<?xml version="1.0"?>


<ResourceManifest>	

  <Resources id="Init">		
	<SetDefaults path="fonts" idprefix="FONT_" />			
		<Font id="DEFAULT"		path="Kiloton9.txt"/>
	</Resources>
			
	<Resources id="FormLoading">
	<SetDefaults path="res\\ui" idprefix="IMAGE_"/>	
		<Image id="LOADER_BAR"						path="loader_bar"/>
		<Image id="LOADER_LOGO"				path="logo"/>		
	</Resources>
	
	<Resources id="Game">		
	<SetDefaults path="fonts" idprefix="FONT_" />			
		<Font id="ARIAL"		path="Arial14Bold.txt"/>		
		<Font id="ARIAL12"		path="Arial12Bold.txt"/>		
		<Font id="ARIAL13"		path="Arial13Bold.txt"/>		
		<Font id="LEVELTEXT"		path="ComicSansMS12Bold.txt"/>
		
	<SetDefaults path="fonts" idprefix="IMAGE_" />	
		<Image id="CNFONT"		path="unicode"/>
		
	<SetDefaults path="res\\ui" idprefix="IMAGE_"/>	
	  <Image id="MENU"			  							path="menu"/>
	  <Image id="PIPE"							  			path="pipe"/>
	  <Image id="BACK"			  							path="back"/>
	  <Image id="BACK2"			  							path="back2"/>
	  <Image id="BACK2_CLOUD"			  				path="back2_cloud"/>
	  <Image id="BACK2_LIGHTING1"			  		path="back2_lighting1"/>
	  <Image id="BACK2_LIGHTING2"			  		path="back2_lighting2"/>
	  <Image id="BACK3"			  							path="back3"/>	  
	  <Image id="BACK3_VFLASH1"			  			path="back3_vflash1" rows="1" cols="29" />
	  <Image id="BACK3_VFLASH2"			  			path="back3_vflash2"/>
	  <Image id="BACK3_FLASH3"			  			path="back3_flash3" rows="3" cols="30" />
	  <Image id="NEXTLEVEL"			  					path="nextlevel"/>
	  <Image id="BTN_NEXTLEVEL_UP"			  	path="btn_nextlevel_up"/>
	  <Image id="BTN_NEXTLEVEL_OVER"			  path="btn_nextlevel_over"/>
	  <Image id="PTC1"											path="particle1"/>
		<Image id="TITLE_CN"									path="title_cn"/>
		<Image id="GAMEOVER_BASE"							path="gameover_base"/>
		<Image id="GAMEOVER_LEFT"							path="gameover_left"/>
		<Image id="GAMEOVER_RIGHT"						path="gameover_right"/>
		<Image id="GAMEOVER_TEXT"							path="gameover_text"/>	
		<Image id="CHECKBOX"			  			path="checkbox"/>			
		<Image id="DIALOG_BOX"						path="dialog"/>
		<Image id="DIALOGM_BOX"						path="dialogm"/>
		<Image id="DIALOG_BUTTON"					path="dialog_btn"/>
		<Image id="SLIDER_TRACK"					path="slider"/>
		<Image id="SLIDER_THUMB"					path="slider_thumb"/>	
		<Image id="HINTBAR"					path="hintbar"/>	
		<Image id="HELP"					path="help"/>	
		
