bonusy {
	
	i = 12
	
	rem = "----------------------------- BOMBY -----------------------------"
	
	bonus1 {
		coto = "Bomba moc 3x3"
		id = 101
		img64x64 = "gfx/elementy/bonusy/bonus1_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus1_42x42.png"
		img42x42 = "gfx/elementy/bonusy/bomb-1.png"
		img32x32 = "gfx/elementy/bonusy/bonus1_42x42.png"
		moc = 1
		frames = 1
	}
	bonus2 {
		id = 105
		coto = "bomba o rozmiarach 5x5"
		img64x64 = "gfx/elementy/bonusy/bonus1-v2_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus1-v2_42x42.png"
		img42x42 = "gfx/elementy/bonusy/bomb-2.png"
		img32x32 = "gfx/elementy/bonusy/bonus1-v2_42x42.png"
		moc = 2
		frames = 1
	}
	bonus3 {
		id = 111
		coto = "bomba o rozmiarach 9*9"
		img64x64 = "gfx/elementy/bonusy/bonus1-v3_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus1-v3_42x42.png"
		img42x42 = "gfx/elementy/bonusy/bomb-3.png"
		img32x32 = "gfx/elementy/bonusy/bonus1-v3_42x42.png"
		frames = 1
		moc = 4
	}
	
	
	rem = "----------------------------- CROSSFIRE'Y OBU POZIOMOW -----------------------------"

	bonus4 {
		id = 102
		coto = "crossfire moc 3x3"
		img64x64 = "gfx/elementy/bonusy/bonus2_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus2_42x42.png"
		img42x42 = "gfx/elementy/bonusy/cross-1.png"
		img32x32 = "gfx/elementy/bonusy/bonus2_42x42.png"
		frames = 1
		moc = 1
	}
	
	bonus5 {
		id = 106
		coto = "crossfire o dlugosci 7x7"
		img64x64 = "gfx/elementy/bonusy/bonus2-v2_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus2-v2_42x42.png"
		img42x42 = "gfx/elementy/bonusy/cross-2.png"
		img32x32 = "gfx/elementy/bonusy/bonus2-v2_42x42.png"
		frames = 1
		moc = 3
	}
	bonus6 {
		id = 112
		coto = ""
		img64x64 = "gfx/elementy/bonusy/bonus2-v3_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus2-v3_42x42.png"
		img42x42 = "gfx/elementy/bonusy/cross-3.png"
		img32x32 = "gfx/elementy/bonusy/bonus2-v3_42x42.png"
		frames = 1
		moc = 15
	}

	rem = "----------------------------- FIRE PIONOWY -----------------------------"
	
	bonus7 {
		id = 103
		coto = "ogien pionowy o dlugosci 7 pol"
		img64x64 = "gfx/elementy/bonusy/bonus3_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus3_42x42.png"
		img42x42 = "gfx/elementy/bonusy/vertical-1.png"
		img32x32 = "gfx/elementy/bonusy/bonus3_42x42.png"
		frames = 1
		moc = 3
	}
	
	bonus8 {
		id = 109
		coto = "cross pionowy o dlugosci 11 pol"
		img64x64 = "gfx/elementy/bonusy/bonus3-v2_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus3-v2_42x42.png"
		img42x42 = "gfx/elementy/bonusy/vertical-3.png"
		img32x32 = "gfx/elementy/bonusy/bonus3-v2_42x42.png"
		frames = 1
		moc = 20
	}
	
	rem = "----------------------------- FIRE POZIOMY -----------------------------"
		
	bonus9 {
		id = 104
		coto = "ogien poziomy o dlugosci 7 pol"
		img64x64 = "gfx/elementy/bonusy/bonus4_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus4_42x42.png"
		img42x42 = "gfx/elementy/bonusy/horizontal-1.png"
		img32x32 = "gfx/elementy/bonusy/bonus4_42x42.png"
		frames = 1
		moc = 3
	}
	
	
	bonus10 {
		id = 110
		coto = "cross poziomy o dlugosci "
		img64x64 = "gfx/elementy/bonusy/bonus4-v2_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus4-v2_42x42.png"
		img42x42 = "gfx/elementy/bonusy/horizontal-3.png"
		img32x32 = "gfx/elementy/bonusy/bonus4-v2_42x42.png"
		frames = 1
		moc = 20
	}	
	
	rem = "----------------------------- WIRY -----------------------------"
	

	bonus11 {
		id = 107
		coto = "wir o sile 3 chipsow"
		img64x64 = "gfx/elementy/bonusy/bonus5_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus5_42x42.png"
		img42x42 = "gfx/elementy/bonusy/whirlwhite.png"
		img32x32 = "gfx/elementy/bonusy/bonus5_42x42.png"
		moc = 7
		frames = 1
	}
	
	bonus12 {
		id = 108
		coto = "wir o sile 15 chipsow"
		img64x64 = "gfx/elementy/bonusy/bonus5-v2_42x42.png"
		img50x50 = "gfx/elementy/bonusy/bonus5-v2_42x42.png"
		img42x42 = "gfx/elementy/bonusy/whirlyelow.png"
		img32x32 = "gfx/elementy/bonusy/bonus5-v2_42x42.png"
		frames = 1
		moc = 15
	}
	

}

