_ANIM_FWD = 0
_ANIM_REV = 1
_ANIM_NOLOOP = 2
_ANIM_LOOP = 4
_ANIM_PINGPONG = 8

HGEANIM_FWD			= 0
HGEANIM_REV			= 1
HGEANIM_PINGPONG	= 2
HGEANIM_NOPINGPONG	= 0
HGEANIM_LOOP		= 4
HGEANIM_NOLOOP		= 0

_TRACK_X = 1
_TRACK_Y = 2
_TRACK_A = 3
_TRACK_O = 4
_TRACK_S = 5
_TRACK_SX = 6
_TRACK_SY = 7

HGETEXT_LEFT = 0
HGETEXT_RIGHT = 1
HGETEXT_CENTER = 2
HGETEXT_TOP = 0
HGETEXT_BOTTOM = 4
HGETEXT_MIDDLE = 8

HGEK_BACKSPACE      = 8
HGEK_ENTER          = 13
HGEK_ESCAPE         = 27

ZOOM_ZONE_APPEARING_TIME = 0.25
ZOOM_ZONE_CLOSE_BUTTON_POS = Vector(590. / 2. - 60, 0. - 440. / 2. - 30)

CHANGE_OPACITY_OBJECT   = 0.25
TIME_START_LEVEL        = 0.5

M_PI = 3.14159265358979323846
M_TWO_PI = 6.28318530717958647692
M_PI_OVER_2 = 1.57079632679489661923
M_PI_OVER_4 = 0.785398163397448309616
M_1_OVER_PI = 0.318309886183790671538
M_2_OVER_PI = 0.636619772367581343076

SCR_W = 1024
SCR_H = 768

LAYER_HELP = 50
LAYER_NOTES = 50
LAYER_MINIGAME = 20
LAYER_COMICS = 16
LAYER_OPTIONS = 50

MINIGAME_SKIP_TIME = 60