		<Image id="SELECTSCENE"			  					path="uiscene"/>
	  <Image id="BTN_SCENE1_UP"			  				path="btn_scene1_up" />
	  <Image id="BTN_SCENE1_OVER"			  			path="btn_scene1_over" />
	  <Image id="BTN_SCENE2_UP"			  				path="btn_scene2_up"    />
	  <Image id="BTN_SCENE2_OVER"			  			path="btn_scene2_over"    />
	  <Image id="BTN_SCENE3_UP"			  				path="btn_scene3_up" />
	  <Image id="BTN_SCENE3_OVER"			  			path="btn_scene3_over" />
	  <Image id="BTN_SCENE4_UP"			  				path="btn_scene4_up" />
	  <Image id="BTN_SCENE4_OVER"			  			path="btn_scene4_over" />
	  <Image id="BTN_SCENE5_UP"			  				path="btn_scene5_up" />
	  <Image id="BTN_SCENE5_OVER"			  			path="btn_scene5_over" />
	  <Image id="BTN_SCENE6_UP"			  				path="btn_scene6_up" />
	  <Image id="BTN_SCENE6_OVER"			  			path="btn_scene6_over" />
	  <Image id="BTN_SCENE7_UP"			  				path="btn_scene7_up" />
	  <Image id="BTN_SCENE7_OVER"			  			path="btn_scene7_over" />
	  <Image id="BTN_SCENE8_UP"			  				path="btn_scene8_up" />
	  <Image id="BTN_SCENE8_OVER"			  			path="btn_scene8_over" />
	  <Image id="BTN_SCENE9_UP"			  				path="btn_scene9_up" />
	  <Image id="BTN_SCENE9_OVER"			  			path="btn_scene9_over" />
	  <Image id="BTN_SCENE10_UP"			  			path="btn_scene10_up" />
	  <Image id="BTN_SCENE10_OVER"			  		path="btn_scene10_over" />
	  <Image id="PREV"			  			 					path="prev" alphaimage="nextlevel_"/>
	  <Image id="BTN_BACK_UP"			  					path="btn_back_up"/>
	  <Image id="BTN_BACK_OVER"			  				path="btn_back_over"/>
	  <Image id="SCENETEXT"			  						path="scenetext"/>
	  <Image id="HIBAR"			  								path="hibar"/>
	  
	  <Image id="BTN_START_UP"			  			path="btn_start_up"/>
	  <Image id="BTN_START_DOWN"			  			path="btn_start_down"/>
	  <Image id="BTN_CUSTOM_UP"			  			path="btn_custom_up"/>
	  <Image id="BTN_CUSTOM_DOWN"			  			path="btn_custom_down"/>
	  <Image id="BTN_OPTION_UP"			  			path="btn_option_up"/>
	  <Image id="BTN_OPTION_DOWN"			  			path="btn_option_down"/>
	  <Image id="BTN_REGISTER_UP"			  			path="btn_register_up"/>
	  <Image id="BTN_REGISTER_DOWN"			  			path="btn_register_down"/>
	  <Image id="BTN_QUIT_UP"			  			path="btn_quit_up"/>
	  <Image id="BTN_QUIT_DOWN"			  			path="btn_quit_down"/>
	  <Image id="BTN_CHANGE_PLAYER_UP"			  			path="btn_changeplayer_up"/>
	  <Image id="BTN_CHANGE_PLAYER_OVER"			  			path="btn_changeplayer_over"/>
	  <Image id="BTN_CHANGE_PLAYER_DOWN"			  			path="btn_changeplayer_down"/>
	  <Image id="BTN_RESUME_UP"			  			path="btn_resume_up"/>
	  <Image id="BTN_RESUME_DOWN"			  			path="btn_resume_down"/>
	  <Image id="BTN_MENU_UP"			  			path="btn_menu_up"/>
	  <Image id="BTN_MENU_DOWN"			  			path="btn_menu_down"/>
	  
	  <Image id="ALLICON"					  			path="allicon" rows="1" cols="4" />	  
	  
	<SetDefaults path="res\\brick" idprefix="IMAGE_"/>	
	  <Image id="BRICK_AA_001"						path="brick_aa_001"/>
	  <Image id="BRICK_AA_002"						path="brick_aa_002"/>
	  <Image id="BRICK_AA_003"						path="brick_aa_003"/>
	  <Image id="BRICK_AA_004"						path="brick_aa_004"/>
	  <Image id="BRICK_AA_005"						path="brick_aa_005"/>
	  
	  <Image id="BRICK_AA_006"						path="brick_aa_006"/>
	  <Image id="BRICK_AA_007"						path="brick_aa_007"/>
	  <Image id="BRICK_AA_008"						path="brick_aa_008"/>
	  <Image id="BRICK_AA_009"						path="brick_aa_009"/>
	  <Image id="BRICK_AA_010"						path="brick_aa_010"/>
	  
