<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
<array id="STRINGS">

 <node
  id = "THOUSANDS_SEPARATOR"
  to = "," />

 <node
  id = "TIME_FORMAT"
  to = "HH:MM:SS" />
 <node
  id = "Player"
  to = "Player" />
 <!-- Texts in localization mapping file 'localized-texts.xml'. -->
 <node
  id = "Day %s"
  to = "Day %s" />
 <node
  id = "Clear the level in %d seconds!"
  to = "Clear the level in %d seconds!" />
 <node
  id = "Clear the level with %d moves!"
  to = "Clear the level with %d moves!" />
 <node
  id = "Survive for %d seconds!"
  to = "Survive for %d seconds!" />
 <node
  id = "Come play Sparkle Unleashed!"
  to = "Come play Sparkle Unleashed!" />
 <node
  id = "Unleash orbs!"
  to = "Unleash orbs!" />
 <node
  id = "Close"
  to = "Close" />
 <node
  id = "Unlock"
  to = "Unlock" />
 <node
  id = "Claim"
  to = "Claim" />
 <node
  id = "Claimed"
  to = "Claimed" />
 <node
  id = "Click here to unlock the selected powerup."
  to = "Click here to unlock the selected powerup." />
 <node
  id = "Tap here to unlock the selected powerup."
  to = "Tap here to unlock the selected powerup." />
 <node
  id = "5 Stars gained!"
  to = "5 Stars gained!" />
 <node
  id = "Click bottom of the screen or right-click anywhere to swap orbs."
  to = "Click bottom of the screen or right-click anywhere to swap orbs." />
 <node
  id = "Tap bottom of the screen to swap orbs."
  to = "Tap bottom of the screen to swap orbs." />
 <node
  id = "Click the arrow to play"
  to = "Click the arrow to play" />
 <node
  id = "Tap the arrow to play"
  to = "Tap the arrow to play" />
 <node
  id = "Very easy difficulty"
  to = "Very easy difficulty" />
 <node
  id = "Easy difficulty"
  to = "Easy difficulty" />
 <node
  id = "Medium difficulty"
  to = "Medium difficulty" />
 <node
  id = "Hard difficulty"
  to = "Hard difficulty" />
 <node
  id = "Very hard difficulty"
  to = "Very hard difficulty" />
 <node
  id = "Challenge"
  to = "Challenge" />
 <node
  id = "Click here to launch an orb."
  to = "Click here to launch an orb." />
 <node
  id = "Tap here to launch an orb."
  to = "Tap here to launch an orb." />
 <node
  id = "Good! Click here to launch another orb."
  to = "Good! Click here to launch another orb." />
 <node
  id = "Good! Tap here to launch another orb."
  to = "Good! Tap here to launch another orb." />
 <node
  id = "Brazier reached!"
  to = "Brazier reached!" />
 <node
  id = "One more stage to next brazier."
  to = "One more stage to next brazier." />
 <node
  id = "%d more stages to next brazier."
  to = "%d more stages to next brazier." />
 <node
  id = "One more stage to the first brazier."
  to = "One more stage to the first brazier." />
 <node
  id = "%d more stages to the first brazier."
  to = "%d more stages to the first brazier." />

 <!-- Achievement texts -->
 <node
  id = "Chain 12X"
  to = "Chain 12X" />
 <node
  id = "Get Chain 12x."
  to = "Get Chain 12x." />
 <node
  id = "Chain 30X"
  to = "Chain 30X" />
 <node
  id = "Get Chain 30x."
  to = "Get Chain 30x." />
 <node
  id = "Rapid Powerups"
  to = "Rapid Powerups" />
 <node
  id = "Collect three powerups in five seconds."
  to = "Collect three powerups in five seconds." />
 <node
  id = "Close Call"
  to = "Close Call" />
 <node
  id = "Win a level after orbs have been in the hole."
  to = "Win a level after orbs have been in the hole." />
 <node
  id = "Ten Thousand Orbs"
  to = "Ten Thousand Orbs" />
 <node
  id = "Pop 10 000 orbs."
  to = "Pop 10 000 orbs." />
 <node
  id = "Four Hours"
  to = "Four Hours" />
 <node
  id = "Play for 4 hours."
  to = "Play for 4 hours." />
 <node
  id = "200 Powerups"
  to = "200 Powerups" />
 <node
  id = "Win 200 Powerups."
  to = "Win 200 Powerups." />
 <node
  id = "500 Pushers"
  to = "500 Pushers" />
 <node
  id = "Destroy 500 pushers."
  to = "Destroy 500 pushers." />
 <node
  id = "Survival Star"
  to = "Survival Star" />
 <node
  id = "Get 5 stars from every survival level."
  to = "Get 5 stars from every survival level." />
 <node
  id = "Quest Completed"
  to = "Quest Completed" />
 <node
  id = "Complete your quest"
  to = "Complete your quest" />
 <node
  id = "Hard Quest Completed"
  to = "Hard Quest Completed" />
 <node
  id = "Complete your quest on Hard difficulty."
  to = "Complete your quest on Hard difficulty." />
 <node
  id = "Nightmare Over"
  to = "Nightmare Over" />
 <node
  id = "Complete your quest on Nightmare difficulty."
  to = "Complete your quest on Nightmare difficulty." />

