<?php
			// ..these values, are they still used somewhere? might have been deprecated already
			$ai_accuracy = 0.945;
			$player_ai_compensation = 8;
			$xp_multiplier = 0.27;
			$rp_multiplier = 1.0;
			$friendly_fire = 0;
			$initial_xp = 0.0;
			$initial_rp = 0.0;
			$base_capture_system = "any";

			$lower_ai_accuracy = 0.93;

			$all_factions = <<<EOD
  <faction file="green.xml" />
  <faction file="grey.xml" />
  <faction file="brown.xml" />
EOD;

			$green_and_grey_factions = <<<EOD
  <faction file="green.xml" />
  <faction file="grey.xml" />
EOD;

			$green_and_brown_factions = <<<EOD
  <faction file="green.xml" />
  <faction file="brown.xml" />
EOD;

			$green_and_brown_and_neutral_factions = <<<EOD
  <faction file="green.xml" />
  <faction file="brown.xml" />
  <faction file="neutral.xml" />
EOD;

			$all_items = <<<EOD
  <!-- weapons -->
  <weapon file="ak47.weapon">
	<capacity source="rank" source_value="0.0" value="1" />
  </weapon>
  <weapon file="apc_hmg.weapon">
  </weapon>
  <weapon file="g36.weapon">
	<capacity source="rank" source_value="0.0" value="1" />
  </weapon>
  <weapon file="m24_a2.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.4" value="1" />
  </weapon>
  <weapon file="riot_shield.weapon">
  </weapon>
  <weapon file="m72_law.weapon">
	<capacity value="0" source="rank" source_value="0.0" />
	<capacity value="1" source="rank" source_value="0.1" />
	<capacity value="2" source="rank" source_value="0.2" />
  </weapon>
  <weapon file="m240.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.05" value="1" />
  </weapon>
  <weapon file="mossberg.weapon">
	<capacity source="rank" source_value="0.0" value="1" />
  </weapon>
  <weapon file="mp5sd.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.3" value="1" />
  </weapon>
  <weapon file="pkm.weapon">
	<capacity source="rank" source_value="0.0" value="1" />
  </weapon>
  <weapon file="famasg1.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.15" value="1" />
  </weapon>
  <weapon file="m16a4.weapon">
	<capacity source="rank" source_value="0.0" value="1" />
  </weapon>
  <weapon file="f2000.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.4" value="1" />
  </weapon>
  <weapon file="benelli_m4.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.4" value="1" />
  </weapon>
  <weapon file="pepperdust.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.3" value="1" />
  </weapon>
  <weapon file="tank_cannon.weapon" />
  <weapon file="tank_mg.weapon" />
  <weapon file="aks74u.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.2" value="1" />
  </weapon>
  <weapon file="p90.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.3" value="1" />
  </weapon>
  <weapon file="dragunov_svd.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.3" value="1" />
  </weapon>
  <weapon file="medikit.weapon" />
  <weapon file="tow.weapon" />
  <weapon file="vss_vintorez.weapon">
	<commonness value="0.0005" in_stock="0" />
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.4" value="1" />
  </weapon>
  <weapon file="ns2000.weapon">
	<commonness value="0.0005" in_stock="0" />
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.4" value="1" />
  </weapon>

  <weapon file="spas-12.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.1" value="1" />
  </weapon>
  <weapon file="qcw-05.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.2" value="1" />
  </weapon>    

  <weapon file="cover_resource.weapon">
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.05" value="1" /> 
  </weapon>   

  <weapon file="humvee_mg.weapon"/>

  <weapon file="stoner_lmg.weapon">
    <commonness value="0.0003" in_stock="0" />
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.2" value="1" />
  </weapon>

  <weapon file="m79.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.25" value="1" />
  </weapon>  

	<weapon file="psg90.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.4" value="1" />          
  </weapon>
  
 <weapon file="rpg-7.weapon" >
	<capacity value="0" source="rank" source_value="0.0" />
	<capacity value="1" source="rank" source_value="0.1" />
	<capacity value="2" source="rank" source_value="0.2" /> 
  </weapon>
 
 <weapon file="m2_carlgustav.weapon" >
	<capacity value="0" source="rank" source_value="0.0" />
	<capacity value="1" source="rank" source_value="0.1" />
	<capacity value="2" source="rank" source_value="0.2" />  
 </weapon>
 
  <weapon file="l85a2.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.15" value="1" />
 </weapon> 
    
	<weapon file="sg552.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.15" value="1" />
 </weapon>   
 
	<weapon file="imi_negev.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.1" value="1" />
  </weapon>  

	<weapon file="qbs-09.weapon" >
	<capacity source="rank" source_value="0.0" value="1" />
  </weapon>  
  
	<weapon file="scorpion-evo.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.35" value="1" />
  </weapon> 

	<weapon file="mg_resource.weapon" >
	<capacity source="rank" source_value="0.0" value="0" />
	<capacity source="rank" source_value="0.2" value="1" />
  </weapon> 
      
	<weapon file="deployable_mg.weapon" />
 	<weapon file="patrol_ship_mg.weapon" />
	<weapon file="patrol_ship_cannon.weapon" />   
	<weapon file="patrol_ship_mortar.weapon" />        

  <!-- throwables, no customization for invasion needed, yet -->
  <projectile file="all_throwables.xml" />

	<carry_item file="whiskey_bottle.carry_item" />
	<carry_item file="cigarettes.carry_item" />
	<carry_item file="dollars.carry_item" />
	<carry_item file="gamingdevice.carry_item" />
	<carry_item file="gem.carry_item" />
	<carry_item file="painting.carry_item" />
  <carry_item file="suitcase.carry_item">
       <commonness value="4.0" />
  </carry_item>
	<carry_item file="horny_magazine.carry_item" />
	<carry_item file="comic_book.carry_item" />
	<carry_item file="rwr_handbook.carry_item" />
	<carry_item file="vest2.carry_item" />
  <carry_item file="cigars.carry_item" />
	<carry_item file="beer_can.carry_item" />
	<carry_item file="lighter.carry_item" />   
	<carry_item file="steroids.carry_item" />  
	<carry_item file="teddy.carry_item" /> 


EOD;

			$all_calls = <<<EOD
	<call file="mortar1.call" />
	<call file="mortar2.call" />
	<call file="paratroopers1.call" />
	<call file="paratroopers2.call" />
	<call file="artillery1.call" />
	<call file="artillery2.call" />
	<call file="rubber_boat.call" />
	<call file="humvee.call" />
	<call file="tank.call" />
EOD;

			$all_vehicles = <<<EOD
  <vehicle file="jeep.vehicle" />
  <vehicle file="apc.vehicle" />
  <vehicle file="armored_truck.vehicle" />
  <vehicle file="radar_truck.vehicle" />
  <vehicle file="rubber_boat.vehicle" />
  <vehicle file="tank.vehicle" />
  <vehicle file="cargo_truck.vehicle" />
  <vehicle file="tow.vehicle" />
  <vehicle file="cover1.vehicle" />
  <vehicle file="humvee.vehicle" />

  <vehicle file="radar_tower.vehicle" />
  <vehicle file="patrol_ship.vehicle" />
  <vehicle file="deployable_mg.vehicle" />  
  
  <vehicle file="transport_truck.vehicle" />  
  <vehicle file="deco_vehicles.xml" />                    

EOD;

?>