	  <Image id="BRICK_AA_011"						path="brick_aa_011"/>
	  <Image id="BRICK_AA_012"						path="brick_aa_012"/>
	  <Image id="BRICK_AA_013"						path="brick_aa_013" rows="2" cols="10" />
	  <Image id="BRICK_AA_014"						path="brick_aa_014" rows="2" cols="10" />
	  <Image id="BRICK_AA_015"						path="brick_aa_015"/>
	  
	  <Image id="BRICK_AA_016"						path="brick_aa_016"/>
	  <Image id="BRICK_AA_017"						path="brick_aa_017"/>
	  <Image id="BRICK_AA_018"						path="brick_aa_018"/>
	  <Image id="BRICK_AA_019"						path="brick_aa_019"/>
	  <Image id="BRICK_AA_020"						path="brick_aa_020"/>
	  
	  <Image id="BRICK_AA_021"						path="brick_aa_021"/>
	  <Image id="BRICK_AA_022"						path="brick_aa_022"/>
	  <Image id="BRICK_AA_023"						path="brick_aa_023"/>
	  <Image id="BRICK_AA_024"						path="brick_aa_024"/>
	  <Image id="BRICK_AA_025"						path="brick_aa_025"/>
	  <Image id="BRICK_AA_026"						path="brick_aa_026"/>
	  <Image id="BRICK_AA_027"						path="brick_aa_027"/>
	  <Image id="BRICK_AA_028"						path="brick_aa_028"/>
	  <Image id="BRICK_AA_029"						path="brick_aa_029"/>
	  <Image id="BRICK_AA_030"						path="brick_aa_030"/>
	  <Image id="BRICK_AA_031"						path="brick_aa_031" rows="1" cols="10" />
	  <Image id="BRICK_AA_032"						path="brick_aa_032" rows="1" cols="10" />
	  <Image id="BRICK_AA_033"						path="brick_aa_033"/>
	  <Image id="BRICK_AA_034"						path="brick_aa_034"/>
	  <Image id="BRICK_AA_035"						path="brick_aa_035"/>
	  <Image id="BRICK_AA_036"						path="brick_aa_036"/>
	  <Image id="BRICK_AA_037"						path="brick_aa_037"/>
	  <Image id="BRICK_AA_038"						path="brick_aa_038"/>
	  <Image id="BRICK_AA_039"						path="brick_aa_039"/>
	  <Image id="BRICK_AA_040"						path="brick_aa_040"/>
	  <Image id="BRICK_AA_041"						path="brick_aa_041"/>
	  <Image id="BRICK_AA_042"						path="brick_aa_042"/>
	  <Image id="BRICK_AA_043"						path="brick_aa_043" rows="1" cols="10" />
	  <Image id="BRICK_AA_044"						path="brick_aa_044" rows="1" cols="10" />
	  <Image id="BRICK_AA_045"						path="brick_aa_045"/>
	  <Image id="BRICK_AA_046"						path="brick_aa_046"/>
	  <Image id="BRICK_AA_047"						path="brick_aa_047"/>
	  <Image id="BRICK_AA_048"						path="brick_aa_048"/>
	  <Image id="BRICK_AA_049"						path="brick_aa_049"/>
	  <Image id="BRICK_AA_050"						path="brick_aa_050"/>
	  <Image id="BRICK_AA_051"						path="brick_aa_051"/>
	  <Image id="BRICK_AA_052"						path="brick_aa_052"/>
	  <Image id="BRICK_AA_053"						path="brick_aa_053" rows="1" cols="10" />
	  <Image id="BRICK_AA_054"						path="brick_aa_054" rows="2" cols="10" />
	  <Image id="BRICK_AA_055"						path="brick_aa_055" rows="2" cols="10" />
	  
