<Scene type="FindAll" res_file="data\Scenes\03_Fish_and_go.res" res_group="1005" SceneToLoadOnFinish="data\Scenes\05_MapStone.xml" SceneName="">	
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	<unit>
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	<unit>
		<animation>wash_03_Fish_and_go</animation>
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	</unit>
	<unit>
		<sprite>Grass_Down_03_Fish_and_go</sprite>
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	</unit>	
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		<delay>0</delay>
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		<delay>0</delay>
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		<delay>0</delay>
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		<z>1.3</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
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		<start_delay>0</start_delay>
		<delay>0</delay>
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		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>	
	<object>
		<name>kluch_03_Fish_and_go_1</name>
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		<delay>0</delay>
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		<x>562</x>
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		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>pepper1__03_Fish_and_go_1</name>
		<id>16</id>
		<x>763</x>
		<y>368</y>
		<z>1.4</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>wash_03_Fish_and_go_1</name>
		<id>17</id>
		<x>640</x>
		<y>361</y>
		<z>1.2</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>fish_and_go_bak_03_Fish_and_go_1</name>
		<id>18</id>
		<x>513</x>
		<y>384</y>
		<z>0.1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>sp_dverca_03_Fish_and_go_1</name>
		<id>19</id>
		<x>587</x>
		<y>169</y>
		<z>1.2</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>sp_listja_03_Fish_and_go_1</name>
		<id>20</id>
		<x>622</x>
		<y>155</y>
		<z>1.7</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>sp_stol_03_Fish_and_go_1</name>
		<id>21</id>
		<x>727</x>
		<y>385</y>
		<z>1.3</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>ananas_03_Fish_and_go_1</name>
		<id>22</id>
		<x>546</x>
		<y>403</y>
		<z>1.5</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>fish1_03_Fish_and_go_1</name>
		<id>23</id>
		<x>591</x>
		<y>180</y>
		<z>1.5</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>Grass_Down_03_Fish_and_go_1</name>
		<id>24</id>
		<x>813</x>
		<y>403</y>
		<z>2.6</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<task name="Fish" text_singular="FISH" text_plural="FISHES" type="And">
		<object name="fish2_03_Fish_and_go_1"/>
		<object name="fish3_03_Fish_and_go_1"/>
		<object name="fish4_03_Fish_and_go_1"/>
		<object name="fish5_03_Fish_and_go_1"/>
		<object name="fish6_03_Fish_and_go_1"/>
		<object name="fish7_03_Fish_and_go_1"/>
		<object name="fish8_03_Fish_and_go_1"/>
		<object name="fish9_03_Fish_and_go_1"/>
		<object name="fish10_03_Fish_and_go_1"/>
		<object name="fish11_03_Fish_and_go_1"/>
		<object name="fish12_03_Fish_and_go_1"/>
		<object name="fish13_03_Fish_and_go_1"/>
		<object name="fish1_03_Fish_and_go_1"/>
	</task>	
	<task name="Key" text_singular="KEY" text_plural="KEY" type="And">
		<object name="kluch_03_Fish_and_go_1"/>
	</task>
	<task name="Puzzle" text_singular="PUZZLE" text_plural="PUZZLE" type="And">
		<object name="pazli_03_Fish_and_go_1"/>
	</task>
	<task name="Door" type="" tool_to_find="kluch_03_Fish_and_go_1" tool_sprite="">
		<object name="sp_dverca_03_Fish_and_go_1"/>
	</task>	
	<task_condition>
		<finished_task name="Puzzle"/>
		<action type="MiniGame" name="Fish_n_go"/>
		<action type="AddToBag" name="Number22"/>
	</task_condition>
	<task_condition>
		<finished_task name="Puzzle"/>
		<action type="IgnoreHinting" name="IgnoreHinting"/>
	</task_condition>
	<task_condition>
		<finished_task name="Door"/>
		<action type="EnableHinting" name="Puzzle"/>
	</task_condition>	
</Scene>