<text_strings>
<item_bellows>风箱</item_bellows>
<item_book>书</item_book>
<item_bucket>木桶</item_bucket>
<item_bureauKey>书桌钥匙</item_bureauKey>
<item_carKeys>汽车钥匙</item_carKeys>
<item_cellarKey>旧钥匙</item_cellarKey>
<item_churchKey>教堂钥匙</item_churchKey>
<item_coatHanger>衣架</item_coatHanger>
<item_crowbar>撬棍</item_crowbar>
<item_gateKey>蜻蜓钥匙</item_gateKey>
<item_drawerHandle>抽屉把手</item_drawerHandle>
<item_flashlight>手电筒</item_flashlight>
<item_fuse>保险丝</item_fuse>
<item_gardenGloves>园艺手套</item_gardenGloves>
<item_hammer>锤子</item_hammer>
<item_hosepipe>软管</item_hosepipe>
<item_kitchenKey>大银钥匙</item_kitchenKey>
<item_knife>小刀</item_knife>
<item_matchstick>火柴棍</item_matchstick>
<item_newspaper>报纸</item_newspaper>
<item_padlockKey>圆钥匙</item_padlockKey>
<item_plasticKey>塑料钥匙</item_plasticKey>
<item_pliers>老虎钳</item_pliers>
<item_screwdriver>十字螺丝刀</item_screwdriver>
<item_plunger>皮搋子</item_plunger>
<item_ruby>红宝石</item_ruby>
<item_shackKey>生锈的钥匙</item_shackKey>
<item_shears>大剪刀</item_shears>
<item_sledgehammer>大锤</item_sledgehammer>
<item_smallKey>小铜钥匙</item_smallKey>
<item_specimenKey>华丽的钥匙</item_specimenKey>
<item_spider>带宝石的蜘蛛</item_spider>
<item_spigot>水龙头</item_spigot>
<item_squareCrank>方形曲柄</item_squareCrank>
<item_superglue>超级胶水</item_superglue>
<item_tape>胶带</item_tape>
<item_telescopeLens>望远镜镜头</item_telescopeLens>
<item_turpentine>油漆稀释剂</item_turpentine>
<item_umbrella>雨伞</item_umbrella>
<item_vaseline>润滑脂</item_vaseline>
<item_wateringCan>喷壶</item_wateringCan>
<item_wateringCanF>装满的喷壶</item_wateringCanF>
<item_woodShavings>木屑</item_woodShavings>
<item_wrench>扳手</item_wrench>

<!-- All is from first perspective apart from this: *insconsistent* -->
<youFound>你找到一件物品：ITEMNAME。</youFound>

<!-- these little texts are in as they appear in the main scenes in the game so not in order of appearance... */

<!-- CELLAR SCENE -->
<cellar1>我在那?</cellar1>
<cellar2>这是一个大桶，肯定有一吨重！</cellar2>
<cellar3>月光和阴影，我在这多久了？</cellar3>
<cellar4>门下有一条小裂缝。</cellar4>
<cellar5>我被锁住了！钥匙在另一边。</cellar5>
<cellar6>我需要仔细考虑一下。</cellar6>
<cellar7>保险丝板上的保险丝融化了。</cellar7>
<cellar8>听起来有希望。</cellar8>
<cellar9>从里面传来一股冷风。</cellar9>
<cellar10>桶现在空了</cellar10>
<cellar11>一个空槽……</cellar11>

<!-- PRELOBBY SCENE -->
<prelobby1>这里肯定有一条出去的路。</prelobby1>
<prelobby2>一个花瓶，真没用。</prelobby2>
<prelobby3>貌似它一直在这里。</prelobby3>
<prelobby4>一个钥匙，但我够不着。</prelobby4>
<prelobby5>我希望没人听见。</prelobby5>

<!-- LOBBY SCENE -->
<lobby1>这地方看起来真大。</lobby1>
<lobby2>我打不开它，它从另一边被堵住了。</lobby2>
<lobby3>这幅画上的灰看上去比其他的少。</lobby3>
<lobby4>一个隐藏的保险箱！</lobby4>
<lobby5>就是一堆没用的旧文件。</lobby5>

<!-- LANDING1 SCENE -->
<landing1_1>这里没电，在黑暗里乱走似乎不是一个好主意。</landing1_1>
<landing1_2>好。更多惊悚画。</landing1_2>
<landing1_3>又有电了。</landing1_3>

<!-- HALLWAY SCENE -->
<hallway1>地板下有东西，但是挪不动。</hallway1>
<hallway2>这些书很古老……</hallway2>
<hallway4>并且毫无用处。</hallway4>
<hallway3>它被锁住了。</hallway3>


<!-- CONSERVATORY SCENE -->
<conserv1>这些玻璃会切开我的胳膊。</conserv1>
<conserv2>没时间躺下了。</conserv2>
<conserv3>嗷！</conserv3>
<conserv4>啊！</conserv4>
<conserv5>哦！</conserv5>
<conserv6>呃！</conserv6>

