; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SPRITE {
  NAME="cur_spike_h"
  LOOPING=TRUE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_01.png"
    HOTSPOT {3, 3}
  }

  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_02.png"
    HOTSPOT {3, 3}
  }

  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_03.png"
    HOTSPOT {3, 3}
  }

  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_04.png"
    HOTSPOT {3, 3}
  }

  FRAME {
    DELAY = 140
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_05.png"
    HOTSPOT {3, 3}
    EDITOR_SELECTED=TRUE
  }

  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_04.png"
    HOTSPOT {3, 3}
  }

  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_03.png"
    HOTSPOT {3, 3}
  }

  FRAME {
    DELAY = 80
    KEYFRAME=FALSE
    IMAGE = "sprites\system\cur_spike_h_02.png"
    HOTSPOT {3, 3}
  }

}

