{
	"generic" :
	{
		"ebullet_fade" :
		{
			"spritename" : "fx_ebullet_fade",
			"depth"	: -5.0
			/* "imagespeed" : 1.0
			"imagespeedrand" : 1.0,
			"friction" : 0.0,
			"vspeedrand" : 0.0,
			"imageanglerand" : 0.0,
			"initvelocity" : 0.0,
			"initvelocityrand" : 0.0*/
		},
		"watertrail" :
		{
			"spritename" : "fx_watertrail",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"missiletrail" :
		{
			"spritename" : "fx_missile_trail",
			"depth"	: -4.0,
			"imageanglerand" : 360.0,
			"imagespeed" : 0.5,
			"imagespeedrand" : 0.5
		},
		"boattrail" :
		{
			"spritename" : "fx_boat_trail",
			"depth"	: -5.0,
			"imagespeed" : 0.2,
			"imagespeedrand" : 0.2
		},
		"bigboattrail" :
		{
			"spritename" : "fx_big_boat_trail",
			"depth"	: -5.0,
			"imagespeed" : 0.1,
			"imagespeedrand" : 0.1
		},
		"splashSub" :
		{
			"spritename" : "fx_subsplash",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"fireFlash" :
		{
			"spritename" : "fx_fire_flash",
			"depth"	: -5.0,
			"imagespeed" : 0.6
		},
		"EBigFlash" :
		{
			"spritename" : "fx_EBigFlash",
			"depth"	: -5.0,
			"imagespeed" : 0.6
		},
		"spreadfade" :
		{
			"spritename" : "fx_spread_fade",
			"depth"	: -5.0,
			"imagespeed" : 1.0
		},
		"spreadfireFlash" :
		{
			"spritename" : "fx_spread_fire_flash",
			"depth"	: -5.0,
			"imagespeed" : 0.6
		},
		"missilefireFlash" :
		{
			"spritename" : "fx_missile_fire_flash",
			"depth"	: -5.0,
			"imagespeed" : 0.6
		},
		"plasmafireflash" :
		{
			"spritename" : "fx_plashma_flash",
			"depth"	: -5.0,
			"imagespeed" : 0.6
		},
		"splashS" :
		{
			"spritename" : "fx_splashS",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"boostend" :
		{
			"spritename" : "fx_boostend",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"boosthover_fade" :
		{
			"spritename" : "fx_boosthover_fade",
			"depth"	: 0.0,
			"imagespeed" : 0.1
		},
		"bigboostcircle" :
		{
			"spritename" : "fx_bigboostcircle",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"superboostend" :
		{
			"spritename" : "fx_superboostend",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"ace_boostend" :
		{
			"spritename" : "fx_aceboost_end",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"boostsplash" :
		{
			"spritename" : "fx_boostsplash",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"splashM" : 
		{
			"spritename" : "fx_splashM",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"splashB" :
		{
			"spritename" : "fx_splashB",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"lasersplash" : 
		{
			"spritename" : "fx_laser_splash",
			"depth"	: -5.0,
			"imagespeed" : 0.4
		},
		"repair" :
		{
			"spritename" : "fx_repair",
			"depth"	: -5.0,
			"loop" :	true,
			"imagespeed" : 0.5,
			"ttl" : 3,
			"ttlrand" : 8,
			//"imagespeedrand" : 0.08888,
			"initvelocityrand" : 4.0,
			"vspeed" : 0.3
		},
		"bullet_hit" :
		{
			"spritename" : "fx_bullet_hit",
			"imagespeed" : 0.4,
			"depth"	: -7.0,
			"imageanglerand" : 360.0		
		},
		"plasma_hit" :
		{
			"spritename" : "fx_plasma_fade",
			"imagespeed" : 0.4,
			"depth"	: -5.0
		},
		"planepart" :
		{
			"spritename" : "fx_planepart",
			"imagespeed" : 0.0125,
			"imagespeedrand" : 0.4,
			"initvelocity" : 1.0,
			"initvelocityrand" : 2.0,
			"depth"	: -3.0,
			"vspeed" : 0.,
			"imageanglerand" : 360.0		
		},
		"jet_trail" :
		{
			"spritename" : "fx_jet_trail",
			"depth"	: -3.0,
			"imagespeed" : 0.0,
			"scaley"	: -0.02
		},
		"player_hit" :
		{
			"spritename" : "fx_player_hit",
			"depth"	: -7.0,
			"imagespeed" : 0.6,
			"imagespeedrand" : 0.4,
			"imageanglerand" : 360.0		
		},
		"smoke" :
		{
			"spritename" : "fx_smoke",
			"depth"	: -4.0,
			"imagespeed" : 0.2,
			"imagespeedrand" : 0.2,
			"initvelocityrand" : 2.0,
			"imageanglerand" : 360.0
		},
		"smoke_long" :
		{
			"spritename" : "fx_smokelong",
			"depth"	: -4.0,
			"imagespeed" : 0.075,
			"imagespeedrand" : 0.05,
			"initvelocityrand" : 0.2,
			"imageanglerand" : 360.0,
			"vspeed" : 0.1		
		},
		"drip" :
		{
			"spritename" : "fx_drip",
			"depth"	: -0.0,
			"loop" :	true,
			"allowbelowsea" : false,
			"imagespeed" : 0.1,
			"imagespeedrand" : 0.5,
			"friction" : 0.1,
			"vspeed" : 0.4		
		},
		"poof" :
		{
			"spritename" : "fx_poof",
			"depth"	: -3.0,
			"imagespeed" : 0.05,
			"imagespeedrand" : 0.1,
			"imageanglerand" : 360.0,		
			"initvelocity" : 0.0,
			"initvelocityrand" : 3.0,
			"friction" : 0.1,
			"vspeed" : -0.2,
			"vspeedrand" : 6		
		}
	}, 
	
