"flag","name","comment",
"$BLANK","","COMMENT: This file contains all the tutorial text from the game's map (level) files.",
"$1_1_WHERE_AM_I_00_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_00_TEXT","我在哪里？",
"$1_1_WHERE_AM_I_10_TITLE","",
"$1_1_WHERE_AM_I_10_TEXT","<N>这是你的主要角色，$MCG.<N>她不能移动。",
"$1_1_WHERE_AM_I_20_TITLE","",
"$1_1_WHERE_AM_I_20_TEXT","<N>敌人来自这里。<N>别让他们靠近$MCG!",
"$1_1_WHERE_AM_I_30_TITLE","",
"$1_1_WHERE_AM_I_30_TEXT","<N>在新游戏+模式中，敌人更加强大，并且有新的技能。",
"$1_1_WHERE_AM_I_40_TITLE","",
"$1_1_WHERE_AM_I_40_TEXT","<N>例如，所有正常的亡魂现在都能恢复生命值。",
"$1_1_WHERE_AM_I_50_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_50_TEXT","嘿，陌生人！你在哪里？",
"$1_1_WHERE_AM_I_60_TITLE","",
"$1_1_WHERE_AM_I_60_TEXT","<N>点击这里选择狂暴战士菜单。",
"$1_1_WHERE_AM_I_70_TITLE","",
"$1_1_WHERE_AM_I_70_TEXT","<N>现在你只有你的狂暴战士。当你在故事中遇到下一个英雄时，你就会解锁那职业的所有角色。",
"$1_1_WHERE_AM_I_80_TITLE","TALK_$BER_SURPRISE",
"$1_1_WHERE_AM_I_80_TEXT","你对我做了什么？？",
"$1_1_WHERE_AM_I_90_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_90_TEXT","我不知道！有怪物在我后面！帮我！",
"$1_1_WHERE_AM_I_100_TITLE","TALK_$BER_SURPRISE",
"$1_1_WHERE_AM_I_100_TEXT","为什么我是透明的？我的身体在哪里？",
"$1_1_WHERE_AM_I_110_TITLE","",
"$1_1_WHERE_AM_I_110_TEXT","<N>这里显示了你队伍的所有狂暴战士。<N>现在你只能拥有这个家伙。",
"$1_1_WHERE_AM_I_120_TITLE","",
"$1_1_WHERE_AM_I_120_TEXT","<N>点击这里选择他！",
"$1_1_WHERE_AM_I_130_TITLE","",
"$1_1_WHERE_AM_I_130_TEXT","<N>在最后一场游戏中你的老角色拥有了所有的力量，技能和装备。",
"$1_1_WHERE_AM_I_140_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_140_TEXT","我叫喊着...我感到你在我的脑海里...",
"$1_1_WHERE_AM_I_150_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_150_TEXT","不要悄悄溜走！我必须集中精力！",
"$1_1_WHERE_AM_I_160_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_160_TEXT","如果我集中精力- 也许我可以带你来这！",
"$1_1_WHERE_AM_I_170_TITLE","TALK_$BER_SURPRISE",
"$1_1_WHERE_AM_I_170_TEXT","呃....好吧。",
"$1_1_WHERE_AM_I_180_TITLE","TALK_$BER_LOOKBACK",
"$1_1_WHERE_AM_I_180_TEXT","我真的不该吃炖蜥蜴....",
"$1_1_WHERE_AM_I_190_TITLE","",
"$1_1_WHERE_AM_I_190_TEXT","<N>点击你想放置你的守护者的地方。<N><N>这是一个很好的地方！",
"$1_1_WHERE_AM_I_200_TITLE","TALK_$BER_SMILE",
"$1_1_WHERE_AM_I_200_TEXT","嘿嘿嘿！<N>这还差不多!
",
"$1_1_WHERE_AM_I_210_TITLE","",
"$1_1_WHERE_AM_I_210_TEXT","<N>$MCG使用能源召唤守护者。<N>击杀敌人能补充你的能源。",
"$1_1_WHERE_AM_I_220_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_220_TEXT","很好！<N>现在做点什么！",
"$1_1_WHERE_AM_I_230_TITLE","TALK_$BER_SMILE",
"$1_1_WHERE_AM_I_230_TEXT","你说，那是什么？<N>用男子气概打动你？",
"$1_1_WHERE_AM_I_240_TITLE","TALK_$BER_DERANGED",
"$1_1_WHERE_AM_I_240_TEXT","别介意我这么做！
",
"$1_1_WHERE_AM_I_250_TITLE","",
"$1_1_WHERE_AM_I_250_TEXT","<N>守护者不能移动，<N>并自动攻击敌人。",
"$1_1_WHERE_AM_I_260_TITLE","",
"$1_1_WHERE_AM_I_260_TEXT","<N>现在，游戏暂停。",
"$1_1_WHERE_AM_I_270_TITLE","",
"$1_1_WHERE_AM_I_270_TEXT","<N>点击这里开始。",
"$1_1_WHERE_AM_I_280_TITLE","TALK_$BER_DERANGED",
"$1_1_WHERE_AM_I_280_TEXT","来吧，你这个流口水的可怜虫！<N>你的内脏等着呢！",
"$1_1_WHERE_AM_I_290_TITLE","TALK_$BER_LOOKBACK",
"$1_1_WHERE_AM_I_290_TEXT","这当然很棒，但是我不住觉得，自己应该会比这个更厉害。",
"$1_1_WHERE_AM_I_300_TITLE","TALK_$BER_LOOKBACK",
"$1_1_WHERE_AM_I_300_TEXT","你确定你有我所有的身体吗？没什么....不见了？",
"$1_1_WHERE_AM_I_310_TITLE","TALK_$MCG_POWER",
"$1_1_WHERE_AM_I_310_TEXT","我想知道能不能向你引导更多的能量...",
"$1_1_WHERE_AM_I_320_TITLE","",
"$1_1_WHERE_AM_I_320_TEXT","<N>这是$BER的加速槽。<N>加速$BER可以使他更强大而且更快。",
"$1_1_WHERE_AM_I_330_TITLE","",
"$1_1_WHERE_AM_I_330_TEXT","<N>在加速等级2，<N>$BER可以使用他的第二个技能，双重打击。",
"$1_1_WHERE_AM_I_340_TITLE","",
"$1_1_WHERE_AM_I_340_TEXT","<N>现在点击加速！<N>你不会后悔的!",
"$1_1_WHERE_AM_I_350_TITLE","TALK_$BER_DERANGED",
"$1_1_WHERE_AM_I_350_TEXT","这还差不多！",
"$1_2_THE_SHADOW_WORLD_00_TITLE","TALK_$MCG_POWER",
"$1_2_THE_SHADOW_WORLD_00_TEXT","$BER!它起作用了！",
"$1_2_THE_SHADOW_WORLD_10_TITLE","TALK_$MCG_POWER",
"$1_2_THE_SHADOW_WORLD_10_TEXT","我回到了那个陌生的地方...那个半路的地方...",
"$1_2_THE_SHADOW_WORLD_20_TITLE","TALK_$BER_SURPRISE",
"$1_2_THE_SHADOW_WORLD_20_TEXT","让我进去！我感觉我像漂浮在太空里！",
"$1_2_THE_SHADOW_WORLD_30_TITLE","",