 <node
  id = "Click to start"
  to = "Click to start" />
 <node
  id = "Tap to start"
  to = "Tap to start" />

 <!-- Strings in UI file 'ui/inventory.lua': -->
 <node
  id = "Select Powerups"
  to = "Select Powerups" />
 <node
  id = "Select one of the hilighted locks."
  to = "Select one of the hilighted locks." />
 <!-- End of strings in UI file 'ui/inventory.lua': -->


 <!-- Strings in UI file 'ui/upsell_b.lua': -->
 <node
  id = "Unlock the Full Game!"
  to = "Unlock the Full Game!" />
 <node
  id = "You're playing the trial version of Sparkle Unleashed."
  to = "You're playing the trial version of Sparkle Unleashed." />
 <node
  id = "A great wall is blocking your path. A one time tribute is required to continue."
  to = "A great wall is blocking your path. A one time tribute is required to continue." />
 <node
  id = "Later"
  to = "Later" />
 <node
  id = "One more level"
  to = "One more level" />
 <node
  id = "Buy"
  to = "Buy" />
 <node
  id = "Unlimited Version Includes"
  to = "Unlimited Version Includes" />
 <node
  id = "100+ challenging levels"
  to = "100+ challenging levels" />
 <node
  id = "18 selectable powerups"
  to = "18 selectable powerups" />
 <node
  id = "Survival mode"
  to = "Survival mode" />
 <node
  id = "Replay with more challenge"
  to = "Replay with more challenge" />
 <node
  id = "Book of Sparkle"
  to = "Book of Sparkle" />
 <!-- End of strings in UI file 'ui/upsell_b.lua': -->


 <!-- Strings in UI file 'ui/paywall_b.lua': -->
 <node
  id = "More than 100 levels"
  to = "More than 100 levels" />
 <node
  id = "Over a dozen powerups"
  to = "Over a dozen powerups" />
 <node
  id = "Challenging replay modes"
  to = "Challenging replay modes" />
 <!-- End of strings in UI file 'ui/paywall_b.lua': -->


 <!-- Strings in UI file 'ui/icontest.lua': -->
 <node
  id = "Icons"
  to = "Icons" />
 <node
  id = "+"
  to = "+" />
 <node
  id = "++"
  to = "++" />
 <node
  id = "-"
  to = "-" />
 <node
  id = "--"
  to = "--" />
 <!-- End of strings in UI file 'ui/icontest.lua': -->


 <!-- Strings in UI file 'ui/music-permission.lua': -->
 <node
  id = "Would you like to enable music?"
  to = "Would you like to enable music?" />
 <node
  id = "Yes"
  to = "Yes" />
 <node
  id = "No"
  to = "No" />
 <!-- End of strings in UI file 'ui/music-permission.lua': -->


 <!-- Strings in UI file 'ui/rate-me.lua': -->
 <node
  id = "Would you like to take a moment to rate Sparkle Unleashed? It would mean the world to us!"
  to = "Would you like to take a moment to rate Sparkle Unleashed? It would mean the world to us!" />
 <!-- End of strings in UI file 'ui/rate-me.lua': -->


 <!-- Strings in UI file 'ui/powerup-tuto.lua': -->
 <node
  id = "OK"
  to = "OK" />
 <node
  id = "You have collected a powerup. For every three consequential matches, you get a powerup! 3x, 6x, 9x and so on!"
  to = "You have collected a powerup. For every three consequential matches, you get a powerup! 3x, 6x, 9x and so on!" />
 <node
  id = "This is a Stone Orb. Make a match next to it to destroy it."
  to = "This is a Stone Orb. Make a match next to it to destroy it." />
 <node
  id = "This is a Bomb Orb. Match it quickly before the number hits zero!"
  to = "This is a Bomb Orb. Match it quickly before the number hits zero!" />
 <node
  id = "This is a Chained Orb. Match it to break the chain."
  to = "This is a Chained Orb. Match it to break the chain." />
 <!-- End of strings in UI file 'ui/powerup-tuto.lua': -->


