<!-- List of quests -->
<GamePlay>
	<!-- Chapter 1 -->
	<Quest id="0" screenId="0" stage="1" opens="1" emptyContainer="false" needs="-1" correctLocationStage="true" /> <!-- find staff pieces and 20 rnd items on very first scene-->
	<Quest id="1" screenId="0" stage="3" opens="2" emptyContainer="false" needs="-1" correctLocationStage="true" /> <!-- find 12 runes and some rnd items -->
	<Quest id="2" screenId="0" stage="5" opens="3" emptyContainer="false" needs="-1" correctLocationStage="true" /> <!-- mini game - match rune cards -->
	<Quest id="3" screenId="1" stage="1" opens="4" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="4" screenId="1" stage="2" opens="5,8" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Image puzzle mini game - opens forest and torunament rainy scene -->
	<Quest id="5" screenId="2" stage="0" opens="6" emptyContainer="false" needs="-1" correctLocationStage="false" /> 
	<Quest id="6" screenId="2" stage="2" opens="7" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="7" screenId="2" stage="3" opens="13" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Locks scene Id = 2 -->
	<Quest id="8" screenId="3" stage="0" opens="9" emptyContainer="true" needs="-1" correctLocationStage="false" /> <!-- Locks scene Id = 3, Opens scene Id = 0 -->
	<Quest id="9" screenId="0" stage="7" opens="10,12" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Locks scene Id = 0, Opens scene Id = 0 -->
	<Quest id="10" screenId="4" stage="0" opens="11" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="11" screenId="4" stage="2" opens="13" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Locks scene Id = 4 -->
	<Quest id="12" screenId="5" stage="0" opens="13" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="13" screenId="5" stage="2" opens="14" emptyContainer="false" needs="7,11" correctLocationStage="true" />
	<Quest id="14" screenId="5" stage="4" opens="15,18,21" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Open chapter #2 with story book-->
	<!-- Chapter 2 -->
	<Quest id="15" screenId="6" stage="0" opens="16" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="16" screenId="6" stage="2" opens="17" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="17" screenId="6" stage="3" opens="24" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks location 2.1 (id = 6) on the map, transfers player to the map screen -->
	<Quest id="18" screenId="7" stage="0" opens="19" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="19" screenId="7" stage="2" opens="20" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="20" screenId="7" stage="3" opens="24" emptyContainer="true" needs="-1" correctLocationStage="true" />	<!-- locks location 2.2 (id = 7) on the map, transfers player to the map screen -->
	<Quest id="21" screenId="8" stage="0" opens="22" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="22" screenId="8" stage="2" opens="23" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="23" screenId="8" stage="3" opens="24" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks location 2.3 (id = 8) on the map, transfers player to the map screen -->
	<Quest id="24" screenId="9" stage="0" opens="25" emptyContainer="false" needs="17,20,23" correctLocationStage="false" />	<!-- TOMISLAV: old needs values: -1 -->
	<Quest id="25" screenId="9" stage="2" opens="26" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="26" screenId="9" stage="3" opens="27" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="27" screenId="9" stage="4" opens="28" emptyContainer="true" needs="-1" correctLocationStage="true" />	
	<Quest id="28" screenId="10" stage="0" opens="29" emptyContainer="false" needs="27" correctLocationStage="true" /> <!-- TOMISLAV: old needs values: 15, 18, 21, 27-->
	<Quest id="29" screenId="10" stage="1" opens="30,33,36" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Open chapter #3 with story book-->
	<!-- Chapter 3 -->
	<Quest id="30" screenId="11" stage="0" opens="31" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="31" screenId="11" stage="2" opens="32" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="32" screenId="11" stage="3" opens="39" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks scene 3.1 (id = 11) and transfers player back to map screen -->
	<Quest id="33" screenId="12" stage="0" opens="34" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="34" screenId="12" stage="2" opens="35" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="35" screenId="12" stage="3" opens="39" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks scene 3.2 and returns player to the map screen -->
