; generated by SceneEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SCENE {
  NAME="Exit"
  CAPTION=""
  PERSISTENT_STATE=TRUE
  SCRIPT="scenes\Exit\scr\scene_init.script"
  SCRIPT="scripts\scene.script"
  
  ; ----- editor settings
  EDITOR_MARGIN_H=100
  EDITOR_MARGIN_V=100
  EDITOR_COLOR_FRAME { 136,136,136,224 }
  EDITOR_COLOR_ENTITY_SEL { 255,0,0,255 }
  EDITOR_COLOR_REGION_SEL { 255,0,0,255 }
  EDITOR_COLOR_BLOCKED_SEL { 255,0,0,255 }
  EDITOR_COLOR_DECORATION_SEL { 255,0,0,255 }
  EDITOR_COLOR_WAYPOINTS_SEL { 255,0,0,255 }
  EDITOR_COLOR_ENTITY { 0,128,0,255 }
  EDITOR_COLOR_REGION { 0,0,255,255 }
  EDITOR_COLOR_DECORATION { 0,255,255,255 }
  EDITOR_COLOR_BLOCKED { 128,0,128,255 }
  EDITOR_COLOR_WAYPOINTS { 0,0,255,255 }
  EDITOR_COLOR_SCALE { 0,255,0,255 }
  EDITOR_SHOW_REGIONS=TRUE
  EDITOR_SHOW_BLOCKED=TRUE
  EDITOR_SHOW_DECORATION=TRUE
  EDITOR_SHOW_ENTITIES=TRUE
  EDITOR_SHOW_SCALE=TRUE
  
  ; ----- waypoints
  WAYPOINTS {
    NAME="new waypoints"
    EDITOR_SELECTED=FALSE
    EDITOR_SELECTED_POINT=-1
    POINT {701,699}
    POINT {267,702}
    POINT {380,663}
    POINT {560,657}
    POINT {623,759}
    POINT {357,758}
    POINT {290,589}
    POINT {680,583}
    POINT {817,675}
    POINT {159,677}
  }
  
  ; ----- layers
  LAYER {
    NAME="main"
    CAPTION=""
    MAIN=TRUE
    WIDTH=1024
    HEIGHT=768
    ACTIVE=TRUE
    EDITOR_SELECTED=TRUE
    ENTITY {
      NAME="background"
      CAPTION=""
      ACTIVE=TRUE
      X=0
      Y=0
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=493
      WALK_TO_Y=618
      WALK_TO_DIR=0
      SPRITE="scenes\Exit\exit.png"
    }

    ENTITY {
      NAME="windows"
      CAPTION="/X0366/окно"
      ACTIVE=TRUE
      X=484
      Y=393
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=345
      WALK_TO_Y=547
      WALK_TO_DIR=7
      SCRIPT="scenes\Exit\scr\windows.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {265,200}
        POINT {346,194}
        POINT {364,202}
        POINT {372,225}
        POINT {430,225}
        POINT {433,206}
        POINT {447,192}
        POINT {526,186}
        POINT {542,198}
        POINT {546,221}
        POINT {606,225}
        POINT {609,180}
        POINT {704,226}
        POINT {703,393}
        POINT {596,383}
        POINT {607,226}
        POINT {545,220}
        POINT {537,382}
        POINT {433,381}
        POINT {429,225}
        POINT {372,225}
        POINT {368,381}
        POINT {266,390}
      }

    }

    ENTITY {
      NAME="sill"
      CAPTION="/X0367/подоконник"
      ACTIVE=TRUE
      X=484
      Y=415
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      SCRIPT="scenes\Exit\scr\sill.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {255,396}
        POINT {370,384}
        POINT {598,385}
        POINT {714,395}
        POINT {712,414}
        POINT {591,401}
        POINT {580,384}
        POINT {551,385}
        POINT {542,401}
        POINT {424,399}
        POINT {418,384}
        POINT {388,384}
        POINT {386,401}
        POINT {255,415}
      }

    }

    ENTITY {
      NAME="slit"
      CAPTION="/X0368/отверстие"
      ACTIVE=TRUE
      X=486
      Y=470
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=413
      WALK_TO_Y=537
      WALK_TO_DIR=1
      SCRIPT="scenes\Exit\scr\slit.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {423,461}
        POINT {549,460}
        POINT {538,470}
        POINT {493,469}
        POINT {489,461}
        POINT {471,462}
        POINT {470,470}
        POINT {434,470}
      }

    }

    ENTITY {
      NAME="button"
      CAPTION="/X0369/кнопка"
      ACTIVE=TRUE
      X=227
      Y=542
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=271
      WALK_TO_Y=636
      WALK_TO_DIR=7
      SCRIPT="scenes\Exit\scr\button.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {228,514}
        POINT {246,533}
        POINT {225,542}
        POINT {208,523}
      }

    }

    ENTITY {
      NAME="button2"
      CAPTION="/X0370/кнопка"
      ACTIVE=TRUE
      X=746
      Y=546
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=704
      WALK_TO_Y=633
      WALK_TO_DIR=1
      SCRIPT="scenes\Exit\scr\button.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {740,513}
        POINT {767,529}
        POINT {747,546}
        POINT {726,532}
      }

    }

    REGION {
      NAME="bh_hole"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {343,532}
      POINT {630,535}
      POINT {812,712}
      POINT {205,712}
    }

    ENTITY {
      NAME="exit_hole"
      CAPTION="/X0371/отверстие"
      ACTIVE=TRUE
      X=490
      Y=716
      SCALABLE=FALSE
      INTERACTIVE=TRUE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=593
      WALK_TO_Y=672
      WALK_TO_DIR=5
      SCRIPT="scenes\Exit\scr\exit_hole.script"
      SPRITE="scenes\Exit\exit_hole.sprite"
    }

    ENTITY {
      NAME="exit_pe"
      CAPTION=""
      ACTIVE=FALSE
      X=345
      Y=449
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=TRUE
      WALK_TO_X=0
      WALK_TO_Y=0
      SPRITE="scenes\Exit\exit_pepelaz.png"
    }

    REGION {
      NAME="floor"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {291,532}
      POINT {678,535}
      POINT {700,556}
      POINT {688,580}
      POINT {816,665}
      POINT {856,648}
      POINT {978,709}
      POINT {1007,810}
      POINT {18,812}
      POINT {24,697}
      POINT {124,654}
      POINT {157,665}
      POINT {278,588}
      POINT {267,559}
    }

    REGION {
      NAME="hole"
      CAPTION=""
      BLOCKED=TRUE
      DECORATION=FALSE
      ACTIVE=TRUE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {385,674}
      POINT {554,671}
      POINT {660,694}
      POINT {676,712}
      POINT {611,745}
      POINT {479,757}
      POINT {357,744}
      POINT {301,714}
      POINT {315,698}
    }

  }

  ; ----- scale levels
  SCALE_LEVEL {
    Y=485
    SCALE=70
  }
  SCALE_LEVEL {
    Y=820
    SCALE=150
  }
  ; ----- rotation levels
  
  ; ----- free entities
}