 <!-- Strings in UI file 'ui/save-state-pause.lua': -->
 <node
  id = "Tap to continue"
  to = "Tap to continue" />
 <node
  id = "Click to continue"
  to = "Click to continue" />
 <!-- End of strings in UI file 'ui/save-state-pause.lua': -->


 <!-- Strings in UI file 'ui/exit-query.lua': -->
 <node
  id = "Are you sure you want to quit?"
  to = "Are you sure you want to quit?" />
 <!-- End of strings in UI file 'ui/exit-query.lua': -->


 <!-- Strings in UI file 'ui/fw/game-paused.lua': -->
 <node
  id = "Resume"
  to = "Resume" />
 <node
  id = "Game Paused"
  to = "Game Paused" />
 <!-- End of strings in UI file 'ui/fw/game-paused.lua': -->


 <!-- Strings in UI file 'ui/fw/game-pop-menu.lua': -->
 <node
  id = "Paused"
  to = "Paused" />
 <node
  id = "Restart"
  to = "Restart" />
 <node
  id = "Options"
  to = "Options" />
 <node
  id = "Retreat to Map"
  to = "Retreat to Map" />
 <!-- End of strings in UI file 'ui/fw/game-pop-menu.lua': -->


 <!-- Strings in UI file 'ui/fw/extras.lua': -->
 <node
  id = "Extras"
  to = "Extras" />
 <node
  id = "Profiles"
  to = "Profiles" />
 <node
  id = "Restore Purchases"
  to = "Restore Purchases" />
 <node
  id = "Credits"
  to = "Credits" />
 <node
  id = "More Games"
  to = "More Games" />
 <node
  id = "Version"
  to = "Version" />
 <!-- End of strings in UI file 'ui/fw/extras.lua': -->


 <!-- Strings in UI file 'ui/fw/options.lua': -->
 <node
  id = "Windowed"
  to = "Windowed" />
 <node
  id = "Colorblind Assist"
  to = "Colorblind Assist" />
 <node
  id = "Sound Effects Volume"
  to = "Sound Effects Volume" />
 <node
  id = "Music Volume"
  to = "Music Volume" />
 <node
  id = "Version %s"
  to = "Version %s" />
 <!-- End of strings in UI file 'ui/fw/options.lua': -->


 <!-- Strings in UI file 'ui/fw/delete-profile.lua': -->
 <node
  id = "Delete Profile?"
  to = "Delete Profile?" />
 <node
  id = "Yes, delete"
  to = "Yes, delete" />
 <!-- End of strings in UI file 'ui/fw/delete-profile.lua': -->


 <!-- Strings in UI file 'ui/fw/new-profile.lua': -->
 <node
  id = "Who are you?"
  to = "Who are you?" />
 <node
  id = "Cancel"
  to = "Cancel" />
 <node
  id = "Please enter a unique name for your profile."
  to = "Please enter a unique name for your profile." />
 <!-- End of strings in UI file 'ui/fw/new-profile.lua': -->


 <!-- Strings in UI file 'ui/fw/profiles.lua': -->
 <node
  id = "New"
  to = "New" />
 <node
  id = "Select"
  to = "Select" />
 <node
  id = "Too many profiles. Please delete one to make room for a new one."
  to = "Too many profiles. Please delete one to make room for a new one." />
 <node
  id = "You need to have atleast two profiles before you can delete one."
  to = "You need to have atleast two profiles before you can delete one." />
 <!-- End of strings in UI file 'ui/fw/profiles.lua': -->


 <!-- Strings in UI file 'ui/fw/main-menu.lua': -->
 <node
  id = "Play"
  to = "Play" />
 <node
  id = "Trial Version"
  to = "Trial Version" />
 <!-- End of strings in UI file 'ui/fw/main-menu.lua': -->


 <!-- Strings in UI file 'ui/survival-mode-unlocked.lua': -->
 <node
  id = "New Game Mode Unlocked"
  to = "New Game Mode Unlocked" />
 <node
  id = "Survival Mode"
  to = "Survival Mode" />
 <node
  id = "How long can you survive in the never ending Survival Mode?"
  to = "How long can you survive in the never ending Survival Mode?" />
 <!-- End of strings in UI file 'ui/survival-mode-unlocked.lua': -->


 <!-- Strings in UI file 'ui/item-found.lua': -->
 <node
  id = "Brazier reached"
  to = "Brazier reached" />
 <node
  id = "You found a magic key!"
  to = "You found a magic key!" />
 <!-- End of strings in UI file 'ui/item-found.lua': -->


 <!-- Strings in UI file 'ui/help.lua': -->
 <node
  id = "Powerups"
  to = "Powerups" />
 <node
  id = "About"
  to = "About" />
 <node
  id = "Version number:"
  to = "Version number:" />
 <node
  id = "Developer:"
  to = "Developer:" />
 <node
  id = "Book of Help"
  to = "Book of Help" />
 <node
  id = "Select powerup for more information"
  to = "Select powerup for more information" />
 <!-- End of strings in UI file 'ui/help.lua': -->

