-- {GameFolder}\level_name.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, true)

	local ctrl

	ctrl = createEditSysCtrl(wnd, "name")
	setCtrlFrame(ctrl, { x=262, y=70, w=540, h=54 }, { x=21, y=8 }, 0)
	setCtrlUVFrame(ctrl, { x=0.5273, y=0.3496, w=0.4688, h=0.1055 }, { x=0.0410, y=0.0156 }, 0)
	setCtrlFont(ctrl, "MonotypeCorsivaRegular36g")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "level")
	setCtrlTexture(ctrl, "gui_main0", 0)
	setCtrlAlign(ctrl, align.Center + align.Middle)
	setEditCtrlMaxLength(ctrl, 20)


end