	  <Image id="BRICK_BB_015"						path="brick_bb_015"/>
	  <Image id="BRICK_BB_016"						path="brick_bb_016"/>
	  <Image id="BRICK_BB_017"						path="brick_bb_017"/>
	  <Image id="BRICK_BB_018"						path="brick_bb_018"/>
	  <Image id="BRICK_BB_019"						path="brick_bb_019"/>
	  <Image id="BRICK_BB_020"						path="brick_bb_020"/>	  
	  
	  <Image id="BRICK_BB_021"						path="brick_bb_021"/>
	  <Image id="BRICK_BB_022"						path="brick_bb_022"/>
	  <Image id="BRICK_BB_023"						path="brick_bb_023"/>
	  <Image id="BRICK_BB_024"						path="brick_bb_024"/>
	  <Image id="BRICK_BB_025"						path="brick_bb_025"/>
	  <Image id="BRICK_BB_026"						path="brick_bb_026"/>
	  <Image id="BRICK_BB_037"						path="brick_bb_037"/>
	  <Image id="BRICK_BB_038"						path="brick_bb_038"/>
	  <Image id="BRICK_BB_039"						path="brick_bb_039"/>
	  <Image id="BRICK_BB_040"						path="brick_bb_040"/>
	  <Image id="BRICK_BB_041"						path="brick_bb_041"/>
	  <Image id="BRICK_BB_042"						path="brick_bb_042"/>
	  
	  <Image id="BRICK_CC_018"						path="brick_cc_018"/>
	  <Image id="BRICK_CC_019"						path="brick_cc_019"/>
	  <Image id="BRICK_CC_020"						path="brick_cc_020"/>
	  
	  <Image id="BRICK_CC_024"						path="brick_cc_024"/>
	  <Image id="BRICK_CC_025"						path="brick_cc_025"/>
	  <Image id="BRICK_CC_026"						path="brick_cc_026"/>
	  <Image id="BRICK_CC_040"						path="brick_cc_040"/>
	  <Image id="BRICK_CC_041"						path="brick_cc_041"/>
	  <Image id="BRICK_CC_042"						path="brick_cc_042"/>
	  
	  <Image id="BRICK_DD_001"						path="brick_dd_001"/>
	  <Image id="BRICK_DD_002"						path="brick_dd_002"/>
	  <Image id="BRICK_DD_003"						path="brick_dd_003"/>
	  
	  <Image id="BRICK_DD_004"						path="brick_dd_004"/>
	  <Image id="BRICK_DD_005"						path="brick_dd_005"/>
	  <Image id="BRICK_DD_006"						path="brick_dd_006"/>
	  <Image id="BRICK_DD_007"						path="brick_dd_007" rows="2" cols="10" />
	  
	  <Image id="BRICK_EE_001"						path="brick_ee_001" rows="1" cols="7" />
	  <Image id="BRICK_EE_002"						path="brick_ee_002" rows="1" cols="7" />
	  <Image id="BRICK_EE_003"						path="brick_ee_003" rows="1" cols="6" />
	  <Image id="BRICK_EE_004"						path="brick_ee_004" rows="1" cols="9" />
	  <Image id="BRICK_EE_005"						path="brick_ee_005" rows="1" cols="6" />
	  <Image id="BRICK_EE_006"						path="brick_ee_006" rows="1" cols="29" />	  
	  
	  <Image id="BRICK_EE_007"						path="brick_ee_007" rows="1" cols="8" />
	  <Image id="BRICK_EE_008"						path="brick_ee_008" rows="1" cols="6" />
	  <Image id="BRICK_EE_009"						path="brick_ee_009"/>
	  <Image id="BRICK_EE_010"						path="brick_ee_010" rows="1" cols="5" />
	  <Image id="BRICK_EE_011"						path="brick_ee_011" rows="1" cols="5" />
	  <Image id="BRICK_EE_012"						path="brick_ee_012" rows="1" cols="5" />
	  <Image id="BRICK_EE_013"						path="brick_ee_013" rows="2" cols="10" />
	  