 <!-- Scene names and voiceover subtitles -->
 <node
  id = "Ancient Memorials"
  to = "Ancient Memorials" />
 <node
  id = "You have made your way to the ancient shrine."
  to = "You have made your way to the ancient shrine." />
 <node
  id = "At long last, you are able to rest."
  to = "At long last, you are able to rest." />
 <!-- Tips -->
 <node
  id = "Make three matches in a row to gain a powerup."
  to = "Make three matches in a row to gain a powerup." />
 <node
  id = "If you can't make a match, set up matches for the future."
  to = "If you can't make a match, set up matches for the future." />
 <node
  id = "Keep track of your consecutive matches and you will know when you get the next powerup."
  to = "Keep track of your consecutive matches and you will know when you get the next powerup." />
 <node
  id = "If the Slinger is filled with single color, tap rapidly at a match to launch them all."
  to = "If the Slinger is filled with single color, tap rapidly at a match to launch them all." />
 <node
  id = "If the Slinger is filled with single color, click rapidly at a match to launch them all."
  to = "If the Slinger is filled with single color, click rapidly at a match to launch them all." />
 <node
  id = "You can swap Orbs on the Slinger by tapping the bottom of the screen."
  to = "You can swap Orbs on the Slinger by tapping the bottom of the screen." />
 <node
  id = "You can swap Orbs on the Slinger by clicking the right mouse button."
  to = "You can swap Orbs on the Slinger by clicking the right mouse button." />
 <node
  id = "Frost Ray will tear through all Orbs. Aim it carefully for maximum effect."
  to = "Frost Ray will tear through all Orbs. Aim it carefully for maximum effect." />
 <node
  id = "Orb of Decay will consume Orbs on both sides of where it lands. Some effect is lost if there are no Orbs in both directions."
  to = "Orb of Decay will consume Orbs on both sides of where it lands. Some effect is lost if there are no Orbs in both directions." />
 <node
  id = "You can launch unwanted Orbs off the screen. It will break your match row towards next powerup, but there is no other penalty."
  to = "You can launch unwanted Orbs off the screen. It will break your match row towards next powerup, but there is no other penalty." />
 <node
  id = "Color blind assist can be switched on from the options menu."
  to = "Color blind assist can be switched on from the options menu." />
 <node
  id = "If there is only one or two matches available, consider setting up more pairs of same colored Orbs to get a powerup later."
  to = "If there is only one or two matches available, consider setting up more pairs of same colored Orbs to get a powerup later." />
 <node
  id = "Firebolts are useful for getting matches by removing single Orbs in wrong places."
  to = "Firebolts are useful for getting matches by removing single Orbs in wrong places." />
 <node
  id = "If you get stuck on a level, set up your powerups in a different way. No setup is ideal for every level."
  to = "If you get stuck on a level, set up your powerups in a different way. No setup is ideal for every level." />
 <node
  id = "Try not to think only about the next match. Always go for three matches in a row to gain a powerup."
  to = "Try not to think only about the next match. Always go for three matches in a row to gain a powerup." />
 <node
  id = "Spark Shot and Spark Blast are simple to use and effective powerups."
  to = "Spark Shot and Spark Blast are simple to use and effective powerups." />
 <node
  id = "Wild Orb is a very useful powerup. It almost always results in a match and takes you towards the next powerup."
  to = "Wild Orb is a very useful powerup. It almost always results in a match and takes you towards the next powerup." />
 <node
  id = "Purple Flame and Color Splash effects are maximized by placing them carefully."
  to = "Purple Flame and Color Splash effects are maximized by placing them carefully." />
 <node
  id = "Fireflies set up matches by switching the color or Orbs."
  to = "Fireflies set up matches by switching the color or Orbs." />
 <node
  id = "Try to trigger Color Wipe when there are as many Orbs on screen as possible."
  to = "Try to trigger Color Wipe when there are as many Orbs on screen as possible." />
 <node
  id = "If you do not like the Frost powerup, upgrade it to Backwards or March of the Fireflies."
  to = "If you do not like the Frost powerup, upgrade it to Backwards or March of the Fireflies." />
 <node
  id = "Wrath of the Moon destroys Orbs that have no same colored Orbs next to them when possible."