"$1_2_THE_SHADOW_WORLD_30_TEXT","<N>记住，<N>点击这里选择狂暴战士菜单。",
"$1_2_THE_SHADOW_WORLD_40_TITLE","TALK_$BER_SMILE",
"$1_2_THE_SHADOW_WORLD_40_TEXT","哦是的，我们走吧！",
"$1_2_THE_SHADOW_WORLD_50_TITLE","",
"$1_2_THE_SHADOW_WORLD_50_TEXT","<N>选择$BER就点击他。",
"$1_2_THE_SHADOW_WORLD_60_TITLE","",
"$1_2_THE_SHADOW_WORLD_60_TEXT","<N>这些按钮告诉$BER打哪一个敌人。",
"$1_2_THE_SHADOW_WORLD_70_TITLE","",
"$1_2_THE_SHADOW_WORLD_70_TEXT","<N>记住，使用这些按钮<N>加快时间或者减慢时间。",
"$1_2_THE_SHADOW_WORLD_80_TITLE","提示",
"$1_2_THE_SHADOW_WORLD_80_TEXT","<N>即使时间暂停了，你仍然可以下命令。<N>使用<PAUSE>可以快速暂停。",
"$1_2_THE_SHADOW_WORLD_90_TITLE","",
"$1_2_THE_SHADOW_WORLD_90_TEXT","<N>别忘记加速$BER。<N>它是必要的战术。",
"$1_2_THE_SHADOW_WORLD_100_TITLE","TALK_$BER_DERANGED",
"$1_2_THE_SHADOW_WORLD_100_TEXT","噢，是的！<N>感受力量吧！",
"$1_2_THE_SHADOW_WORLD_110_TITLE","",
"$1_2_THE_SHADOW_WORLD_110_TEXT","<N>噢，不！<N>$BER不能打到下一波敌人！",
"$1_2_THE_SHADOW_WORLD_120_TITLE","",
"$1_2_THE_SHADOW_WORLD_120_TEXT","<N>使用$MCG的闪电法术打他们！",
"$1_2_THE_SHADOW_WORLD_130_TITLE","",
"$1_2_THE_SHADOW_WORLD_130_TEXT","<N>漂亮！<N>用闪电打击敌人。",
"$1_2_THE_SHADOW_WORLD_140_TITLE","",
"$1_2_THE_SHADOW_WORLD_140_TEXT","<N>但是，要少用。<N>它会消耗能源。",
"$1_3_COLISEUM_1_00_TITLE","TALK_$RAN_NORMAL",
"$1_3_COLISEUM_1_00_TEXT","什么- 你在做什么？",
"$1_3_COLISEUM_1_10_TITLE","TALK_$BER_NORMAL",
"$1_3_COLISEUM_1_10_TEXT","觉得不可思议，不是吗？",
"$1_3_COLISEUM_1_20_TITLE","TALK_$RAN_NORMAL",
"$1_3_COLISEUM_1_20_TEXT","我觉得... 在我染上瘟疫的时候...",
"$1_3_COLISEUM_1_30_TITLE","TALK_$RAN_NORMAL",
"$1_3_COLISEUM_1_30_TEXT","当我以为我快死了...",
"$1_3_COLISEUM_1_40_TITLE","TALK_$RAN_NORMAL",
"$1_3_COLISEUM_1_40_TEXT","就像半只脚踏进鬼门关...",
"$1_3_COLISEUM_1_50_TITLE","TALK_$BER_DERANGED",
"$1_3_COLISEUM_1_50_TEXT","好吧，现在不用死了，咱们去打打敌人吧！",
"$1_3_COLISEUM_1_60_TITLE","TALK_$BER_SMILE",
"$1_3_COLISEUM_1_60_TEXT","与其这样，我更愿意死去。",
"$1_3_COLISEUM_1_70_TITLE","游侠",
"$1_3_COLISEUM_1_70_TEXT","$MCG现在可以在狂暴战士和游侠之间选择。",
"$1_3_COLISEUM_1_80_TITLE","",
"$1_3_COLISEUM_1_80_TEXT","<N>把鼠标放在波数上面得到更多的细节。",
"$1_3_COLISEUM_1_90_TITLE","",
"$1_3_COLISEUM_1_90_TEXT","<N>例如，这些红色的敌人可以还击！",
"$1_3_COLISEUM_1_100_TITLE","",
"$1_3_COLISEUM_1_100_TEXT","<N>同样，注意这个符号。那就是敌人繁衍的地方。",
"$1_4_COLISEUM_2_00_TITLE","",
"$1_4_COLISEUM_2_00_TEXT","如果你雇佣更多狂暴战士，<N>$MCG可以通过选择狂暴战士菜单召唤他们去半路世界。",
"$1_4_COLISEUM_2_10_TITLE","提示",
"$1_4_COLISEUM_2_10_TEXT","$BER仍然是你最好的战士-<N>加速他使用他的“双重打击”来攻击。",
"$2_2_UNDEAD_RANGERS_00_TITLE","",
"$2_2_UNDEAD_RANGERS_00_TEXT","这些不死游侠能远程攻击- 好好应对吧！",
"$2_4_MONASTERY_00_TITLE","召回",
"$2_4_MONASTERY_00_TEXT","<N>你可以从战场上重新召回守护者<N>来恢复能源并把他们放到别的地方。",
"$2_4_MONASTERY_10_TITLE","召回",
"$2_4_MONASTERY_10_TEXT","<N>做这个，只要选择一个守护者然后单击<LQ>召回，<RQ>或者按下<RECALL>。",
"$2_4_MONASTERY_20_TITLE","全额归还",
"$2_4_MONASTERY_20_TEXT","<N>在第一波敌人到达前，<N>召回可以返回你100%的能源。",
"flag","name",
"$3_1_TO_THE_PASS_00_TITLE","TALK_$HEA_NORMAL",
"$3_1_TO_THE_PASS_00_TEXT","医院就位于河的对面...",
"$3_1_TO_THE_PASS_10_TITLE","TALK_$MCG_POWER",
"$3_1_TO_THE_PASS_10_TEXT","我能感觉到他们...他们知道我在这里。",
"$3_1_TO_THE_PASS_20_TITLE","TALK_$BER_SMILE",
"$3_1_TO_THE_PASS_20_TEXT","放轻松，$MCG！我们可以躲在河的另一边！",
"$3_1_TO_THE_PASS_30_TITLE","TALK_$BER_SMILE",
"$3_1_TO_THE_PASS_30_TEXT","<LQ>把<RQ>藏起来，意思是<LQ>谋杀了<RQ>，我的意思是<LQ>和<RQ>在河的两边...",
"$3_1_TO_THE_PASS_40_TITLE","TALK_$BER_DERANGED",
"$3_1_TO_THE_PASS_40_TEXT","<LQ>任何可以移动的东西！！！<RQ>",
"$3_1_TO_THE_PASS_50_TITLE","TALK_$MCG_POWER",
"$3_1_TO_THE_PASS_50_TEXT","等等...那是我的错觉，或者那些东西看起来像能游泳吗？",
"$3_1_TO_THE_PASS_60_TITLE","TALK_$BER_NORMAL",
"$3_1_TO_THE_PASS_60_TEXT","更像一只小狗在戏水。你的姿势真糟糕！",
"$3_1_TO_THE_PASS_70_TITLE","TALK_$BER_DERANGED",
"$3_1_TO_THE_PASS_70_TEXT","听到了吗？我刚刚叫你小狗！",
"$3_1_TO_THE_PASS_80_TITLE","TALK_$RAN_NORMAL",
"$3_1_TO_THE_PASS_80_TEXT","你有没有注意到，每次你把嘴张开，愚蠢就出来了吗？",
"$3_2_HOSPITAL_ATTACK_00_TITLE","",
"$3_2_HOSPITAL_ATTACK_00_TEXT","冰法师可以使减缓攻击者，在短路径上和对付速度快的敌人非常有用。",
"$3_2_HOSPITAL_ATTACK_10_TITLE","TALK_$MAG_FRIENDLY",
"$3_2_HOSPITAL_ATTACK_10_TEXT","现在我的心灵在唱着战争之歌。",
"$3_2_HOSPITAL_ATTACK_20_TITLE","TALK_$MAG_FROWN",
"$3_2_HOSPITAL_ATTACK_20_TEXT","我们看到冰霜对火焰有用...",
