<ItemGroupRules>

	<!--
	Group IDs:
		GROUP_INVENTORY = 0,
		GROUP_UNCOLLECTED = 1,	- use this for all regular collectable and key items
		GROUP_COLLECTING = 2,
		GROUP_COLLECTED = 3,
		GROUP_HINT = 4,		- use this for hint items
		GROUP_ACTIONAREA = 5,
		GROUP_BACKGROUND = 6	- use this for all background elements		
	-->

	<!-- Normal background layer -->
	<Rule type="0" typeId="0" groupId="6" />
	
	<!-- Overlay, non-clickable background layer -->
	<Rule type="0" typeId="1" groupId="6" />
	
	<!-- Overlay, non-clickable background layer -->
	<Rule type="1" typeId="55" groupId="6" />
	
	
	<!-- Regular collectable item -->
	<Rule type="1" typeId="0" groupId="1" />
	
	<!-- AnimationItem - Animation player -->
	<Rule type="1" typeId="20" groupId="1" />
	<!-- Item with particles -->
	<Rule type="1" typeId="22" groupId="1" />
	<!-- AnimatedItem - Animation class-->
	<Rule type="1" typeId="24" groupId="1" />
	<!-- AnimatedItem for runes on scene 1 -->
	<Rule type="1" typeId="213" groupId="1" />
	
	<!-- Animated background element -->
	<Rule type="1" typeId="26" groupId="6" />
	
	<!-- Key items -->
	<Rule type="1" typeId="100" groupId="1" />
	<Rule type="1" typeId="101" groupId="1" />
	<Rule type="1" typeId="102" groupId="1" />
	<Rule type="1" typeId="103" groupId="1" />
	<Rule type="1" typeId="104" groupId="1" />
	<Rule type="1" typeId="105" groupId="1" />
	<Rule type="1" typeId="106" groupId="1" />
	<Rule type="1" typeId="107" groupId="1" />
	<Rule type="1" typeId="108" groupId="1" />
	<Rule type="1" typeId="109" groupId="1" />
	<Rule type="1" typeId="110" groupId="1" />
	
	<!-- Hint items -->
	<Rule type="1" typeId="50" groupId="4" />
	
	<!-- Animation player item -->
	<Rule type="1" typeId="51" groupId="6" />
	
	<!-- Runes -->
	<Rule type="1" typeId="200" groupId="1" />
	<Rule type="1" typeId="201" groupId="1" />
	<Rule type="1" typeId="202" groupId="1" />
	<Rule type="1" typeId="203" groupId="1" />
	<Rule type="1" typeId="204" groupId="1" />
	<Rule type="1" typeId="205" groupId="1" />
	<Rule type="1" typeId="206" groupId="1" />
	<Rule type="1" typeId="207" groupId="1" />
	<Rule type="1" typeId="208" groupId="1" />
	<Rule type="1" typeId="209" groupId="1" />
	<Rule type="1" typeId="210" groupId="1" />
	<Rule type="1" typeId="211" groupId="1" />
	
	<!-- Magic bonus items will be between 300 and 399-->
	
	
	<!-- Firefly overlay group -->
	<Rule type="1" typeId="500" groupId="6" />
	
	<!-- Flicker overlay group -->
	<Rule type="1" typeId="600" groupId="6" />
	
	<!-- Rain item -->
	<Rule type="1" typeId="7246" groupId="6" />
	
	<!-- Special items -->
	<Rule type="1" typeId="667" groupId="1" />
	
	
</ItemGroupRules>