tutorial {
	
	hints = 24
	hint1 {
		
		id = 1
		gfx = ""
		txts = 4
		txt1 = "Den här ensamma granen behöver"
		txt2 = "din hjälp för att bli den perfekta"
		txt3 = "julgranen. Tjäna ihop stjärnor"
		txt4 = "för att köpa julpynt!"
		
		conditions = 2
		cond1 = "TIME_ELAPSED", "1000"
		cond2 = "TREE_SCREEN", "1"
		
		position = 300, 200
		
		arrows = 1
		arrow1 = 150, 26, 270
		
		actions = 2
		action1 = "SET_TREE_BUTTON_PLAY_STATE", "1", "0", "0", "0", "0"
		action2 = "SET_TREE_PRODUCT_STATE", "0", "0", "0", "0", "0"
		
		killer = "CLICK"
		
	}
	hint2 {
		
		id = 2
		gfx = ""
		
		txts = 4
		txt1 = "Du har 10 stjärnor till att börja "
		txt2 = "med. Testa att köpa en kula" 
		txt3 = "eller två till trädet! De kostar "
		txt4 = "bara fem stjärnor styck." 
		conditions = 3
		cond1 = "TIME_ELAPSED", "1000"
		cond2 = "TREE_SCREEN", "1"
		cond3 = "HINT_EXECUTED", "1"
		
		position = 200, 200
		
		actions = 1
		action1 = "SET_TREE_PRODUCT_STATE", "1", "0", "0", "0", "0"
		
		arrows = 1
		arrow1 = 90, 250, 270
		
		killer = "PICK"
		
	}
	hint23 {
		id = 23
		gfx = ""
		txts = 0
		conditions = 2
		cond1 = "TREE_SCREEN", "1"
		cond2 = "HINT_EXECUTED", "2"
		actions = 1
		action1 = "HIDE_WINDOW", "0", "0", "0", "0", "0"
		
		arrows = 1
		arrow1 = 360, 150, 135
		
		killer = "PLAYER_TREE_PUT", "0"
	}
	hint3 {
		
		id = 3
		gfx = ""
		
		txts = 4
		txt1 = "Snyggt! Du kan hänga så"
		txt2 = "mycket julpynt du vill i" 
		txt3 = "julgranen! Du kan även köpa"
		txt4 = "julklappar att lägga under den." 
		actions = 0		
		conditions = 3
		cond1 = "TIME_ELAPSED", "1000"
		cond2 = "TREE_SCREEN", "1"
		cond3 = "HINT_EXECUTED", "23"
		
		position = 300, 200
		
		arrows = 0

		
		killer = "CLICK"
		
	}
	hint4 {
		
		id = 4
		gfx = ""
		
		txts = 6
		txt1 = "Du kommer att behöva mycket"
		txt2 = "julpynt för att göra det här till" 
		txt3 = "den perfekta julgranen, så det är" 
		txt4 = "dags att tjäna in lite stjärnor nu! " 
		txt5 = ""
		txt6 = ""
		
		actions = 0		
		conditions = 3
		cond1 = "TIME_ELAPSED", "500"
		cond2 = "TREE_SCREEN", "1"
		cond3 = "HINT_EXECUTED", "3"
		
		position = 300, 200
		
		arrows = 0

		
		killer = "CLICK"
		
	}
	hint5 {
		
		id = 5
		gfx = ""
		
		txts = 2
		txt1 = "Låt oss börja! "
		txt2 = "Klicka SPELA för att börja." 