  to = "Wrath of the Moon destroys Orbs that have no same colored Orbs next to them when possible." />
 <!-- World map story texts -->
 <node
  id = "Welcome, traveller. Your journey is about to begin."
  to = "Welcome, traveller. Your journey is about to begin." />
 <node
  id = "The abandoned temple is little more than a ruin."
  to = "The abandoned temple is little more than a ruin." />
 <node
  id = "You sense an unnerving presence in the shrine."
  to = "You sense an unnerving presence in the shrine." />
 <node
  id = "The stream flows briskly, but no sound of water can be heard."
  to = "The stream flows briskly, but no sound of water can be heard." />
 <node
  id = "The pond appears calm and inviting, but you press on."
  to = "The pond appears calm and inviting, but you press on." />
 <node
  id = "The oasis is still and quiet."
  to = "The oasis is still and quiet." />
 <node
  id = "The pyramid is succumbing to vines, but a shimmer of power remains."
  to = "The pyramid is succumbing to vines, but a shimmer of power remains." />
 <node
  id = "A statue of a terrible figure looms in the forest. It's best to move on."
  to = "A statue of a terrible figure looms in the forest. It's best to move on." />
 <node
  id = "The veil of darkness is lifted from the lands."
  to = "The veil of darkness is lifted from the lands." />
 <!-- Powerup names -->
 <node
  id = "Wild Orb"
  to = "Wild Orb" />
 <node
  id = "Fire Spinner"
  to = "Fire Spinner" />
 <node
  id = "Color Splash"
  to = "Color Splash" />
 <node
  id = "Rune Reward"
  to = "Rune Reward" />
 <node
  id = "Frost Ray"
  to = "Frost Ray" />
 <node
  id = "Spark Shot"
  to = "Spark Shot" />
 <node
  id = "Fireflies"
  to = "Fireflies" />
 <node
  id = "Frost"
  to = "Frost" />
 <node
  id = "Firebolt"
  to = "Firebolt" />
 <node
  id = "Orb of Decay"
  to = "Orb of Decay" />
 <node
  id = "Wrath of Moon"
  to = "Wrath of Moon" />
 <node
  id = "Marching Light"
  to = "Marching Light" />
 <node
  id = "Backwards"
  to = "Backwards" />
 <node
  id = "Purple Flame"
  to = "Purple Flame" />
 <node
  id = "Color Wipe"
  to = "Color Wipe" />
 <!-- Slinger Enchantments -->
 <node
  id = "Two firebolts which destroy single Orbs."
  to = "Two firebolts which destroy single Orbs." />
 <node
  id = "A shot of five sparks."
  to = "A shot of five sparks." />
 <node
  id = "Spark Blast"
  to = "Spark Blast" />
 <node
  id = "A great blast of nine sparks."
  to = "A great blast of nine sparks." />
 <node
  id = "Slows down Orbs for a short time."
  to = "Slows down Orbs for a short time." />
 <node
  id = "Pushes Orbs backwards."
  to = "Pushes Orbs backwards." />
 <node
  id = "Spectral butterflies charge to crush Orbs."
  to = "Spectral butterflies charge to crush Orbs." />
 <node
  id = "Releases spreading decay on impact."
  to = "Releases spreading decay on impact." />
 <node
  id = "Wild Orb matches with any color Orbs."
  to = "Wild Orb matches with any color Orbs." />
 <node
  id = "Double Wild Orb"
  to = "Double Wild Orb" />
 <node
  id = "Matches twice before being consumed."
  to = "Matches twice before being consumed." />
 <node
  id = "Dyes Orbs into given color around point of impact."
  to = "Dyes Orbs into given color around point of impact." />
 <node
  id = "Color Blast"
  to = "Color Blast" />
 <node
  id = "Dyes Orbs in a larger radius."
  to = "Dyes Orbs in a larger radius." />
 <node
  id = "Shatters all Orbs of a given color."
  to = "Shatters all Orbs of a given color." />
 <node
  id = "Fireflies turn single Orbs into same color as neighboring Orbs."
  to = "Fireflies turn single Orbs into same color as neighboring Orbs." />
 <node
  id = "Enchanted Fireflies"
  to = "Enchanted Fireflies" />
 <node
  id = "Summons a larger swarm of Fireflies."
  to = "Summons a larger swarm of Fireflies." />
 <node
  id = "Meteors strike down, crushing single Orbs first."
  to = "Meteors strike down, crushing single Orbs first." />
 <node
  id = "A ball of magical flame explodes on impact."
  to = "A ball of magical flame explodes on impact." />
 <node
  id = "Purple Blaze"
  to = "Purple Blaze" />
 <node
  id = "A larger explosion of magical flame."
  to = "A larger explosion of magical flame." />
 <node
  id = "A shattering jet of freezing cold."
  to = "A shattering jet of freezing cold." />
 <node
  id = "None"
  to = "None" />
 <node
  id = "No enchantments."
  to = "No enchantments." />
 <node
  id = "Rune of Enchantment"
  to = "Rune of Enchantment" />
 <node
  id = "Improves powerups."
  to = "Improves powerups." />