"$3_2_HOSPITAL_ATTACK_30_TITLE","TALK_$MAG_PISSED",
"$3_2_HOSPITAL_ATTACK_30_TEXT","我们的敌人倒在了他们的血泊之中。",
"$3_4_ARMORED_CREEPS_00_TITLE","",
"$3_4_ARMORED_CREEPS_00_TEXT","这些新亡魂装上装甲，可以使他们抵御大量的伤害。",
"$3_4_ARMORED_CREEPS_10_TITLE","TALK_$BER_DERANGED",
"$3_4_ARMORED_CREEPS_10_TEXT","嘿，软骨头们！真正的男人赤膊上阵！",
"$3_4_ARMORED_CREEPS_20_TITLE","TALK_$RAN_NORMAL",
"$3_4_ARMORED_CREEPS_20_TEXT","嘿，如果他们想捆绑起来，让他们做吧。",
"$3_4_ARMORED_CREEPS_30_TITLE","TALK_$RAN_NORMAL",
"$3_4_ARMORED_CREEPS_30_TEXT","少量的僵尸...我必须盯着，最好。",
"$3_4_ARMORED_CREEPS_40_TITLE","TALK_$BER_SURPRISE",
"$3_4_ARMORED_CREEPS_40_TEXT","我知道自己超级厉害，但是我如何和那些全副装甲的家伙战斗？",
"$3_4_ARMORED_CREEPS_50_TITLE","TALK_$HEA_NORMAL",
"$3_4_ARMORED_CREEPS_50_TEXT","我有一个主意！",
"$3_4_ARMORED_CREEPS_60_TITLE","TALK_$HEA_NORMAL",
"$3_4_ARMORED_CREEPS_60_TEXT","$MCG，当敌人通过它时用闪电打击那些水晶！",
"$3_5_MEET_THE_KNIGHT_00_TITLE","",
"$3_5_MEET_THE_KNIGHT_00_TEXT","骑士有破甲技能，每一次打击能削弱装甲。 ",
"$3_5_MEET_THE_KNIGHT_10_TITLE","TALK_$KNI_NORMAL",
"$3_5_MEET_THE_KNIGHT_10_TEXT","我可以马上粉碎这些恶魔的装甲！",
"$3_5_MEET_THE_KNIGHT_20_TITLE","TALK_$KNI_SQUINT",
"$3_5_MEET_THE_KNIGHT_20_TEXT","...如果我...有一个身体...",
"$3_5_MEET_THE_KNIGHT_30_TITLE","TALK_$KNI_SQUINT",
"$3_5_MEET_THE_KNIGHT_30_TEXT","发生什么事了？",
"$3_6_INTO_THE_CITY_00_TITLE","TALK_$MCG_POWER",
"$3_6_INTO_THE_CITY_00_TEXT","$BER，你究竟在做什么？",
"$3_6_INTO_THE_CITY_10_TITLE","TALK_$BER_DERANGED",
"$3_6_INTO_THE_CITY_10_TEXT","这就是真男人的战斗！",
"$3_6_INTO_THE_CITY_20_TITLE","TALK_$MCG_POWER",
"$3_6_INTO_THE_CITY_20_TEXT","马上穿上你的裤子。",
"$3_6_INTO_THE_CITY_30_TITLE","TALK_$BER_DERANGED",
"$3_6_INTO_THE_CITY_30_TEXT","休想！",
"$3_6_INTO_THE_CITY_40_TITLE","TALK_$MCG_POWER",
"$3_6_INTO_THE_CITY_40_TEXT","快穿上，否则我们就丢下你不管。",
"$3_6_INTO_THE_CITY_50_TITLE","TALK_$BER_NORMAL",
"$3_6_INTO_THE_CITY_50_TEXT","...好吧。",
"$3_11_CITADEL_BOSS_00_TITLE","TALK_$BER_NORMAL",
"$3_11_CITADEL_BOSS_00_TEXT","我们看不到他们怎样才能打到他们呢？！",
"$3_11_CITADEL_BOSS_10_TITLE","TALK_$HEA_NORMAL",
"$3_11_CITADEL_BOSS_10_TEXT","他们似乎在他们周围产生了某种云。",
"$3_11_CITADEL_BOSS_20_TITLE","TALK_$MCG_POWER",
"$3_11_CITADEL_BOSS_20_TEXT","我们如何杀死他们呢？",
"$3_11_CITADEL_BOSS_30_TITLE","TALK_$HEA_NORMAL",
"$3_11_CITADEL_BOSS_30_TEXT","我想我能驱散黑暗...但只能一会儿。",
"$3_11_CITADEL_BOSS_40_TITLE","TALK_$BER_DERANGED",
"$3_11_CITADEL_BOSS_40_TEXT","这正是我所要的！",
"$3_13_DESTROY_CITY_00_TITLE","TALKZelemir_POWER",
"$3_13_DESTROY_CITY_00_TEXT","足够了。",
"$3_13_DESTROY_CITY_10_TITLE","TALKZelemir_POWER",
"$3_13_DESTROY_CITY_10_TEXT","在这里结束吧。",
"$4_1_EZTLIS_FORCES_00_TITLE","",
"$4_1_EZTLIS_FORCES_00_TEXT","这些奇怪的邪教徒已经成为了可怕的强大的亡魂。缓慢但是致命，只有许多守护者联合起来才能防御。",
"$4_2_WIZARDS_REALM_00_TITLE","TALK_$RAN_SQUINT",
"$4_2_WIZARDS_REALM_00_TEXT","那东西到底是什么？",
"$4_2_WIZARDS_REALM_10_TITLE","TALK_$RAN_SQUINT",
"$4_2_WIZARDS_REALM_10_TEXT","看起来它好像要爆开了！",
"$4_2_WIZARDS_REALM_20_TITLE","TALK_$BER_NORMAL",
"$4_2_WIZARDS_REALM_20_TEXT","是的，就像我吃了全部发酵的蘑菇汤一样...",
"$4_2_WIZARDS_REALM_30_TITLE","TALK_$BER_LOOKBACK",
"$4_2_WIZARDS_REALM_30_TEXT","除了不会到处喷出新生亡魂 -",
"$4_2_WIZARDS_REALM_40_TITLE","TALK_$RAN_SERIOUSLY",
"$4_2_WIZARDS_REALM_40_TEXT","好，我们得手了。",
"$4_5_RIGHT_HAND_00_TITLE","TALK_CULTIST_PRIEST",
"$4_5_RIGHT_HAND_00_TEXT","注意死亡！",
"$4_5_RIGHT_HAND_10_TITLE","TALK_$BER_SURPRISE",
"$4_5_RIGHT_HAND_10_TEXT","那是一个...巨大的...手？",
"$4_5_RIGHT_HAND_20_TITLE","TALK_$BER_LOOKBACK",
"$4_5_RIGHT_HAND_20_TEXT","还有其他异常大小的身体部位喷出地面了吗？",
"$4_5_RIGHT_HAND_30_TITLE","TALK_CULTIST_PRIEST",
"$4_5_RIGHT_HAND_30_TEXT","现在去死吧！",
"$4_5_RIGHT_HAND_40_TITLE","TALK_$BER_SURPRISE",
"$4_5_RIGHT_HAND_40_TEXT","瑞维维！你回来了？！！",
"$4_5_RIGHT_HAND_50_TITLE","TALK_$BER_DERANGED",
"$4_5_RIGHT_HAND_50_TEXT","过来，这样我就可以杀了你！",
"$4_5_RIGHT_HAND_60_TITLE","TALK_CULTIST_PRIEST",
"$4_5_RIGHT_HAND_60_TEXT","这些愚蠢的有血之人相信战场...",
"$4_5_RIGHT_HAND_70_TITLE","TALK_CULTIST_PRIEST",
"$4_5_RIGHT_HAND_70_TEXT","但是，破坏肉体和精神的生物不是他们相信的。",
"$4_5_RIGHT_HAND_80_TITLE","TALK_CULTIST_PRIEST",
"$4_5_RIGHT_HAND_80_TEXT","对主人充满热情...我是伊特力-藤诺克的右手",
