{
  "MultiSlash":{
    "character":"Leon",
    "slot":1,
    "icon":"Leon1",
    "displayName":"Multi Slash",
    "animator":"MultiSlashAnimator",
    "cost":[4, 5, 6, 7, 8],
    "requiredLevel":1,
    "maxLevel":5,
    "frameLabels":[
      "s1L1",
      "s1L2",
      "s1L3"
    ],
    "description":"Multiple attacks on single target.\n\nEPIC: Armored targets take full damage.",

    "props":[
      {
        "id":"numAttacks",
        "name":"NUM ATTACKS",
        "values":[2, 3, 4, 4, 4]
      },
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[100, 100, 100, 125, 150],
        "appendix":"%"
      }
    ]
  },
  "SkyShot":{
    "character":"Leon",
    "slot":2,
    "icon":"Leon4",
    "displayName":"Sky Shot",
    "animator":"SkyShotAnimator",
    "cost":[4, 4, 5, 5, 6],
    "requiredLevel":2,
    "maxLevel":5,
    "frameLabel":"s2",
    "description":[
      "Charged ranged attack.\n\nEPIC: Full damage against evasive units."
    ],
    "props":[
        {
          "id":"charge",
          "name":"DMG CHARGE",
          "values":[150,200,250,300,350],
          "appendix":"%"
        },
        {
          "id":"epicCharge",
          "name":"EPIC CHARGE",
          "values":[200,250,300,350,400],
          "appendix":"%"
        }
    ]
  },
  "CrimsonRush":{
    "character":"Leon",
    "slot":3,
    "icon":"Leon5",
    "displayName":"Crimson Rush",
    "animator":"CrimsonRushAnimator",
    "cost":[4, 6, 8, 10, 12],
    "requiredLevel":3,
    "maxLevel":5,
    "frameLabel":"s5",
    "description":"Melee attack against single target. All enemies receive double damage for one attack.\n\nEPIC: Other enemies receive splash damage.",
    "props":[
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[100,200,300,400,500],
        "appendix":"%"
      },
      {
        "id":"splashDamage",
        "name":"SPLASH DMG",
        "values":[5, 10, 15, 20, 25],
        "appendix":"%"
      }
    ]
  },
  "ComboTrigger":{
    "character":"Leon",
    "slot":4,
    "icon":"Leon2",
    "displayName":"Combo Trigger",
    "animator":"ComboTriggerAnimator",
    "cost":[4, 5, 6, 7, 8],
    "requiredLevel":4,
    "maxLevel":5,
    "frameLabel":"s4",
    "description":"High risk high reward ranged attack.\n\nEPIC: Massive damage bonus.",
    "props": [
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[80, 85, 90, 95, 100],
        "appendix":"%"
      },
      {
        "id":"epicDamage",
        "name":"EPIC DMG MOD",
        "values":[300, 400, 500, 600, 700],
        "appendix":"%"
      }
    ]
  },
  "ClutchKill":{
    "character":"Leon",
    "slot":5,
    "icon":"Leon3",
    "displayName":"Clutch Kill",
    "animator":"ClutchKillAnimator",
    "cost":[2, 2, 3, 3, 4],
    "requiredLevel":5,
    "maxLevel":5,
    "frameLabel":"s3",
    "description":"Powerful and efficient melee attack at the cost of 50% of current health.\n\nEPIC: Only lose 25% health.",
    "props": [
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[200,300,400,500,600],
        "appendix":"%"
      }
    ]
  },

  "MultiShot":{
    "character":"Alice",
    "slot":1,
    "icon":"Alice1",
    "displayName":"Multi Shot",
    "animator":"MultiShotAnimator",
    "cost":[4, 5, 6, 7, 8],
    "requiredLevel":1,
    "maxLevel":5,
    "frameLabels":[
      "s5L1",
      "s5L2",
      "s5L3"
    ],
    "description":"Multiple ranged attacks on single target.\n\nEPIC: Evasive targets take full damage.",