 <!-- Strings in UI file 'ui/lives-tutorial.lua': -->
 <node
  id = "About Lives"
  to = "About Lives" />
 <node
  id = "You have lost one life, but don't worry, you get one life back every 30 minutes."
  to = "You have lost one life, but don't worry, you get one life back every 30 minutes." />
 <!-- End of strings in UI file 'ui/lives-tutorial.lua': -->


 <!-- Strings in UI file 'ui/unlock-level-not-available-yet.lua': -->
 <node
  id = "Challenge Not Available Yet"
  to = "Challenge Not Available Yet" />
 <node
  id = "Please wait while the forest spirits are preparing the Challenge."
  to = "Please wait while the forest spirits are preparing the Challenge." />
 <!-- End of strings in UI file 'ui/unlock-level-not-available-yet.lua': -->


 <!-- Strings in UI file 'ui/boost-locked.lua': -->
 <node
  id = "Boost Locked"
  to = "Boost Locked" />
 <node
  id = "Play more levels to unlock this boost!"
  to = "Play more levels to unlock this boost!" />
 <!-- End of strings in UI file 'ui/boost-locked.lua': -->


 <!-- Strings in UI file 'ui/boost-info.lua': -->
 <node
  id = "Boost Info"
  to = "Boost Info" />
 <!-- End of strings in UI file 'ui/boost-info.lua': -->


 <!-- Strings in UI file 'ui/present-notif.lua': -->
 <node
  id = "Ok"
  to = "Ok" />
 <node
  id = "You collected a present containing some life and energy!"
  to = "You collected a present containing some life and energy!" />
 <node
  id = "You found a treasure containing some life and energy!"
  to = "You found a treasure containing some life and energy!" />
 <!-- End of strings in UI file 'ui/present-notif.lua': -->


 <!-- Strings in UI file 'ui/item-shop.lua': -->
 <node
  id = "Buy for"
  to = "Buy for" />
 <!-- End of strings in UI file 'ui/item-shop.lua': -->


 <!-- Strings in UI file 'ui/revive.lua': -->
 <node
  id = "End Game"
  to = "End Game" />
 <node
  id = "+5"
  to = "+5" />
 <node
  id = "+10s"
  to = "+10s" />
 <node
  id = "+5s"
  to = "+5s" />
 <node
  id = "More Moves"
  to = "More Moves" />
 <node
  id = "More Time"
  to = "More Time" />
 <node
  id = "Get another chance with:"
  to = "Get another chance with:" />
 <node
  id = "Play On"
  to = "Play On" />
 <node
  id = "Level is %d%% completed."
  to = "Level is %d%% completed." />
 <node
  id = "Orbs are falling into the dark void!"
  to = "Orbs are falling into the dark void!" />
 <node
  id = "A bomb is about to explode!"
  to = "A bomb is about to explode!" />
 <node
  id = "You ran out of moves!"
  to = "You ran out of moves!" />
 <node
  id = "You ran out of time!"
  to = "You ran out of time!" />
 <!-- End of strings in UI file 'ui/revive.lua': -->


 <!-- Strings in UI file 'ui/end-note.lua': -->
 <node
  id = "Congratulations!"
  to = "Congratulations!" />
 <node
  id = "You have completed the Quest Mode. You can now restart the game on harder difficult. If you restart, you get to keep all the keys you have found."
  to = "You have completed the Quest Mode. You can now restart the game on harder difficult. If you restart, you get to keep all the keys you have found." />
 <node
  id = "You can restart the game later from the map."
  to = "You can restart the game later from the map." />
 <node
  id = "Restart game with new difficulty"
  to = "Restart game with new difficulty" />
 <!-- End of strings in UI file 'ui/end-note.lua': -->


 <!-- Strings in UI file 'ui/game-level-failed.lua': -->
 <node
  id = "Stage Lost"
  to = "Stage Lost" />
 <node
  id = "Try Again"
  to = "Try Again" />
 <!-- End of strings in UI file 'ui/game-level-failed.lua': -->


 <!-- Strings in UI file 'ui/new-difficulty.lua': -->
 <node
  id = "Start a New Game?"
  to = "Start a New Game?" />
 <node
  id = "You keep all the found keys."
  to = "You keep all the found keys." />
 <node
  id = "Start with Hard Difficulty"
  to = "Start with Hard Difficulty" />
 <node
  id = "Start with Nightmare Difficulty"
  to = "Start with Nightmare Difficulty" />
 <node
  id = "Start with Normal Difficulty"
  to = "Start with Normal Difficulty" />
 <!-- End of strings in UI file 'ui/new-difficulty.lua': -->