	<Quest id="36" screenId="13" stage="0" opens="37" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="37" screenId="13" stage="2" opens="38" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="38" screenId="13" stage="3" opens="39" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks scene 3.3, unlocks scene 3.4-->
	<Quest id="39" screenId="14" stage="0" opens="40" emptyContainer="false" needs="32,35,38" correctLocationStage="false" />
	<Quest id="40" screenId="14" stage="2" opens="41" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="41" screenId="14" stage="3" opens="42" emptyContainer="true" needs="-1" correctLocationStage="true" />
	<Quest id="42" screenId="15" stage="0" opens="43" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="43" screenId="15" stage="2" opens="44" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- Opens chapter #4 with story book->
	<!-- Chapter 4 -->
	<Quest id="44" screenId="16" stage="0" opens="45" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="45" screenId="16" stage="2" opens="46" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="46" screenId="16" stage="3" opens="47" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks scene 4.1, transfers player to map screen -->
	<Quest id="47" screenId="17" stage="0" opens="48" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="48" screenId="17" stage="2" opens="49" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="49" screenId="17" stage="3" opens="50" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks scene 4.2 and transfers player back to map screen -->
	<Quest id="50" screenId="18" stage="0" opens="51" emptyContainer="false" needs="46,49" correctLocationStage="false" />
	<Quest id="51" screenId="18" stage="2" opens="52" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="52" screenId="18" stage="3" opens="53" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- locks scene 4.3, transfers player back to map screen -->
	<Quest id="53" screenId="19" stage="0" opens="54" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="54" screenId="19" stage="2" opens="55" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="55" screenId="19" stage="3" opens="56,62" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- opens Chapter #5 with story book -->
	<!-- Chapter 5 -->
	<Quest id="56" screenId="20" stage="0" opens="57" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="57" screenId="20" stage="2" opens="58" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="58" screenId="20" stage="3" opens="59" emptyContainer="true" needs="-1" correctLocationStage="true" />	<!-- locks scene 5.1 (id = 20) and transfers player back to map screen -->
	<Quest id="59" screenId="21" stage="0" opens="60" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="60" screenId="21" stage="2" opens="61" emptyContainer="false" needs="-1" correctLocationStage="true" />	
	<Quest id="61" screenId="21" stage="3" opens="67" emptyContainer="true" needs="-1" correctLocationStage="true" />	<!-- locks scene 5.2 (id = 21) and transfers player back to map screen-->
	<Quest id="62" screenId="22" stage="0" opens="63" emptyContainer="false" needs="-1" correctLocationStage="false" />
	<Quest id="63" screenId="22" stage="2" opens="64" emptyContainer="true" needs="-1" correctLocationStage="true" />
	<Quest id="64" screenId="23" stage="0" opens="65" emptyContainer="false" needs="-1" correctLocationStage="false" /> <!-- keeps scene open, starts sparkling effect over certain tree on the scene -->
	<Quest id="65" screenId="23" stage="2" opens="66" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="66" screenId="23" stage="3" opens="67" emptyContainer="true" needs="-1" correctLocationStage="true" />
	<Quest id="67" screenId="24" stage="0" opens="68" emptyContainer="false" needs="61,66" correctLocationStage="false" /> <!-- locks scene 5.3 (id = 23) and transfers player back to map screen -->
	<Quest id="68" screenId="24" stage="2" opens="69" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="69" screenId="24" stage="3" opens="70" emptyContainer="true" needs="-1" correctLocationStage="true" />
	<Quest id="70" screenId="25" stage="0" opens="71" emptyContainer="false" needs="-1" correctLocationStage="false" /> 
	<Quest id="71" screenId="25" stage="2" opens="72" emptyContainer="false" needs="-1" correctLocationStage="true" />
	<Quest id="72" screenId="25" stage="3" opens="" emptyContainer="true" needs="-1" correctLocationStage="true" /> <!-- end of the game - this puzzle has no skip button, player MUST solve it to end the game -->
	
</GamePlay>