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		<sprite>zaslonka_24_Ruins</sprite>
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		<start_delay>0</start_delay>
		<delay>0</delay>
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		<object name="sp_kol2_24_Ruins_1"/>
		<object name="sp_kol3_24_Ruins_1"/>
		<object name="sp_kol4_24_Ruins_1"/>
		<object name="sp_kol5_24_Ruins_1"/>
		<object name="sp_kol6_24_Ruins_1"/>
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	<task name="Hack" text_singular="HACK" text_plural="HACK" type="And">
		<object name="kirka_24_Ruins_1"/>
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	<task name="Spearhead" text_singular="SPEARHEAD" text_plural="SPEARHEAD" type="And">
		<object name="nakonechnik_24_Ruins_1"/>
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	<task name="Birds" text_singular="BIRD" text_plural="BIRDS" type="And">
		<object name="ptisa1_24_Ruins_1"/>
		<object name="ptisa2_24_Ruins_1"/>
		<object name="ptisa3_24_Ruins_1"/>
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	<task name="Snake" text_singular="SNAKE" text_plural="SNAKE" type="And">
		<object name="zmeja_24_Ruins_1"/>
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	<task name="Torch" text_singular="FLASHLIGHT" text_plural="FLASHLIGHT" type="And">
		<object name="fonar_24_Ruins_1"/>
	</task>
	<task name="Galley" text_singular="GALLEY" text_plural="GALLEY" type="And">
		<object name="galera_24_Ruins_1"/>
	</task>
	<task_condition>
		<finished_task name="Pieces of column"/>
		<action type="MiniGame" name="Kolonna"/>
	</task_condition>
</Scene>