Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3523]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\TrackIRUnity.dll (this message is harmless)
Loading D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\TrackIRUnity.dll into Unity Child Domain
- Completed reload, in  0.090 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 54419332 > 54419316]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 226852 bytes but expected 226836 bytes)
 
(Filename:  Line: 1173)

Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\System.dll (this message is harmless)
CHANGE ISLANDS STARTING UP
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\System.Xml.dll (this message is harmless)
Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/ControlOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/ControlOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

载入按键绑定中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Keybinds: file doesnt exist- making new
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

控制长度:0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

更改屏幕分辨率
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

新屏幕分辨率1024 x 768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

cInput loaded inputs from external source.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 254174500 > 254174496]
 
(Filename:  Line: 269)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 254174500 > 254174496]
 
(Filename:  Line: 276)

UnloadTime: 2.612928 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 12668.
Total: 8.880491 ms (FindLiveObjects: 0.423354 ms CreateObjectMapping: 0.164851 ms MarkObjects: 6.805094 ms  DeleteObjects: 0.565754 ms)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resolutions Available=
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

640x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x480
 
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720x576
 
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800x600
 
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1024x768
 
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1152x864
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x720
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x800
 
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1280x960
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1360x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1366x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1440x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1680x1050
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Platform assembly: D:\962打包\game\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213\sir_v1.0_Data\Managed\Boo.Lang.dll (this message is harmless)
ERROR---- No loot table set for C_InventoryFiller onV_LootDoor in this P_Solo1-shack
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GFX,LoadSettings
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

===================================APPLYING GFX SETTINGS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GameOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GameOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界2不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界3不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界4不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界5不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/Centre/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/North/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/South/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/East/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/West/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/Centre/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/North/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/South/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/East/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/West/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69426888 > 69426884]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69428208 > 69428204]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69428936 > 69428932]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69429340 > 69429320]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 408 bytes but expected 388 bytes)
 
(Filename:  Line: 1173)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69429796 > 69429792]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69430292 > 69430288]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69430936 > 69430932]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69431424 > 69431420]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69432136 > 69432132]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69432824 > 69432820]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69433216 > 69433212]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69433900 > 69433896]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69435252 > 69435248]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69435660 > 69435656]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69436420 > 69436416]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69437084 > 69437080]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69437672 > 69437668]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69438200 > 69438196]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69438732 > 69438728]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69439136 > 69439132]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69439820 > 69439816]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69440256 > 69440252]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69441684 > 69441680]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69442296 > 69442292]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69442888 > 69442884]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69443668 > 69443640]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 784 bytes but expected 756 bytes)
 
(Filename:  Line: 1173)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69444328 > 69444324]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69444612 > 69444608]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69445412 > 69445408]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69446068 > 69446064]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69446652 > 69446648]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69447052 > 69447048]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69447640 > 69447636]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69447928 > 69447924]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69448580 > 69448576]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69449176 > 69449172]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69449824 > 69449820]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69450272 > 69450268]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69450932 > 69450920]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 664 bytes but expected 652 bytes)
 
(Filename:  Line: 1173)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69451612 > 69451608]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69452236 > 69452232]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69452708 > 69452704]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69453304 > 69453300]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69453908 > 69453904]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69454440 > 69454436]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69454876 > 69454872]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69455548 > 69455544]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69456344 > 69456340]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69456696 > 69456692]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69457920 > 69457916]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69458600 > 69458588]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 684 bytes but expected 672 bytes)
 
(Filename:  Line: 1173)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69459220 > 69459216]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69459808 > 69459804]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69460364 > 69460360]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69461044 > 69461040]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69461608 > 69461604]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69462076 > 69462072]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69462700 > 69462696]
 
(Filename:  Line: 276)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69464012 > 69464008]
 
(Filename:  Line: 269)

The file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1.0_Data/sharedassets2.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 69464012 > 69464008]
 
(Filename:  Line: 276)

