"flag","name",
"$FLAV_DAMAGE","Damage",
"$FLAV_FRENZY","Frenzy",
"$FLAV_FIRE","Fire",
"$FLAV_BURN","Burn",
"$FLAV_POISON","Poison",
"$FLAV_EVER_POISON","Ever-poison",
"$FLAV_TOXIC","Toxic",
"$FLAV_EVER_TOXIC","Ever-toxic",
"$FLAV_WOUND","Wound",
"$FLAV_BLEED","Bleed",
"$FLAV_EVER_BLEED","Ever-bleed",
"$FLAV_BLINDED","Blind",
"$FLAV_CONFUSED","Confuse",
"$FLAV_DISEASE","Disease",
"$FLAV_PSI_BURN","Psi-Burn",
"$FLAV_INSPIRE","Inspire",
"$FLAV_INSPIRED_HIT","Inspired Hit",
"$FLAV_STUN","Stun",
"$FLAV_SINGLE_STUN","Single Stun",
"$FLAV_CHILL","Chill",
"$FLAV_SLOW","Slow",
"$FLAV_FREEZE","Freeze",
"$FLAV_LIGHT","Light",
"$FLAV_AREA","Area",
"$FLAV_DARK","Dark",
"$FLAV_GROW_ARMOR","Grow armor",
"$FLAV_PHASED","Phased",
"$FLAV_MAGIC","Magic",
"$FLAV_PHYSICAL","Physical",
"$FLAV_PHYSICAL-RANGED","Physical-Ranged",
"$FLAV_MELEE","Melee",
"$FLAV_RANGED","Ranged",
"$FLAV_UNDODGEABLE","Un-dodgeable",
"$FLAV_REDUCE_HEALTH","Decimate",
"$FLAV_ARMOR_PIERCE","Armor pierce",
"$FLAV_ARMOR_IGNORE","Armor ignore",
"$FLAV_ARMOR_BREAK","Armor break",
"$FLAV_CRITICAL","Critical",
"$FLAV_KNOCKBACK","Knock back",
"$FLAV_KNOCK_BACK","Knock back",
"$FLAV_AUTOKILL","Autokill",
"$FLAV_DEVOUR","Devour",
"$FLAV_STRIKE_THROUGH","Strike-through",
"$FLAV_DE_INVINCIBLE","De-invincible",
"$FLAV_DELAY_DAMAGE","Delay damage",
"$FLAV_ANONYMOUS","Anonymous",
"$FLAV_TROLL","Current Status: TROLLOLOLOL",
"$FLAV_FB_HAPPY","Current Status: Happy!",
"$FLAV_FB_SAD","Current Status: Sad.",
"$FLAV_FB_LOL","Current Status: LOL!",
"$FLAV_FB_OMG","Current Status: OMG!",
"$FLAV_FB_EXISTENTIAL","Current Status: Existential.",
"$FLAV_FB_BORED","Current Status: Bored.",
"$FLAV_PHYSICAL","Physical",
"$FLAV_MAGIC","Magic",
"$FLAV_RANGED","Ranged",
"$FLAV_PHYSICAL_RANGED","Physical-Ranged",
"$FLAV_PSI_SHIELD","Psi Shield",
"$FLAV_AREA","Area",