<?xml version="0.1" ?>
<text id="DEFAULT_PLAYER" value="Player" />
<text id="WELCOME" value="WELCOME" />
<text id="CHANGE_PLAYER" value="(CLICK TO CHANGE YOUR NAME)" />
<text id="FTROOM" value="FORTUNE&#x0A;TELLING&#x0A;ROOM" />
<text id="CLICK_ENTER" value="(CLICK TO ENTER)" />
<text id="BUTTON_FTROOM_WALLPAPER" value="" />
<text id="BUTTON_FTROOM_NEXT" value="" />
<text id="BUTTON_SOLITAIRE_LOSS" value="" />
<text id="BUTTON_OK" value="OK" />
<text id="BUTTON_CANCEL" value="CANCEL" />
<text id="BUTTON_NEXT" value="Next" />
<text id="BUTTON_NEW" value="New" />
<text id="BUTTON_DELETE" value="Delete" />
<text id="BUTTON_HELP" value="HELP" />
<text id="BUTTON_SHOP" value="SHOP" />
<text id="BUTTON_MAP" value="MAP" />
<text id="BUTTON_MENU" value="MENU" />
<text id="BUTTON_PAUSE" value="PAUSE" />
<text id="BUTTON_SKIP_TUTORIAL" value="SKIP ALL" />
<text id="BUTTON_CONTINUE" value="CONTINUE" />
<text id="BUTTON_RESUME_GAME" value="RESUME GAME" />
<text id="BUTTON_LEVELS_MAP" value="LEVELS MAP" />
<text id="BUTTON_MAIN_MENU" value="MAIN MENU" />
<text id="BUTTON_PLAY" value="PLAY" />
<text id="BUTTON_OPTIONS" value="OPTIONS" />
<text id="BUTTON_CREDITS" value="CREDITS" />
<text id="BUTTON_EXIT" value="EXIT" />
<text id="BUTTON_YES" value="YES" />
<text id="BUTTON_NO" value="NO" />
<text id="BUTTON_TIMED" value="TIMED MODE" />
<text id="BUTTON_RELAXED" value="RELAXED MODE" />

<text id="CONFIRM_TEXT" value="Your current progress on&#x0A;this level will be lost.&#x0A;&#x0A;ARE YOU SURE YOU WANT TO EXIT?" />
<text id="CONFIRM_EXIT_TEXT" value="ARE YOU SURE&#x0A;YOU WANT TO EXIT?" />

<text id="MINUTES" value="min." />

<text id="FINDDIFF_GOAL" value="Objects can differ by shape, size, color, or position." />
<text id="CROW_GOAL" value="Find all the crows. Look closely as some are hard to spot." />
<text id="SOLITAIRE_GOAL" value="Clear all the cards from the desk&#x0A;by matching their values." />
<text id="WORDSEEK_GOAL" value="Words will be 4 or more letters and will appear as nouns, verbs, or names. They will only read left to right." />
<text id="SWAPPUZZLE_GOAL" value="Assemble the picture by swapping&#x0A;the pieces." />
<text id="MOVIE1_GOAL" value="Cassandra's office.  A visitor enters." />
<text id="MOVIE2_GOAL" value="A  mysterious  guest  contacts  Cassandra." />
<text id="MOVIE3_GOAL" value="The  stealing  of  the  Magic  Ring" />
<text id="TRICK1_GOAL" value="Reading  minds!" />
<text id="TRICK2_GOAL" value="Look  into  the  crystal  ball..." />
<text id="TRICK3_GOAL" value="Check  out  this  new  trick!" />
<text id="TRICK4_GOAL" value="I  know  your  thoughts..." />
<text id="TRICK5_GOAL" value="Nostradamus  will  predict  your  moves!" />
<text id="OPTICAL_GOAL" value="Optical  Illusions" />
<text id="MATCH3_GOAL" value="Swap adjacent jewels to get 3 or&#x0A;more identical pieces in row." />
<text id="FINAL_MOVIE_1_GOAL" value="The  unexpected  visitor's  payoff." />
<text id="FINAL_MOVIE_2_GOAL" value="The  returning  of  the  ring." />
<text id="FINAL_MOVIE_3_GOAL" value="Congratulations!" />


<text id="LEV1_CLUE" value="Cassandra's secret box contains her magic ring." />
<text id="LEV1_LIST_CLUE" value="&#x0A;Cassandra's secret box contains her magic ring." />
<text id="LEV2_LIST_CLUE" value="&#x0A;The box is empty! The magic ring has gone missing!" />
<text id="LEV4_CLUE" value="What sort of magic could a simple deck of cards possess?" />
<text id="LEV4_LIST_CLUE" value="&#x0A;What sort of magic could a simple deck of cards possess?" />
<text id="LEV5_CLUE" value="The first prophecy of Nostradamus is a letter regarding a photographer in the city park..." />
<text id="LEV5_LIST_CLUE" value="&#x0A;The first prophecy of Nostradamus is a letter regarding a photographer in the city park..." />
<text id="LEV6_CLUE" value="Serena's will says something special about Nostradamus and the Ring!" />
<text id="LEV6_LIST_CLUE" value="&#x0A;Serena's will says something special about Nostradamus and the Ring!" />
<text id="LEV7_CLUE" value="Three high-res photos taken by the Photographer. Pay close attention to the details." />
<text id="LEV7_LIST_CLUE" value="&#x0A;Three high-res photos taken by the Photographer. Pay close attention to the details." />
<text id="LEV8_CLUE" value="There it is! The magic ring is in the crow's beak. But how did the crow get it?" />
<text id="LEV8_LIST_CLUE" value="&#x0A;There it is! The magic ring is in the crow's beak. But how did the crow get it?" />
<text id="LEV9_LIST_CLUE" value="The ring orginally belonged to Nostradaums? No wonder it's so powerful..." />
<text id="LEV10_CLUE" value="More high-res photos. Compare the photos and you'll learn where the crow came from..." />
<text id="LEV10_LIST_CLUE" value="&#x0A;More high-res photos. Compare the photos and you'll find where the crow came from..." />
<text id="LEV14_CLUE" value="It looks like this crow is from &quot;The Black Feather Club&quot;." />
<text id="LEV14_LIST_CLUE" value="&#x0A;The info on the crow's leg shows he's from &quot;The Black Feather Club&quot;." />
<text id="LEV15_CLUE" value="Nostradamus drew a picture of the first man to have the ring. How is he connected to the crow?" />
<text id="LEV15_LIST_CLUE" value="Nostradamus drew a picture of the first man to have the ring. How is he connected to the crow?" />
<text id="LEV16_CLUE" value="Here's the telephone directory for the city. I hope it has the information I need..." />
<text id="LEV16_LIST_CLUE" value="Here's the telephone directory for the city. All that's left is to find address and phone number of &quot;The Black Feather Club&quot;." />
<text id="LEV17_CLUE" value="This man is associated with the Hock Shop. He may have some information for you..." />
<text id="LEV17_LIST_CLUE" value="This man is associated with the Hock Shop. He may have some useful information about the ring." />
<text id="LEV18_CLUE" value="This business card belongs to the director of the club where the crow is sheltered." />
<text id="LEV18_LIST_CLUE" value="This business card belongs to the director of the club where the crow is sheltered." />
<text id="LEV21_LIST_CLUE" value="Nostradamus predicted that jewels similar to these will soon reveal themselves. What is their significance?" />
<text id="LEV22_CLUE" value="Nostradamus had a vision of this key person..." />
<text id="LEV22_LIST_CLUE" value="During his latest vision, Nostradamus drew a sketch of this person who will help you look for the ring. Don't forget this image..." />
<text id="LEV23_CLUE" value="You located a receipt with the Hock Shop address. Could the ring still be there?" />
<text id="LEV23_LIST_CLUE" value="You located a receipt with the Hock Shop address. Could the ring still be there?" />
<text id="LEV27_CLUE" value="The ring isn't here, was Nostradamus wrong?" />
<text id="LEV27_LIST_CLUE" value="There's no ring in the ring box, was Nostradamus wrong?" />
<text id="LEV28_CLUE" value="This strange woman was in the Hock Shop recently. Who could she be?" />
<text id="LEV28_LIST_CLUE" value="This strange woman was in the Hock Shop recently. Is she somehow connected to the ring?" />
<text id="LEV29_CLUE" value="The Hock Shop journal includes a note about the buyer of the ring..." />
<text id="LEV29_LIST_CLUE" value="The Hock Shop journal includes a note about the buyer of the ring.  This happened just a few minutes before my visit..." />
<text id="LEV30_CLUE" value="That woman is wearing a very familiar hat..." />
<text id="LEV30_LIST_CLUE" value="That woman is wearing a very familiar hat... Is she the one from the Hock Shop?" />
<text id="LEV31_CLUE" value="This Journal record says that the ring buyer's name is Violet Smith..." />
<text id="LEV31_LIST_CLUE" value="This Journal record says that the ring buyer's name is Violet Smith..." />
<text id="LEV32_CLUE" value="This board possesses the same name as the person who bought the ring..." />
<text id="LEV32_LIST_CLUE" value="This board possesses the same name as the person who bought the ring..." />
<text id="LEV33_CLUE" value="Cassandra's cell phone battery is dead.  She needs to find an available outlet somewhere..." />
<text id="LEV33_LIST_CLUE" value="Cassandra's cell phone battery is dead. Find an open outlet to charge the battery in order to make a call." />
<text id="LEV35_CLUE" value="There's an open outlet in the back room of the Hock Shop. Finally, you can make your call." />
<text id="LEV35_LIST_CLUE" value="There's an open outlet in the back room of the Hock Shop. After the few minutes, the phone is ready to make a call." />
<text id="LEV36_CLUE" value="To discover the end, sometimes one must look to the beginning." />
<text id="LEV36_LIST_CLUE" value="To discover the end, sometimes one must look to the beginning." />
<text id="LEV37_CLUE" value="&#x0A;The PIN code is needed to unlock the phone..." />
<text id="LEV37_LIST_CLUE" value="The PIN code is needed to unlock the phone..." />
<text id="LEV38_CLUE" value="This picture is very familiar..." />
<text id="LEV38_LIST_CLUE" value="This picture is very familiar..." />

