<screen>
	<button_exit message="Exit"
			sprite_over="PanelButtonOver"
			x = "100"
			y = "419">		
			<caption text_alias="MENU" font="Tasklist" y="10"/>
			<rect x = "-25" y="0" w="50" h="20"/>
	</button_exit>
	<button_hint message="Hint"
			sprite_over="PanelButtonOver"
			x = "100"
			y = "380">
			<caption text_alias="HINT" font="Tasklist" y="10"/>
			<rect x = "-25" y="0" w="50" h="20"/>
	</button_hint>
	<!--button_pause sprite_up = "InGameButtonSmallUp"
			sprite_over = "InGameButtonSmallUp"
			sprite_down = "InGameButtonSmallDown"  
			message="Pause"
			x = "105"
			y = "585">
			<caption text_alias="PAUSE" font="Tasklist"/>
	</button_pause-->
	<button_help 
			sprite_over="PanelButtonOver"
			message="Help"
			x = "100"
			y = "459">
			<caption text_alias="HELP" font="Tasklist" y="10"/>
			<rect x = "-25" y="0" w="50" h="20"/>
	</button_help>
	
	<button_inventory sprite_up = "InGameButtonRoundUp"
			sprite_over = "InGameButtonRoundUp"
			sprite_down = "InGameButtonRoundDown"  
			message=""
			x = "40"
			y = "525">
	</button_inventory>
	
	<button_lions_head sprite_up = "LionsHead"
			sprite_over = "LionsHead"
			sprite_down = "LionsHead"  
			message="InventoryOpen"
			x = "72"
			y = "420">
	</button_lions_head>
	
	<!--button_bag sprite_up = "InGamePanelButtonUp"
			sprite_over = "InGamePanelButtonOver"
			sprite_down = "InGamePanelButtonDown"  
			message="BagButton"
			x = "37"
			y = "480">
			<rect x = "-20" y="-3" w="75" h="25"/>
			<caption text_alias="BAG" font="DefaultContourless" x="17" y="10"/>
	</button_bag-->
	<text_clues_left text=""
					 x="65"
					 y="190"
					 font="Tasklist">
	</text_clues_left>
	<text_time	text=""
				x="45"
				y="50"
				z="4"
				font="DefaultContourless">
	</text_time>
</screen>