; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\..\

SPRITE {
  NAME=""
  LOOPING=FALSE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dr_01.png"
    HOTSPOT {65, 63}
    EDITOR_SELECTED=TRUE
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dr_02.png"
    HOTSPOT {28, 132}
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dr_01.png"
    HOTSPOT {28, 89}
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dr_02.png"
    HOTSPOT {46, 38}
  }

}

