; generated by SceneEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SCENE {
  NAME="NewGame"
  CAPTION=""
  PERSISTENT_STATE=TRUE
  SCRIPT="scenes\NewGame\scr\scene_init.script"
  SCRIPT="scripts\scene.script"
  
  ; ----- editor settings
  EDITOR_MARGIN_H=100
  EDITOR_MARGIN_V=100
  EDITOR_COLOR_FRAME { 136,136,136,224 }
  EDITOR_COLOR_ENTITY_SEL { 255,0,0,255 }
  EDITOR_COLOR_REGION_SEL { 255,0,0,255 }
  EDITOR_COLOR_BLOCKED_SEL { 255,0,0,255 }
  EDITOR_COLOR_DECORATION_SEL { 255,0,0,255 }
  EDITOR_COLOR_WAYPOINTS_SEL { 255,0,0,255 }
  EDITOR_COLOR_ENTITY { 0,128,0,255 }
  EDITOR_COLOR_REGION { 0,0,255,255 }
  EDITOR_COLOR_DECORATION { 0,255,255,255 }
  EDITOR_COLOR_BLOCKED { 128,0,128,255 }
  EDITOR_COLOR_WAYPOINTS { 0,0,255,255 }
  EDITOR_COLOR_SCALE { 0,255,0,255 }
  EDITOR_SHOW_REGIONS=TRUE
  EDITOR_SHOW_BLOCKED=TRUE
  EDITOR_SHOW_DECORATION=TRUE
  EDITOR_SHOW_ENTITIES=TRUE
  EDITOR_SHOW_SCALE=TRUE
  
  ; ----- waypoints
  
  ; ----- layers
  LAYER {
    NAME="main"
    CAPTION=""
    MAIN=TRUE
    WIDTH=1024
    HEIGHT=768
    ACTIVE=TRUE
    EDITOR_SELECTED=TRUE
    ENTITY {
      NAME="background"
      CAPTION=""
      ACTIVE=TRUE
      X=0
      Y=0
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=TRUE
      WALK_TO_X=0
      WALK_TO_Y=0
      SPRITE="newgame.png"
    }

    ENTITY {
      NAME="new"
      CAPTION=""
      ACTIVE=TRUE
      X=649
      Y=702
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      SCRIPT="scenes\NewGame\scr\new.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {583,654}
        POINT {716,654}
        POINT {716,702}
        POINT {583,702}
      }

    }

    ENTITY {
      NAME="load"
      CAPTION=""
      ACTIVE=TRUE
      X=801
      Y=700
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      SCRIPT="scenes\NewGame\scr\load.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {736,655}
        POINT {867,655}
        POINT {867,700}
        POINT {736,700}
      }

    }

    ENTITY {
      NAME="x"
      CAPTION=""
      ACTIVE=TRUE
      X=913
      Y=700
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      SCRIPT="scenes\NewGame\scr\x.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {888,653}
        POINT {939,653}
        POINT {939,700}
        POINT {888,700}
      }

    }

    REGION {
      NAME="floor"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {50,50}
      POINT {976,50}
      POINT {976,718}
      POINT {50,718}
    }

  }

  ; ----- scale levels
  SCALE_LEVEL {
    Y=4
    SCALE=70
  }
  SCALE_LEVEL {
    Y=760
    SCALE=100
  }
  ; ----- rotation levels
  
  ; ----- free entities
}