UnloadTime: 12.852322 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 11400.
Total: 81.542152 ms (FindLiveObjects: 0.282877 ms CreateObjectMapping: 0.198527 ms MarkObjects: 77.864746 ms  DeleteObjects: 2.272641 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forNorth
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 135ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于171 102
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于178 373
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于103 528
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于40 645
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于323 95
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于299 351
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于328 420
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于293 612
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于450 44
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于434 400
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于585 472
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于581 616
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于675 211
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于699 283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于699 503
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于782 792
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=275
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=545
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=545
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=816
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=272
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 164ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 326ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 554ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 379ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 116ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 222ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (272) took 31ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(198.7, 3.1, 684.9)现在处在3.102867
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(226.9, 0.7, 720.8)太低了0.7106857
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Wreck(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(236.2, 2.3, 680.0)现在处在2.322189
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-barn(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(280.5, 3.1, 655.1)现在处在3.120995
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(350.0, 3.2, 653.0)现在处在3.224503
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Wreck2(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(439.3, 2.6, 671.9)现在处在2.643997
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(440.5, 3.4, 801.3)现在处在3.404991
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(702.2, 2.1, 395.7)现在处在2.065193
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(719.2, 3.8, 593.5)现在处在3.832268
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-watertower(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(773.0, 5.5, 434.2)现在处在5.513885
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 661ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 759ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块North
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 14ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/NorthInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/NorthTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 45.660332 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 11493.
Total: 83.697411 ms (FindLiveObjects: 0.322326 ms CreateObjectMapping: 0.211356 ms MarkObjects: 77.771088 ms  DeleteObjects: 4.518662 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forSouth
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 129ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于102 116
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于52 280
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于194 600
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于91 661
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于281 96
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于293 391
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于401 539
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于265 752
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于595 36
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于510 273
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于582 491
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于592 628
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于739 150
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于693 370
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于658 525
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于765 725
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=299
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=593
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=593
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=888
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=296
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 133ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 585ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 573ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 419ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 127ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 230ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (296) took 14ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(189.9, 1.2, 427.0)现在处在1.192337
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-barn(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(242.6, 1.4, 393.4)现在处在1.409813
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Wreck(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(315.4, 1.1, 689.7)现在处在1.081573
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-watertower(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(340.9, 3.2, 734.0)现在处在3.219116
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(396.2, 2.8, 415.9)现在处在2.762024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Wreck2(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(438.0, 1.2, 449.5)现在处在1.247643
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(681.9, 4.7, 588.4)现在处在4.711136
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 467ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 58ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块South
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 10ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/SouthInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/SouthTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 43.429386 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 11500.
Total: 87.923889 ms (FindLiveObjects: 0.275500 ms CreateObjectMapping: 0.189547 ms MarkObjects: 80.934059 ms  DeleteObjects: 5.667812 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forEast
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 132ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=409
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=813
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=813
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=1218
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=406
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 196ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 956ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 531ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 263ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 110ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 228ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (406) took 20ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-barn(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(145.0, 16.8, 539.9)现在处在16.75725
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(226.2, 10.6, 319.5)现在处在10.59972
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(224.2, 12.8, 382.5)现在处在12.77141
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-turbine(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(288.9, 12.8, 375.1)现在处在12.84171
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Cottage(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-shack(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(676.2, 14.6, 755.2)现在处在14.56596
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 653ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 371ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块East
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 11ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/EastInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/EastTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 44.695919 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 718 unused Assets to reduce memory usage. Loaded Objects now: 11507.
Total: 89.670868 ms (FindLiveObjects: 0.294102 ms CreateObjectMapping: 0.232523 ms MarkObjects: 78.146980 ms  DeleteObjects: 10.158571 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forWest
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 134ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于209 112
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于154 285
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于133 456
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于114 751
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于237 170
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于358 346
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于239 436
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于279 789
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于571 215
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于548 265
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于602 564
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于489 731
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于675 41
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于710 412
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于629 438
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于626 744
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=290
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=575
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=575
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=861
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=287
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 130ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 468ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 566ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 296ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 112ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 229ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (287) took 14ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Wreck(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(298.5, 3.0, 583.0)现在处在2.954384
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Wreck2(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(323.7, 2.6, 546.0)现在处在2.609047
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-barn(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(367.5, 5.5, 682.6)现在处在5.54364
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-watertower(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(394.4, 3.8, 716.7)现在处在3.812805
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(608.9, 2.4, 295.0)现在处在2.373436
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(689.0, 3.4, 576.3)现在处在3.401321
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(678.6, 3.9, 625.6)现在处在3.874992
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 459ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 872ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块West
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 11ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/WestInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/WestTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 62.018154 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 11514.
Total: 88.382851 ms (FindLiveObjects: 0.279349 ms CreateObjectMapping: 0.187622 ms MarkObjects: 81.933113 ms  DeleteObjects: 5.014820 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forCentre
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 132ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=321
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=637
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=637
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=954
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=318
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 127ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 888ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 514ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 486ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 127ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 230ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (318) took 15ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Cottage(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(231.7, 12.4, 640.8)现在处在12.44486
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(400.9, 10.6, 430.4)现在处在10.56025
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(473.3, 10.6, 337.1)现在处在10.61559
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(485.4, 13.0, 680.7)现在处在13.01385
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(495.4, 11.7, 414.8)现在处在11.66238
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-barn(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(510.9, 12.4, 580.0)现在处在12.37477
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 817ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 391ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 5岛上的传送块Centre
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 19ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: StartMovie
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/Progress.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving encrypted gamestats at D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/GameStats.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Player island on disk is Centre抵达Middle
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