    "props":[
      {
        "id":"numAttacks",
        "name":"NUM ATTACKS",
        "values":[2, 3, 4, 4, 4]
      },
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[100, 100, 100, 125, 150],
        "appendix":"%"
      }
    ]
  },
  "LoveShock":{
    "character":"Alice",
    "slot":2,
    "icon":"Alice4",
    "displayName":"Love Shock",
    "animator":"LoveShockAnimator",
    "cost":[6, 6, 7, 7, 8],
    "requiredLevel":2,
    "maxLevel":5,
    "frameLabel":"s6",
    "description":"Heals and revives an ally.\n\nEPIC: Ally loses all negative effects and is healed for an additional 10 HP.",
    "props":[
      {
        "id":"heal",
        "name":"HEAL AMOUNT",
        "values":[40, 50, 60, 70, 80],
        "appendix":"%"
      }
    ]
  },
  "ShieldOfCourage":{
    "character":"Alice",
    "slot":3,
    "icon":"Alice5",
    "displayName":"ShieldOfCourage",
    "animator":"ShieldOfCourageAnimator",
    "cost":[6, 7, 8, 9, 10],
    "requiredLevel":3,
    "maxLevel":5,
    "frameLabel":"s3",
    "description":"An energy shield engulfs all allies which reduces damage taken by 50% for 1-5 attacks.\n\nEPIC: Allies are healed.",
    "props":[
      {
        "id":"numAttacks",
        "name":"NUM ATTACKS",
        "values":[1,2,3,4,5]
      },
      {
        "id":"heal",
        "name":"EPIC HEAL",
        "values":[5,10,15,20,25],
        "appendix":"%"
      }
    ]
  },
  "TransfusionThunder":{
    "character":"Alice",
    "slot":4,
    "icon":"Alice3",
    "displayName":"Transfusion Thunder",
    "animator":"TransfusionThunderAnimator",
    "cost":[6, 7, 8, 9, 10],
    "requiredLevel":4,
    "maxLevel":5,
    "frameLabel":"s2",
    "description":"Ranged attack against all enemies.\n\nEPIC: Allies are healed a certain amount +10% for each enemy hit.",
    "props":[
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[100,125,150,175,200],
        "appendix":"%"
      },
      {
        "id":"heal",
        "name":"BASE HEAL",
        "values":[20,25,30,35,40],
        "appendix":"%"
      }
    ]
  },
  "Inspire":{
    "character":"Alice",
    "slot":5,
    "icon":"Alice2",
    "displayName":"Inspire",
    "animator":"InspireAnimator",
    "cost":[3, 4, 5, 6, 7],
    "requiredLevel":5,
    "maxLevel":5,
    "frameLabel":"s4",
    "description":"Ranged attack against all enemies.\n\nEPIC: Other allies restore some energy for each enemy hit.",
    "props":[
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[100,125,150,175,200],
        "appendix":"%"
      },
      {
        "id":"restore",
        "name":"ENERGY RESTORE",
        "values":[2,3,4,5,6]
      }
    ]
  },
  


  "MultiSlam":{
    "character":"Vonn",
    "slot":1,
    "icon":"Vonn1",
    "displayName":"Multi Slam",
    "animator":"MultiSlamAnimator",
    "cost":[4, 5, 6, 7, 8],
    "requiredLevel":1,
    "maxLevel":5,
    "frameLabels":[
	  "s1L1",
      "s1L2",
      "s1L3"
    ],
    "description":"Multiple melee attacks on single target.\n\nEPIC: Flying targets take full damage.",

    "props":[
      {
        "id":"numAttacks",
        "name":"NUM ATTACKS",
        "values":[2, 3, 4, 4, 4]
      },
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[100, 100, 100, 125, 150],
        "appendix":"%"
      }
    ]
  },
  "LionHowl":{
    "character":"Vonn",
    "slot":2,
    "icon":"Vonn3",
    "displayName":"Lion Howl",
    "animator":"LionHowlAnimator",
    "cost":[6, 6, 7, 7, 8],
    "requiredLevel":2,
    "maxLevel":5,
    "frameLabel":"s7",
    "description": "Charged melee attack.\n\nEPIC: All heroes become enraged (deal double damage on their next attack).",
    "props":[
      {
        "id":"charge",
        "name":"DMG CHARGE",
        "values":[150,175,200,225,250],
        "appendix":"%"
      },
      {
        "id":"epicCharge",
        "name":"EPIC CHARGE",
        "values":[175,200,225,250,275],
        "appendix":"%"
      }
    ]
  },
  "Parastrike Blast":{
    "character":"Vonn",
    "slot":3,
    "icon":"Vonn2",
    "displayName":"Parastrike Blast",
    "animator":"ParastrikeBlastAnimator",
    "cost":[6, 6, 7, 7, 8],
    "requiredLevel":3,
    "maxLevel":5,
    "frameLabel":"s5",
    "description":"Melee attack with a chance of stunning the target.\n\nEPIC: Target becomes exhausted (next attack does half damage).",
    "props":[
      {
        "id":"damage",
        "name":"DMG MOD",
        "values":[120, 140, 160, 180, 200],
        "appendix":"%"
      },
      {
        "id":"stunChance",
        "name":"STUN CHANCE",
        "values":[50,55,60,65,70],
        "appendix":"%"
      }
    ]
  },
  
  "PurgingThunder":{
    "character":"Vonn",
    "slot":4,
    "icon":"Vonn4",
    "displayName":"Purging Thunder",
    "animator":"PurgingThunderAnimator",
    "cost":[5, 5, 6, 6, 7],
    "requiredLevel":4,
    "maxLevel":5,
    "frameLabel":"s3",

    "description":"Triple-charged melee attack, each charge boosts damage above 100%.\n\nEPIC: Target loses all buffs.",
    "props":[
      {
        "id":"charge",
        "name":"DMG BOOST",
        "values":[40,50,60,70,80],
        "appendix":"%"
      },
      {
        "id":"epicCharge",
        "name":"EPIC BOOST",
        "values":[80,100,120,140,160],
        "appendix":"%"
      }
    ]
  },

  "IronHeart":{
    "character":"Vonn",
    "slot":5,
    "icon":"Vonn5",
    "displayName":"Iron Heart",
    "animator":"IronHeartAnimator",
    "cost":[4, 5, 6, 7, 8],
    "requiredLevel":5,
    "maxLevel":5,
    "frameLabel":"s6",
    "description": "Vonn tanks the next 1-5 attacks for his allies.\n\nEPIC: Vonn is healed.",
    "props": [
      {
        "id":"numAttacks",
        "name":"NUM ATTACKS",
        "values":[1,2,3,4,5]
      },
      {
        "id":"heal",
        "name":"EPIC HEAL",
        "values":[20,25,30,35,40],
        "appendix":"%"
      }
    ]
  }
}