

--------------------------
        Brainpipe 
         v1.0.1

        3/10/2009
--------------------------



--------------------------
       Introduction
--------------------------

Brainpipe is an easy to pick up first person perspective game of real
time spatial navigation and quick reflexes. Supported by hypnotic
graphics, ear tickling sound effects and immersive dreamscape music, its
free floating forward moving intensity gradually increases from serene
to frenetic as you play. Brainpipe utilizes a one click interface so
simple that...you know what we're going to say...a child can play it! 


--------------------------
       How to Play
--------------------------

The rules are real simple.  Wiggle the mouse or joystick to steer. Use 
the left mouse button or fire button to temporarily slow down/regenerate.
Avoid obstacles, but try to collect (by impact) the spinning "glyphs" for 
extra points.  

Every 10th glyph is a major glyph which looks different than the rest.  
Grab this one for more points and your level achievement. Do this at 
level 10 to win the game and choose your new form --a groovy alien 
monster pic-- and get a special badge on the high score list.

When you start, you'll be looking through a wire frame iris. As you play, 
you'll note that impacts cause the iris to turn red and get thinner. This 
indicates your health. When it gets too thin and turns opaque red, the 
next impact will end the game.

Press escape during the game to pause, to adjust sound volumes or to
quit and return to the main menu. 


--------------------------
    Changes in v1.0.1
--------------------------

- Fixed a bug in selecting joystick axis.
- Fixed a bug with BUY button in demo when using joystick to navigate menus.
- Fixed a bug with skill selection slider when using joystick in the demo.


--------------------------
 Joysticks and Game Pads
--------------------------

Brainpipe supports game controllers with analog sticks during the game.
If you have one installed, you can configure it by clicking the button
with a controller pad icon in the Options screen. You must select a
FIRE button, a MENU button and then two analog movement axis. The FIRE
button is used for braking during the game, and selecting items in the
main menu. The MENU button toggles the in-game menu and functions as a
"back" button in the menus.


--------------------------
       Miscellaneous
--------------------------

Press F12 to take screenshots at any time. They are saved in the 
directory where you installed the game.

Command-line options can be used to change the game's graphics and
sound settings. Right-click on the shortcut to Brainpipe, go to
"properties" and add the options to the "target" line:

-fullscreen   : set the game to run in full screen mode
-window       : set the game to run in windowed mode
-nosound      : causes the game to run without sounds
-w N          : set screen/window width to N pixels
-h N          : set screen/window height to N pixels

For example, the following runs the game in 640x480 fullscreen mode:

C:\Program Files\brainpipe\brainpipe.exe -w 640 -h 480 -fullscreen


--------------------------
         Credits
--------------------------

Design
 
Rich Carlson
Iikka Keränen
Phosphorous
 
 
Code
 
Iikka Keränen
 
 
Art
 
Iikka Keränen
Phosphorous
 
 
Sound
 
Rich Carlson
 
 
Music
 
Rich Carlson
Phosphorous
 
 
Fearless Testers
 
Kevin Matheny
John Slade
James Sterrett
 
 
Publisher

Timothy W. Brooks
Shrapnel Games


Marketing & Press Relations

Annette Brooks
Scott Krol


Community Relations

Annette Brooks
Mindi Arnesen


Acknowledgements
 
Rob Hubbard
Lights Out
Mr. Do!
The Nightmare Band
Jonathan Winters


--------------------------
        Copyrights
--------------------------

Copyright 2008 R. Carlson, I. Keränen and Phosphorous. All rights reserved.

This software is provided "as-is," without any express or implied warranty.
In no event shall Rich Carlson, Iikka Keranen and Bill Sears, collectively
known as Digital Eel, or Shrapnel Games be held liable for any damages arising 
from the use of this software.

Brainpipe uses SDL and SDL_image dynamically linked libraries (interface 
compatible with SDL 1.2.13 and SDL_image 1.2.4), released under LGPL license: 
http://www.gnu.org/copyleft/lesser.html

The use of LGPL libraries in a closed source application such as Brainpipe is 
allowed by section 6b of the license. Pre-built binaries are included in the 
installation for your convenience.

SDL source code and binary downloads are available at the SDL website: www.libsdl.org  
You can also email us at sais@digital-eel.com and ask for the SDL 1.2.13 sources
compatible with Brainpipe if you cannot otherwise locate them.

Brainpipe also uses the following open media standards:

OpenGL: www.opengl.org
Ogg Vorbis: www.xiph.org