将选定岛屿换成Centre
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading Scene to change islands
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandLoad____________________________________________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/Progress.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading encrypted gamestats at D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/GameStats.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

A script behaviour has a different serialization layout when loading. (Read 52 bytes but expected 60 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 1169)

UnloadTime: 44.026249 ms
岛屿Centre with 0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 692 unused Assets to reduce memory usage. Loaded Objects now: 11797.
Total: 92.259102 ms (FindLiveObjects: 0.546190 ms CreateObjectMapping: 0.351832 ms MarkObjects: 77.099503 ms  DeleteObjects: 13.402362 ms)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

ArgumentException: The prefab you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 

  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 

  at C_MenuFrameSpawner.MakeFrame () [0x00000] in <filename unknown>:0 

  at C_MenuFrameSpawner.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

失败:D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving NPC STAGES to D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

++++++++++++++++++++++=Starting npcmanager
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resolutions Available=
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

640x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x576
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

800x600
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1024x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1152x864
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x720
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x800
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x960
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1360x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1366x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1440x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1680x1050
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: BuildDictionary
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland Init took 131ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

不再摧毁任何武器!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GFX,LoadSettings
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

===================================APPLYING GFX SETTINGS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: WorldLoadGraph
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Number of Voronoi Cells Loaded=318
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland WorldLoadGraph took 138ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: TEXTURE MAPS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland TEXTURE MAPS took 963ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: VillageNamesLoad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland Village names took 5ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: WorldLoadRegions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading regions data there are :318 from D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreRegions.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region data is loaded into temp cache
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland REGIONS took 36ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading island: RegionsEndInit
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------LoadIsland REGIONS Finalize took 2ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Setting Themes
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

更换世界主题为0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----Setting Themes  took 174ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Making Sea
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Scanning A Star
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Rebuilding Inventories
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

该岛屿141物品栏
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

载入玩家物品栏中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

硬盘上无法找到玩家物品栏
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reassigning player hp and vit 100
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Starting Player
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reassign player spawn for entry from Middle
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GFX,LoadSettings
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

===================================APPLYING GFX SETTINGS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/ControlOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GameOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Starting NPCs WildLife
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

要求2获得3
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrySpawn squad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrySpawn squad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除气球
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Open Curtain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置1.668283
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

关闭窗口中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

摧毁容器
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

关闭窗口中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

关闭窗口中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

玩家在地区内128区域类型=5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Search and then regroup
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Search and then regroup
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 74.305367 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1237 unused Assets to reduce memory usage. Loaded Objects now: 13027.
Total: 67.490646 ms (FindLiveObjects: 0.459916 ms CreateObjectMapping: 0.894174 ms MarkObjects: 53.686737 ms  DeleteObjects: 11.546659 ms)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resolutions Available=
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

640x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x576
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