	"explosions" :	
	{
		/*"explode_db" :
		{
		"spritename" : "fx_explode_medium",
		"initsubspritename" : "fx_smoke",
		"imageanglerand" : 0.0,		
		"numinitsubsprites" : 0,
		"initsubspritesrandpos" : 0,
		"shake" : 0,
		"randspawn" : 0.2,
		"randspawnspritename" : "fx_explosion_small",
		"splashchance" : 0.2,
		"splashspritename" : "fx_splash_med",
		"floatwater" : false,
		"playerdmg" : 0.0,
		"playerburn" : 30,		
		"fadespawnchance" : 0.125,
		"fadespawnspritename" : "",
		"collisions" : false
		},*/
		
		"explode_tiny" :
		{
			"spritename" : "fx_explodetiny",
			"depth"	: -7.0,
			"imageanglerand" : 360.0,		
			"initsubspritename" : "smoke",
			"numinitsubsprites" : 1,
			"splashchance" : 0.0666666666,
			"splashspritename" : "splashS",
			"fadespawnchance" : 0.125,
			"fadespawnspritename" : "explode_tiny"
		},
		"PartFX" :
		{
			"spritename" : "fx_explodetiny",
			"depth"	: -7.0,
			"imageanglerand" : 360.0,		
			"initsubspritename" : "smoke",
			"numinitsubsprites" : 1,
			"splashchance" : 0.0666666666,
			"splashspritename" : "splashS",
			"fadespawnchance" : 0.125,
			"fadespawnspritename" : "explode_tiny"
		},
		"explode_small" :
		{
			"spritename" : "fx_explodesmall",
			"depth"	: -5.0,
			"initsubspritename" : "smoke",
			"numinitsubsprites" : 1,
			"shake" : 1,
			"splashchance" : 0.2,
			"splashspritename" : "splashS",
			"fadespawnchance" : 0.25,
			"fadespawnspritename" : "explode_small"
		},
		
		"explode_medium" :
		{
			"spritename" : "fx_explodemedium",
			"depth"	: -7.0,
			"initsubspritename" : "smoke",
			"numinitsubsprites" : 4,			
			"initsubspritesrandpos" : 10,
			"shake" : 4,
			"randspawn" : 0.2,
			"randspawnspritename" : "explode_small",
			"splashchance" : 0.2,
			"splashspritename" : "splashM", 
			"floatwater" : true,
			"collisions" : false,
			"playerburn" : 15
		},
		"explode_big" :
		{
			"spritename" : "fx_explodebig",
			"depth"	: -7.0,
			"initsubspritename" : "smoke",
			"numinitsubsprites" : 6,
			"initsubspritesrandpos" : 20,
			"shake" : 8,
			"randspawn" : 0.2,
			"randspawnspritename" : "explode_medium",
			"splashchance" : 0.25,
			"splashspritename" : "splashB", 
			"floatwater" : true,
			"collisions" : false,
			"playerdmg" : 1.0,
			"playerburn" : 30
		}
	}
}