"$4_5_RIGHT_HAND_90_TITLE","TALK_CULTIST_PRIEST",
"$4_5_RIGHT_HAND_90_TEXT","我死了。",
"$4_5_RIGHT_HAND_100_TITLE","TALKZelemir_POWER",
"$4_5_RIGHT_HAND_100_TEXT","这就够了。",
"$4_5_RIGHT_HAND_110_TITLE","TALK_$MCG_POWER",
"$4_5_RIGHT_HAND_110_TEXT","泽勒米尔？！你在这里做什么？",
"$4_5_RIGHT_HAND_120_TITLE","TALKZelemir_POWER",
"$4_5_RIGHT_HAND_120_TEXT","救你的命。",
"$12_4_FINAL_00_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_00_TEXT","泽勒米尔？",
"$12_4_FINAL_10_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_10_TEXT","我不会袖手旁观的，看着我打了这么久的怪物逃跑了。",
"$12_4_FINAL_20_TITLE","TALK_$MAG_PISSED",
"$12_4_FINAL_20_TEXT","你这个凶手！你认为我们会-",
"$12_4_FINAL_30_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_30_TEXT","现在不是争执的时候！杀了他或者失去一切！",
"$12_4_FINAL_40_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_40_TEXT","在那之后，你再报仇也不迟。",
"$12_4_FINAL_50_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_50_TEXT","没用的！他的魔法保护着他！",
"$12_4_FINAL_60_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_60_TEXT","我们能够做什么？",
"$12_4_FINAL_70_TITLE","TALK_NOMAD_MALE_1",
"$12_4_FINAL_70_TEXT","女士，我们和你同在...",
"$12_4_FINAL_80_TITLE","TALK_ASH_FEMALE_1",
"$12_4_FINAL_80_TEXT","直到现在，你的力量都借给了别人。",
"$12_4_FINAL_90_TITLE","TALK_QUAID_MALE_1",
"$12_4_FINAL_90_TEXT","但是现在，我们把力量借给你。",
"$12_4_FINAL_100_TITLE","",
"$12_4_FINAL_100_TEXT","<N>第一次，<N>$MCG可以自己加速！",
"$12_4_FINAL_110_TITLE","",
"$12_4_FINAL_110_TEXT","<N>用这个力量去打败伊特力-藤诺克！",
"$12_4_FINAL_120_TITLE","TALK_NOMAD_FEMALE_1",
"$12_4_FINAL_120_TEXT","女士，让我们来帮你...",
"$12_4_FINAL_130_TITLE","TALK_NOMAD_FEMALE_2",
"$12_4_FINAL_130_TEXT","女士，我们的祝福与你同在！",
"$12_4_FINAL_140_TITLE","TALK_QUAID_MALE_2",
"$12_4_FINAL_140_TEXT","我们所有人的力量...",
"$12_4_FINAL_150_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_150_TEXT","结合在一起。",
"$12_4_FINAL_160_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_160_TEXT","我可以用它的语言和它说话吗？",
"$12_4_FINAL_170_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_170_TEXT","这些暴民恳求我做他们的神在天堂里动摇他们的拳头，用空洞的威胁让空气变毒。",
"$12_4_FINAL_180_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_180_TEXT","你在什么世界才能面对我？",
"$12_4_FINAL_190_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_190_TEXT","我是伊特力-藤诺克！",
"$12_4_FINAL_200_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_200_TEXT","你是一个伟大的人。",
"$12_4_FINAL_210_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_210_TEXT","但是许多都为我做事。",
"$12_4_FINAL_220_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_220_TEXT","我是他们的导管。",
"$12_4_FINAL_230_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_230_TEXT","我们都让你失望了。",
"$12_4_FINAL_240_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_240_TEXT","真愚蠢！",
"$12_4_FINAL_250_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_250_TEXT","这是我的地盘！",
"$12_4_FINAL_260_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_260_TEXT","你可以踏着微弱的步伐到半路世界来...",
"$12_4_FINAL_270_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_270_TEXT","...但只有我可以走路精神之路。",
"$12_4_FINAL_280_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_280_TEXT","发生什么了？",
"$12_4_FINAL_290_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_290_TEXT","他已经到了...另一边了...",
"$12_4_FINAL_300_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_300_TEXT","我们不能从半路世界联系到他。",
"$12_4_FINAL_310_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_310_TEXT","有一种办法...",
"$12_4_FINAL_320_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_320_TEXT","$MCG，你就像我...你可以召唤其他人进入半路世界...",
"$12_4_FINAL_330_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_330_TEXT","但是这里所有的人... 借他们的力量给我...",
"$12_4_FINAL_340_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_340_TEXT","我能感受到...",
"$12_4_FINAL_350_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_350_TEXT","有着我们所有人结合在一起的力量，我能够完全进入另一个世界...",
"$12_4_FINAL_360_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_360_TEXT","而且在那我会杀了那个卑鄙的男巫！",
