<Scene type="FindAll" res_file="data\Scenes\36_Check_out.res" res_group="1049" SceneToLoadOnFinish="data\Scenes\36_MapStone.xml" SceneName="">
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		<sprite>ball_36_Check_out</sprite>
		<id>0</id>
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	<unit>
		<sprite>cross_36_Check_out</sprite>
		<id>1</id>
	</unit>
	<unit>
		<sprite>egg_36_Check_out</sprite>
		<id>2</id>
	</unit>
	<unit>
		<sprite>fish_36_Check_out</sprite>
		<id>3</id>
	</unit>
	<unit>
		<sprite>giraff_36_Check_out</sprite>
		<id>4</id>
	</unit>
	<unit>
		<sprite>knife_36_Check_out</sprite>
		<id>5</id>
	</unit>
	<unit>
		<sprite>number26_36_Check_out</sprite>
		<id>6</id>
	</unit>
	<unit>
		<sprite>phone1_36_Check_out</sprite>
		<id>7</id>
	</unit>
	<unit>
		<sprite>phone2_36_Check_out</sprite>
		<id>8</id>
	</unit>
	<unit>
		<sprite>pig_36_Check_out</sprite>
		<id>9</id>
	</unit>
	<unit>
		<sprite>rifle_36_Check_out</sprite>
		<id>10</id>
	</unit>
	<unit>
		<sprite>shoes_36_Check_out</sprite>
		<id>11</id>
	</unit>
	<unit>
		<sprite>windmill_36_Check_out</sprite>
		<id>12</id>
	</unit>
	<unit>
		<sprite>statues1_36_Check_out</sprite>
		<id>13</id>
	</unit>
	<unit>
		<sprite>statues2_36_Check_out</sprite>
		<id>14</id>
	</unit>
	<unit>
		<sprite>bg_36_Check_out</sprite>
		<id>15</id>
	</unit>
	<unit>
		<animation>Cards_36_Check_out</animation>
		<id>16</id>
	</unit>
	<object>
		<name>ball_36_Check_out_1</name>
		<id>0</id>
		<x>394</x>
		<y>668</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>cross_36_Check_out_1</name>
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		<x>941</x>
		<y>269</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
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	<object>
		<name>egg_36_Check_out_1</name>
		<id>2</id>
		<x>491</x>
		<y>357</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>fish_36_Check_out_1</name>
		<id>3</id>
		<x>702</x>
		<y>101</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>giraff_36_Check_out_1</name>
		<id>4</id>
		<x>460</x>
		<y>327</y>
		<z>1.2</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>knife_36_Check_out_1</name>
		<id>5</id>
		<x>464</x>
		<y>278</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>number26_36_Check_out_1</name>
		<id>6</id>
		<x>934</x>
		<y>88</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>phone1_36_Check_out_1</name>
		<id>7</id>
		<x>303</x>
		<y>493</y>
		<z>1.3</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>phone2_36_Check_out_1</name>
		<id>8</id>
		<x>538</x>
		<y>473</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>pig_36_Check_out_1</name>
		<id>9</id>
		<x>304</x>
		<y>413</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>rifle_36_Check_out_1</name>
		<id>10</id>
		<x>883</x>
		<y>19</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>shoes_36_Check_out_1</name>
		<id>11</id>
		<x>870</x>
		<y>294</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>windmill_36_Check_out_1</name>
		<id>12</id>
		<x>628</x>
		<y>158</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>statues1_36_Check_out_1</name>
		<id>13</id>
		<x>267</x>
		<y>444</y>
		<z>1.1</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>statues2_36_Check_out_1</name>
		<id>14</id>
		<x>540</x>
		<y>529</y>
		<z>1.3</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>bg_36_Check_out_1</name>
		<id>15</id>
		<x>512</x>
		<y>384</y>
		<z>0.2</z>
		<start_delay>0</start_delay>
		<delay>0</delay>
	</object>
	<object>
		<name>Cards_36_Check_out_1</name>
		<id>16</id>
		<x>384</x>
		<y>527</y>
		<z>1</z>
		<start_delay>0</start_delay>
		<delay>4</delay>
	</object>
	<task name="Ball" text_singular="BALL" text_plural="BALL" type="And">
		<object name="ball_36_Check_out_1"/>
	</task>
	<task name="Piggy bank" text_singular="PIGGY_BANK" text_plural="PIGGY_BANK" type="And">
		<object name="pig_36_Check_out_1"/>
	</task>
	<task name="Windmill" text_singular="WINDMILL" text_plural="WINDMILL" type="And">
		<object name="windmill_36_Check_out_1"/>
	</task>
	<task name="Rifle" text_singular="RIFLE" text_plural="RIFLE" type="And">
		<object name="rifle_36_Check_out_1"/>
	</task>
	<task name="Dagger" text_singular="DAGGER" text_plural="DAGGER" type="And">
		<object name="knife_36_Check_out_1"/>
	</task>
	<task name="Easteregg" text_singular="EASTER_EGG" text_plural="EASTER_EGG" type="And">
		<object name="egg_36_Check_out_1"/>
	</task>
	<task name="Phones" text_singular="PHONE" text_plural="PHONES" type="And">
		<object name="phone1_36_Check_out_1"/>
		<object name="phone2_36_Check_out_1"/>
	</task>	
	<task name="Shoes" text_singular="SHOES" text_plural="SHOES" type="And">
		<object name="shoes_36_Check_out_1"/>
	</task>
	<task name="Fish" text_singular="FISH" text_plural="FISH" type="And">
		<object name="fish_36_Check_out_1"/>
	</task>
	<task name="Giraff" text_singular="GIRAFF" text_plural="GIRAFF" type="And">
		<object name="giraff_36_Check_out_1"/>
	</task>
	<task name="Number" text_singular="NUMBER" text_plural="NUMBER" type="And">
		<object name="number26_36_Check_out_1"/>
	</task>
	<task_condition>
		<finished_task name="Number"/>
		<action type="AddToBag" name="Number26"/>
	</task_condition>
</Scene>