Initialize engine version: 5.1.3p1 (8e79cb51fdc7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.068 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\System.dll (this message is harmless)
Starting Main...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

English
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Starting MasterAudio...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 833.
Total: 0.849959 ms (FindLiveObjects: 0.036697 ms CreateObjectMapping: 0.060955 ms MarkObjects: 0.745152 ms  DeleteObjects: 0.005908 ms)

Loading Game... C:/Users/Administrator/AppData/LocalLow/Green Sauce Games/Forgotten Tales _ Day of the Dead
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

No Previous Game Found...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

English
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Starting Game Cursor...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Finishing Loading...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Starting Form Options...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.220669 ms

Unloading 532 unused Assets to reduce memory usage. Loaded Objects now: 1879.
Total: 3.126157 ms (FindLiveObjects: 0.153322 ms CreateObjectMapping: 0.513458 ms MarkObjects: 2.243854 ms  DeleteObjects: 0.215211 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1879.
Total: 2.417391 ms (FindLiveObjects: 0.143370 ms CreateObjectMapping: 0.109160 ms MarkObjects: 2.154598 ms  DeleteObjects: 0.009640 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.598672 ms
The Playlist 'MainMenu' is already loaded. Ignoring Change Playlist request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3199.
Total: 2.961017 ms (FindLiveObjects: 0.205570 ms CreateObjectMapping: 0.220497 ms MarkObjects: 2.507581 ms  DeleteObjects: 0.026434 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

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Total: 4.293957 ms (FindLiveObjects: 0.215522 ms CreateObjectMapping: 0.176025 ms MarkObjects: 3.889036 ms  DeleteObjects: 0.012750 ms)

Platform assembly: D:\3DMGAME游戏\Forgotten Tales - Day of the Dead\ForgottenTales-DayoftheDead_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.196614 ms

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 2039.
Total: 3.573995 ms (FindLiveObjects: 0.165140 ms CreateObjectMapping: 0.112892 ms MarkObjects: 3.264240 ms  DeleteObjects: 0.031099 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

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Total: 3.353497 ms (FindLiveObjects: 0.165140 ms CreateObjectMapping: 0.112270 ms MarkObjects: 3.066756 ms  DeleteObjects: 0.009018 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.282107 ms

Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 9734.
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)

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Total: 12.063323 ms (FindLiveObjects: 0.683885 ms CreateObjectMapping: 0.288606 ms MarkObjects: 11.061907 ms  DeleteObjects: 0.027989 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.034927 ms
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 9114.
Total: 8.333206 ms (FindLiveObjects: 0.610490 ms CreateObjectMapping: 0.174159 ms MarkObjects: 7.446238 ms  DeleteObjects: 0.101385 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

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Total: 12.613791 ms (FindLiveObjects: 0.673933 ms CreateObjectMapping: 0.294515 ms MarkObjects: 11.614552 ms  DeleteObjects: 0.029855 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.054787 ms

Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 9745.
Total: 9.976211 ms (FindLiveObjects: 0.505372 ms CreateObjectMapping: 0.177269 ms MarkObjects: 9.131849 ms  DeleteObjects: 0.160786 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

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Total: 16.941025 ms (FindLiveObjects: 0.701301 ms CreateObjectMapping: 0.292649 ms MarkObjects: 15.913174 ms  DeleteObjects: 0.032654 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.180924 ms

Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 3234.
Total: 6.262266 ms (FindLiveObjects: 0.151767 ms CreateObjectMapping: 0.104806 ms MarkObjects: 5.926077 ms  DeleteObjects: 0.078993 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

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Total: 9.160773 ms (FindLiveObjects: 0.220808 ms CreateObjectMapping: 0.171982 ms MarkObjects: 8.754298 ms  DeleteObjects: 0.013061 ms)