		
		
		conditions = 3
		cond1 = "TIME_ELAPSED", "200"
		cond2 = "TREE_SCREEN", "1"
		cond3 = "HINT_EXECUTED", "4"
		
		position = 300, 220
		
		arrows = 1
		arrow1 = 650, 500, 135
		actions = 2
		action1 = "SET_TREE_BUTTON_PLAY_STATE", "1", "1", "0", "0", "0"
		action2 = "SET_TREE_PRODUCT_STATE", "1", "0", "0", "0", "0"
		killer = "CLICK"
		
	}
	hint6 {
		
		id = 6
		gfx = ""
		
		txts = 4
		txt1 = "Klicka och släpa en bricka för att"
		txt2 = "byta den med grannbrickan. " 
		txt3 = "Forma grupper på tre eller fler i" 
		txt4 = "rad för att spränga dem."
				
		conditions = 3
		cond1 = "TIME_ELAPSED", "4000"
		cond2 = "LEVEL_DRAWED", "0"
		cond3 = "MAIN_GAME", "1"
		
		
		position = 350, 200
		
		actions = 1
		action1 = "SET_TILE_MATCH", "7", "2", "8", "2", "DOL"
			
		arrows = 1
		arrow1 = 220, 420, 90
		
		killer = "MATCH"
		
	}

	hint7 {
		
		id = 7
		gfx = ""
		
		txts = 4
		txt1 = "För att klara av en nivå"
		txt2 = "måste du göra alla de lila" 
		txt3 = "brickorna blåa genom att" 
		txt4 = "skapa grupper över dem."

				
		conditions = 4
		cond1 = "TIME_ELAPSED", "5000"
		cond2 = "LEVEL_DRAWED", "0"
		cond3 = "MAIN_GAME", "1"
		cond4 = "HINT_EXECUTED", "6"
		
		
		
		position = 100, 100
		
		actions = 1
		action1 = "LIGHT_UP", "0", "0", "0", "0", "0"
			
		arrows = 0
		
		killer = "CLICK"
		
	}

	hint8 {
		
		id = 8
		gfx = ""
		
		txts = 6
		txt1 = "Snyggt! Som du ser får du en "
		txt2 = "stjärna när du formar grupper" 
		txt3 = "med de lila brickorna och gör" 
		txt4 = "dem blåa, och stjärnorna kan"
		txt5 = "du använda för att köpa julpynt"		
		txt6 = "till din perfekta julgran."
				
		conditions = 5
		cond1 = "TIME_ELAPSED", "1000"
		cond2 = "LEVEL_DRAWED", "0"
		cond3 = "MAIN_GAME", "1"
		cond4 = "HINT_EXECUTED", "7"
		cond5 = "SPEC_TILE_MATCH", "0"
		
		position = 450, 300
		
		actions = 2
		action1 = "LIGHT_UP", "0", "0", "0", "0", "0"
		action2 = "DELAY", "1000", "0", "0", "0", "0"
		
			
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint9 {
		
		id = 9
		gfx = ""
		
		txts = 7
		txt1 = "Åh, nej! Alla de här brickorna är"
		txt2 = "låsta! När du ser en bricka med" 
		txt3 = "kedjor, betyder det att den inte" 
		txt4 = "kan flyttas. Men du kan"
		txt5 = "fortfarande skapa grupper med"
		txt6 = " intilliggande brickor som kan"
		txt7 = "bryta kedjorna! "
				
		conditions = 3
		cond1 = "TIME_ELAPSED", "4000"
		cond2 = "LEVEL_DRAWED", "0"
		cond3 = "MAIN_GAME", "4"

		position = 450, 100
		
		actions = 0
		arrows = 1
		arrow1 = 340, 340, 90
		
		killer = "CLICK"
		

	}
	hint10 {
		
		id = 10
		gfx = ""
		
		txts = 3
		txt1 = "Super! Du har format en grupp"
		txt2 = "som bröt kedjorna! Den där" 
		txt3 = "brickan är normal igen nu." 

				
		conditions = 3
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "HINT_EXECUTED", "9"
		cond3 = "CHAIN_MATCH", "0"

		position = 200, 200
		
		actions = 0
		arrows = 0

		
		killer = "CLICK"
		
