<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>BotEngine</key>
	<string>basic_ai.lua</string>
	<key>Names</key>
	<array>
		<string>Tim Burr</string>
	</array>
	<key>RPGPoints</key>
	<dict>
		<key>MinHealthPoints</key>
		<integer>2</integer>
		<key>MaxHealthPoints</key>
		<integer>6</integer>
		<key>MinPowerPoints</key>
		<integer>2</integer>
		<key>MaxPowerPoints</key>
		<integer>5</integer>
		<key>MinSpeedPoints</key>
		<integer>10</integer>
		<key>MaxSpeedPoints</key>
		<integer>11</integer>
		<key>MinSpecialPoints</key>
		<integer>2</integer>
		<key>MaxSpecialPoints</key>
		<integer>5</integer>
	</dict>
	<key>HealthRegen</key>
	<integer>10</integer>
	<key>Mass</key>
	<integer>2</integer>
	<key>Gravity</key>
	<integer>-210</integer>
	<key>Idle</key>
	<string>Idle</string>
	<key>Walk</key>
	<string>Walk</string>
	<key>Jump</key>
	<string>Jump</string>
	<key>JumpAttack</key>
	<string>JumpKick</string>
	<key>BackAttack</key>
	<string>BackKick</string>
	<key>ForwardAttack</key>
	<string>RightKick</string>
	<key>FallForward</key>
	<string>FallForward</string>
	<key>HeavyAttack</key>
	<string>HeavyRightPunch</string>
	<key>GroundAttack</key>
	<string>GroundKick</string>
	<key>FallBack</key>
	<string>FallForward</string>
	<key>StandUp</key>
	<string>StandUp</string>
	<key>SpriteSheet</key>
	<string>nicoll-sprites</string>
	<key>Shadow</key>
	<string>nicoll_shadow</string>
	<key>AnchorPoint</key>
	<string>(0.5,0.0)</string>
	<key>LightAttack</key>
	<string>LeftPunch</string>
	<key>Bounds</key>
	<string>(6,27)</string>
	<key>DefaultAttackHitSFX</key>
	<string>sfx/sfx-jack-light-punch-hit.mp3</string>
	<key>DieSFX</key>
	<string>sfx/sfx-jack-die.mp3</string>
	<key>Icon</key>
	<string>lumberjack</string>
	<key>Actions</key>
	<dict>
		<key>Walk</key>
		<dict>
			<key>Type</key>
			<string>Walk</string>
			<key>LoopCount</key>
			<integer>-1</integer>
			<key>Duration</key>
			<real>1.2</real>
			<key>Frames</key>
			<array>
				<string>nicoll_walk0000.png</string>
				<string>nicoll_walk0001.png</string>
				<string>nicoll_walk0002.png</string>
				<string>nicoll_walk0003.png</string>
				<string>nicoll_walk0004.png</string>
				<string>nicoll_walk0005.png</string>
				<string>nicoll_walk0006.png</string>
				<string>nicoll_walk0007.png</string>
			</array>
		</dict>
		<key>Idle</key>
		<dict>
			<key>LoopCount</key>
			<integer>-1</integer>
			<key>AnchorPoint</key>
			<string>(0.5,0.0)</string>
			<key>Type</key>
			<string>Idle</string>
			<key>Duration</key>
			<real>1</real>
			<key>Frames</key>
			<array>
				<string>nicoll_idle.png</string>
			</array>
		</dict>
	</dict>
</dict>
</plist>