"$12_4_FINAL_370_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_370_TEXT","你一个人做不到的，兄弟。",
"$12_4_FINAL_380_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_380_TEXT","我和你一起吧。",
"$12_4_FINAL_390_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_390_TEXT","不，这是我的过错。",
"$12_4_FINAL_400_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_400_TEXT","我将独自付出代价。",
"$12_4_FINAL_410_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_410_TEXT","真是傻瓜！你认为一只狗可以-",
"$12_4_FINAL_420_TITLE","TALKZelemir_WOUNDED",
"$12_4_FINAL_420_TEXT","$MCG！现在时间到了！集中注意力！",
"$12_4_FINAL_430_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_430_TEXT","...",
"$12_4_FINAL_440_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_440_TEXT","去吧，泽勒米尔。",
"$12_4_FINAL_450_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_450_TEXT","完成这个。",
"$12_4_FINAL_460_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_460_TEXT","我可以用它的语言和它说话吗？",
"$12_4_FINAL_470_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_470_TEXT","这些暴民恳求我做他们的神在天堂里动摇他们的拳头，用空洞的威胁让空气变毒。",
"$12_4_FINAL_480_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_480_TEXT","你在什么世界才能面对我？",
"$12_4_FINAL_490_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_490_TEXT","我是伊特力-藤诺克！",
"$12_4_FINAL_500_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_500_TEXT","你是一个伟大的人。",
"$12_4_FINAL_510_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_510_TEXT","但是许多都为我做事。",
"$12_4_FINAL_520_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_520_TEXT","我是他们的导管。",
"$12_4_FINAL_530_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_530_TEXT","我们都让你失望了。",
"$12_4_FINAL_540_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_540_TEXT","真愚蠢！",
"$12_4_FINAL_550_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_550_TEXT","这是我的地盘！",
"$12_4_FINAL_560_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_560_TEXT","你可以踏着微弱的步伐到半路世界来...",
"$12_4_FINAL_570_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_570_TEXT","...但只有我可以走路精神之路。",
"$12_4_FINAL_580_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_580_TEXT","发生什么了？",
"$12_4_FINAL_590_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_590_TEXT","他已经到了...另一边了...",
"$12_4_FINAL_600_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_600_TEXT","我们不能从半路世界联系到他。",
"$12_4_FINAL_610_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_610_TEXT","有一种办法...",
"$12_4_FINAL_620_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_620_TEXT","$MCG，我要死了...但是我拥有的力量...",
"$12_4_FINAL_630_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_630_TEXT","你就像我...你可以召唤其他人进入半路世界...",
"$12_4_FINAL_640_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_640_TEXT","但是这里所有的人... 借他们的力量给我...",
"$12_4_FINAL_650_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_650_TEXT","我能感觉得到...在一起...我们...",
"$12_4_FINAL_660_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_660_TEXT","有着我们所有人结合在一起的力量，我能够完全进入另一个世界...",
"$12_4_FINAL_670_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_670_TEXT","用我的死亡力量...我会杀了这个男巫。",
"$12_4_FINAL_680_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_680_TEXT","一个孤单，将死的人，要对抗上帝？",
"$12_4_FINAL_690_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_690_TEXT","兄弟，你一个人做不到。",
"$12_4_FINAL_700_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_700_TEXT","让我们完成它吧。",
"$12_4_FINAL_710_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_710_TEXT","长老？",
"$12_4_FINAL_720_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_720_TEXT","你回来了...就好，老朋友...",
"$12_4_FINAL_730_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_730_TEXT","同样地。",
"$12_4_FINAL_740_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_740_TEXT","$MCG！现在时间到了！集中注意力！",
"$12_4_FINAL_750_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_750_TEXT","...",
"$12_4_FINAL_760_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_760_TEXT","去吧。完成这个。",