800x600
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1024x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1152x864
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x720
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x800
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x960
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1360x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1366x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1440x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1680x1050
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

ERROR---- No loot table set for C_InventoryFiller onV_LootDoor in this P_Solo1-shack
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GFX,LoadSettings
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

===================================APPLYING GFX SETTINGS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GameOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界2不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界3不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界4不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界5不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

DeleteWorld looking for D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

DeleteCurrentWorld Found Path
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界2不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界3不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界4不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界5不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界2不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界3不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界4不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界5不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/Centre/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/North/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/South/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/East/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/West/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/Centre/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/North/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/South/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/East/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/West/不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

---------------------------Folder D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=1
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

错误:无该世界/岛屿的设置存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region Types found=, 0 Empty, 1 Sea, 2 Hill, 3 Copse, 4 WalledField, 5 Shore, 6 HedgedField, 7 SoloBuilding, 8 Village, 9 Road, 10 Lake, 11 Forest, 12 BaseCamp, 13 FencedField, 14 Church, 15 BoatN, 16 BoatS, 17 BoatE, 18 BoatW, 19 VillageRuined, 20 PineForest, 21 DecidForest, 22 Pool, 23 HillCliff, 24 Rocks, 25 ForestCamp, 26 Canal, 27 PostField, 28 SentryTower, 29 VillageIndustrial, 30 WalledHayBale, 31 SoloSmallBuilding, 32 IndCanal, 33 IndCanalSide, 34 JunkPile, 35 SlagHeap, 36 Pylon, 37 EarthWork, 38 LookOutTower, 39 Keep, 40 Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Making defaults for BiomeType number=2
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 7.419278 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 11528.
Total: 88.127228 ms (FindLiveObjects: 0.259785 ms CreateObjectMapping: 0.806938 ms MarkObjects: 84.298119 ms  DeleteObjects: 1.831006 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forNorth
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 134ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=322
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=639
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=639
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=957
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=319
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 124ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 882ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 549ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 295ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 110ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 230ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (319) took 17ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Cottage(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-tree(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(319.7, 13.1, 446.1)现在处在13.05288
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(418.3, 11.2, 777.8)现在处在11.22407
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(529.3, 12.3, 539.0)现在处在12.26082
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 639ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 466ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块North
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 10ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NorthVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/NorthInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/NorthTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 46.020824 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 601 unused Assets to reduce memory usage. Loaded Objects now: 11581.
Total: 93.540703 ms (FindLiveObjects: 0.347342 ms CreateObjectMapping: 0.896740 ms MarkObjects: 83.691315 ms  DeleteObjects: 7.738077 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forSouth
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 133ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=245
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=485
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=485
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=726
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=242
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 77ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 999ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 516ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 239ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 108ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 224ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (242) took 13ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(304.6, 19.4, 528.8)现在处在19.42159
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Cottage(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(387.3, 17.1, 568.6)现在处在17.10823
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(459.8, 17.9, 367.7)现在处在17.87427
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-tree(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(538.3, 39.0, 697.6)现在处在39.02605
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(562.1, 35.7, 448.1)现在处在35.6732
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-turbine(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(599.9, 18.9, 311.0)现在处在18.91383
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(617.5, 46.0, 455.6)现在处在45.97046
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(736.4, 17.3, 415.4)现在处在17.32796
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 396ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 342ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块South
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 10ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/SouthVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/SouthInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/SouthTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 67.979424 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 11588.
Total: 92.683739 ms (FindLiveObjects: 0.744718 ms CreateObjectMapping: 0.878459 ms MarkObjects: 84.483177 ms  DeleteObjects: 5.699563 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forEast
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 131ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=242
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=479
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=479
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=717
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=239
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 78ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 951ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 542ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 281ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 108ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 228ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (239) took 13ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-tree(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(310.6, 26.4, 427.8)现在处在26.43768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(419.0, 24.7, 676.5)现在处在24.68245
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-watertower(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(447.0, 25.9, 627.1)现在处在25.89296
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo_Cottage(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(527.0, 32.8, 344.6)现在处在32.79179
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-turbine(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(538.2, 39.9, 742.5)现在处在39.91747
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_SoloSmallRuin(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 401ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 171ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块East
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 10ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/EastVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/EastInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/EastTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 45.443203 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 520 unused Assets to reduce memory usage. Loaded Objects now: 11595.
Total: 93.620567 ms (FindLiveObjects: 0.335796 ms CreateObjectMapping: 0.831954 ms MarkObjects: 85.734314 ms  DeleteObjects: 5.137336 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forWest
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 136ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于127 32
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于171 255
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于119 470
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于208 681
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于282 97
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于297 411
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于322 535
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于248 669
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于441 85
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于448 367
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于579 419
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于519 640
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于734 222
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于730 235
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于747 600
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