 <!-- Strings in UI file 'ui/world-map.lua': -->
 <node
  id = "Day"
  to = "Day" />
 <node
  id = "Venture forth by tapping the arrow."
  to = "Venture forth by tapping the arrow." />
 <node
  id = "Play survival levels here!"
  to = "Play survival levels here!" />
 <!-- End of strings in UI file 'ui/world-map.lua': -->

 <node
  id = "Hard"
  to = "Hard" />
 <node
  id = "Nightmare"
  to = "Nightmare" />

 <!-- Strings in UI file 'ui/unlock-levels.lua': -->
 <node
  id = "Unlock Levels"
  to = "Unlock Levels" />
 <node
  id = "You need to finish 3 Challenge Levels to unlock later levels."
  to = "You need to finish 3 Challenge Levels to unlock later levels." />
 <!-- End of strings in UI file 'ui/unlock-levels.lua': -->

 <node
  id = "Unlock Now"
  to = "Unlock Now" />

 <!-- Strings in UI file 'ui/survival.lua': -->
 <node
  id = "Survival"
  to = "Survival" />
 <node
  id = "Survive as long as you can."
  to = "Survive as long as you can." />
 <node
  id = "Stage Locked"
  to = "Stage Locked" />
 <node
  id = "Book of Survival"
  to = "Book of Survival" />
 <!-- End of strings in UI file 'ui/survival.lua': -->

 <node
  id = "Collect at least %d |img src='ui/gfx/star.png'| to unlock this stage."
  to = "Collect at least %d |img src='ui/gfx/star.png'| to unlock this stage." />
 <node
  id = "Arid Plateau"
  to = "Arid Plateau" />
 <node
  id = "The Forgotten Well"
  to = "The Forgotten Well" />
 <node
  id = "Sparse and Winding"
  to = "Sparse and Winding" />
 <node
  id = "Ephemeral Mirage"
  to = "Ephemeral Mirage" />
 <node
  id = "Emerald Forest"
  to = "Emerald Forest" />
 <node
  id = "Season of Change"
  to = "Season of Change" />
 <node
  id = "Sinuous Pathway"
  to = "Sinuous Pathway" />
 <node
  id = "Autumnal Frontier"
  to = "Autumnal Frontier" />
 <node
  id = "Evergreen Woods"
  to = "Evergreen Woods" />
 <node
  id = "Early Snow"
  to = "Early Snow" />
 <node
  id = "The Far Crossing"
  to = "The Far Crossing" />
 <node
  id = "Silent Frost"
  to = "Silent Frost" />
 <node
  id = "Cold Hollow"
  to = "Cold Hollow" />
 <node
  id = "Frosty Dawn"
  to = "Frosty Dawn" />
 <node
  id = "Stream of Dreams"
  to = "Stream of Dreams" />
 <node
  id = "Bridge of the Seekers"
  to = "Bridge of the Seekers" />
 <node
  id = "Picturesque Vista"
  to = "Picturesque Vista" />
 <node
  id = "The Abandoned Floodplains"
  to = "The Abandoned Floodplains" />
 <node
  id = "Erupting Hideaway"
  to = "Erupting Hideaway" />
 <node
  id = "Bog of Sorrow"
  to = "Bog of Sorrow" />
 <node
  id = "The Sodden Trunk"
  to = "The Sodden Trunk" />
 <node
  id = "Forbidden Wetlands"
  to = "Forbidden Wetlands" />
 <node
  id = "Tutorial"
  to = "Tutorial" />

 <!-- Strings in UI file 'stages/instructions/stage.lua': -->
 <node
  id = "Make matches of 3 or more like colored orbs."
  to = "Make matches of 3 or more like colored orbs." />
 <node
  id = "How to Play"
  to = "How to Play" />
 <node
  id = "This is a powerup. Hit it with an orb to collect it!"
  to = "This is a powerup. Hit it with an orb to collect it!" />
 <node
  id = "For every three consequential matches, you get a powerup! 3x, 6x, 9x and so on!\nTap to continue!"
  to = "For every three consequential matches, you get a powerup! 3x, 6x, 9x and so on!\nTap to continue!" />
 <node
  id = "Excellent!\nPop the remaining orbs to continue."
  to = "Excellent!\nPop the remaining orbs to continue." />
 <!-- End of strings in UI file 'stages/instructions/stage.lua': -->


 <!-- Strings in UI file 'ui/life-shop.lua': -->
 <node
  id = "Get More Lives"
  to = "Get More Lives" />
 <node
  id = "No Lives Left!"
  to = "No Lives Left!" />
 <!-- End of strings in UI file 'ui/life-shop.lua': -->


 <!-- Strings in UI file 'ui/shop.lua': -->
 <node
  id = "Shop"
  to = "Shop" />
 <!-- End of strings in UI file 'ui/shop.lua': -->