"$12_4_FINAL_770_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_770_TEXT","它...太多了...",
"$12_4_FINAL_780_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_780_TEXT","我的伤口...",
"$12_4_FINAL_790_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_790_TEXT","$MCG，你不能允许他...",
"$12_4_FINAL_800_TITLE","TALKZelemir_POWER",
"$12_4_FINAL_800_TEXT","...",
"$12_4_FINAL_810_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_810_TEXT","泽勒米尔！",
"$12_4_FINAL_820_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_820_TEXT","我失去他了...",
"$12_4_FINAL_830_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_830_TEXT","我可以用它的语言和它说话吗？",
"$12_4_FINAL_840_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_840_TEXT","这些暴民恳求我做他们的神在天堂里动摇他们的拳头，用空洞的威胁让空气变毒。",
"$12_4_FINAL_850_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_850_TEXT","你在什么世界才能面对我？",
"$12_4_FINAL_860_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_860_TEXT","我是伊特力-藤诺克！",
"$12_4_FINAL_870_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_870_TEXT","你是一个伟大的人。",
"$12_4_FINAL_880_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_880_TEXT","但是许多都为我做事。",
"$12_4_FINAL_890_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_890_TEXT","我是他们的导管。",
"$12_4_FINAL_900_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_900_TEXT","我们都让你失望了。",
"$12_4_FINAL_910_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_910_TEXT","真愚蠢！",
"$12_4_FINAL_920_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_920_TEXT","这是我的地盘！",
"$12_4_FINAL_930_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_930_TEXT","你可以踏着微弱的步伐到半路世界来...",
"$12_4_FINAL_940_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$12_4_FINAL_940_TEXT","...但只有我可以走路精神之路。",
"$12_4_FINAL_950_TITLE","TALK_$MCG_POWER",
"$12_4_FINAL_950_TEXT","发生什么了？",
"$12_4_FINAL_960_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_960_TEXT","他已经到了...另一边了...",
"$12_4_FINAL_970_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_970_TEXT","我们不能从半路世界联系到他。",
"$12_4_FINAL_980_TITLE","TALK_$HEA_NORMAL",
"$12_4_FINAL_980_TEXT","...",
"$SIDEQUEST_7_00_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_00_TEXT","你成为什么了，我的特雷特尔-迈兹特？",
"$SIDEQUEST_7_10_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_10_TEXT","我们一起克服了污秽的潮流。",
"$SIDEQUEST_7_20_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_20_TEXT","我们让我们自己远离了死亡。",
"$SIDEQUEST_7_30_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_30_TEXT","我结束了男人的卑微并让他们得到了荣耀！",
"$SIDEQUEST_7_40_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_40_TEXT","你遗失在了人类的世界这么久，你忘记你是神吗？",
"$SIDEQUEST_7_50_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_50_TEXT","我们履行了神的可怕的义务！",
"$SIDEQUEST_7_60_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_60_TEXT","我们能让这个暴民的诽谤腐败我们的使命吗？",
"$SIDEQUEST_7_70_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_70_TEXT","我们的眼睛，直直凝视精神的秘密，你现在却要遮住自己的眼睛吗？",
"$SIDEQUEST_7_80_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_80_TEXT","我不能在这种自我毁灭的道路上跟随你。",
"$SIDEQUEST_7_90_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_90_TEXT","我能够像抛弃这些瘦肉一样抛弃你吗？难道你就这么卑微吗？",
"$SIDEQUEST_7_100_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_100_TEXT","我们变成了我们需要变成的！我们必须成为的！我们不能回去了！",
"$SIDEQUEST_7_110_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_110_TEXT","你能强化你的心灵来对抗我吗？你怎么强迫我破坏我爱的?",
"$SIDEQUEST_7_120_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_120_TEXT","你抛弃我们了吗?我们说创建的？",
"$SIDEQUEST_7_130_TITLE","TALK_EZTLI-TENOCH_NORMAL",
"$SIDEQUEST_7_130_TEXT","...所以我必须清楚最后的死亡印记。",
"$INDEX_SLAK_DIE_00_TITLE","TALK_$BER_NORMAL",
"$INDEX_SLAK_DIE_00_TEXT","$MCG！你失去了我的身体！",
"$INDEX_SLAK_DIE_10_TITLE","TALK_$MCG_POWER",
"$INDEX_SLAK_DIE_10_TEXT","抱歉，在你收到这么多伤害很难集中注意力！",
"$INDEX_SLAK_DIE_20_TITLE","TALK_$BER_NORMAL",
"$INDEX_SLAK_DIE_20_TEXT","快点把我拉回来！我错过了机会！",
