<?xml version="1.0" encoding="ISO-8859-1"?>
<root>

	<Boolean	id="BETA"								value="true"		/>
	<Integer	id="BETA_NUMLEVELS"						value="20"			/>

	<String		id="GAME_ID"							value="35"			/>
	
	<String		id="MUSIC_SELECTION"			    	value="media/music/Music_Bunny_Bounce_Selection_Screen_and_Map_LOOP.ogg"   />
	<String		id="MUSIC_GAME"					    	value="media/music/Music_Bunny_Bounce_Ingame_LOOP.ogg"                     />
	<String		id="MUSIC_LOADING"				    	value="media/music/Ambient_Outside_Atmosphere_LOOP.ogg"                    />
	
	<Integer	id="CFG_MAXPERMUTATIONTRIES"			value="20000"		/>
	
	<Integer	id="CFG_INPUTLABEL_OFFSET_X"			value="10"			/>
	<Integer	id="CFG_INPUTLABEL_OFFSET_Y"			value="-3"			/>
	
	<Integer	id="CFG_BUNNYFLOATER_OFFSET_X"			value="5"			/>
	<Integer	id="CFG_BUNNYFLOATER_OFFSET_Y"			value="-30"			/>
	
	<Integer	id="CFG_FLOATER_TYPE"					value="5"			/>	
	<Integer	id="CFG_FLOATER_CLOWN_OFFSET_Y"			value="-80"			/>	
	<Integer	id="CFG_FLOATER_PARTY_OFFSET_Y"			value="-80"			/>	
	
	<Integer	id="CFG_RENDER_BORDERLEFTRIGHT"			value="150"			/>
	<Boolean	id="CFG_RENDER_SHOWFPS"					value="true"		/>
	
	<Integer	id="CFG_FULLSCREENHANDLER_WIDTH"		value="90"			/>
	
	<Double		id="CFG_PLAYSCENE_SCOREUPDATEFREQ"		value="70"			/>
	
	<Integer	id="CFG_PAUSESCENE_FADEIN"				value="200"			/>
	<Integer	id="CFG_PAUSESCENE_FADEOUT"				value="200"			/>
	
	<Integer	id="CFG_BUNNY_JUMP_TRAILINTERVAL"		value="50"			/>
	<Integer	id="CFG_BUNNY_JUMP_HEIGHT"				value="100"			/>
	<Integer	id="CFG_BUNNY_JUMP_DURATION"			value="350"			/>
	<Integer	id="CFG_BUNNY_JUMP_DURATION_BOUNCE"		value="150"			/>
	<Integer	id="CFG_BUNNY_HUP_HEIGHT"				value="20"			/>
	<Integer	id="CFG_BUNNY_HUP_DURATION"				value="400"			/>
	<Integer	id="CFG_BUNNY_HUP_DURATION_BOUNCE"		value="150"			/>	
	<Integer	id="CFG_BUNNY_REMOVE_SPREAD_MIN"		value="120"			/>
	<Integer	id="CFG_BUNNY_REMOVE_SPREAD_MAX"		value="300"			/>
	
	<Integer	id="CFG_BUNNY_DECHAIN_FRAMEDELAY"		value="50"			/>
	
	<Integer	id="CFG_BUNNY_CLOWNGLOW_FRAMEDELAY"		value="50"			/>
	
	<Integer    id="CFG_BUNNY_UNHAPPY_DURATION"         value="1500"        />
	
	<Integer	id="CFG_BUNNYANIMATOR_BLINK_DURATION"	value="150"			/>
	<Integer	id="CFG_BUNNYANIMATOR_BLINK_INTERVAL"	value="1000"		/>
	<Integer	id="CFG_BUNNYANIMATOR_BLINK_RANDOMIZE"	value="500"			/>
	
	<Integer    id="CFG_BUNNYANIMATOR_STUBBORN_INTERVAL"    value="4000"    />
	<Integer    id="CFG_BUNNYANIMATOR_STUBBORN_RANDOMIZE"   value="1000"	/>
	