<text id="FTROOM_VERY_OFTEN" value="You use divinations too often...&#x0A;&#x0A;Supreme powers of Magic need more&#x0A;time to read your Destiny.&#x0A;&#x0A;Better to relax for a couple&#x0A;of minutes while playing this&#x0A;game and come back&#x0A;here soon..." />  
<text id="FTROOM_LOCK1" value="The divination BY STARS is temporarily ^EA4931^locked^DDA164^.&#x0A;I predict that you need to complete the ^EA4931^third magic trick^DDA164^ (level 20) in story mode to unlock it..." />
<text id="FTROOM_LOCK2" value="The divination BY CARDS is temporarily ^EA4931^locked^DDA164^.&#x0A;I predict that you need to finish the ^EA4931^first magic trick^DDA164^ (level 4) in story mode to unlock it..." />
<text id="FTROOM_LOCK3" value="Divination BY MAGIC CRYSTAL is temporarily ^EA4931^locked^DDA164^.&#x0A;I predict that you need to pass the ^EA4931^second magic trick^DDA164^ (level 13) in story mode to unlock it..." />
<text id="FTROOM_DEFAULT" value="This type of&#x0A;divination temporarily locked.&#x0A;You need to pass some&#x0A;early levels in the story mode to unlock it..." />
<text id="FTROOM_DIV1" value="Divination by stars.&#x0A;Humans have gazed into the stars &#x0A;for knowledge since the dawn of time.&#x0A;The night sky knows much if you are able to listen..." />
<text id="FTROOM_DIV2" value="Divination by cards.&#x0A;The most popular type of divination,&#x0A;some believe the cards can reveal a person's fate.&#x0A;What will they have in store for you?" />
<text id="FTROOM_DIV3" value="Divination by magic crystal.&#x0A;Only the most adept predictors can&#x0A;harness the arcane powers of the magic crystal.&#x0A;This divination is considered to be pure magic." />
<text id="FTROOM_INSIDE_STAR" value="This divination was established&#x0A;on the basis of ancient representations of the impact of distant stars on human life." />
<text id="FTROOM_INSIDE_CARDS" value="The result of this divination is based on a basis of CARD symbols and consecution that impact on your fate." />
<text id="FTROOM_INSIDE_CRYSTAL" value="This divination is based on the experience of most successful predictors and great power of MAGIC CRYSTAL." />
<text id="FTROOM_INSIDE_REMEMBER" value="&#x0A;&#x0A;Remember that Divination should only be used once a day. Doing otherwise might cause the results to be inaccurate." />
<text id="FTROOM_INSIDE_CLICK" value="&#x0A;&#x0A;Clear your mind, and then click NEXT." />
<text id="FTROOM_STAR_STRING" value="This day is for you to manage by the&#x0A;" />
<text id="FTROOM_CARDS_STRING" value="Dropped cards means the following:" />
<text id="FTROOM_CRYSTAL_STRING" value="Click on the Magic Crystal to see your future..." />
<text id="FTROOM_STAR_SET_1" value=" the constellation of PERSEUS" />
<text id="FTROOM_STAR_NAME_1_1" value="MIRFAK" />
<text id="FTROOM_STAR_NAME_1_2" value="ALGOL" />
<text id="FTROOM_STAR_NAME_1_3" value="PERSEI" />
<text id="FTROOM_STAR_SET_2" value=" the constellation of TAURUS" />
<text id="FTROOM_STAR_NAME_2_1" value="ALDEBARAN" />
<text id="FTROOM_STAR_NAME_2_2" value="EL-NAT" />
<text id="FTROOM_STAR_NAME_2_3" value="ALCIONA" />
<text id="FTROOM_STAR_SET_3" value=" the constellation of BOOTES" />
<text id="FTROOM_STAR_NAME_3_1" value="MUFRID" />
<text id="FTROOM_STAR_NAME_3_2" value="SEGIN" />
<text id="FTROOM_STAR_NAME_3_3" value="IZAR" />
<text id="FTROOM_STAR_SET_4" value=" the constellation of PEGASUS" />
<text id="FTROOM_STAR_NAME_4_1" value="ENIF" />
<text id="FTROOM_STAR_NAME_4_2" value="MARKAB" />
<text id="FTROOM_STAR_NAME_4_3" value="SHEAT" />
<text id="FTROOM_STAR_SET_5" value=" the constellation of BOREALIS" />
<text id="FTROOM_STAR_NAME_5_1" value="MAANENA" />
<text id="FTROOM_STAR_NAME_5_2" value="AL-RISHA" />
<text id="FTROOM_STAR_NAME_5_3" value="TIFON" />
<text id="FTROOM_STAR_SET_6" value=" the constellation of ANDROMEDA" />
<text id="FTROOM_STAR_NAME_6_1" value="ALPHERATZ" />
<text id="FTROOM_STAR_NAME_6_2" value="MIRACH" />
<text id="FTROOM_STAR_NAME_6_3" value="ALMACH" />
<text id="FTROOM_STAR_SET_7" value=" the constellation of ANTINOUS" />
<text id="FTROOM_STAR_NAME_7_1" value="ALTAIR" />
<text id="FTROOM_STAR_NAME_7_2" value="TARAZED" />
<text id="FTROOM_STAR_NAME_7_3" value="DENEB" />
<text id="FTROOM_STAR_SET_8" value=" the constellation of ARIES" />
<text id="FTROOM_STAR_NAME_8_1" value="HAMAL" />
<text id="FTROOM_STAR_NAME_8_2" value="SHERATAN" />
<text id="FTROOM_STAR_SET_9" value=" the constellation of LEO" />
<text id="FTROOM_STAR_NAME_9_1" value="REGUL" />
<text id="FTROOM_STAR_NAME_9_2" value="DENEBOLA" />
<text id="FTROOM_STAR_NAME_9_3" value="ZOSMA" />
<text id="FTROOM_STAR_SET_10" value=" the constellation of LIBRA" />                     
<text id="FTROOM_STAR_NAME_10_1" value="BRACHIUM" />
<text id="FTROOM_STAR_NAME_10_2" value="ZUBEN" />
<text id="FTROOM_DIVINATION_1" value="Make decisions quickly and decisively; there is no time for delay." />                     
<text id="FTROOM_DIVINATION_2" value="Prepare to be spontaneous, today will be full of surprises." />                    
<text id="FTROOM_DIVINATION_3" value="All obstacles disappear if you show a bit of determination." />  
<text id="FTROOM_DIVINATION_4" value="A good day is in your future." />  
<text id="FTROOM_DIVINATION_5" value="Keep important information to yourself." />  
<text id="FTROOM_DIVINATION_6" value="Your day has the promises to be successful." />  
<text id="FTROOM_DIVINATION_7" value="Be careful! If you behave recklessly, you can get into an unpleasant situation." />  
<text id="FTROOM_DIVINATION_8" value="Life will throw you some curve balls.  Don't always try to hit a homerun with them." />  
<text id="FTROOM_DIVINATION_9" value="This day will be fun for you - have fun!" />  
<text id="FTROOM_DIVINATION_10" value="This day will be full of obstacles. Keep an open mind." />  
<text id="FTROOM_DIVINATION_11" value="Be extremely careful in everything you do - take care of yourself and your loved ones." />  
<text id="FTROOM_DIVINATION_12" value="Realize your ambitious plans today - ask your boss for a raise!" />  
<text id="FTROOM_DIVINATION_13" value="Keep your friend close.  Keep your enemies closer." />  
<text id="FTROOM_DIVINATION_14" value="Look for help in strange places." />
<text id="FTROOM_DIVINATION_15" value="Make haste, not waste." />  
<text id="FTROOM_DIVINATION_16" value="Call a good friend today." />  
<text id="FTROOM_DIVINATION_17" value="Avoid official events, meetings and parties today." />  
<text id="FTROOM_DIVINATION_18" value="Time to focus on spiritual values." />  
<text id="FTROOM_DIVINATION_19" value="You will meet very nice people with exquisite manners." />  
<text id="FTROOM_DIVINATION_20" value="Try to restrain your feelings toward other people." />  
<text id="FTROOM_DIVINATION_21" value="Play a joke on someone today." />  
<text id="FTROOM_DIVINATION_22" value="If you are waiting to be surprised, keep playing this game." />  
<text id="FTROOM_DIVINATION_23" value="Adventure or surprises are waiting for you." />  
<text id="FTROOM_DIVINATION_24" value="Be careful with everything you do." />  
<text id="FTROOM_DIVINATION_25" value="This is your royal day - use your ties with influential people to succeed." />  
<text id="FTROOM_DIVINATION_26" value="A fortune will be coming your way soon." />
<text id="FTROOM_DIVINATION_27" value="Expect the unexpected!" />  
<text id="FTROOM_DIVINATION_28" value="A good day for business." />  
<text id="FTROOM_DIVINATION_29" value="The time has come to reap the harvest of your own efforts." />  
<text id="FTROOM_DIVINATION_30" value="Listen to the opinions of others." />  
<text id="FTROOM_DIVINATION_31" value="The stars will smile on you today. " />  
<text id="FTROOM_DIVINATION_32" value="Move purposefully towards your goal." />  
<text id="FTROOM_DIVINATION_33" value="Today would be a good day to read." />  
<text id="FTROOM_DIVINATION_34" value="Be cautious today." />  


<text id="MOVIE1_V_1" value="Good day. I'm looking for ^ae0a0a^Madame Serena^412918^, are you her?" />
<text id="MOVIE1_C_1" value="No I'm afraid not, Serena was my ^ae0a0a^grandmother^412918^; she has recently passed away. But, I have been working here in her stead, I'm Cassandra." />
<text id="MOVIE1_C_2" value="Please come in. Here, let me close this window, the breeze is a little chilling." />
<text id="MOVIE1_V_2" value="Thank you, my name is ^ae0a0a^Violet Smith^412918^. My brother ^ae0a0a^disappeared^412918^ almost two weeks ago. He won't answer his phone, and his friends don't know where he is." />
<text id="MOVIE1_V_3" value="I've had the police searching for days and they've found ^ae0a0a^nothing^412918^.&#x0A;I don't know where else to turn, Madame Cassandra." />
<text id="MOVIE1_C_3" value="Just Cassandra will be fine. As you know, my ^ae0a0a^grandmother^412918^ was a talented mystic, but I am merely an apprentice. Actually, you're only my second client!" />
<text id="MOVIE1_C_4" value="But don't worry! Grandmother did leave me one special gift: her ^ae0a0a^magic ring^412918^. With it, my powers are greatly enhanced." /> 


<text id="ISPY_LEV1_V_1" value="Honestly, I find all this talk of ^ae0a0a^rings^412918^ and ^ae0a0a^mysticism^412918^ a little hard to believe." />
<text id="ISPY_LEV1_C_1" value="Trust in me, I ^ae0a0a^promise^412918^ that I will do whatever I can to ^ae0a0a^help^412918^ you in your search." />
<text id="ISPY_LEV1_C_2" value="My office is a bit of a wreck right now. Let me just ^ae0a0a^tidy up^412918^ a few things before we begin." />
<text id="ISPY_LEV1_C_E_1" value="I guess that will do, although it still looks pretty messy." />
<text id="ISPY_LEV1_V_E_1" value="That's quite alright." />
<text id="ISPY_LEV1_C_E_2" value="Now then, this is the ^ae0a0a^box^412918^ which carries my grandmother's ^ae0a0a^ring^412918^. The incantation my grandmother put on the box itself keeps it ^ae0a0a^magically^412918^ sealed." />
<text id="ISPY_LEV1_C_E_3" value="So, to open it I need to locate ^ae0a0a^my secret key^412918^, which is hidden within these ^ae0a0a^coins^412918^." />


<text id="ISPY_HELP_FIRSTTIME_1" value="Find the objects from the list using the whole scene." />
<text id="ISPY_HELP_FIRSTTIME_2" value="The total number of objects is shown here." />
<text id="ISPY_HELP_FIRSTTIME_3" value="Each level has a time limit." />
<text id="ISPY_LEV1_HELP_DIAMOND_1" value="Whenever you find a GEM, click on it. GEMS can be used to buy HINTS." />
<text id="ISPY_LEV1_HELP_DIAMOND_2" value="There are three types of GEMS to find.&#x0A;The GREEN GEM is highlighted now..." />
<text id="ISPY_LEV1_HELP_DIAMOND_3" value="The BLUE GEMS look like this..." />
<text id="ISPY_LEV1_HELP_DIAMOND_4" value="And here are the RED GEMS. GEMS will occasionally shimmer to help you find them." />
<text id="ISPY_HELP_HINTS_1" value="There are three different types of HINTS for you to buy." />
<text id="ISPY_HELP_HINTS_2" value="This hint shows exactly where the object is hidden." />
<text id="ISPY_HELP_HINTS_3" value="This hint is less specific and instead highlights a small area around the object." />
<text id="ISPY_HELP_HINTS_4" value="This hint causes the mouse cursor to radiate light. The light shines brighter the closer the mouse is to the object." />
<text id="ISPY_HELP_PENALTY_1" value="Clicking too often deducts ^EA4931^30 seconds^DDA164^ from the clock!" />
<text id="ISPY_HELP_NO_MORE_HINTS" value="You don't have any hints of that selected type right now. Collect gems in each scene and press the SHOP button to buy a hints." />
<text id="ISPY_LEV1_HELP_HARDTASK_1" value="Whenever you see an object labeled with the word&quot;FIX.....&quot; you need to do something to put the object together." />
<text id="ISPY_LEV1_HELP_HARDTASK_2" value="For example, on this level you should assemble the word &quot;RING&quot; from the letter blocks in the scene." />
<text id="ISPY_LEV1_HELP_HARDTASK_3" value="Drag and drop this &quot;I&quot; block to the first &quot;R&quot; letter." />
<text id="ISPY_LEV1_HELP_HARDTASK_4" value="Do the same with the &quot;N&quot; block." />
<text id="ISPY_LEV1_HELP_HARDTASK_5" value="And finally move the &quot;G&quot; block." />


<text id="MATCH3_LEV2_C_1" value="I had forgotten how many ^ae0a0a^coins^412918^ there were..." />
<text id="MATCH3_LEV2_C_2" value="I need to match similar ^ae0a0a^coins^412918^ into groups of three or more so I can ^ae0a0a^unlock the magic^412918^ behind the key and open the ^ae0a0a^box^412918^." />
<text id="MATCH3_LEV2_V_E_1" value="But where is the ^ae0a0a^ring^412918^?" />
<text id="MATCH3_LEV2_C_E_1" value="I don't understand..." />
<text id="MATCH3_LEV2_V_E_2" value="Cassandra, please we need to find ^ae0a0a^my brother^412918^!" />
<text id="MATCH3_LEV2_C_E_2" value="I know but without my ^ae0a0a^ring^412918^ I'm powerless. I'm sorry but I simply can't help you until I ^ae0a0a^find^412918^ it." />
<text id="MATCH3_LEV2_V_E_3" value="...Cassandra, I ^ae0a0a^believe^412918^ that you're my best chance to find my brother, so I'm willing to wait for your ^ae0a0a^help^412918^." />
<text id="MATCH3_LEV2_V_E_4" value="I'm heading back to my apartment, when you find your ^ae0a0a^ring^412918^, please call me." />