	  <Image id="BRICK_FF_003"						path="brick_ff_003" rows="1" cols="30" />
	  
	  <Image id="BRICK_GG_001"						path="brick_gg_001" rows="1" cols="10" />
	  
	  <Image id="BRICK_HH_001"						path="brick_hh_001" rows="1" cols="10" />
	  
	  <Image id="BRICK_II_001"						path="brick_ii_001" rows="1" cols="10" />  
	
	<SetDefaults path="res\\effect" idprefix="IMAGE_"/>	
	  
	  <Image id="BOUNCE"						path="bounce"  rows="10" cols="1" />
	  <Image id="EXPLODE"						path="explode"  rows="1" cols="15" />	  
	  <Image id="FIRE"						path="fire" rows="1" cols="7" />
	  
	  <Image id="LARGEREDBOM"						  path="largeredbom" rows="1" cols="30" />
	  <Image id="LARGETRAILBOM"						  path="largetrailbom" rows="1" cols="30" />
	  <Image id="LITTLEBALLBOM"						  path="littleballbom" rows="1" cols="8" />
	  <Image id="MAKEBALL"						path="makeball"  rows="1" cols="10" />
	  
	  <Image id="MIDDLEFLASHBOM"						  path="middleflashbom" rows="1" cols="10" />
	  <Image id="MIDDLESTARBOM"						  path="middlestarbom" rows="1" cols="8" />
	  <Image id="MIDDLETRAILBOM"						  path="middletrailbom" rows="1" cols="30" />
	  
	  <Image id="NEWBALL"						path="newball"  rows="1" cols="10" />
	  
	  <Image id="SHOOTFIRE"						path="shootfire"  rows="1" cols="10" />
	  <Image id="SMALLBALLBOM"						path="smallballbom"  rows="1" cols="8" />
	  
	  <Image id="SMALLBLUEBOM"						path="smallbluebom"  rows="1" cols="8" />
	  <Image id="SMALLREDBOM"						path="smallredbom"  rows="1" cols="30" />
	  <Image id="SMALLYELLOWBOM"						path="smallyellowbom"  rows="1" cols="8" />
	  
	  <Image id="HITEXPLODE"						path="hitexplode"  rows="1" cols="25" />
	  <Image id="HITFIREEXPLODE"						path="hitfireexplode"  rows="1" cols="25" />
	  <Image id="HITSHATTER1A"						path="hitshatter1a"  rows="1" cols="13" />
	  <Image id="DEAD2"						path="dead2"  rows="1" cols="30" />
	  <Image id="HITFIREBALL2"						path="hitfireball2"  rows="1" cols="35" />
	  <Image id="HITEXPLODE2"						path="hitexplode2"  rows="1" cols="37" />
	  <Image id="DEAD3"						path="dead3"  rows="1" cols="30" />	  
	  <Image id="HITFIREBALL3"						path="hitfireball3"  rows="1" cols="50" />
	  <Image id="HITEXPLODE3"						path="hitexplode3"  rows="1" cols="35" />
	    
			
	<SetDefaults path="res\\power" idprefix="IMAGE_"/>	
	  <Image id="UPS_DOWN"						path="ups_down"/>
		<Image id="UPS_ADDVEL"						path="ups_addvel"/>
		<Image id="UPS_SUBVEL"						path="ups_subvel"/>
		<Image id="UPS_NEWBALL"						path="ups_newball"/>
		<Image id="UPS_FIREBALL"						path="ups_fireball"/>
		<Image id="UPS_UP"						path="ups_up"/>
		<Image id="UPS_LARGEBALL"						path="ups_largeball"/>
		<Image id="UPS_SMALLBALL"						path="ups_smallball"/>
		<Image id="UPS_LONGPADDLE"						path="ups_longpaddle"/>
		<Image id="UPS_SHORTPADDLE"						path="ups_shortpaddle"/>
		<Image id="UPS_EXPLODE"						path="ups_explode"/>
		<Image id="UPS_THREEBALL"						path="ups_threeball"/>
		<Image id="UPS_EIGHTBALL"						path="ups_eightball"/>
		<Image id="UPS_THRU"						path="ups_thru"/>
		<Image id="UPS_REVERSE"						path="ups_reverse"/>
		<Image id="UPS_CANNON"						path="ups_cannon"/>
		<Image id="UPS_SUBLIVE"						path="ups_sublive"/>
		<Image id="UPS_ADDLIVE"						path="ups_addlive"/>
		<Image id="UPS_BOUNCE"						path="ups_bounce"/>
		<Image id="UPS_CONVERT"						path="ups_convert"/>
				