 <!-- Strings in UI file 'ui/play-level.lua': -->
 <node
  id = "Choose Boosts"
  to = "Choose Boosts" />
 <node
  id = "Tap a Boost for more info."
  to = "Tap a Boost for more info." />
 <node
  id = "Tap the icon to select Boost."
  to = "Tap the icon to select Boost." />
 <node
  id = "Surprise! This boost is free for the next use! Tap it to activate."
  to = "Surprise! This boost is free for the next use! Tap it to activate." />
 <node
  id = "Boosts help you complete the levels. Tap play to start!"
  to = "Boosts help you complete the levels. Tap play to start!" />
 <node
  id = "FREE!"
  to = "FREE!" />
 <!-- End of strings in UI file 'ui/play-level.lua': -->


 <!-- Strings in UI file 'ui/game-level-completed.lua': -->
 <node
  id = "Stage Cleared"
  to = "Stage Cleared" />
 <node
  id = "Time:"
  to = "Time:" />
 <node
  id = "Continue"
  to = "Continue" />
 <node
  id = "All keys found."
  to = "All keys found." />
 <node
  id = "Journal"
  to = "Journal" />
 <!-- End of strings in UI file 'ui/game-level-completed.lua': -->


 <!-- Strings in UI file 'ui/credits.lua': -->
 <node
  id = "Created by"
  to = "Created by" />
 <node
  id = "GAME DESIGN"
  to = "GAME DESIGN" />
 <node
  id = "MUSIC"
  to = "MUSIC" />
 <node
  id = "ARTISTS"
  to = "ARTISTS" />
 <node
  id = "SOUND EFFECTS"
  to = "SOUND EFFECTS" />
 <node
  id = "LEVEL DESIGN"
  to = "LEVEL DESIGN" />
 <node
  id = "TESTING AND FEEDBACK"
  to = "TESTING AND FEEDBACK" />
 <node
  id = "PROGRAMMING"
  to = "PROGRAMMING" />
 <node
  id = "2014 (c) 10tons Ltd. This game uses Lua, libpng, and libjpeg. See our website for full license texts."
  to = "2014 (c) 10tons Ltd. This game uses Lua, libpng, and libjpeg. See our website for full license texts." />
 <node
  id = "Thank you for playing Sparkle Unleashed."
  to = "Thank you for playing Sparkle Unleashed." />
 <!-- End of strings in UI file 'ui/credits.lua': -->

 <node
  id = "Long ago an ominous darkness spread through these enchanted lands."
  to = "Long ago an ominous darkness spread through these enchanted lands." />
 <node
  id = "Once proud places of power became silent and even nature itself came to a standstill."
  to = "Once proud places of power became silent and even nature itself came to a standstill." />
 <node
  id = "Now you must make your way through the darkness and help light prevail once more."
  to = "Now you must make your way through the darkness and help light prevail once more." />

 <!-- Strings in UI file 'ui/game-sparkle2.lua': -->
 <node
  id = "Skip"
  to = "Skip" />
 <node
  id = "Click here for a powerup."
  to = "Click here for a powerup." />
 <!-- End of strings in UI file 'ui/game-sparkle2.lua': -->


 <!-- Strings in UI file 'ui/fw/achievements.lua': -->
 <node
  id = "Achievements"
  to = "Achievements" />
 <node
  id = "Statistics"
  to = "Statistics" />
 <node
  id = "Book of Achievements"
  to = "Book of Achievements" />
 <!-- End of strings in UI file 'ui/fw/achievements.lua': -->

 <node
  id = "General"
  to = "General" />
 <node
  id = "Total Time Played"
  to = "Total Time Played" />
 <node
  id = "Levels Lost"
  to = "Levels Lost" />
 <node
  id = "Levels Won"
  to = "Levels Won" />
 <node
  id = "Orbs Slinged"
  to = "Orbs Slinged" />
 <node
  id = "Orbs Popped"
  to = "Orbs Popped" />
 <node
  id = "Highest Chain"
  to = "Highest Chain" />
 <node
  id = "Matches Made"
  to = "Matches Made" />
 <node
  id = "Pushers Destroyed"
  to = "Pushers Destroyed" />
 <node
  id = "Total Appeared"
  to = "Total Appeared" />
 <node
  id = "Total Collected"
  to = "Total Collected" />
 <node
  id = "Collect Percentage"
  to = "Collect Percentage" />
 <node
  id = "Stages won / lost"
  to = "Stages won / lost" />
 <node
  id = "--- END ---"
  to = "--- END ---" />


 <!-- 1642 ref words in total. -->
 <!-- 332 ref strings in total. -->
</array>
</root>