	<Integer    id="CFG_BUNNYANIMATOR_VIB_INTERVAL"         value="1000"    />
	<Integer    id="CFG_BUNNYANIMATOR_VIB_RANDOMIZE"        value="0"       />
	
	<Float      id="CFG_HINT_PENALTY_ACTION"			value="0.10"		/>  <!-- Percentage -->
	<Float	    id="CFG_HINT_PENALTY_RELAX"				value="0.10"		/>  <!-- Percentage -->
	<Float  	id="CFG_HINT_PENALTY_VIB"				value="0.05"	    />  <!-- Percentage -->
	
	<Integer	id="CFG_HINT_ENABLEDDELAY"				value="3000"		/>
	<Integer	id="CFG_HINT_NOMATCHCOUNT"				value="2"			/>
	<Integer	id="CFG_HINT_NOCLICKTIMER"				value="0"		    />
	
	<Integer	id="CFG_SOUND_STARTCOUNTING"			value="10000"		/>
	<Integer	id="CFG_SOUND_STARTTICKING"				value="5000"		/>	
	
	<Integer	id="CFG_HARDMODE_UNLOCK_ACTION"			value="7"			/>
	<Integer	id="CFG_HARDMODE_UNLOCK_RELAX"			value="7"			/>	
	<Integer	id="CFG_HARDMODE_UNLOCK_VIB"			value="11"			/>	
	
	<Float		id="CFG_DARKFACTOR_BLUE"				value="0.2"			/>
	<Float		id="CFG_DARKFACTOR_GREEN"				value="0.2"			/>
	<Float		id="CFG_DARKFACTOR_WHITE"				value="0.2"			/>
	<Float		id="CFG_DARKFACTOR_ORANGE"				value="0.2"			/>
	<Float		id="CFG_DARKFACTOR_PURPLE"				value="0.2"			/>
	<Float		id="CFG_DARKFACTOR_RED"					value="0.2"			/>
	<Float		id="CFG_DARKFACTOR_YELLOW"				value="0.2"			/>
	
	<Integer	id="CFG_COLLECTABLE_COUNTER"			value="1000"		/>
	
	<Integer    id="CFG_ENDLEVEL_WAITFORCARROT"         value="500"         />
	
	<Integer    id="CFG_RECTCOMBO_OUT_MINX"             value="180"         />
	<Integer    id="CFG_RECTCOMBO_OUT_MAXX"             value="570"         />
	<Integer    id="CFG_RECTCOMBO_OUT_MINY"             value="40"          />          
	<Integer    id="CFG_RECTCOMBO_OUT_MAXY"             value="415"         />	
	
	<Integer    id="CFG_RECTCOMBO_IN_MINX"              value="270"         />
	<Integer    id="CFG_RECTCOMBO_IN_MAXX"              value="470"         />
	<Integer    id="CFG_RECTCOMBO_IN_MINY"              value="132"         />          
	<Integer    id="CFG_RECTCOMBO_IN_MAXY"              value="320"         />
	
	<Integer	id="CFG_CREDITS_PRE_DELAY"				value="200"			/>
	<Integer	id="CFG_CREDITS_LETTER_DELAY"			value="80"			/>
	<Integer	id="CFG_CREDITS_LETTER_FADEIN"			value="65"			/>
	<Integer	id="CFG_CREDITS_POST_DELAY"				value="1000"		/>
	
	<String		id="CFG_HIGHSCORE_HILITE_COLOR"			value="FF8400"		/>
	
	<Node		id="LABEL_HELP_TEXT"	color="#aaffff"	alignh="left"	section="default"	font="FONT_TEXT"	x="6"	y="6"	width="606"	wrapstyle="wordwrap" />

	<Node		id="DEFAULT_BUTTON"		clicksound="SOUND_BUTTON_CLICK"		oversound="SOUND_BUTTON_OVER"		soundsection="sounds" />	
	<Node		id="SCROLLBAR_BUTTON"	clicksound="SOUND_BUTTON_CLICK"											soundsection="sounds" />	

	<Node		id="DEFAULT_SWITCH"		onsound="SOUND_CHECKBOX_ON"			offsound="SOUND_CHECKBOX_OFF"		soundsection="sounds" />

</root>
	
