<?xml version="1.0" encoding="utf-8"?>
<projectiles>
	<projectile file="stun_grenade.projectile" />
	<projectile file="hand_grenade.projectile" />

	<!-- rather awkward place for this definition, but for now, that's the way it is -->
	<!-- projectile itself defines its slot, 0 being actual throwables that can also equipped, thrown, bought and found -->
	<!-- mortar shell is in slot 2 -->
	<projectile file="mortar_shell.projectile" />

	<projectile file="impact_grenade.projectile" />
	<projectile file="c4.projectile" />

	<projectile file="artillery_shell.projectile" />

	<projectile file="at_mine.projectile" />

</projectiles>