<text id="MATCH3_TUTORIAL_1" value="To get the ^EA4931^Magic Ring^DDA164^, you need a ^EA4931^key^DDA164^ to open the box." />
<text id="MATCH3_TUTORIAL_2" value="To get the key, you need to collect ^EA4931^all of its parts^DDA164^, by matching ^EA4931^coins^DDA164^." />
<text id="MATCH3_TUTORIAL_3_1" value="Each part of the key is stored in these ^EA4931^coins^DDA164^." />
<text id="MATCH3_TUTORIAL_3_2" value="You need to swap adjacent coins to get ^EA4931^3 or more^DDA164^ identical coins in row." />
<text id="MATCH3_TUTORIAL_3_3" value="When you have freed one part of the key, you'll see another piece hidden in the puzzle. Match it with more coins ^EA4931^of the same color^DDA164^." />
<text id="MATCH3_HELP_SHUFFLE" value="You may use this hint to shuffle the ^EA4931^coins^DDA164^." />

<text id="MOVIE2_C_1" value="I have to find that ^ae0a0a^ring^412918^! Did someone break the magic seal and steal it? Did I leave it somewhere? What kind of psychic loses a magic ^ae0a0a^ring^412918^..." /> 
<text id="MOVIE2_C_E_1" value="Ah! Who's there?" /> 
<text id="MOVIE2_N_E_1" value="Greetings Cassandra, I am the spirit of ^ae0a0a^Nostradamus^412918^, the famous psychic. Your call for help has awakened me from the great beyond. I'm here to ^ae0a0a^help^412918^." /> 
<text id="MOVIE2_C_E_2" value="Really? I've never channelled a ^ae0a0a^spirit^412918^ before... Well I could sure use your help, I can't find my grandmother's ^ae0a0a^ring^412918^." /> 
<text id="MOVIE2_C_E_3" value="I think it's been stolen, although I don't see how that's possible with the ^ae0a0a^magic^412918^ seal in place." /> 
<text id="MOVIE2_N_E_2" value="Do not worry, we will ^ae0a0a^find^412918^ that which you lost. Come, there is a place you must see." /> 


<text id="MT1_LEV3_N_1" value="Greetings, ^ae0a0a^%PLAYERNAME%^412918^. Before we continue our adventure, allow me to show you a ^ae0a0a^magic trick^412918^!" />
<text id="MT1_LEV3_N_2" value="Although I am merely a spirit, I can still read ^ae0a0a^your thoughts^412918^." />
<text id="MT1_LEV3_N_3" value="Do you not believe in my ^ae0a0a^powers^412918^? Allow me to ^ae0a0a^prove^412918^ it!" />
<text id="MT1_LEV3_N_4" value="Let us begin. First I will ^ae0a0a^show you 6 cards^412918^." />
<text id="MT1_LEV3_N_5" value="Select ^ae0a0a^any card^412918^ you like. Do not click on it, simply remember what it is!" />
<text id="MT1_LEV3_N_6" value="Now, I will ^ae0a0a^take your card away^412918^." />
<text id="MT1_LEV3_N_7" value="Alakazam! The card is ^ae0a0a^now gone^412918^!" />
<text id="MT1_LEV3_N_8" value="This world is full of mysteries indeed..." />
<text id="MT1_LEV3_GOTO_FTROOM_1" value="Great! You have now ^ae0a0a^unlocked^412918^ Divination BY CARDS!" />
<text id="MT1_LEV3_GOTO_FTROOM_2" value="Would you like to exit the game and visit my ^ae0a0a^Fortune-Telling Room^412918^ to try it?" />

<text id="ISPY_LEV4_C_1" value="What is this place?" />
<text id="ISPY_LEV4_N_1" value="This is your ^ae0a0a^grandmother^412918^, Serena's, secret divination chamber. It was here that she experimented with different ^ae0a0a^magics^412918^ to learn more about your family's ^ae0a0a^abilities^412918^." />
<text id="ISPY_LEV4_N_2" value="I know she possessed some ^ae0a0a^magical cards^412918^ and other artifiacts that will prove useful to us. It would greatly assist our cause if you could find them." />
<text id="ISPY_LEV4_C_2" value="I'll try..." />
<text id="ISPY_LEV4_N_E_1" value="Very good. Now that you have ^ae0a0a^found^412918^ the ^ae0a0a^cards^412918^ you should keep them close. As I mentioned before, they will benefit our ^ae0a0a^search^412918^." />
<text id="ISPY_LEV4_C_E_1" value="I will, and thank you for leading me here. I feel like I'm learning so much more about my ^ae0a0a^grandmother^412918^." />
<text id="ISPY_4_1_TUTORIAL" value="Find all 6 magic cards." />

<text id="ISPY_HELP_DIAMOND" value="Whenever you find a GEM, click on it. Press the SHOP button to use the GEMS and buy more HINTS. Gems can be GREEN, RED or BLUE." />


<text id="ISPY_LEV5_N_1" value="Cassandra, I just had a vision of the ^ae0a0a^ring^412918^. But the image was fleeting..." />
<text id="ISPY_LEV5_N_2" value="I wrote what I could remember onto a ^ae0a0a^piece of paper^412918^ here in your office." />
<text id="ISPY_LEV5_C_1" value="Looks like it's time for more cleaning..." />
<text id="ISPY_LEV5_C_E_1" value="This must be it!" />
<text id="ISPY_LEV5_C_E_2" value="I don't see how this man could help my ^ae0a0a^search^412918^, but it's the only lead I have.&#x0A;I think it's time for a stroll in the ^ae0a0a^park^412918^." />


<text id="ISPY_LEV5_HELP_FIRSTTIME" value="Use the outlines to find these objects. You'll need to use the entire scene." />


<text id="SOLITAIRE_LEV6_N_1" value="Cassandra, I would like to show you something. It is no mere coincidence that you were able to ^ae0a0a^summon^412918^ me." />
<text id="SOLITAIRE_LEV6_C_1" value="What do you mean?" />
<text id="SOLITAIRE_LEV6_N_2" value="The answers you seek are here on Serena's ^ae0a0a^desk^412918^. Look closely and you will find her ^ae0a0a^will^412918^. I think you will find the information in it to be quite ^ae0a0a^surprising^412918^." />
<text id="SOLITAIRE_LEV6_N_3" value="It seems Serena left her desk as messy as her lab. To find what you seek you must move these ^ae0a0a^fortune-telling cards^412918^." />
<text id="SOLITAIRE_LEV6_C_E_1" value="This paper possesses my family's ^ae0a0a^crest^412918^! This must be what ^ae0a0a^Nostradamus^412918^ was talking about." />
<text id="SOLITAIRE_LEV6_C_E_2" value="Hmmm, for some reason I ^ae0a0a^can't decipher^412918^ the words. It looks like there's some sort of protective ^ae0a0a^magic^412918^ around it." />
<text id="SOLITAIRE_LEV6_N_E_1" value="I believe it is time again to return to your office." />


<text id="SOLITAIRE_HELP_FIRSTDECK_1" value="Match the cards by their ^EA4931^value^DDA164^ and clear ^EA4931^all^DDA164^ cards from the desk." />
<text id="SOLITAIRE_HELP_SHUFFLE" value="You may use this hint to ^EA4931^shuffle^DDA164^ the cards." />


<text id="ISPY_LEV7_C_1" value="There's the photographer. I wonder what he knows about the missing ^ae0a0a^ring^412918^. Perhaps he has seen something during his ^ae0a0a^photo shoot^412918^." />
<text id="ISPY_LEV7_C_2" value="Excuse me, sir?" />
<text id="ISPY_LEV7_P_1" value="Well hello there! Are you in the market for a photographer?" />
<text id="ISPY_LEV7_C_3" value="No thank you. But you can ^ae0a0a^help^412918^ me with something else..." />
<text id="ISPY_LEV7_C_4" value="My ^ae0a0a^ring^412918^ has gone missing and even though it may seem strange to you, I have a feeling that you may have seen something that could help me ^ae0a0a^find it^412918^." />
<text id="ISPY_LEV7_P_2" value="A ring? Getting married are we? You know I create the best ^ae0a0a^wedding photos^412918^ if you're interested. Flynn's Fabulous Fotos at your service!" />
<text id="ISPY_LEV7_C_5" value="I'm Cassandra, it's good to meet you Flynn. But I'm not getting married; the ring's a family heirloom." />
<text id="ISPY_LEV7_P_3" value="Well I'm sure you'll find someone, dear. As for your lost ring, I haven't seen anything, but feel free to look around." />
<text id="ISPY_LEV7_P_E_1" value="So, how's your search coming?" />
<text id="ISPY_LEV7_C_E_1" value="I feel like there's ^ae0a0a^something important^412918^ in these photos.&#x0A;May I look at them a little longer?" />
<text id="ISPY_LEV7_P_E_2" value="Well of course! Just remember if you'd like to buy one I can get you a few wallet sizes for a great price!" />

<text id="ISPY_LEV7_HELP_FIRSTTIME_1" value="Place your cursor over each RIDDLE to read it." />
<text id="ISPY_LEV7_HELP_FIRSTTIME_2" value="Read the text and search for that item. To read the riddle again move your cursor back over the selected riddle." />
<text id="ISPY_LEV7_HELP_FIRSTTIME_3" value="To complete the level, solve all riddles. Use the entire scene." />


<text id="FINDDIFF_LEV8_C_1" value="These ^ae0a0a^photos^412918^ look like they were taken at nearly the same time since they're only ^ae0a0a^slightly different^412918^." />
<text id="FINDDIFF_LEV8_P_1" value="Oh yes, this baby takes up to 32 shots a minute. You'll have to ^ae0a0a^look very closely^412918^ to notice any differences between them." />
<text id="FINDDIFF_LEV8_C_E_1" value="Finally, a clue. Now I know that ^ae0a0a^the ring was in this park^412918^. But how did that crow get it?" />
<text id="FINDDIFF_LEV8_P_E_1" value="Looks like that little guy committed a fowl! Get it? Like a bird is also a fowl?" />
<text id="FINDDIFF_LEV8_C_E_2" value="Ha ha, alright, thanks for your help, Flynn. You are quite the comedi-hen yourself." />
<text id="FINDDIFF_LEV8_P_E_2" value="Ha ha, look at you! You are most welcome and when you find yourself someone special remember to come back to me alright?" />

<text id="WORDSEEK_LEV9_N_1" value="Welcome back, I have been able to ^ae0a0a^decipher^412918^ some of the will, but the text seems to be riddled with ^ae0a0a^extra letters^412918^." />
<text id="WORDSEEK_LEV9_C_1" value="Let's see if I can glean a ^ae0a0a^few words^412918^ from this mess." />
<text id="WORDSEEK_LEV9_N_2" value="Good luck to you." />
<text id="WORDSEEK_LEV9_N_E_1" value="The seal on the ^ae0a0a^text^412918^ is now broken." />
<text id="WORDSEEK_LEV9_C_E_1" value="This letter was definitely written by my grandmother. I recognize ^ae0a0a^her writing^412918^." />
<text id="WORDSEEK_LEV9_C_E_2" value="What's this? The ^ae0a0a^ring^412918^ was originally yours?" />
<text id="WORDSEEK_LEV9_N_E_2" value="Correct. That is why you were able to summon me so quickly; we are ^ae0a0a^relatives^412918^! Your ring was once mine, and has been handed down ^ae0a0a^from generation to generation^412918^." />
<text id="WORDSEEK_LEV9_C_E_3" value="I guess she didn't have the chance to tell me about this before she passed on..." />
<text id="WORDSEEK_LEV9_C_E_4" value="I've been pretty lonely ever since her funeral. It really means a lot to have you here to help me, Nostradamus." />
<text id="WORDSEEK_LEV9_N_E_3" value="Serena was a very talented mystic and I know she was very proud of you. But, we must continue our search with haste. If the ring is truly lost then our ^ae0a0a^family's gift^412918^ will soon vanish, as will I." />

<text id="ISPY_LEV10_C_1" value="Hey Flynn. I need some more clues about this bird's unique ^ae0a0a^taste^412918^ in jewelry." />
<text id="ISPY_LEV10_C_2" value="Do you have any pictures with more ^ae0a0a^details^412918^ of it? It's too small here to see anything ^ae0a0a^clearly^412918^." />
<text id="ISPY_LEV10_P_1" value="You know now that I think of it, I've seen that naughty devil a few times." />
<text id="ISPY_LEV10_P_2" value="He kept flying into my frame when I would try to snap a shot! I have the ^ae0a0a^photos here^412918^ if you want to look through them." />
<text id="ISPY_LEV10_C_E_1" value="Ah! This is much better, now I can see the details on this ^ae0a0a^crow^412918^..." />
<text id="ISPY_LEV10_P_E_1" value="Is that some kind of ^ae0a0a^tag^412918^ on its leg? This crow is looking pretty sharp!" />