	<SetDefaults path="res" idprefix="IMAGE_"/>	
	  <Image id="PADDLELONG"						path="paddlelong"/>
		<Image id="PADDLEMIDDLE"					path="paddlemiddle"/>
		<Image id="PADDLESHORT"						path="paddleshort"/>
		
		<Image id="FLARE"						path="flare" rows="1" cols="10" />
		<Image id="FLAREBRICK"						path="flarebrick" rows="3" cols="10" />
		<Image id="SMALLBALL"						path="smallball" rows="1" cols="10" />
		<Image id="LARGEBALL"						path="largeball" rows="1" cols="10" />
		<Image id="FIREBALL"						path="fireball" rows="1" cols="10" />	
	
	<SetDefaults path="snd" idprefix="SOUND_"/>	
	  <Sound id="VOLUMEHINT"						path="volumehint"/>
	  <Sound id="BTNSLIDE"						path="btnslide"/>
	  <Sound id="FINISHED"						path="finished"/>
	  <Sound id="GAMEOVER"						path="gameover"/>
	  <Sound id="BRICKAPPEAR"						path="brickappear"/>
	  <Sound id="BALLAPPEAR"						path="ballappear"/>
	  <Sound id="CHANGEPADDLE"						path="changepaddle"/>
	  <Sound id="BIGBALL"						path="bigball"/>
	  <Sound id="SMALLBALL"						path="smallball"/>
	  <Sound id="ADDVEL"						path="addvel"/>
	  <Sound id="SUBVEL"						path="subvel"/>
	  <Sound id="MULTIBALL"						path="multiball"/>
	  <Sound id="SWIRL_IN"						path="swirl_in"/>
	  <Sound id="SWIRL_OUT"						path="swirl_out"/>
	  <Sound id="FIREBALL"						path="fireball"/>
	  <Sound id="NEWBALL"						path="newball"/>
	  <Sound id="THRUBALL"						path="thruball"/>
	  <Sound id="ADDLIVE"						path="addlive"/>
	  <Sound id="SUBLIVE"						path="sublive"/>
	  <Sound id="BOUNCE"						path="bounce"/>
	  <Sound id="CONVERT"						path="convert"/>
	  <Sound id="BRICKUP"						path="brickup"/>
	  <Sound id="BRICKDOWN"						path="brickdown"/>
	  <Sound id="FIREEXPLODE"						path="fireexplode"/>
	  <Sound id="REVERSE"						path="reverse"/>
	  <Sound id="BALLHITPADDLE"						path="ballhitpaddle"/>
	  
	  <Sound id="FIREBALLHIT"						path="fireballhit"/>
	  <Sound id="HITBORDER"						path="hitborder"/>
	  <Sound id="BALLDEAD"						path="balldead"/>
	  <Sound id="IRON"						path="iron"/>
	  <Sound id="THRUHIT"						path="thruhit"/>
	  <Sound id="HITCRASH"						path="hitcrash"/>
	  <Sound id="HITPOWER"						path="hitpower"/>
	  <Sound id="BUTTON"						path="button"/>
	  
	<SetDefaults path="res\\nag" idprefix="IMAGE_"/>	
	  <Image id="NAGFORM"						path="nagform"/>
		<Image id="BTN_BUY"						path="btn_buy"/>
		<Image id="BTN_SUBMIT"						path="btn_submit"/>
		<Image id="BTN_PASTE"						path="btn_paste"/>
		<Image id="BTN_PLAY"						path="btn_play"/>
		<Image id="LOCKER"						path="locker"/>
	  
	</Resources>
	
</ResourceManifest>