	}
	hint11 {
		
		id = 11
		gfx = ""
		
		txts = 6
		txt1 = "Det här är en bomb-power-up."
		txt2 = "Den förstör omgivande"
		txt3 = "brickor, gör lila brickor "
		txt4 = "blå och bryter kedjor."
		txt5 = "Senare kommer du att få"
		txt6 = "kraftfullare bomber."
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "101"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "101", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint12 {
		
		id = 12
		gfx = ""
		
		txts = 4
		txt1 = "Det här är en dubbel smällare."
		txt2 = "Den ger en horisontell och"
		txt3 = "en vertikal explosion som"
		txt4 = "förstör brickorna."
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "102"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "102", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint13 {
		
		id = 13
		gfx = ""
		
		txts = 3
		txt1 = "Det här är en vertikal"
		txt2 = "smällare. Den förstör 7"
		txt3 = "brickor i en kolumn."
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "103"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "103", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint14 {
		
		id = 14
		gfx = ""
		
		txts = 3
		txt1 = "Det här är en horisontell "
		txt2 = "smällare. Den förstör 7"
		txt3 = "brandbricka i en rad."
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "104"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "104", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint15 {
		
		id = 15
		gfx = ""
		
		txts = 2
		txt1 = "Det här är en stor bomb."
		txt2 = "Den förstör många brickor! "
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "105"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "105", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint16 {
		
		id = 16
		gfx = ""
		
		txts = 4
		txt1 = "Det här är en stor dubbel"
		txt2 = "smällare. Den ger en lång"
		txt3 = "vertikal och horisontell"
		txt4 = "explosion."
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "106"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "106", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint17 {
		
		id = 17
		gfx = ""
		
		txts = 2
		txt1 = "Det här är en snöstorm. Den"
		txt2 = "tar bort många brickor slumpvis."
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "107"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "107", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint18 {
		
		id = 18
		gfx = ""
		
		txts = 3
		txt1 = "Det här är en stor snöstorm."
		txt2 = "Den tar bort många brickor"
		txt3 = "slumpvis! "
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "108"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "108", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint19 {
		
		id = 19
		gfx = ""
		
		txts = 3
		txt1 = "Det här är en stor vertikal"
		txt2 = "smällare. Den förstör "
		txt3 = "hela kolumnen den ligger i!"
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "109"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "109", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint20 {
		
		id = 20
		gfx = ""
		
		txts = 3
		txt1 = "Det här är en stor horisontell"
		txt2 = "smällare. Den förstör"
		txt3 = "hela raden den ligger i!"
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "110"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "110", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint21 {
		
		id = 21
		gfx = ""
		
		txts = 3
		txt1 = "Det här är den största bomben"
		txt2 = "av alla! Spräng den för att "
		txt3 = "få en helt gigantisk explosion! "
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "111"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "111", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint22 {
		
		id = 22
		gfx = ""
		
		txts = 4
		txt1 = "Det här är den största dubbla"
		txt2 = "smällaren som finns! Den"
		txt3 = "sveper bort hela raden och"
		txt4 = "kolumnen! "
				
		conditions = 2
		cond1 = "LEVEL_DRAWED", "0"
		cond2 = "BONUS_SHOWED", "112"

		position = 200, 200
		
		actions = 1
		action1 = "MAKE_ARROW", "BONUS", "112", "0", "0", "0"
		arrows = 0
		
		killer = "CLICK"
		
	}
	hint24 {
		
		id = 24
		gfx = ""
		
		txts = 5
		txt1 = "Aktivera power-ups genom att byta"
		txt2 = "dem med en intilliggande bricka."
		txt3 = "Eller klicka två gånger på en"
		txt4 = "power-up för att aktivera den"
		txt5 = "på dess nuvarande plats."
				
		conditions = 3
		cond1 = "LEVEL_DRAWED", "0"		
		cond2 = "ANY_BONUS_HINT_EXECUTED", "0"
		cond3 = "MAIN_GAME_SCREEN", "0"

		position = 200, 200
		
		actions = 0
		arrows = 0
		
		killer = "CLICK"
		
	}






}