<text id="ISPY_LEV11_C_1" value="Wait a moment, I thought I was in the park. How did I get here? Actually, where is here?" />
<text id="ISPY_LEV11_N_1" value="This is a vision of the backyard outside of my workshop. I need your help for a moment, I seem to have ^ae0a0a^lost my dog^412918^." />
<text id="ISPY_LEV11_C_2" value="Your dog? But shouldn't we be looking for the ring?" />
<text id="ISPY_LEV11_N_2" value="In time, my child. Now then, I let my dog out a few hours ago. She cannot sit still, even for a moment. Please ^ae0a0a^find her^412918^." />
<text id="ISPY_LEV11_C_E_1" value="Ah! I think I found her..." />
<text id="ISPY_LEV11_N_E_1" value="There you are Damus! I think she likes you." />
<text id="ISPY_LEV11_C_E_2" value="Hey there, Damus. Wait, what's this on your ^ae0a0a^collar^412918^?" />
<text id="ISPY_LEV11_C_E_3" value="To follow the trail of the ^ae0a0a^ring^412918^, one must look just below the ^ae0a0a^bird's wing^412918^?" />

<text id="ISPY_LEV11_TUTORIAL" value="It's a test for your attention to detail, so you ^EA4931^can't use any hints^DDA164^ on this level." />
<text id="ISPY_LEV11_2_N_1" value="Now I have a more difficult task for you. There are several pieces of ^ae0a0a^jewelry^412918^ hidden in the yard here." />
<text id="ISPY_LEV11_2_N_2" value=" Only a mystic with a trained eye will be able to locate all^ae0a0a^ 12 items^412918^." />
<text id="ISPY_LEV11_2_C_E_1" value="Here you go. I ^ae0a0a^found^412918^ them all!" />
<text id="ISPY_LEV11_2_N_E_1" value="Well done, Cassandra. I think you should head back ^ae0a0a^to the park^412918^. It looks like Damus may have provided you with a ^ae0a0a^clue^412918^." />

<text id="ISPY_HELP_11_1" value="Find one overly happy dog." />
<text id="ISPY_HELP_11_2" value="Find all 12 trinkets." />


<text id="OPTICAL_LEV12_C_1" value="Hello again. You can have your ^ae0a0a^photos^412918^ back now; I don't need them anymore." />
<text id="OPTICAL_LEV12_P_1" value="Don't worry about it one bit. Hey, while you're here let me show you a little ^ae0a0a^trick^412918^." />
<text id="OPTICAL_LEV12_P_2" value="I'll show you a few ^ae0a0a^pictures^412918^ and ask you some ^ae0a0a^questions^412918^." />

<text id="OPTICAL_LEV12_TEXT_1" value="As you can see, this picture has alternating ^ae0a0a^black^412918^ and ^ae0a0a^white^412918^ stripes. There are also two ^ae0a0a^gray rectangles^412918^." />
<text id="OPTICAL_LEV12_QUESTION_1" value="The only difference between them is the ^ae0a0a^brightness^412918^ of the gray color.&#x0A;^ae0a0a^DO YOU SEE THIS^412918^?" />
<text id="OPTICAL_LEV12_TEXT_2" value="And in this picture, there are many little ^ae0a0a^black^412918^ and ^ae0a0a^white^412918^ squares. There are ^ae0a0a^thin lines^412918^ between them." />
<text id="OPTICAL_LEV12_QUESTION_2" value="The neighboring lines aren't ^ae0a0a^parallel^412918^; they curve a little bit.&#x0A;^ae0a0a^DO YOU SEE THIS^412918^?" />
<text id="OPTICAL_LEV12_TEXT_3" value="And now an easy question. Are the two scrolls in this picture ^ae0a0a^the same size^412918^?" />
<text id="OPTICAL_LEV12_QUESTION_3" value="The left scroll is ^ae0a0a^bigger^412918^ than the right one, ^ae0a0a^correct^412918^?" />
<text id="OPTICAL_LEV12_TEXT_4" value="Take a look at this ^ae0a0a^slider^412918^. You need to move it to change the picture above." />
<text id="OPTICAL_LEV12_ANS_4" value="The trick is that these are all ^ae0a0a^optical illusions^412918^! Try to move the slider right now. As you can see, the gray rectangles actually are ^ae0a0a^the same color^412918^!" />
<text id="OPTICAL_LEV12_ANS_5" value="Using the slider again, see if the neighboring lines are ^ae0a0a^parallel^412918^. They are!" />
<text id="OPTICAL_LEV12_ANS_6" value="Finally, use the slider to check the size of the two ^ae0a0a^scrolls^412918^. They two are ^ae0a0a^identical^412918^!" />

<text id="OPTICAL_LEV12_C_E_1" value="How ^ae0a0a^interesting^412918^! I can't believe such simple pictures can produce such  ^ae0a0a^powerful illusions^412918^!" />
<text id="OPTICAL_LEV12_P_E_1" value="Yeah, looks like ^ae0a0a^magic^412918^, right?" />
<text id="OPTICAL_LEV12_C_E_2" value="I must say, Flynn. You are full of surprises." />


<text id="MT2_LEV13_N_1" value="Now, let me show you some real magic. First, I'll need to concentrate on your ^ae0a0a^thoughts^412918^. Follow each direction ^ae0a0a^very closely^412918^." />
<text id="MT2_LEV13_SHORT_TXT_1" value="&#x0A;            WHAT YOU NEED TO DO:&#x0A;" />
<text id="MT2_LEV13_N_2" value="To begin, think of ^ae0a0a^any two-digit number^412918^ between 10 and 99.&#x0A;(For example, 52.)" />
<text id="MT2_LEV13_SHORT_TXT_2" value="1. Think any two-digit number, like 52&#x0A;" />
<text id="MT2_LEV13_N_3" value="^ae0a0a^Add the two digits in the number together^412918^. For example, for the number 52, the sum is 7 (5+2). You may have your own calculation." />
<text id="MT2_LEV13_SHORT_TXT_3" value="2. Add 1st &amp; 2nd digits, 5 + 2 = 7&#x0A;" />
<text id="MT2_LEV13_N_4" value="Take the new number and ^ae0a0a^subtract it from the original.^412918^ In my example it is 52 - 7 = 45. You will probably have a different number, and that number is what I'm trying to guess." />
<text id="MT2_LEV13_SHORT_TXT_4" value="3. Subtract numbers like, 52 - 7 = 45&#x0A;" />
<text id="MT2_LEV13_N_5" value="Do you have it? Now ^ae0a0a^remember this number^412918^!" />
<text id="MT2_LEV13_N_6" value="Look at the table on the right. Each number corresponds to a symbol. Look at the symbol next to your number, and ^ae0a0a^remember this symbol^412918^!" />
<text id="MT2_LEV13_SHORT_TXT_5" value="4. Find the symbol within the table corresponding to your last result." />
<text id="MT2_LEV13_N_7" value="Now get ready for ^ae0a0a^magic^412918^. I don't know what number you thought of at the beginning, and I didn't see your calculations, so I can't know the symbol associated with your number." />
<text id="MT2_LEV13_N_8" value="But my magic ^ae0a0a^crystal ball^412918^ can read your thoughts and will ^ae0a0a^reveal your symbol^412918^!" />
<text id="MT2_LEV13_GOTO_FTROOM_1" value="I see, so that's how a Magic Crystal ^ae0a0a^works^412918^! You've now ^ae0a0a^unlocked^412918^ the mystical power of ^ae0a0a^The Magic Crystal^412918^!" />

                                                                   
<text id="MOVIE3_N_1" value="One moment, I think I can recreate how the ring was stolen with these ^ae0a0a^pictures^412918^." /> 
<text id="MOVIE3_N_2" value="The scene played out like this..." /> 
<text id="MOVIE3_C_E_1" value="I remember now, I had just put the ^ae0a0a^ring^412918^ down after helping a client. Just then I heard a startling knock at the door." /> 
<text id="MOVIE3_C_E_2" value="I quickly closed the box ^ae0a0a^without looking^412918^ and resealed the ancient coin lock before I went to answer." /> 
<text id="MOVIE3_C_E_3" value="It was Violet, worried about her brother. So, the ^ae0a0a^crow^412918^ flew in through the open window before Violet arrived and grabbed the ^ae0a0a^ring^412918^." /> 
<text id="MOVIE3_N_E_1" value="It is as we thought, that ^ae0a0a^crow^412918^ rests at the heart of this matter." /> 


<text id="FINDDIFF_LEV14_C_1" value="Hey, Flynn. I was thinking more about those pictures of the crow. I remember some kind of tag on its ^ae0a0a^leg^412918^ and I'd like to examine it more closely. I'm hoping it will give a clue as to where the ^ae0a0a^crow^412918^ came from." />
<text id="FINDDIFF_LEV14_P_1" value="That makes sense, I thought I heard about a place that ^ae0a0a^tags^412918^ crows here in town. Maybe if we can find the differences in these photos it will lead us in the right direction." />
<text id="FINDDIFF_LEV14_C_E_1" value="There we go!" />
<text id="FINDDIFF_LEV14_P_E_1" value="What is it? Did you find something?" />
<text id="FINDDIFF_LEV14_C_E_2" value="Looks like our little friend has an ID number: 576, and his tag has a ^ae0a0a^phone number^412918^ and a name: &quot;The Black Feather Club&quot;." />
<text id="FINDDIFF_LEV14_P_E_2" value="You go girl!" />


<text id="ISPY_LEV15_N_1" value="Cassandra, while you were in the park I had another ^ae0a0a^vision^412918^. In it, I was able to briefly see the person who has the ^ae0a0a^ring^412918^." />
<text id="ISPY_LEV15_C_1" value="Great, I can't wait to see this ^ae0a0a^drawing^412918^! Where is it?" />
<text id="ISPY_LEV15_N_2" value="That is the problem. With the ring lost, my powers are starting to fade. I cannot ^ae0a0a^remember^412918^ where I left it." />
<text id="ISPY_LEV15_C_2" value="Don't worry, I can find it!" />
<text id="ISPY_LEV15_N_E_1" value="Thank you for finding the sketch, does this person look ^ae0a0a^familiar^412918^ to you?" />
<text id="ISPY_LEV15_C_E_1" value="Unfortunately, no. Although...is that a bird on his shoulder?" />
<text id="ISPY_LEV15_N_E_2" value="I believe it is. Perhaps the time is right to call ^ae0a0a^The Black Feather Club^412918^?" />
<text id="ISPY_HELP_15_1" value="Find all the pieces of the old vase and fix it." />

<text id="ISPY_LEV16_C_1" value="So, when I tried to call the number on the ^ae0a0a^crow's leg^412918^ I heard a gruff voice answer ^ae0a0a^Big Tony's Waste Management^412918^. Obviously, that wasn't the place I expected so I quickly hung up." />
<text id="ISPY_LEV16_C_2" value="Let's try finding the address of the club instead. Now, where's that ^ae0a0a^phone book^412918^?" />
<text id="ISPY_LEV16_C_E_1" value="Ah, here it is! Once I have the ^ae0a0a^address^412918^ for &quot;The Black Feather Club,&quot; I can see what they know about the ^ae0a0a^crow^412918^." />


<text id="SWAP_LEV17_N_1" value="Do you suppose the ^ae0a0a^waste management^412918^ place you called has anything to do with your crow?" />
<text id="SWAP_LEV17_C_1" value="I doubt it, it's probably a crossed-wire with the ^ae0a0a^phone company^412918^ or something." />
<text id="SWAP_LEV17_N_2" value="Strange... Well, no matter. Behold, this ^ae0a0a^magic canvas^412918^ shows a vision I recently had regarding the ring." />
<text id="SWAP_LEV17_N_3" value="To view it, you merely ^ae0a0a^re-arrange^412918^ the tiles so that they create the main ^ae0a0a^image^412918^." />
<text id="SWAP_LEV17_C_E_1" value="The Hock Shop? But I thought the clues were pointing us to &quot;The Black Feather Club&quot;." />
<text id="SWAP_LEV17_N_E_1" value="This is confusing indeed. There must be more to our ^ae0a0a^missing ring^412918^ than we had previously suspected." />
<text id="SWAP_LEV17_C_E_2" value="Which one do we investigate first?" />
<text id="SWAP_LEV17_N_E_2" value="We should start at the beginning and ^ae0a0a^visit^412918^ &quot;The Black Feather Club&quot;. There must be a reason that fate has steered our course in that direction." />


