Initialize engine version: 4.3.1f1 (cebd4d9b5122)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1106]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading Z:\尚未打包完成的\rzmdzwsg\NCvSD_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Completed reload, in  0.548 seconds
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
ShowDefaultAchievementCompletionBanner - no effect in editor
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

CallbackStructSizeMismatchException: Mismatch of structure size for struct ValidateAuthTicketResponse. Please report this as it is not an usage error.
  at ManagedSteam.Error.ThrowError (ErrorCodes code, System.Object[] args) [0x00000] in <filename unknown>:0 

  at ManagedSteam.NativeHelpers.ConvertStruct[ValidateAuthTicketResponse] (IntPtr dataPointer, Int32 dataSize) [0x00000] in <filename unknown>:0 

  at ManagedSteam.CallbackStructures.ValidateAuthTicketResponse.Create (IntPtr data, Int32 dataSize) [0x00000] in <filename unknown>:0 

  at ManagedSteam.Implementations.User.<User>m__48 (IntPtr data, Int32 dataSize) [0x00000] in <filename unknown>:0 

  at ManagedSteam.Steam.NativeCallbacks (Int32 id, IntPtr dataPointer, Int32 dataSize) [0x00000] in <filename unknown>:0 
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583775376 > 583775372]
 
(Filename:  Line: 269)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583775376 > 583775372]
 
(Filename:  Line: 276)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583762036 > 583762024]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 12232 bytes but expected 12220 bytes)
 
(Filename:  Line: 1173)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583749820 > 583749804]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 4884 bytes but expected 4868 bytes)
 
(Filename:  Line: 1173)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583728288 > 583728272]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 5140 bytes but expected 5124 bytes)
 
(Filename:  Line: 1173)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583744948 > 583744936]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 10976 bytes but expected 10964 bytes)
 
(Filename:  Line: 1173)

The file 'Z:/尚未打包完成的/rzmdzwsg/NCvSD_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 583733988 > 583733972]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'TextAsset'. (Read 5716 bytes but expected 5700 bytes)
 
(Filename:  Line: 1173)

