

<data amo="flor"> 

<max_number_most_expensive_recipes_served>36</max_number_most_expensive_recipes_served> 
<tokens_for_average_customer_satisfaction>0</tokens_for_average_customer_satisfaction>
<milkshakes_appear_after_level>1</milkshakes_appear_after_level>
<bombs_appear_after_level>0</bombs_appear_after_level>
<piece_match_bonus_after_level>3</piece_match_bonus_after_level>
<supersize_after_level>3</supersize_after_level>
<defaults tilesize="49" 
auto_serve="0"
auto_collect="0"
start_up_lives="999999999" 
start_up_butterflies="0" 
live_up_points="999999999" 
butterfly_up_points="999999999" 
dramatic_increment="999999999" 
dramatic_pause="0" 
dramatic_time_pause="0" 
remaining_lives_value="0" 
remaining_butterflies_value="0" /> 

<tile_bonus bronze="0" silver="0" gold="0" /> 



<difficulty> 
<easy> <game_satisfaction_decrease_rate>0.8</game_satisfaction_decrease_rate> <game_customer_arrive_rate>0.15</game_customer_arrive_rate> <game_tip_multiplier>1.5</game_tip_multiplier> </easy> 
<medium> <game_satisfaction_decrease_rate>0.9</game_satisfaction_decrease_rate> <game_customer_arrive_rate>0.15</game_customer_arrive_rate> <game_tip_multiplier>1.5</game_tip_multiplier> </medium> 
<hard> <game_satisfaction_decrease_rate>1</game_satisfaction_decrease_rate> <game_customer_arrive_rate>0.15</game_customer_arrive_rate> <game_tip_multiplier>1.5</game_tip_multiplier> </hard>
</difficulty> 

<backup_arrive_rate>0.7</backup_arrive_rate> 

<supersize> 





</supersize> 

<combo_bonuses> 
<value regular_combo_plus="1" bonus_score="0" animation="extra"> <screen id="AnimMatch4" soundfx="super" /> </value> 
<value regular_combo_plus="2" bonus_score="0" animation="extra"> <screen id="AnimMatch5" soundfx="extra" /> </value> 
<value regular_combo_plus="3" bonus_score="0" animation="extra"> <screen id="AnimMatch6" soundfx="extra" /> </value> 
<value regular_combo_plus="4" bonus_score="0" animation="extra"> <screen id="AnimMatch7" soundfx="extra" /> </value> 
<value regular_combo_plus="5" bonus_score="0" animation="extra"> <screen id="AnimMatch8" soundfx="extra" /> </value> 







</combo_bonuses> 

<consecutive_rounds> 
<value rounds="1" bonus_score="0"> <screen id="AnimCombo1" soundfx="match01" /> </value> 
<value rounds="2" bonus_score="0"> <screen id="AnimCombo2" soundfx="match02" /> <spawn> <value spawns="moneyx1" /> </spawn> </value> 
<value rounds="3" bonus_score="0"> <screen id="AnimCombo3" soundfx="match03" /> <spawn> <value spawns="moneyx1" /> </spawn> </value> 
<value rounds="4" bonus_score="0"> <screen id="AnimCombo4" soundfx="match04" /> <spawn> <value spawns="token" /> </spawn> </value> 
<value rounds="5" bonus_score="0"> <screen id="AnimCombo5" soundfx="match05" /> <spawn> <value spawns="moneyx2" /> </spawn> </value> 
<value rounds="6" bonus_score="0"> <screen id="AnimCombo6" soundfx="match06" /> <spawn> <value spawns="moneyx2" /> </spawn> </value> 
<value rounds="7" bonus_score="0"> <screen id="AnimCombo7" soundfx="match07" /> <spawn> <value spawns="tokenx2" /> </spawn> </value> 
<value rounds="8" bonus_score="0"> <screen id="AnimCombo8" soundfx="match08" /> <spawn> <value spawns="moneyx3" /> </spawn> </value> 
<value rounds="9" bonus_score="0"> <screen id="AnimCombo9" soundfx="match09" /> <spawn> <value spawns="moneyx3" /> </spawn> </value> 
<value rounds="10" bonus_score="0"> <screen id="AnimCombo10" soundfx="match10" /> <spawn> <value spawns="tokenx3" /> </spawn> </value> 


</consecutive_rounds> 

<messages>
<get_ready soundfx="ready" startx="350" starty="500" endx="350" endy="50" velocity="50" stays="40" textcolor="FFFFFF" textsize="50" glowcolor="000000" glowsize="10"> <text></text> </get_ready> 
<live_up soundfx="lifeup" startx="0" starty="0" endx="0" endy="0" velocity="50" stays="40" textcolor="FFFFFF" textsize="50" glowcolor="1466B8" glowsize="10"> <text></text> </live_up> 
<butterfly_up soundfx="lifeup" startx="0" starty="0" endx="0" endy="0" velocity="50" stays="40" textcolor="FFFFFF" textsize="50" glowcolor="FFCC00" glowsize="10"> <text></text> </butterfly_up> 
<no_more_moves soundfx="" startx="500" starty="400" endx="300" endy="200" velocity="50" stays="50" textcolor="00FF00" textsize="30" glowcolor="00EE00" glowsize="25"> <text></text> </no_more_moves> 
<no_more_moves_with_butterfly soundfx="LC-Lara08" startx="500" starty="400" endx="300" endy="200" velocity="50" stays="50" textcolor="00FF00" textsize="30" glowcolor="00EE00" glowsize="25"> <text></text> </no_more_moves_with_butterfly> 
<level_cleared soundfx="cleared" startx="500" starty="400" endx="300" endy="200" velocity="50" stays="50" textcolor="00FF00" textsize="30" glowcolor="00EE00" glowsize="25"> <text></text> </level_cleared> 
<live_lost soundfx="ready" startx="350" starty="400" endx="350" endy="150" velocity="50" stays="40" textcolor="FFFFFF" textsize="50" glowcolor="000000" glowsize="10"> <text></text> </live_lost> 









</messages>

</data>