<text id="TEXTFALL_LEV18_C_1" value="It turns out that there are ^ae0a0a^several places^412918^ with the name &quot;The Black Feather Club&quot; in our city!" />
<text id="TEXTFALL_LEV18_C_2" value="There is a night club, a restaurant, and even a TV studio with this name. So, I need to decipher only the ^ae0a0a^correct information^412918^." />
<text id="TEXTFALL_LEV18_C_E_1" value="Excellent. This must be the ^ae0a0a^manager^412918^ of &quot;The Black Feather Club&quot;." />
<text id="TEXTFALL_LEV18_C_E_2" value="Let's go visit this ^ae0a0a^club^412918^, and see what they can reveal about my ^ae0a0a^crow^412918^." />
<text id="TEXTFALL_LEV18_JOHN" value="John" />
<text id="TEXTFALL_LEV18_PITER" value="Piter" />
<text id="TEXTFALL_LEV18_COOPER" value="Cooper" />
<text id="TEXTFALL_LEV18_DIRECTOR" value="Director" />
<text id="TEXTFALL_LEV18_110" value="110" />
<text id="TEXTFALL_LEV18_219" value="219" />
<text id="TEXTFALL_LEV18_6807" value="6807" />
<text id="TEXTFALL_LEV18_MYBUSINESS" value="mybusiness" />
<text id="TEXTFALL_LEV18_POST_NET" value="post.net" />
<text id="TEXTFALL_LEV18_JONH" value="Jonh" />
<text id="TEXTFALL_LEV18_TONH" value="Tonh" />
<text id="TEXTFALL_LEV18_JONN" value="Jonn" />
<text id="TEXTFALL_LEV18_JOHH" value="Johh" />
<text id="TEXTFALL_LEV18_IOHN" value="Iohn" />
<text id="TEXTFALL_LEV18_JANE" value="Jane" />
<text id="TEXTFALL_LEV18_JAKE" value="Jake" />
<text id="TEXTFALL_LEV18_JAKY" value="Jaky" />
<text id="TEXTFALL_LEV18_NATE" value="Nate" />
<text id="TEXTFALL_LEV18_MIKE" value="Mike" />
<text id="TEXTFALL_LEV18_BRUCE" value="Bruce" />
<text id="TEXTFALL_LEV18_ANTONY" value="Antony" />
<text id="TEXTFALL_LEV18_SERGIO" value="Sergio" />
<text id="TEXTFALL_LEV18_PETER" value="Peter" />
<text id="TEXTFALL_LEV18_BITER" value="Biter" />
<text id="TEXTFALL_LEV18_PITOR" value="Pitor" />
<text id="TEXTFALL_LEV18_PITAR" value="Pitar" />
<text id="TEXTFALL_LEV18_RITER" value="Riter" />
<text id="TEXTFALL_LEV18_COOPPER" value="Coopper" />
<text id="TEXTFALL_LEV18_KOOPER" value="Kooper" />
<text id="TEXTFALL_LEV18_COOTER" value="Cooter" />
<text id="TEXTFALL_LEV18_FOOTER" value="Footer" />
<text id="TEXTFALL_LEV18_DESIGNER" value="Designer" />
<text id="TEXTFALL_LEV18_ARTDIRECTOR" value="Art director" />
<text id="TEXTFALL_LEV18_OPERATOR" value="Operator" />
<text id="TEXTFALL_LEV18_FORTUNETELLER" value="Fortune-teller" />
<text id="TEXTFALL_LEV18_PRODUCER" value="Producer" />
<text id="TEXTFALL_LEV18_JUGGLER" value="Juggler" />
<text id="TEXTFALL_LEV18_FOTOGRAPHER" value="Fotographer" />
<text id="TEXTFALL_LEV18_PHOTOGRAPER" value="Photograper" />
<text id="TEXTFALL_LEV18_PHOTOOGRAPHER" value="Photoograper" />
<text id="TEXTFALL_LEV18_PHOTORAPHER" value="Photorapher" />
<text id="TEXTFALL_LEV18_POTOGRAPHER" value="Potorapher" />
<text id="TEXTFALL_LEV18_POST.COM" value="post.com" />
<text id="TEXTFALL_LEV18_011" value="011" />
<text id="TEXTFALL_LEV18_001" value="001" />
<text id="TEXTFALL_LEV18_000" value="000" />
<text id="TEXTFALL_LEV18_118" value="118" />
<text id="TEXTFALL_LEV18_111" value="111" />
<text id="TEXTFALL_LEV18_191" value="191" />
<text id="TEXTFALL_LEV18_7806" value="7806" />
<text id="TEXTFALL_LEV18_68007" value="68007" />
<text id="TEXTFALL_LEV18_HET" value="Het" />
<text id="TEXTFALL_LEV18_MET" value="Met" />
<text id="TEXTFALL_LEV18_NED" value="Ned" />
<text id="TEXTFALL_LEV18_NAT" value="Nat" />
<text id="TEXTFALL_LEV18_POST,COM" value="post,com" />
<text id="TEXTFALL_LEV18_SEND.COM" value="send.com" />
<text id="TEXTFALL_LEV18_POST.ORG" value="post.org" />
<text id="TEXTFALL_LEV18_MYBUZINESS" value="mybuziness" />
<text id="TEXTFALL_LEV18_MYBUSINESSS" value="mybuzinesss" />
<text id="TEXTFALL_LEV18_MYBUSINES" value="mybusines" />
<text id="TEXTFALL_LEV18_MYBIZ" value="mybiz" />
<text id="TEXTFALL_LEV18_BUSINESS" value="business" />
<text id="TEXTFALL_LEV18_WRONG_1" value="Club" />
<text id="TEXTFALL_LEV18_WRONG_2" value="Magic" />
<text id="TEXTFALL_LEV18_WRONG_3" value="Mystery" />
<text id="TEXTFALL_LEV18_WRONG_4" value="Ring" />
<text id="TEXTFALL_LEV18_WRONG_5" value="Cassandra" />
<text id="TEXTFALL_LEV18_WRONG_6" value="Feather" />
<text id="TEXTFALL_LEV18_WRONG_7" value="Black" />
<text id="TEXTFALL_LEV18_WRONG_8" value="Crow" />
<text id="TEXTFALL_LEV18_WRONG_9" value="Phone" />
<text id="TEXTFALL_LEV18_WRONG_10" value="Address" />
<text id="TEXTFALL_LEV18_WRONG_11" value="Search" />
<text id="TEXTFALL_LEV18_WRONG_12" value="Nostradamus" />


<text id="MT3_LEV19_N_1" value="Cassandra, a moment." />
<text id="MT3_LEV19_C_1" value="Yes?" />
<text id="MT3_LEV19_N_2" value="Our last meeting got me thinking about the ^ae0a0a^hock shop^412918^ image. I believe I understand why that ^ae0a0a^image^412918^ was drawn on the canvas. My ^ae0a0a^jewels^412918^ will show you the answer..." />
<text id="MT3_LEV19_C_2" value="Jewels? What can we learn from simple trinkets?" />
<text id="MT3_LEV19_N_3" value="No, no, these are special jewels. They are similar to my ^ae0a0a^magic deck^412918^ of cards and ^ae0a0a^crystal ball^412918^. These artifacts reinforce our ^ae0a0a^gift^412918^." />
<text id="MT3_LEV19_C_3" value="Go on..." />
<text id="MT3_LEV19_C_E_1" value="I will continue training so that one day I am able to ^ae0a0a^predict^412918^ another's thoughts as you can, Nostradamus." />
<text id="MT3_LEV19_STEP_1" value="All my ^ae0a0a^magic jewels^412918^ are in front of you. Right now, ^ae0a0a^think^412918^ of any number from 5 to 15." />
<text id="MT3_LEV19_STEP_2" value="Place your ^ae0a0a^finger^412918^ over the &quot;START&quot; button, which is highlighted now." />
<text id="MT3_LEV19_STEP_3" value="Then, starting with the two arrows, ^ae0a0a^move your finger^412918^ one spot for each number you were thinking of. For example, if you were thinking of the number 12, your finger would be resting on the &quot;GOLD SUN&quot; jewel." />
<text id="MT3_LEV19_STEP_4" value="Now that you're on a ^ae0a0a^jewel^412918^, I'm going to remove the START button and arrows because they will just get in the way." />
<text id="MT3_LEV19_STEP_5" value="Move your finger the same number of spaces, but this time move it in the ^ae0a0a^opposite^412918^ direction." />
<text id="MT3_LEV19_STEP_6" value="I'll remove ^ae0a0a^4 jewels^412918^ that you don't need anymore..." />
<text id="MT3_LEV19_STEP_7" value="Finally move your finger ^ae0a0a^4 times^412918^ in any direction." />
<text id="MT3_LEV19_STEP_8" value="I'll remove 3 more ^ae0a0a^jewels^412918^ that you don't need..." />
<text id="MT3_LEV19_STEP_9" value="Remember I can ^ae0a0a^read your thoughts^412918^! I'm going to remove all the jewels except for the one you are currently on." />
<text id="MT3_LEV19_STEP_10" value="Did I pick your ^ae0a0a^jewel^412918^ correctly?" />
<text id="MT3_LEV19_GOTO_FTROOM_1" value="You have unlocked the most powerful of ^ae0a0a^divinations^412918^ ! Divination BY STARS is now playable." />

<text id="FINDDIFF_LEV20_D_1" value="Two visitors in one day? Look I'll tell you the same thing I told her: we're ^ae0a0a^closed^412918^, come back later." />
<text id="FINDDIFF_LEV20_C_1" value="Wait! I need your help, I'm looking for a ^ae0a0a^particular crow^412918^." />
<text id="FINDDIFF_LEV20_D_2" value="Lady, we got more ^ae0a0a^crows^412918^ here than feathers on a fowl. Finding just one could be very difficult..." />
<text id="FINDDIFF_LEV20_C_2" value="Please, one of your birds took something very ^ae0a0a^important^412918^ from me, I need it back." />
<text id="FINDDIFF_LEV20_D_3" value="Oh really? Well, you seem like a nice person so I'll ^ae0a0a^help^412918^ you, but first you gotta do something for me." />
<text id="FINDDIFF_LEV20_D_4" value="See, a few of our crows are running loose. An angry client stopped by earlier and set 'em free." />
<text id="FINDDIFF_LEV20_D_5" value="If you find all of them, then I'll help you find your ^ae0a0a^bird^412918^." />
<text id="FINDDIFF_LEV20_D_E_1" value="Not bad! You've got a ^ae0a0a^good eye^412918^." />
<text id="FINDDIFF_LEV20_D_E_2" value="So tell me, pretty lady, what ^ae0a0a^can I do^412918^ for you?" />
<text id="FINDDIFF_LEV20_C_E_1" value="At last... Do you know if ^ae0a0a^crow #576^412918^ is here right now?" />
<text id="FINDDIFF_LEV20_D_E_3" value="Yeah, I saw her just yesterday. She's been working hard for us, what of it?" />
<text id="FINDDIFF_LEV20_C_E_2" value="Wonderful! Can I see her?" />
<text id="FINDDIFF_LEV20_D_E_4" value="No way, one of my guys is working with her. Come back tomorrow morning at exactly 10 and we can talk business." />


<text id="MATCH3_LEV21_C_1" value="There was certainly something, unseemly, about that club... Anyway, you wanted to see me, Nostradamus? Do you have any new ^ae0a0a^information^412918^?" />
<text id="MATCH3_LEV21_N_1" value="For some reason, I keep seeing these ^ae0a0a^magic jewels^412918^ in my mind's eye, but I don't understand their purpose yet." />
<text id="MATCH3_LEV21_N_2" value="They have been hidden in a ^ae0a0a^magic box^412918^, similar to the one you used to hide your key. You should know what to do in order to gather all the ^ae0a0a^jewels^412918^ together." />
<text id="MATCH3_LEV21_C_E_1" value="Now that I've gathered all the ^ae0a0a^jewels^412918^, what shall I do with them?" />
<text id="MATCH3_LEV21_N_E_1" value="Very soon you will meet a person whose job is directly connected with ^ae0a0a^jewels^412918^ very similar to these." />
<text id="MATCH3_LEV21_C_E_2" value="Can you tell me more? How is the person related to these ^ae0a0a^jewels^412918^?" />
<text id="MATCH3_LEV21_N_E_2" value="I cannot yet say, but I feel that everything will happen ^ae0a0a^very soon^412918^." />

<text id="MATCH3_21_TUTORIAL_2" value="You need to collect all of the jewels." />
<text id="MATCH3_21_TUTORIAL_3" value="Swap adjacent coins to get 3 or more identical coins in row." />
<text id="MATCH3_21_TUTORIAL_4" value="You may use this hint to shuffle the ^EA4931^coins^DDA164^." />