添加运河枢纽于627 626
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=276
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=547
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=547
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=819
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=273
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 119ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 264ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 529ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 271ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 110ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 226ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (273) took 14ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-watertower(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(205.4, 0.3, 629.9)太低了0.2859039
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(428.9, 2.3, 843.7)现在处在2.258636
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(620.2, -1.0, 202.1)太低了-0.9989624
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 450ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 908ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 3岛上的传送块West
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 10ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/WestVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/WestInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/WestTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandGenSlim______________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 43.026878 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 504 unused Assets to reduce memory usage. Loaded Objects now: 11602.
Total: 88.641983 ms (FindLiveObjects: 0.269086 ms CreateObjectMapping: 0.812069 ms MarkObjects: 83.515877 ms  DeleteObjects: 3.091125 ms)

_____ Generating island: BuildDictionary, init graphs n maps
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading Rarity values from xml forCentre
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Init took 130ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: C_WorldGraph.m_Instance.Regenerate
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海洋细胞
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

寻找海岸线
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

设置点高度
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumPoints=329
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumTris=653
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCentres=653
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumEdges=978
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NumCells=326
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Building World Graph took 131ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateRegionArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

创建泰森多边形纹理查阅图
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateRegionArray took 941ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateVoronoiArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateVoronoiArray took 536ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateHeightArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateHeightArray took 265ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: RegenerateSplatArray
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenerateSplatArray took 110ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: AssignHeightArrayToTerrain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Terrain Heightmap took 233ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: MakeRegionHolders
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------MakeRegionHolders (326) took 16ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: Regions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

单独建筑为P_Solo-watertower(Clone)
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

有篝火，因此我放下
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(350.0, 11.1, 516.5)现在处在11.06044
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(568.4, 16.3, 289.6)现在处在16.272
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

生火位置(653.5, 17.0, 539.2)现在处在17.02582
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Generating Regions took 748ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: CombineRegionHolder
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Combining Regions took 579ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Assigning splat/detail Maps took 0ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: DropTeleportParts
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Dropped 5岛上的传送块Centre
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------RegenIsland Placing telebit took 16ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: StartMovie
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Generating island: PlayerSaveData, SaveStaticIsland
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/Progress.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving encrypted gamestats at D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/GameStats.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Player island on disk is Centre抵达Middle
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

将选定岛屿换成Centre
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading Scene to change islands
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

______________________________UpdateIslandLoad____________________________________________________________
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: IslandInventoriesClear etc
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreTemplate.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

无法找到玩家
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/Progress.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading encrypted gamestats at D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/GameStats.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

A script behaviour has a different serialization layout when loading. (Read 52 bytes but expected 60 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 1169)

UnloadTime: 44.389950 ms
岛屿Centre with 0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 740 unused Assets to reduce memory usage. Loaded Objects now: 11840.
Total: 96.154922 ms (FindLiveObjects: 0.449653 ms CreateObjectMapping: 0.949980 ms MarkObjects: 78.869247 ms  DeleteObjects: 14.976147 ms)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

ArgumentException: The prefab you want to instantiate is null.
  at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <filename unknown>:0 

  at UnityEngine.Object.Instantiate (UnityEngine.Object original, Vector3 position, Quaternion rotation) [0x00000] in <filename unknown>:0 

  at C_MenuFrameSpawner.MakeFrame () [0x00000] in <filename unknown>:0 

  at C_MenuFrameSpawner.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

失败:D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml不存在
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving NPC STAGES to D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/NPCStages.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