"$INDEX_BER_DIE_30_TITLE","TALK_$BER_SURPRISE",
"$INDEX_BER_DIE_30_TEXT","Yo $MCG! 我的朋友很失望！把他拉回来！我们必须做！",
"$INDEX_KETTA_DIE_40_TITLE","TALK_$RAN_NORMAL",
"$INDEX_KETTA_DIE_40_TEXT","嘿！我被淘汰了！",
"$INDEX_KETTA_DIE_50_TITLE","TALK_$MCG_POWER",
"$INDEX_KETTA_DIE_50_TEXT","带着别动。我马上就拉你回来。",
"$INDEX_KETTA_DIE_60_TITLE","TALK_$RAN_NORMAL",
"$INDEX_KETTA_DIE_60_TEXT","快点，这个真的感觉很不可思议！",
"$INDEX_RAN_DIE_70_TITLE","TALK_$RAN_NORMAL",
"$INDEX_RAN_DIE_70_TEXT","嘿！我们失去的人在这里！让他们回来！",
"$INDEX_BOOST_SLAK_80_TITLE","TALK_$BER_DERANGED",
"$INDEX_BOOST_SLAK_80_TEXT","哈哈哈！我是暴力的性感之神！",
"$INDEX_BOOST_SLAK_90_TITLE","TALK_$BER_DERANGED",
"$INDEX_BOOST_SLAK_90_TEXT","看我飘动的ABS，强大，绝望！",
"$INDEX_FIRST_LEVEL_100_TITLE","",
"$INDEX_FIRST_LEVEL_100_TEXT","<N>点击这里开始。",
"$INDEX_SECOND_LEVEL_110_TITLE","",
"$INDEX_SECOND_LEVEL_110_TEXT","<N>点击这里前进。",
"$INDEX_LVL_DUDE_120_TITLE","教程",
"$INDEX_LVL_DUDE_120_TEXT","<N>恭喜！一个守护者升级！",
"$INDEX_LVL_DUDE_130_TITLE","教程",
"$INDEX_LVL_DUDE_130_TEXT","<N>点击守护者升级技能。",
"$INDEX_CLICK_DUDE_140_TITLE","教程",
"$INDEX_CLICK_DUDE_140_TEXT","这是守护者的技能树。",
"$INDEX_CLICK_DUDE_150_TITLE","技巧",
"$INDEX_CLICK_DUDE_150_TEXT","<N>轮技能是<N>战斗中激活的技巧。",
"$INDEX_CLICK_DUDE_160_TITLE","特性",
"$INDEX_CLICK_DUDE_160_TEXT","<N>方形技能是被动的，<N>一直打开的技能。",
"$INDEX_SKILL_DUDE_170_TITLE","教程",
"$INDEX_SKILL_DUDE_170_TEXT","<N>将鼠标放在技能上面会显示当你升级它时会发生什么。",
"$INDEX_SKILL_DUDE_180_TITLE","教程",
"$INDEX_SKILL_DUDE_180_TEXT","<N>点击技能，提升1点。",
"$INDEX_A_190_TITLE","教程",
"$INDEX_A_190_TEXT","<N>恭喜！$MCG升了一级！",
"$INDEX_A_200_TITLE","教程",
"$INDEX_A_200_TEXT","<N>点击$MCG升级法术。",
"$INDEX_B_210_TITLE","教程",
"$INDEX_B_210_TEXT","<N>这个是$MCG的技能树。<N>$MCG的技能都是法术。",
"$INDEX_B_220_TITLE","教程",
"$INDEX_B_220_TEXT","<N>$MCG有一个技能点。<N>鼠标查看闪电法术",
"$INDEX_C_230_TITLE","教程",
"$INDEX_C_230_TEXT","<N>鼠标放在上面在显示当你升级这个技能会发生什么。",
"$INDEX_C_240_TITLE","教程",
"$INDEX_C_240_TEXT","<N>点击这个球提升1点技能。",
"$INDEX_BUY_STUFF_250_TITLE","",
"$INDEX_BUY_STUFF_250_TEXT","<N>你可以在城镇购买装备并雇佣新的守护者。",
"$INDEX_BUY_STUFF_260_TITLE","",
"$INDEX_BUY_STUFF_260_TEXT","你应该雇佣狂暴战士并且购买武器。<N><N>（注意：每次雇佣都会更昂贵。）",
"$INDEX_HOW_TO_BUY_270_TITLE","购买武器",
"$INDEX_HOW_TO_BUY_270_TEXT","这些武器正在出售。<N>单击一个武器‘买’这个按钮就会出现。",
"$INDEX_DIFF_TOWN_280_TITLE","更多关于城镇：",
"$INDEX_DIFF_TOWN_280_TEXT","<N>不同的城市有不同的东西提供。",
"$INDEX_DIFF_TOWN_290_TITLE","更多关于城镇：",
"$INDEX_DIFF_TOWN_290_TEXT","<N>例如，你可以在这个小镇雇佣游侠和购买装甲。",
"$INDEX_DIFF_TOWN_300_TITLE","更多关于城镇：",
"$INDEX_DIFF_TOWN_300_TEXT","<N>记住，队伍越大，花费越多 - 每一个新的雇佣兵都会比上一个花费高。",
"$INDEX_1_1_WHERE_AM_I_TITLE","半路世界",
"$INDEX_1_1_WHERE_AM_I_TEXT","迷失而且孤独，$MCG发现自己在生与死之间。",
"$INDEX_1_2_THE_SHADOW_WORLD_TITLE","死亡商队",
"$INDEX_1_2_THE_SHADOW_WORLD_TEXT","$MCG遇到一个商人车队装满了货物。",
"$INDEX_1_3_COLISEUM_1_TITLE","竞技场",
"$INDEX_1_3_COLISEUM_1_TEXT","我们的英雄被迫在奥兹摩竞技场和亡魂战斗。
",
"$INDEX_JAIL_TITLE","奥兹摩监狱",
"$INDEX_JAIL_TEXT","奥兹摩监狱的奴隶和角斗士。可悲的人渣和无辜的旁观者,都渴望逃离。",
"$INDEX_JAIL_DESTROY_TEXT","监狱空了- 有人在墙壁上炸了一个洞，所有的犯人都逃跑了。",
"$INDEX_1_4_COLISEUM_2_TITLE","返回竞技场",
"$INDEX_1_4_COLISEUM_2_TEXT","奥兹摩向一个奇怪的人展示了$MCG的才能...",
"$INDEX_1_5_RIVER_ESCAPE_TITLE","逃离河流",
"$INDEX_1_5_RIVER_ESCAPE_TEXT","大胆得逃离竞技场需要越过河流。",
"$INDEX_SHANTY_TITLE","棚屋",
"$INDEX_SHANTY_TEXT","个破旧的棚户区 - 看起来就像逃出来的囚犯在这里避难。",
"$INDEX_SIDEQUEST_1_TITLE","地下墓穴",
"$INDEX_SIDEQUEST_1_TEXT","从奥兹摩跑出来，$MCG返回来拯救那些仍被困在监狱下面的地下墓穴的人。",
"$INDEX_RANGER_TOWN_TITLE","卡尔斯克",
"$INDEX_RANGER_TOWN_TEXT","游牧村民的幸存者营地。卡尔斯克为从奥兹摩逃出来付出了沉重的代价。",
"$INDEX_RANGER_TOWN_DESTROY_TEXT","剩下的卡尔斯克只是一层焦炭。尸体更是无处可寻。",
"$INDEX_2_1_SAVE_RANGER_TOWN_TITLE","卡尔斯克之战",
"$INDEX_2_1_SAVE_RANGER_TOWN_TEXT","奥兹摩的军队包围了卡尔斯克。",
"$INDEX_2_2_UNDEAD_RANGERS_TITLE","老朋友，新敌人",
"$INDEX_2_2_UNDEAD_RANGERS_TEXT","由于敌人的远程攻击，卡尔斯克受攻击的受害者又增加了。",
"$INDEX_2_3_MONASTERY_GATES_TITLE","寺院的门",
"$INDEX_2_3_MONASTERY_GATES_TEXT","大规模战争在寺院门口爆发。",
"$INDEX_LAKSOS_TITLE","Laksos",
"$INDEX_LAKSOS_TEXT","在山脚下的一个幸存者营地，经常成为奥兹摩的突袭目标。",
"$INDEX_2_4_MONASTERY_TITLE","寺院上升",
"$INDEX_2_4_MONASTERY_TEXT","敌人攻击了寺院的楼梯。",
"$INDEX_MONASTERY_TITLE","寺院",