<text id="ISPY_LEV22_N_1" value="Cassandra, I was able to find out more about the ^ae0a0a^person^412918^ in my vision." />
<text id="ISPY_LEV22_C_1" value="Wonderful, do you know what he ^ae0a0a^looks like^412918^?" />
<text id="ISPY_LEV22_N_2" value="Yes, and I was able to ^ae0a0a^sketch him^412918^ onto another piece of canvas, while the vision was clear." />
<text id="ISPY_LEV22_N_3" value="But you will need to ^ae0a0a^find^412918^ it. Now, close your eyes and allow your mind to once again travel to my backyard..." />
<text id="ISPY_LEV22_N_E_1" value="Well done, I knew you could do it." />
<text id="ISPY_LEV22_C_E_1" value="Thank you for the ^ae0a0a^drawing^412918^, it's very vivid! Now when I see him, I'll know that I've met the ^ae0a0a^right person^412918^." />


<text id="ISPY_LEV23_D_1" value="Morning, sunshine. That ^ae0a0a^crow^412918^ you asked about is over here." />
<text id="ISPY_LEV23_C_1" value="Let's see... Yes there's the ^ae0a0a^number^412918^, this is definitely the crow. But where is the ^ae0a0a^ring^412918^?" />
<text id="ISPY_LEV23_D_2" value="The ^ae0a0a^ring^412918^? Heh, heh, oh yeah the gold one with the weird writing?" />
<text id="ISPY_LEV23_C_2" value="Yes, that's the one! Do you know ^ae0a0a^where it is^412918^? Please don't say you've lost it!" />
<text id="ISPY_LEV23_D_3" value="Alright, alright, calm down. Of course I haven't lost it. I took it to one of the local ^ae0a0a^pawn shops^412918^ and sold it. I barely got anything for it, it was hardly worth the trouble." />
<text id="ISPY_LEV23_D_4" value="Anyway, if you want it back then I suggest you check out the attic and get the ^ae0a0a^receipt^412918^, it probably has the ^ae0a0a^address^412918^ of the place on it." />
<text id="ISPY_LEV23_C_E_1" value="I found the ^ae0a0a^receipt^412918^. I'll be on my way." />
<text id="ISPY_LEV23_D_E_1" value="If you ever want some company then you know where to find me." />
<text id="ISPY_LEV23_C_E_2" value="Honestly, I don't forsee myself ever coming back here." />
<text id="ISPY_LEV23_D_E_2" value="We'll see about that." />
<text id="ISPY_HELP_23_1" value="Find all the eggs and put them into the basket." />


<text id="SOLITAIRE_LEV24_L_1" value="Afternoon, my lady and welcome to my hock shop! Would you care to play a friendly game of ^ae0a0a^solitaire^412918^? "/>
<text id="SOLITAIRE_LEV24_C_1" value="I'm actually looking for something, but I always enjoy a good challenge. Deal the ^ae0a0a^cards^412918^." />
<text id="SOLITAIRE_LEV24_L_E_1" value="Well that's too bad, looks like you ^ae0a0a^lost^412918^. How about you put some money on the table and ^ae0a0a^try your luck^412918^ again?" />
<text id="SOLITAIRE_LEV24_C_E_1" value="Ha, I see now. I'm not going to fall for this transparent ruse twice. Let's play again, but we'll use ^ae0a0a^my deck of cards^412918^ instead." />
<text id="SOLITAIRE_LEV24_L_E_2" value="Are you calling me a cheat? Go ahead, try your ^ae0a0a^cards^412918^! The result will be the same!" />
<text id="SOLITAIRE_LEV24_C_E_2" value="Then you have nothing to lose." />
<text id="SOLITAIRE_LOSS_HELP_1" value="As you see there are cards left on the table and the game is not finished." />
<text id="SOLITAIRE_LOSS_HELP_2" value="...and there aren't any cards remaining that match those left on the table, take a look." />
<text id="SOLITAIRE_LOSS_HELP_3" value="...press this button to finish the level." />
<text id="SOLITAIRE_LEV24_NOSHUFFLE" value="It's a test of your solitaire skills, so you ^EA4931^can't use SHUFFLE^DDA164^ on this level." />


<text id="MT4_LEV25_C_1" value="This is the ^ae0a0a^deck of cards^412918^ I mentioned. It holds ^ae0a0a^magical powers^412918^ that allow me to ^ae0a0a^read your mind^412918^." />
<text id="MT4_LEV25_C_2" value="I'll lay out several cards on the table, in random order, and then I'll ^ae0a0a^show^412918^ you the ^ae0a0a^card^412918^ you chose!" />
<text id="MT4_LEV25_L_1" value="This is all very ^ae0a0a^amusing^412918^, alright let's give it a try." />
<text id="MT4_LEV25_L_E_1" value="My word! I haven't seen anything like that in my entire life! ^ae0a0a^How^412918^ did you do that?" />
<text id="MT4_LEV25_C_E_1" value="As I said, there's much more to this ^ae0a0a^deck^412918^ than it seems." />
<text id="MT4_LEV25_L_E_2" value="Will it work for ^ae0a0a^solitaire^412918^ as well?" />
<text id="MT4_LEV25_C_E_2" value="Have a look." />
<text id="MT4_LEV25_TUTORIAL_1_1" value="First, select a card from the ones displayed in front of you.&#x0A;Don't click it, just remember it." />
<text id="MT4_LEV25_TUTORIAL_1_2" value="and press the NEXT button." />
<text id="MT4_LEV25_TUTORIAL_2_1" value="There are three groups of cards. Your card is in one of these groups." />
<text id="MT4_LEV25_TUTORIAL_2_2" value="Click on the group containing your card." />
<text id="MT4_LEV25_TUTORIAL_3_1" value="Select your group once again." />
<text id="MT4_LEV25_TUTORIAL_4_1" value="And now your card is revealed!" />


<text id="SOLITAIRE_LEV26_L_1" value="Can a deck of cards really possess magic?" />
<text id="SOLITAIRE_LEV26_L_E_1" value="This is simply ^ae0a0a^amazing^412918^! In all my years I've never seen anything like it. Alright, so you saw through my ^ae0a0a^trick^412918^. You are much sharper than most, and more beautiful." />
<text id="SOLITAIRE_LEV26_C_E_1" value="You have quite the silver tongue, my friend. But I'm more interested in a small, golden ^ae0a0a^ring^412918^ with ancient writings along the inside. I know it was ^ae0a0a^sold^412918^ to you just recently." />


<text id="ISPY_LEV27_L_1" value="Interesting, you know you're the second person asking about a golden ^ae0a0a^ring^412918^ today. Well, if your ^ae0a0a^ring^412918^ was brought in recently, then it should be somewhere in the ^ae0a0a^main window^412918^." />
<text id="ISPY_LEV27_C_1" value="I can see there's quite a mess in the window... Would my ^ae0a0a^ring^412918^ be in one of those ^ae0a0a^ring boxes^412918^?" />
<text id="ISPY_LEV27_L_2" value="It's a good bet. The Black Feather's give us ^ae0a0a^jewelry^412918^ on a pretty regular basis, I don't ask how they get it, I just know it keeps me in business." />
<text id="ISPY_LEV27_L_3" value="Anyway, if you search there you should be able to ^ae0a0a^find it^412918^ pretty quickly." />
<text id="ISPY_LEV27_C_E_1" value="No luck, the ^ae0a0a^ring^412918^ isn't there." />
<text id="ISPY_LEV27_L_E_1" value="It must have been a hot item. Oh, one moment, It looks like I have a new delivery." />
<text id="ISPY_LEV27_C_E_2" value="Alright, I'll just look around the ^ae0a0a^store^412918^ a little longer." />


<text id="JIGSAW_LEV28_N_1" value="Hello, Cassandra. Have you had any luck finding the ^ae0a0a^ring^412918^?" />
<text id="JIGSAW_LEV28_C_1" value="Well, my investigation brought me here, but I haven't found anything. I'm starting to wonder if the ^ae0a0a^ring^412918^ has already been sold." />
<text id="JIGSAW_LEV28_N_2" value="Your instincts are correct, I do not sense the ^ae0a0a^ring^412918^ here any longer. We will need more ^ae0a0a^clues^412918^ regarding the buyer." />
<text id="JIGSAW_LEV28_C_E_1" value="Judging by the background of the ^ae0a0a^photo^412918^ this woman was definitely here... Why does she seem ^ae0a0a^familiar^412918^?" />
<text id="JIGSAW_LEV28_N_E_1" value="The ^ae0a0a^answer^412918^ will present itself in time. Perhaps we should examine this photo more closely..." />


<text id="MATCH3_LEV29_C_1" value="The ^ae0a0a^ring^412918^ is no longer here, can you check your records to see who purchased it?" />
<text id="MATCH3_LEV29_L_1" value="Sure, but I need to ^ae0a0a^finish^412918^ some store business first, i just got a new shipment of goods that need to be stocked." />
<text id="MATCH3_LEV29_L_2" value="Actually, if you could put these new ^ae0a0a^jewels on the shelves^412918^ then I can check my books for you." />
<text id="MATCH3_LEV29_C_2" value="Sounds like a plan." />
<text id="MATCH3_LEV29_C_E_1" value="There. All the ^ae0a0a^jewels^412918^ are in their proper places." />
<text id="MATCH3_LEV29_L_E_1" value="Thanks for your ^ae0a0a^help^412918^, that looks great! But, I'm going to need a little more time to ^ae0a0a^find^412918^ what you're looking for." />


<text id="FINDDIFF_LEV30_N_1" value="Here we have another version of the ^ae0a0a^woman in the picture^412918^. Try finding each difference between these photos." />
<text id="FINDDIFF_LEV30_N_2" value="Here, take a look at this picture and tell me if anything looks ^ae0a0a^familiar^412918^." />
<text id="FINDDIFF_LEV30_C_1" value="I'll try, but I'm not expecting to learn much from it..." />
<text id="FINDDIFF_LEV30_C_E_1" value="Wait, that hat looks very ^ae0a0a^familiar^412918^. I know I've seen it somewhere... I've met so many people over the last few days that I can't ^ae0a0a^remember^412918^ where I saw it." />
<text id="FINDDIFF_LEV30_N_E_1" value="Just think a little harder and in time you will ^ae0a0a^remember^412918^. Ah, here comes the shopkeeper." />


<text id="TEXTFALL_LEV31_C_1" value="Will I really have to call all 30 buyers who are listed on this ^ae0a0a^journal page^412918^?" />
<text id="TEXTFALL_LEV31_L_1" value="In the journal, I always write down the ^ae0a0a^contact information^412918^ about both the buyer and the seller. So, if you know the person who brought the ^ae0a0a^ring^412918^ to me, it should help you narrow down your search." />
<text id="TEXTFALL_LEV31_C_E_1" value="This is a good start, I have the ^ae0a0a^buyer's name^412918^. Can you possibly give me her phone number?" />
<text id="TEXTFALL_LEV31_L_E_1" value="I'm sorry I can't give you more ^ae0a0a^information^412918^, but I don't normally ask my clients for personal information other than their name." />
<text id="TEXTFALL_TUTORIAL_1" value="There is a list of words which you must find to get the info about the person who bought the ring." />
<text id="TEXTFALL_TUTORIAL_2_1" value="On this notebook, there is a list of words which are currently hidden." />
<text id="TEXTFALL_TUTORIAL_2_2" value="Look carefully or you might miss the words you need to fill in the blanks." />
<text id="TEXTFALL_TUTORIAL_3" value="If you find the right word, you'll see some of the information appear on the card." />
<text id="TEXTFALL_LEV31_12" value="12" />
<text id="TEXTFALL_LEV31_-3300" value="-3300" />
<text id="TEXTFALL_LEV31_012" value="012" />
<text id="TEXTFALL_LEV31_102" value="102" />
<text id="TEXTFALL_LEV31_21" value="21" />
<text id="TEXTFALL_LEV31_72" value="72" />
<text id="TEXTFALL_LEV31_21" value="21" />
<text id="TEXTFALL_LEV31_11" value="11" />
<text id="TEXTFALL_LEV31_22" value="22" />
<text id="TEXTFALL_LEV31_112" value="112" />
<text id="TEXTFALL_LEV31_120" value="120" />
<text id="TEXTFALL_LEV31_122" value="122" />
<text id="TEXTFALL_LEV31_P3300" value="+3300" />
<text id="TEXTFALL_LEV31_3030" value="3030" />
<text id="TEXTFALL_LEV31_0303" value="0303" />
<text id="TEXTFALL_LEV31_3303" value="3303" />
<text id="TEXTFALL_LEV31_3333" value="3333" />
<text id="TEXTFALL_LEV31_oprarh" value="viol" />
<text id="TEXTFALL_LEV31_opprah" value="voila" />
<text id="TEXTFALL_LEV31_oparh" value="viollit" />
<text id="TEXTFALL_LEV31_opah" value="viola" />
<text id="TEXTFALL_LEV31_oprah" value="violet" />
<text id="TEXTFALL_LEV31_usdd" value="usdd" />
<text id="TEXTFALL_LEV31_usa" value="usa" />
<text id="TEXTFALL_LEV31_usd" value="usd" />
<text id="TEXTFALL_LEV31_ussd" value="ussd" />
<text id="TEXTFALL_LEV31_usds" value="usds" />
<text id="TEXTFALL_LEV31_uss" value="uss" />
<text id="TEXTFALL_LEV31_usad" value="usad" />
<text id="TEXTFALL_LEV31_JUGGLER" value="Juggler" />
<text id="TEXTFALL_LEV31_ofoctober" value="of october" />
<text id="TEXTFALL_LEV31_offoctober" value="off october" />
<text id="TEXTFALL_LEV31_ofocctober" value="of occtober" />
<text id="TEXTFALL_LEV31_ofoctobber" value="of octobber" />
<text id="TEXTFALL_LEV31_ofactober" value="of actober" />
<text id="TEXTFALL_LEV31_ofoctobers" value="of octobers" />
<text id="TEXTFALL_LEV31_ofocttober" value="of octtober" />
<text id="TEXTFALL_LEV31_smith" value="smith" />
<text id="TEXTFALL_LEV31_smiths" value="smiths" />
<text id="TEXTFALL_LEV31_smitn" value="smitn" />
<text id="TEXTFALL_LEV31_smit" value="smit" />
<text id="TEXTFALL_LEV31_smitth" value="smitth" />
<text id="TEXTFALL_LEV31_smitht" value="smitht" />
<text id="TEXTFALL_LEV31_N34" value="N34" />
<text id="TEXTFALL_LEV31_n344" value="n344" />
<text id="TEXTFALL_LEV31_n34" value="n34" />
<text id="TEXTFALL_LEV31_tnering" value="tne ring" />
<text id="TEXTFALL_LEV31_therihg" value="the rihg" />
<text id="TEXTFALL_LEV31_thering" value="the ring" />


