<?xml version="1.0" encoding="utf-8"?>
<Actor name="windows_L2" id="3" isTarget="false" Enable="0" Hoverable="0" PutDialogOffset="355 70">
	<position x="-0.325" y="-0.15" z="0.658"/>
	<rotation qx="-0" qy="-0" qz="-0" qw="-1"/>
	<scale x="0.0195" y="0.0195" z="0.0195"/>
	<entity name="windows_L2" id="4" meshFile="game/devices/Windows/windows_L2.mesh" castShadows="true">
		<subentities>
			<subentity index="0" materialName="windows_L1"/>
		</subentities>
	</entity>
	<MountArea>
		<cell x="14" y="9"/>
		<cell x="14" y="12"/>
		<cell x="14" y="15"/>
	</MountArea>
	<Area SizeX="1" SizeY="1" OrgX="0" OrgY="0" Orient="1">
		<cell path="1" role="0" GarbageOffset="0 0 0" CofeOffset="0 0 0" TortOffset="0 0 0" IceOffset="0 0 0" index="0" angle="0"/>
	</Area>
</Actor>