"$INDEX_MONASTERY_TEXT","一个西里里牧师会礼堂，灰烬王国的寺院的主要宗教信仰。",
"$INDEX_SIDEQUEST_2_TITLE","去钓鱼",
"$INDEX_SIDEQUEST_2_TEXT","$MCG净化了河中的亡魂，这样就可以再次被用于钓鱼",
"$INDEX_3_1_TO_THE_PASS_TITLE","前往医院",
"$INDEX_3_1_TO_THE_PASS_TEXT","$MCG在突然袭击中冲上去保护医院。",
"$INDEX_3_2_HOSPITAL_ATTACK_TITLE","在医院的攻击",
"$INDEX_3_2_HOSPITAL_ATTACK_TEXT","队伍对保护被包围的医院提供了帮助。",
"$INDEX_HOSPITAL_TITLE","医院",
"$INDEX_HOSPITAL_TEXT","西勒里的怜悯之家，避难所和愈合受伤和生病的人。",
"$INDEX_SIDEQUEST_3_TITLE","喀斯特之子",
"$INDEX_SIDEQUEST_3_TEXT","$RAN小气的对另一个格卡部落成员保持着承诺。",
"$INDEX_SIDEQUEST_4_TITLE","进入阴影",
"$INDEX_SIDEQUEST_4_TEXT","当$MCG和$RAN走了，$BER和$HEA被一个神秘女人拐走了。",
"$INDEX_3_3_DESERT_STRONGHOLD_TITLE","沙漠据点入口",
"$INDEX_3_3_DESERT_STRONGHOLD_TEXT","被一队亡魂追踪了，队伍在进入沙漠据点前停下来进行了抵抗。",
"$INDEX_3_4_ARMORED_CREEPS_TITLE","活着骑士的夜晚",
"$INDEX_3_4_ARMORED_CREEPS_TEXT","在据点里寻求避难所，队伍在黑暗中发现了一些阴暗的东西。 ",
"$INDEX_3_5_MEET_THE_KNIGHT_TITLE","装甲沙玛摩",
"$INDEX_3_5_MEET_THE_KNIGHT_TEXT","一个孤独的骑士加入队伍并炫耀他的破甲能力。",
"$INDEX_GUARD_TOWN_TITLE","警卫队藏身之处
",
"$INDEX_GUARD_TOWN_TEXT","堡垒被以前墓坑的警卫占据着，躲避复仇的瘟疫的幸存者。",
"$INDEX_SIDEQUEST_5_TITLE","返回阴影",
"$INDEX_SIDEQUEST_5_TEXT","神秘女人回来了，绑架了$BER和$KNI。",
"$INDEX_3_6_INTO_THE_CITY_TITLE","深入据点",
"$INDEX_3_6_INTO_THE_CITY_TEXT","$KNI引导队伍深入据点寻找答案。",
"$INDEX_3_7_UNWELCOME_GUESTS_TITLE","不速之客",
"$INDEX_3_7_UNWELCOME_GUESTS_TEXT","队伍在地下墓穴深处发现了一个没希望的盟友。",
"$INDEX_3_8_DEFEND_NEST_TITLE","保卫巢穴",
"$INDEX_3_8_DEFEND_NEST_TEXT","$DRA同意帮忙，如果英雄们帮助她保卫她的巢穴。",
"$INDEX_DRAGON_LAIR_TITLE","龙之巢穴",
"$INDEX_DRAGON_LAIR_TEXT","$DRA的巢穴，存储了她的财富和家庭。",
"$INDEX_3_9_GOAT_STEW_TITLE","猛攻绵羊",
"$INDEX_3_9_GOAT_STEW_TEXT","$DRA饿了。$MCG提供了一个人肉的替代品。",
"$INDEX_3_10_THE_CITADEL_TITLE","皇家档案房间",
"$INDEX_3_10_THE_CITADEL_TEXT","队伍进入了一个古老的存档室，希望得到答案。",
"$INDEX_FIRE_SHRINE_TITLE","奎德火神殿",
"$INDEX_FIRE_SHRINE_TEXT","这是奎德火神殿",
"$INDEX_SIDEQUEST_6_TITLE","堕落神庙",
"$INDEX_SIDEQUEST_6_TEXT","$MAG和$MCG净化污秽奎德火神殿",
"$INDEX_DESTROYED_RANGER_TOWN_TITLE","摧毁游侠镇",
"$INDEX_DESTROYED_RANGER_TOWN_TEXT","游侠城镇的残余。几个游侠仍然在废墟中。",
"$INDEX_3_11_CITADEL_BOSS_TITLE","逃生通道",
"$INDEX_3_11_CITADEL_BOSS_TEXT","通过污水隧道逃出城堡，被力量的亡魂追踪。",
"$INDEX_3_12_TUNNEL_ESCAPE_TITLE","引爆地雷",
"$INDEX_3_12_TUNNEL_ESCAPE_TEXT","$HEA计划引爆地雷，如果$MCG可以拖延亡魂大军足够长的时间。",
"$INDEX_3_13_DESTROY_CITY_TITLE","泽勒米尔出现",
"$INDEX_3_13_DESTROY_CITY_TEXT","泽勒米尔站在队伍和出路之间。",
"$INDEX_GHOST_TOWN_TITLE","鬼镇",
"$INDEX_GHOST_TOWN_TEXT","一个几乎废弃的村庄，居住着几个漫游雇佣军和奎德幸存者。",
"$INDEX_4_1_EZTLIS_FORCES_TITLE","伊特力-藤诺克的军队",
"$INDEX_4_1_EZTLIS_FORCES_TEXT","在墓坑东边找到了路，队伍穿过了伊特力-藤诺克的地盘。",
"$INDEX_4_2_WIZARDS_REALM_TITLE","男巫的地盘",
"$INDEX_4_2_WIZARDS_REALM_TEXT","队伍发现自己身处于一个陌生的古代废墟。这是什么地方？",
"$INDEX_4_3_THE_HALLS_TITLE","神王的大厅",
"$INDEX_4_3_THE_HALLS_TEXT","伊特力-藤诺克本人的王座房间，现在成为一个新战场。",
"$INDEX_TREASURE_CHAMBER_TITLE","宝库",
"$INDEX_TREASURE_CHAMBER_TEXT","$DRA的发现是避风港和补充库存位置...如果你有现金。",
"$INDEX_SIDEQUEST_7_TITLE","影子皇后",
"$INDEX_SIDEQUEST_7_TEXT","神秘的女人的身份终于透露。",
"$INDEX_4_4_FREEDOM_DASH_TITLE","绝望的冲向自由",
"$INDEX_4_4_FREEDOM_DASH_TEXT","在冲过山脉的隘口后，队伍被迫在河流战斗。",
"$INDEX_4_5_RIGHT_HAND_TITLE","伊特力-藤诺克的右手",
"$INDEX_4_5_RIGHT_HAND_TEXT","一个神秘的敌人的攻击。",
"$INDEX_4_7_FOLLOW_ZELEMIR_TITLE","跟着泽勒米尔",
"$INDEX_4_7_FOLLOW_ZELEMIR_TEXT","$MCG认为泽勒米尔的计划太可怕，并在他之后出发了。",
"$INDEX_4_6_THE_WAY_OUT_TITLE","解决办法",
"$INDEX_4_6_THE_WAY_OUT_TEXT","$MCG接受泽勒米尔的建议并开始逃离墓坑。",
"$INDEX_4_8_THE_ARMY_TITLE","泽勒米尔的军队",
"$INDEX_4_8_THE_ARMY_TEXT","和后卫部队战斗之后，$MCG的军队必须挑战泽勒米尔的军队。",
"$INDEX_4_9_ZELEMIR_TITLE","面对疯狂",
"$INDEX_4_9_ZELEMIR_TEXT","$MCG冲过去阻止泽勒米尔点燃水晶，阻止他完全摧毁墓坑。",
"$INDEX_12_4_FINAL_TITLE","神王又走了",
"$INDEX_12_4_FINAL_TEXT","被$MCG的血液释放，伊特力-藤诺克起来了。
",
"$INDEX_HERMIT_1_TITLE","隐士住处",
"$INDEX_HERMIT_1_TEXT","这里住着一个从游牧部落来的古怪隐士。",
"$INDEX_HERMIT_2_TITLE","隐士住处",
"$INDEX_HERMIT_2_TEXT","另一个隐士的住所，奇怪的是，他很像第一个。",
"$INDEX_HERMIT_3_TITLE","隐士住处",
"$INDEX_HERMIT_3_TEXT","第三个隐士住在堡垒深处。",
"$INDEX_HERMIT_4_TITLE","隐士住处",
"$INDEX_HERMIT_4_TEXT","最后一个隐士在沙漠中安家。",
"$INDEX_OBELISK_TITLE","奇怪的纪念碑",
"$INDEX_OBELISK_TEXT","在沙漠中有一个奇怪的纪念碑",
"$BLANK","",