<text id="ISPY_LEV32_N_1" value="If the shopkeeper's book will not yield the results we seek, then let us try another method." />
<text id="ISPY_LEV32_N_2" value="Let us reflect on the facts thus far. The ^ae0a0a^ring^412918^ was brought to the Hock Shop and quickly purchased by a woman wearing an eccentric ^ae0a0a^hat^412918^." />
<text id="ISPY_LEV32_N_3" value="This room is a representation of your mind. Look closely to find ^ae0a0a^something possessing^412918^ the client's name." />
<text id="ISPY_LEV32_C_E_1" value="^ae0a0a^Violet^412918^, here it is again. You know, the person who came to my office for help a few days ago had this same name, and that same hat. This is a huge coincidence for her to have found my ring." />
<text id="ISPY_LEV32_N_E_1" value="Coincidence or fate, somehow it would seem your client has that which we seek." />


<text id="ISPY_LEV33_C_1" value="Ok, so I know Violet bought my ^ae0a0a^ring^412918^ and surprisingly she was the only Violet Smith listed in the phone book. " />
<text id="ISPY_LEV33_C_2" value="Now then, where's my ^ae0a0a^cell phone^412918^? Ah, it must be in my handbag! It's always such a mess in there. I'll empty it on the table..." />
<text id="ISPY_LEV33_C_E_1" value="Finally, I got it." />
<text id="ISPY_LEV33_C_E_2" value="Well that's unfortunate, my phone's ^ae0a0a^battery is dead^412918^. What can't finding this ring be a little more simple?" />


<text id="MT5_LEV34_1" value="^ae0a0a^%PLAYERNAME%^412918^, we are now very close to retrieving the ^ae0a0a^ring^412918^. So, let me take a moment and perform for you my ^ae0a0a^final trick^412918^." />
<text id="MT5_LEV34_2" value="In front of you there are ^ae0a0a^nine boards^412918^, each with a unique ^ae0a0a^magic word^412918^ on it. Choose one word and ^ae0a0a^remember^412918^ it." />
<text id="MT5_LEV34_3" value="Place your ^ae0a0a^finger^412918^ on the word. Later you'll have to move it either left, right, up or down." />
<text id="MT5_LEV34_3_1" value="Depending on the ^ae0a0a^number of letters^412918^ in the word you chose, move your finger the same number of spaces. For example, if you choose key, you would need to move your finger three spaces. You ^ae0a0a^do not need to re-arrange^412918^ the tiles with the mouse." />
<text id="MT5_LEV34_4" value="Good. ^ae0a0a^Keep your finger^412918^ where it is, and I'm going to remove two boards." />
<text id="MT5_LEV34_5" value="I don't know what word you chose and where you are currently located. But I can ^ae0a0a^feel your presence^412918^ in the boards. Let's continue..." />
<text id="MT5_LEV34_6" value="Move ^ae0a0a^five spaces^412918^, regardless of the length of the word. Up, down, left or right, just ^ae0a0a^not diagonally^412918^." />
<text id="MT5_LEV34_7" value="I'll remove two more boards, because I ^ae0a0a^believe^412918^ that you have not stopped on either one of them." />
<text id="MT5_LEV34_8" value="Now, move ^ae0a0a^one block^412918^ in one direction only." />
<text id="MT5_LEV34_9" value="I ^ae0a0a^predict^412918^ you have stopped on one of these three remaining boards. Finally, move your finger ^ae0a0a^three times^412918^, following the yellow arrows." />
<text id="MT5_LEV34_10" value="This is your board! Check out that ^ae0a0a^magic^412918^." />
<text id="MT5_WORD1" value="MAGIC" />
<text id="MT5_WORD2" value="RING" />
<text id="MT5_WORD3" value="TRICK" />
<text id="MT5_WORD4" value="ENIGMA" />
<text id="MT5_WORD5" value="LIGHT" />
<text id="MT5_WORD6" value="MYSTIC" />
<text id="MT5_WORD7" value="FLAME" />
<text id="MT5_WORD8" value="SECRET" />
<text id="MT5_WORD9" value="KEY" />


<text id="SWAP_LEV35_N_1" value="Now, observe my ^ae0a0a^magic canvas^412918^. I believe if you swap the pieces around, you should be able to find a ^ae0a0a^solution^412918^ to your problem." />
<text id="SWAP_LEV35_C_1" value="I'm sorry Nostradamus, but I really don't have the time for this. I need to find my ^ae0a0a^ring^412918^!" />
<text id="SWAP_LEV35_N_2" value="Be patient, my child. Try to put together the ^ae0a0a^photo^412918^ of this room model, I think the result will leave you quite ^ae0a0a^charged^412918^." />
<text id="SWAP_LEV35_C_2" value="Enigmatic as always, ok I'll give it a ^ae0a0a^try^412918^, but I don't see how this is going to help me make a ^ae0a0a^call^412918^." />
<text id="SWAP_LEV35_C_E_1" value="It's an outlet for my ^ae0a0a^phone^412918^! &#x0A;Ha ha, I didn't expect that one!" />


<text id="ISPY_LEV36_C_1" value="Alright, it's time to call Violet and see if she has some answers." />
<text id="ISPY_LEV36_N_1" value="One moment, Cassandra. It is time you pass my final test." />
<text id="ISPY_LEV36_C_2" value="Your final test? What do you mean?" />
<text id="ISPY_LEV36_N_2" value="Allow me to explain. You see, while the ring was stolen by the crow, that is not the actual cause of its disappearance. The ring is very powerful and can only be wielded by someone who knows how to use it." />
<text id="ISPY_LEV36_N_3" value="Admittedly, you were given the ring too young, and were unable to grasp its true powers. Because of this, the ring, and our family's gift was lost." /> 
<text id="ISPY_LEV36_N_4" value="In your time of need I appeared to you in order to judge whether or not you were truly ready to handle the ring's power." />
<text id="ISPY_LEV36_N_5" value="In our time together your abilities have greatly improved, but I cannot risk losing the ring again and so I must challenge you." />
<text id="ISPY_LEV36_N_6" value="You must prove to me that you are indeed prepared to accept the responsibility of my ring, once and for all." />
<text id="ISPY_LEV36_C_E_1" value="Ok, I found all the ^ae0a0a^photo^412918^ pieces, but what do I do now?" />
<text id="ISPY_LEV36_N_E_1" value="You finish that which you have started." />


<text id="WORDSEEK_LEV37_C_1" value="There, with my ^ae0a0a^phone^412918^ plugged into a charger I could use it to make a call. But, I can't because the passcode on it reset and now the phone's locked!" />
<text id="WORDSEEK_LEV37_C_2" value="I remember that I wrote the code on this ^ae0a0a^piece of paper^412918^. Now I just have to ^ae0a0a^read^412918^ my own handwriting. Looks like I was in a hurry, is that a 5 or a 6? Hmm, This might take a moment." />
<text id="WORDSEEK_LEV37_C_E_1" value="There, finally the phone's ^ae0a0a^working^412918^!" />


<text id="JIGSAW_LEV38_N_1" value="Your quest for the ring is nearing completion. Only a trained mystic, with a belief in one's own abilities will be able to complete this task." />
<text id="JIGSAW_LEV38_C_1" value="I will not fail you." />
<text id="JIGSAW_LEV38_N_E_1" value="It is as I imagined. You are a most worthy successor to our family's gift. I must leave you now, as your quest will soon be complete. Farewell, Cassandra. Someday, we will meet again." />
<text id="JIGSAW_LEV38_C_E_1" value="Leaving, what? Wait, Nostradamus! What will I do without your help? Nostradamus! He's gone..." />
<text id="JIGSAW_LEV38_C_E_2" value="Thank you...for everything." />


<text id="FINAL_MOVIE_C_1" value="Ok, let's finally call Violet." />
<text id="FINAL_MOVIE_C_2" value="Someone's knocking on my door? Now? Will I ever get to make this blasted ^ae0a0a^phone call^412918^?" />
<text id="FINAL_MOVIE_V_1" value="Hello Cassandra! I have a ^ae0a0a^present^412918^ for you. I don't suppose this is the ^ae0a0a^ring^412918^ that you've been searching for?" />
<text id="FINAL_MOVIE_C_3" value="Yes, I can't believe it! That's my ^ae0a0a^ring^412918^! How did you end up finding it in that pawn shop?" />
<text id="FINAL_MOVIE_V_2" value="I was hoping so. Please take it. As for how I found it, let's just say that your ^ae0a0a^ring^412918^ was not the only one stolen that day." />
<text id="FINAL_MOVIE_V_3" value="After I left your office I returned home to find that a ^ae0a0a^crow^412918^ had flown into my apartment! The little thief got in through an open window and had ^ae0a0a^grabbed^412918^ one of my rings." />
<text id="FINAL_MOVIE_V_4" value="I ran toward the bird which caused it to flee back out the window! As it happened, one of the apartment's security cameras snapped a ^ae0a0a^shot of the bird^412918^ as it was escaping." />
<text id="FINAL_MOVIE_V_5" value="The ^ae0a0a^tape^412918^ showed a small tag on the bird's leg with the number, ^ae0a0a^#576^412918^. I called a few aviaries in town and they directed me to one in particular: The Black Feather Club." />
<text id="FINAL_MOVIE_V_6" value="I stopped by and demanded they return my ^ae0a0a^ring^412918^, but they just laughed and told me the ^ae0a0a^ring^412918^ was already gone, sold to some local ^ae0a0a^pawn shop^412918^! So on my way out, I may have knocked over a few boxes and set a few of their crows free. They should be more careful." />
<text id="FINAL_MOVIE_V_7" value="After that, I started calling every pawn shop in town before I finally found the ^ae0a0a^Hock Shop^412918^. The next morning, I stopped there and found my ^ae0a0a^ring^412918^ along with another which was brought in recently from the same seller." />
<text id="FINAL_MOVIE_V_8" value="I noticed that the other ring had ^ae0a0a^exotic writing^412918^ on it, so I purchased both and then came here to your office. Unfortunately, you were nowhere to be found. So I returned home and went to sleep. The next morning I decided to try and catch you again and now here we are!" />
<text id="FINAL_MOVIE_C_4" value="All along we were following the same trail, but it looks like you were faster than I! Thank you so very much for ^ae0a0a^returning^412918^ this to me." />
<text id="FINAL_MOVIE_C_5" value="Since you found my missing ^ae0a0a^ring^412918^ I think it's only fair we find your missing ^ae0a0a^brother^412918^! Please have a seat and let us begin." />


