; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\..\

SPRITE {
  NAME=""
  LOOPING=TRUE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 90
    MOVE {10, 15}
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dr_01.png"
    HOTSPOT {50, 50}
  }

  FRAME {
    DELAY = 90
    MOVE {10, 15}
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dr_02.png"
    HOTSPOT {50, 50}
    EDITOR_SELECTED=TRUE
  }

}

