255 }
  EDITOR_SHOW_REGIONS=TRUE
  EDITOR_SHOW_BLOCKED=TRUE
  EDITOR_SHOW_DECORATION=TRUE
  EDITOR_SHOW_ENTITIES=TRUE
  EDITOR_SHOW_SCALE=TRUE
  
  ; ----- waypoints
  
  ; ----- layers
  LAYER {
    NAME="main"
    CAPTION=""
    MAIN=TRUE
    WIDTH=1024
    HEIGHT=768
    ACTIVE=TRUE
    EDITOR_SELECTED=TRUE
    ENTITY {
      NAME="background"
      CAPTION=""
      ACTIVE=TRUE
      X=0
      Y=0
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      SPRITE="scenes\Cave_2\cave_2.png"
    }

    ENTITY {
      NAME="cr2"
      CAPTION=""
      ACTIVE=TRUE
      X=725
      Y=509
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=FALSE
      EDITOR_SELECTED=TRUE
      WALK_TO_X=751
      WALK_TO_Y=521
      WALK_TO_DIR=4
      SCRIPT="scripts\crystallet.script"
      SPRITE="scenes\crystallet_a.png"
    }

    ENTITY {
      NAME="lamp2"
      CAPTION="/X0341/лампа"
      ACTIVE=TRUE
      X=567
      Y=353
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=574
      WALK_TO_Y=547
      WALK_TO_DIR=0
      SCRIPT="scenes\Cave_2\scr\lamp2.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {542,130}
        POINT {593,130}
        POINT {584,353}
        POINT {552,347}
      }

    }

    ENTITY {
      NAME="hole_right2"
      CAPTION="/X0342/отверстие"
      ACTIVE=TRUE
      X=907
      Y=457
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=871
      WALK_TO_Y=525
      WALK_TO_DIR=1
      SCRIPT="scenes\Cave_2\scr\hole_right2.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {875,304}
        POINT {934,294}
        POINT {944,457}
        POINT {870,435}
      }

    }

    REGION {
      NAME="floor"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {333,497}
      POINT {814,487}
      POINT {922,557}
      POINT {976,718}
      POINT {78,716}
      POINT {143,600}
    }

  }

  ; ----- scale levels
  SCALE_LEVEL {
    Y=286
    SCALE=30
  }
  SCALE_LEVEL {
    Y=482
    SCALE=70
  }
  SCALE_LEVEL {
    Y=737
    SCALE=100
  }
  ; ----- rotation levels
  
  ; ----- free entities
}