<text id="MATCH3_29_TUTORIAL_1" value="You need to put all of the jewels in the right order." />
<text id="MATCH3_29_TUTORIAL_3_1" value="Swap adjacent jewels to get 3 or more identical pieces in row." />
<text id="MATCH3_29_TUTORIAL_3_2" value="Collect at least 30 items of each type of jewel." />
<text id="MATCH3_29_TUTORIAL_4" value="You may use this hint to shuffle the ^EA4931^jewels^DDA164^." />


<text id="FINDDIFF_TUTORIAL_1_1" value="You need to find the ^EA4931^differences^DDA164^ between these ^EA4931^three^DDA164^ photos." />
<text id="FINDDIFF_TUTORIAL_1_2" value="Objects can differ by ^EA4931^shape^DDA164^, ^EA4931^size^DDA164^, ^EA4931^color^DDA164^ or ^EA4931^location^DDA164^." />
<text id="FINDDIFF_TUTORIAL_1_3" value="Also some objects can exist on two photos but ^EA4931^not^DDA164^ on the third." />

<text id="FINDDIFF_LEV30_TUTORIAL_1_1" value="You need to find the ^EA4931^differences^DDA164^ between these ^EA4931^two^DDA164^ photos." />
<text id="FINDDIFF_LEV30_TUTORIAL_1_2" value="Objects can differ by ^EA4931^shape^DDA164^, ^EA4931^size^DDA164^, ^EA4931^color^DDA164^ or ^EA4931^location^DDA164^." />
<text id="FINDDIFF_LEV30_TUTORIAL_1_3" value="Also some objects can exist on one photo but ^EA4931^not^DDA164^ on the another." />
<text id="FINDDIFF_LEV20_TUTORIAL_1_1" value="You need to find ^EA4931^all the crows^DDA164^. Look closely, some are hard to find." />
<text id="FINDDIFF_LEV20_TUTORIAL_2" value="This hint can show you exactly ^EA4931^one^DDA164^ of the crows." />


<text id="WORDSEEK_TUTORIAL_1" value="Look at this paper!&#x0A;&#x0A;It appears as though ^EA4931^Serena's testament^DDA164^ has a few errors.&#x0A;&#x0A;Help Cassandra understand the document." />
<text id="WORDSEEK_TUTORIAL_2" value="Find any words with a minimum of ^EA4931^four letters^DDA164^.&#x0A;The words will be nouns, verbs or someone's name, and will only appear from ^EA4931^left to right^DDA164^." />
<text id="WORDSEEK_TUTORIAL_3" value="When you find a word, click on the first letter and ^EA4931^drag your mouse^DDA164^ over the selection until you complete the word.&#x0A;^EA4931^Try it^DDA164^ right now!" />
<text id="WORDSEEK_TUTORIAL_4_1" value="If you find a ^EA4931^right word^DDA164^ then parts of the testament will be ^EA4931^revealed^DDA164^." />
<text id="WORDSEEK_TUTORIAL_4_2" value="If you happen to find a word that's ^EA4931^not^DDA164^ in the document don't worry! Just ^EA4931^continue^DDA164^ searching." />
<text id="WORDSEEK_TUTORIAL_5" value="Words left to be found." />
<text id="WORDSEEK_TUTORIAL_6" value="Number of pages remaining." />
<text id="WORDSEEK_TUTORIAL_7" value="This hint can show you exactly ^EA4931^one^DDA164^ of the hidden words." />

<text id="WORDSEEK_37_TUTORIAL_4_1" value="If you find a ^EA4931^right word^DDA164^ then parts of the note will be ^EA4931^revealed^DDA164^." />



<text id="TEXTFALL_18_TUTORIAL_1" value="There is a list of words which you must find to get the info about the person who works with crows." />
<text id="TEXTFALL_TUTORIAL_2_1" value="On this notebook there are a list of words which are currently hidden." />
<text id="TEXTFALL_TUTORIAL_2_2" value="Look carefully! Don't miss the words needed to fill in the blanks." />
<text id="TEXTFALL_18_TUTORIAL_3" value="If you find the right word you'll see some information appear on the card." />

<text id="TEXTFALL_31_TUTORIAL_1" value="There is a list of words which you must find to get the info about the person who bought the ring." />
<text id="TEXTFALL_31_TUTORIAL_3" value="If you find a right word you'll see some of the information appear on the page." />
<text id="TEXTFALL_TUTORIAL_4" value="This hint can help you to find one of the words." />



<text id="CARDS_TRICK_BUTTON_NEXT" value="Next" />
<text id="CARDS_TRICK_BUTTON_THIS_GROUP" value="My card is in this group" />

<text id="ISPY_RIDDLE" value="RIDDLE" />
<text id="LEVELMAP_LEVEL_NUMBER_HEADING" value="# " />
<text id="LEVELMAP_START_LEVEL_BUTTON" value="" />
<text id="LEVELMAP_START_LEVEL_HINT" value="CLICK INTO FRAME TO PLAY" />
<text id="LEVELMAP_LEVEL_COMPLETED" value="LEVEL PASSED&#x0A;&#x0A;Click here to view&#x0A;story dialogues." />
<text id="LEVELMAP_LEVEL_LOCKED" value="LEVEL IS LOCKED&#x0A;&#x0A;You need to pass all&#x0A;previous levels first." />

<text id="SOLITAIRE_SHUFFLE_BUTTON" value="SHUFFLE" />
<text id="ISPY_MULTIPLE_NAME_SEPARATOR" value=":  " />

<text id="DIALOGS_BUTTON_NEXT" value="NEXT" />
<text id="DIALOGS_BUTTON_YES" value="YES" />
<text id="DIALOGS_BUTTON_NO" value="NO" />

<text id="OPTICAL_ILLUSION_ANSWERED_YES" value="&#x0A;Your eyes deceived you when you answered ^ae0a0a^YES^412918^ before." />
<text id="OPTICAL_ILLUSION_ANSWERED_NO" value="&#x0A;You were right, when you answered ^ae0a0a^NO^412918^ before." />
<text id="BUTTON_TRYAGAIN" value="TRY AGAIN" />
<text id="FOCUS_RESTART_DIALOG_TEXT_1" value="Do you want to make sure I really knew the answer?  Try it again if you're unsure:" />
<text id="FOCUS_RESTART_DIALOG_TEXT_2" value="Ready to renew your quest? Click here to continue:" />

<text id="SHOP_HELP_1" value="Here you can see the number of ^EA4931^gems^DDA164^ you have collected. You can use them to buy ^EA4931^hints^DDA164^ and ^EA4931^extra^DDA164^ time." />
<text id="SHOP_HELP_2" value="The ^EA4931^number^DDA164^ next to each object shows you how many of that ^EA4931^hint^DDA164^ you have." />
<text id="SHOP_HELP_3" value="You may ^EA4931^increase^DDA164^ the number of hints you have by using the &quot;+&quot; button but doing this will cost you gems. You can also ^EA4931^decrease^DDA164^ the number of hints using the &quot;-&quot; button to get additional gems." />
<text id="SHOP_HELP_4" value="You can also add time to the level using the ^EA4931^Time Bonus^DDA164^. One additional minute of time will cost you ^EA4931^12 gems^DDA164^." />
<text id="SHOP_HELP_5" value="One ^EA4931^Hint by Object^DDA164^ costs 6 gems.&#x0A;One ^EA4931^Hint by Area^DDA164^ costs 2 gems.&#x0A;One ^EA4931^Magic Wand^DDA164^ costs 3 gems." />

<text id="FINDDIFF_HELP_HINTS" value="This hint can show you exactly ^EA4931^one^DDA164^ of the differences." />
<text id="FINDDIFF_HELP_PENALTY" value="Clicking too often deducts ^EA4931^30 seconds^DDA164^ from the clock!" />

<text id="SWAP_HELP_1" value="Assemble the picture by swapping the pieces." />
<text id="SWAP_HELP_2" value="This hint helps you correctly set one of the pieces." />

<text id="JIGSAW_HELP_1" value="Click to lift a piece and again to set each puzzle piece to Assemble the image." />
<text id="JIGSAW_HELP_2" value="This hint will correctly set one of the puzzle pieces." />


<text id="CREDITS_PAGE_0" value="" />
<text id="CREDITS_LINE_EMPTY" value="&#x0A;" />
<text id="CREDITS_GAMEVERSION" value="Version: " />
<text id="CREDITS_PAGE_1" value="PUBLISHED BY:" />
<text id="CREDITS_PAGE_2" value="CREATED BY:" />
<text id="CREDITS_PAGE_3" value="PROJECT DIRECTOR:" />
<text id="CREDITS_NAME_3_1" value="Anton Rybakov" />
<text id="CREDITS_PAGE_4_0" value="BFG EXECUTIVE PRODUCERS:" />
<text id="CREDITS_NAME_4_0_1" value="Nate Webb" />
<text id="CREDITS_NAME_4_0_2" value="Patrick Wylie" />
<text id="CREDITS_PAGE_4" value="BFG PRODUCERS:" />
<text id="CREDITS_NAME_4_1" value="Melissa DiGioia" />
<text id="CREDITS_NAME_4_2" value="Colin Kastner" />
<text id="CREDITS_NAME_4_3" value="Bob Givnin" />
<text id="CREDITS_PAGE_5_0" value="GAME DESIGNER:" />
<text id="CREDITS_PAGE_5_0_1" value="Anton Rybakov" />
<text id="CREDITS_PAGE_5" value="CORE ARTISTS:" />
<text id="CREDITS_NAME_5_1" value="Olga Dyankina" />
<text id="CREDITS_NAME_5_2" value="Vladimir Romanov" />
<text id="CREDITS_NAME_5_3" value="Vadim Charushnikov" /> 
<text id="CREDITS_NAME_5_4" value="Andrey Arbuzov" />
<text id="CREDITS_PAGE_6" value="PROGRAMMERS:" />
<text id="CREDITS_NAME_6_1" value="Viktor Nakidailo" />
<text id="CREDITS_NAME_6_2" value="Nick Kotlyarov" />
<text id="CREDITS_NAME_6_3" value="Anton Rybakov" /> 
<text id="CREDITS_PAGE_7" value="Particle system SDK:" />
<text id="CREDITS_PAGE_8" value="PARTICLE EFFECTS:" />
<text id="CREDITS_NAME_8_1" value="Andrey Arbuzov" />
<text id="CREDITS_PAGE_9" value="Interface Designer:" />
<text id="CREDITS_NAME_9_1" value="Irina Balina" />
<text id="CREDITS_PAGE_10" value="MUSIC AND SOUND:" />
<text id="CREDITS_PAGE_11" value="QA MANAGER:" />
<text id="CREDITS_NAME_11_1" value="Brander (Badger) Roullett" /> 
<text id="CREDITS_PAGE_12" value="QA TEAM:" />
<text id="CREDITS_NAME_12_1" value="Eva Frolkina" /> 
<text id="CREDITS_NAME_12_2" value="Scott Olson" /> 
<text id="CREDITS_NAME_12_3" value="Brishan Merrill-Brown" /> 
<text id="CREDITS_NAME_12_4" value="Michael Sunwoo" /> 
<text id="CREDITS_NAME_12_5" value="Ryan Gibson" /> 
<text id="CREDITS_NAME_12_6" value="Wendy Scodeller" /> 
<text id="CREDITS_NAME_12_2_1" value="Chris Tobolski" /> 
<text id="CREDITS_NAME_12_2_2" value="Will Herschelman" /> 
<text id="CREDITS_NAME_12_2_3" value="Christina Kasinger" /> 
<text id="CREDITS_NAME_12_2_4" value="Rye Johnson" /> 
<text id="CREDITS_PAGE_13" value="SPECIAL THANKS:" />
<text id="CREDITS_NAME_13_1" value="Tanya Sameluk" /> 
<text id="CREDITS_NAME_13_2" value="Sergio Manucharian" /> 
<text id="CREDITS_NAME_13_3" value="Nate Webb" /> 
<text id="CREDITS_NAME_13_4" value="Julia Kelson" /> 
<text id="CREDITS_NAME_13_5" value="Jessica Sachs" /> 
<text id="CREDITS_NAME_13_6" value="Konstantin Arbuzov" /> 
<text id="CREDITS_NAME_13_7" value="Andrey Tihonchuk" /> 
<text id="CREDITS_NAME_13_2_1" value="Arthur Ostapenko" /> 
<text id="CREDITS_NAME_13_2_2" value="Nikita Glushkov" /> 
<text id="CREDITS_NAME_13_2_3" value="Kirill Plotnikov" /> 
<text id="CREDITS_NAME_13_2_4" value="Casual Games Association" /> 
<text id="CREDITS_NAME_13_2_5" value="to all from DTF.RU" /> 
<text id="CREDITS_PAGE_POPCAP" value="Parts of this game use the&#x0A;PopCap Framework." />
<text id="CREDITS_PAGE_COPYRIGHT" value="COPYRIGHT" />