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-- Paramaters
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-- Waldo Parameters
FullScreen = true; -- true for full screen, false for window
CustomCursor = true; 

-- Dizzy Bird penality values
WrongHitTimer = 15000;
WrongHitCounter = 3;
DizzyBirdMax = 6000;

-- Bonus ration when finding a searchable. (Parametrisation might be complexified, for now, its only a ratio of the total time).
BonusTime = 0.15;   -- KEV: Sept 1, changed to 15% for Normal
kidsBonusTime = 0.18; -- KEV: Sept 1, changed to 18% for Easy
BonusTime2 = 0.11;
BonusTime3 = 0.18;
--The maximum time between finding 2 searchable to increase the combo value
ComboTime = 6000;
ComboWarning = 1500;

-- This is a % based value, at 100% player2 wins, at -100% player1 wins, the game starts at 0%
BaseMove = 0.15; --  0.05 = 5%
Rnd1Mult = 1;
Rnd2Mult = 2;
Rnd3Mult = 3;
OverTimeMult = 5;

-- Kids mode difficulty threshold
KidsDiffThreshold = 3; -- Only searchable of difficulty equal or lower will be used for kids mode. (i.e. if it's equal to 3, then searchable of difficulty 1, 2 and 3 will be used.)

Map100Width = 3072;
Map100Height = 2048;
Map75Width = 2850;
Map75Height = 1930;
Map50Width = 2440;
Map50Height = 1700;
Map150Width = 3267;
Map150Height = 2175;

-- Timer pauses after finding a searchable
TimerPause = 10000;
KidsTimerPause = 3000;

--Storymode timer slide anim duration
TimerAnimDuration = 1500;

--Power-ups Coords
BreakX = 324;
BreakY = 0;
ClickX = 558;
ClickY = 123;
DragX = 392;
DragY = 107;
FlickX = 436;
FlickY = 49;
ShakeX = 318;
ShakeY = 0;
SlowX = 381;
SlowY = 16;
SmackX = 451;
SmackY = 121;
SmackReverseX = 304;
SmackReverseY = 0;

--World Map coordinates
OriginX = {210, 444, 633, 893, 828, 537, 254, 1, 69, 454, 681, 1035}
OriginY = {5, 15, -31, 90, 319, 318, 352, 478, 413, 522, 560, 624}
TagX = {258, 510, 712, 954, 858, 602, 314, 63, 267, 491, 742, 1097}
TagY = {63, 8, 20, 102, 287, 297, 266, 449, 572, 491, 491, 577}
BoxX = {294, 538, 744, 950, 888, 600, 306, 38, 275, 531, 750, 1088}
BoxY = {169, 131, 144, 231, 400, 350, 400, 525, 638, 594, 663, 719}
BoxW = {150, 156, 150, 219, 175, 200, 225, 225, 206, 188, 175, 219}
BoxH = {144, 125, 169, 144, 138, 219, 194, 206, 275, 219, 138, 200}