++++++++++++++++++++++=Starting npcmanager
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Resolutions Available=
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

640x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x480
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

720x576
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

800x600
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1024x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1152x864
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x720
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x800
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x960
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1280x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1360x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1366x768
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1440x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x900
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1600x1024
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

1680x1050
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: BuildDictionary
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Regions found= 0=Empty 1=Sea 2=Hill 3=Copse 4=WalledField 5=Shore 6=HedgedField 7=SoloBuilding 8=Village 9=Road 10=Lake 11=Forest 12=BaseCamp 13=FencedField 14=Church 15=BoatN 16=BoatS 17=BoatE 18=BoatW 19=VillageRuined 20=PineForest 21=DecidForest 22=Pool 23=HillCliff 24=Rocks 25=ForestCamp 26=Canal 27=PostField 28=SentryTower 29=VillageIndustrial 30=WalledHayBale 31=SoloSmallBuilding 32=IndCanal 33=IndCanalSide 34=JunkPile 35=SlagHeap 36=Pylon 37=EarthWork 38=LookOutTower 39=Keep 40=Foundations
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reading some values from template file
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland Init took 132ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

不再摧毁任何武器!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GFX,LoadSettings
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

===================================APPLYING GFX SETTINGS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: WorldLoadGraph
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreGraph.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Number of Voronoi Cells Loaded=326
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland WorldLoadGraph took 128ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: TEXTURE MAPS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland TEXTURE MAPS took 984ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: VillageNamesLoad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreVillageNames.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland Village names took 6ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: WorldLoadRegions
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading regions data there are :326 from D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreRegions.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Static_Content/CentreRegions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Region data is loaded into temp cache
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----LoadIsland REGIONS took 63ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Loading island: RegionsEndInit
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

--------LoadIsland REGIONS Finalize took 1ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Setting Themes
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

更换世界主题为0
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

-----Setting Themes  took 168ms
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Making Sea
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Scanning A Star
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Rebuilding Inventories
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

该岛屿93物品栏
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreInv.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

载入玩家物品栏中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

硬盘上无法找到玩家物品栏
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reassigning player hp and vit 100
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/CentreTeleCaches.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Starting Player
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reassign player spawn for entry from Middle
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

保存玩家数据中
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully saved file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content\PlayerData.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

GFX,LoadSettings
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GFXsettings.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

===================================APPLYING GFX SETTINGS
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/ControlOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

EnsureSaveFolder being called
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Successfully read file 'D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/GameOptions.xml'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Starting NPCs WildLife
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

要求2获得3
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrySpawn squad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrySpawn squad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除气球
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

_____ Loading island: Open Curtain
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置0.3718038
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrySpawn squad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置5.385448
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

摧毁容器
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 5
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Inventory'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Dragged!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

岛屿Centre with 4
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrackIr failed to initialize.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for pheasant, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

no WalledField for Hares, trying FencedField
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

玩家在地区内316区域类型=9
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

调查进入
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

调查进入
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

调查进入
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Startig Camera Wobble
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Startig Camera Wobble
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

调查进入
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Searching enter
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

调查进入
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Startig Camera Wobble
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Startig Camera Wobble
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Startig Camera Wobble
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

人偶大炮引爆
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

角色P_Squad(Clone).Bot1已死
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

TrySpawn squad
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

删除小队
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

小队初始化位置155.5615
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

P_Squad(Clone):进入AI_SquadTravelling的状态.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Returning from CanSee coz there is no active AI state
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

NEW MAJOR IDLE
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'InPlay'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

进入战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

角色P_PlayerSystem已死
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

调查进入
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Startig Camera Wobble
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

移动到免受攻击的狩猎状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

退出战斗状态
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Setting control state to 'Menu'.
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

)))))))))))))))))))))))))))))))))))))))))))Trying to save new dead times
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Reloading encrypted gamestats at D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/GameStats.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Saving encrypted gamestats at D:/962打包/game/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/Sir.You.Are.Being.Hunted.v1.0.CHS-ALI213/sir_v1/SaveGames/世界1/Dynamic_Content/GameStats.xml
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