<!-- KITCHEN SCENE -->
<kitchen1>一些发霉腐烂的食物。</kitchen1>
<kitchen2>新鲜的草药对遮盖腐臭无济于事。</kitchen2>
<kitchen3>一些烹饪事故。</kitchen3>
<kitchen4>一张庭院地图？</kitchen4>
<kitchen5>水槽满是肮脏的积水。</kitchen5>
<kitchen6>把手不见了。</kitchen6>
<kitchen7>碗柜被锁住了。</kitchen7>
<kitchen8>这些东西能让人们进来还是出去呢？</kitchen8>
<kitchen9>它被锁住了。</kitchen9>
<kitchen10>它不合适。</kitchen10>
<kitchen11>把手不会保持这样。</kitchen11>

<!-- SPECIMEN SCENE -->
<spec1>这让人有点不安。</spec1>
<spec2>一个古怪的收藏。</spec2>
<spec3>美丽但是可怕。</spec3>
<spec4>如此逼真！</spec4>
<spec5>我有一种奇怪的被人盯着的感觉。</spec5>

<!-- GARDEN SCENE -->
<garden1>现在往哪走？我应该探索一下。</garden1>
<garden2>我够不到。</garden2>
<garden3>不早了。</garden3>
<garden4>它锈死了。</garden4>

<!-- GREENHOUSE SCENE -->
<greenhouse1>它长得过头了。</greenhouse1>
<greenhouse2>56 罐，我数了！</greenhouse2>

<!-- BEEHIVE SCENE -->
<beehive1>一大群蜜蜂！我过不去。</beehive1>
<beehive2>旧营火的痕迹。</beehive2>
<beehive3>多一些烟应该能驱散蜜蜂。</beehive3>
<beehive4>烟把所有蜜蜂驱走了。</beehive4>
<beehive5>我要用到那把火制造更多烟来驱散蜜蜂。</beehive5>

<!-- YARD SCENE -->
<yard1>有一个机械装置在那后面吗？</yard1>
<yard2>这是出去的路吗？</yard2>
<yard3>我能重新排列这个吗？</yard3>
<yard4>在水龙头下不合适。</yard4>

<!-- TOOLSHED SCENE -->
<shed1>我扭不动它，太紧了。</shed1>
<shed2>它被锁住了。</shed2>

<!-- BATHROOM SCENE -->
<bath1>这些地板都腐烂了。</bath1>
<bath2>皂垢和头发……恶。</bath2>
<bath3>过期的药丸药膏。</bath3>
<bath4>牙膏和脚指甲钳……好。</bath4>
<bath5>这房子有个好水管工就行了。</bath5>

<!-- LANDING2 SCENE -->
<landing2_1>我够不到。</landing2_1>
<landing2_2>多稀罕的计时器啊……</landing2_2>

<!-- MAINBEDROOM SCENE -->
<mainbed1>电线被剪断了……</mainbed1>
<mainbed2>没有一点拨号音。</mainbed2>
<mainbed3>它还是温暖的！</mainbed3>
<phone_emergency>\ 急诊；你需要什么服务? - \</phone_emergency>
<phone_speaking_clock>\ 第三次打钟的时候，就是9点了。\</phone_speaking_clock>
<phone_german>这是什么声音？</phone_german>

<!-- CHILDSBEDROOM SCENE -->
<childbed1>这让我想起了童年时光。</childbed1>

<!-- TREEHOUSE SCENE -->
<treehouse1>所有事都很模糊。</treehouse1>
<treehouse2>摩尔人，目之所及……</treehouse2>

<!-- ATTIC SCENE -->
<attic1>一幅油画-颜料闻起来还很新鲜……</attic1>
<attic2>下面还有另一幅……它是线索吗？</attic2>
<attic3>某些人的童年，被抛弃，被遗忘了。</attic3>

<!-- WOODLANDS SCENE -->
<wood1>这些木头出奇的安静……</wood1>
<wood2>？？！？</wood2>

<!-- SHACK SCENE -->
<shack1>越快离开越好……</shack1>
<shack2>它被锁住了。</shack2>
<shack3>旧的农场机械，目测要塌了。</shack3>

<!-- MOORSIDE SCENE -->
<moor1>只有芦苇的沙沙声……</moor1>
<moor2>水又黑又浑浊，我看不见底。</moor2>
<moor3>它被锁住了。</moor3>

<!-- STUDY SCENE -->
<study1>有人准备好离开了吗？</study1>
<study2>曾经的居住者？</study2>
<study3>这么多隔间，我需要调查一下。</study3>

<!-- TUNNEL SCENE -->
<tunnel1>太黑了，看不远。</tunnel1>

<!-- CHURCH SCENE -->
<church1>终于最后了，这条是出去的路么？</church1>
<church2>钥匙一定在某个地方……</church2>

</text_strings>
