<!--

	So... Collectables huh? We define the appear conditions in this file. Don't
	edit these values unless you know what you're doing ^^.
	
	There are 30 collectable bunnies, ranging from [1..30]. Each of these are
	represented by an entry in the "collectables" vector below. Each entry
	has the following required parameters:
	  * bunnyid,        the collectable id
	  * colorid,        the colorid of the bunny
	                    
	All other parameters are optional and represent an appear condition. 
	
	  * numBunniesRemoved="n":		    n bunnies removed.
	  * numStubbornRemoved="n":		    n stubborn bunnies removed
	  * numMatches5="n":			    created n 5 bunny matches
	  * numMatches6="n":			    created n 6 bunny matches
	  * numMatches7="n":			    created n 7 bunny matches
	  * hoursPlayed="n":			    n hours played.
	  * reachedRelaxLevel="n":		    reached level n in relax mode
	  * reachedActionLevel="n":		    reached level n in action mode
	  * comboPerformed="n":			    combo with n (cascading) matches performed
	  * percentageCompleted="n":	    completed more then n% of the game
	  * collectablesClaimed="n":        number of collectables claimed
	  * finishedGameWithoutHint="true": finished a game without using a hint
	  * completedVIBNormal="true":      finished VIB mode on normal difficulty
	  * completedVIBHard="true":        finished VIB mode on hard difficulty
	  * playedDuringNight="true":       played between 10pm and 4am
	  * matchedTwoStubborns="n":        created n matches with 2 (or more) stubborn bunnies

    Colorid can be one of the following:  
	                       - 1 for yellow
	                       - 2 for blue
	                       - 3 for red
	                       - 4 for white
	                       - 5 for green
	                       - 6 for purple
	                       - 7 for orange

-->


<root>
	<Vector id="collectables">
		<Collectable bunnyid="1"		colorid="4"		albumorderid="13"		numBunniesRemoved="10000"       />	<!-- Angel -->
		<Collectable bunnyid="2"		colorid="4"		albumorderid="18"		percentageCompleted="25"        />	<!-- Astronaut -->
		<Collectable bunnyid="3"		colorid="2"		albumorderid="21"		reachedRelaxLevel="3"           />	<!-- Baby -->
		<Collectable bunnyid="4"		colorid="1"		albumorderid="16"		numBunniesRemoved="100000"      />	<!-- Boxer -->
		<Collectable bunnyid="5"		colorid="5"		albumorderid="4"		numStubbornRemoved="250"        />	<!-- Cleopatra -->
		<Collectable bunnyid="6"		colorid="5"		albumorderid="29"		comboPerformed="6"              />	<!-- Chef -->
		<Collectable bunnyid="7"		colorid="3"		albumorderid="22"		reachedRelaxLevel="7"           />	<!-- Cool dude -->
		<Collectable bunnyid="8"		colorid="1"		albumorderid="11"		numBunniesRemoved="500"         />	<!-- Cowboy -->
		<Collectable bunnyid="9"		colorid="4"		albumorderid="30"		comboPerformed="7"              />	<!-- Death -->
		<Collectable bunnyid="10"		colorid="3"		albumorderid="3"		matchedTwoStubborns="1"         />	<!-- Devil -->
		<Collectable bunnyid="11"		colorid="3"		albumorderid="7"		hoursPlayed="3"                 />	<!-- Diver -->
		<Collectable bunnyid="12"		colorid="3"		albumorderid="19"		percentageCompleted="50"	    />	<!-- Fireman -->
		<Collectable bunnyid="13"		colorid="2"		albumorderid="26"		numMatches6="100"       	    />	<!-- Fortune Teller -->
		<Collectable bunnyid="14"		colorid="4"		albumorderid="10"		collectablesClaimed="29"        />	<!-- Ghost -->
		<Collectable bunnyid="15"		colorid="4"		albumorderid="8"		hoursPlayed="5"                 />	<!-- Grandma -->
		<Collectable bunnyid="16"		colorid="5"		albumorderid="9"		hoursPlayed="7"                 />	<!-- Grandpa -->
		<Collectable bunnyid="17"		colorid="2"		albumorderid="20"		percentageCompleted="75"        />	<!-- Indian -->
		<Collectable bunnyid="18"		colorid="5"		albumorderid="12"		numBunniesRemoved="5000"        />	<!-- Magician -->
		<Collectable bunnyid="19"		colorid="2"		albumorderid="28"		comboPerformed="5"              />	<!-- Mummy -->
		<Collectable bunnyid="20"		colorid="1"		albumorderid="25"		numMatches5="250"               />	<!-- Pirate Arrrr -->
		<Collectable bunnyid="21"		colorid="5"		albumorderid="24"		reachedActionLevel="9"          />	<!-- Police -->
		<Collectable bunnyid="22"		colorid="1"		albumorderid="23"		reachedActionLevel="7"          />	<!-- Jailbird -->
		<Collectable bunnyid="23"		colorid="1"		albumorderid="17"		finishedGameWithoutHint="true"  />	<!-- Professor -->
		<Collectable bunnyid="24"		colorid="5"		albumorderid="5"		numStubbornRemoved="500"        />	<!-- Punker -->
		<Collectable bunnyid="25"		colorid="3"		albumorderid="2"		completedVIBHard="true"         />	<!-- Gladiator -->
		<Collectable bunnyid="26"		colorid="1"		albumorderid="27"		numMatches7="50"                />	<!-- Army -->
		<Collectable bunnyid="27"		colorid="2"		albumorderid="15"		numBunniesRemoved="50000"       />	<!-- Super Bunny -->
		<Collectable bunnyid="28"		colorid="3"		albumorderid="1"		completedVIBNormal="true"       />	<!-- Uncle Sam -->
		<Collectable bunnyid="29"		colorid="4"		albumorderid="6"		playedDuringNight="true"        />	<!-- Vampire -->
		<Collectable bunnyid="30"		colorid="2"		albumorderid="14"		numBunniesRemoved="20000"       />	<!-- Viking -->
	</Vector>
	
</root>