; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\..\

SPRITE {
  NAME=""
  LOOPING=FALSE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dl_01.png"
    HOTSPOT {33, 62}
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dl_02.png"
    HOTSPOT {44, 142}
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dl_01.png"
    HOTSPOT {49, 104}
    EDITOR_SELECTED=TRUE
  }

  FRAME {
    DELAY = 50
    KEYFRAME=FALSE
    IMAGE = "actors\spider\walk_dl_02.png"
    HOTSPOT {58, 43}
  }

}

