GfxDevice: creating device client; threaded=0
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1106]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Initialize engine version: 3.5.7f6
Begin MonoManager ReloadAssembly
Platform assembly: Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.440 seconds
Platform assembly: Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: Z:\尚未打包完成的\xhylxmzzzsz\Ghost Encounters Deadwood_Data\Managed\System.dll (this message is harmless)
Challenge Graph: Cannot 'r	get sheriffs star' on line 702: That challenge node not yet declared
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Could not fetch StateBool  for challenge ENDCAP on line 2684
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Could not find prefs.ini, using default settings
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Z:/尚未打包完成的/xhylxmzzzsz/Ghost Encounters Deadwood_Data/StreamingAssets\Logos/Logo0.png
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading logo: Z:/尚未打包完成的/xhylxmzzzsz/Ghost Encounters Deadwood_Data/StreamingAssets\Logos/Logo0.png
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Z:/尚未打包完成的/xhylxmzzzsz/Ghost Encounters Deadwood_Data/StreamingAssets\Logos/Logo1.png
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Loading logo: Z:/尚未打包完成的/xhylxmzzzsz/Ghost Encounters Deadwood_Data/StreamingAssets\Logos/Logo1.png
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Z:/尚未打包完成的/xhylxmzzzsz/Ghost Encounters Deadwood_Data/StreamingAssets\Logos/Logo2.png
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Found 2 logos to display.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Playing animation for logo 0
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Detected language "Chinese"
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 104 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 2431. Operation took 72.206140 ms.
iPhone-only: Logging Main Menu Shown event...
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

No URL file found at: Z:/尚未打包完成的/xhylxmzzzsz/Ghost Encounters Deadwood_Data/StreamingAssets\QuitURL.txt
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Quit detected. Saving Game Settings.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

