<?xml version="1.0" encoding="utf-8"?>
<Actor name="WallL1" id="15" isTarget="false" Enable="0" Hoverable="0" PutDialogOffset="2 -161">
	<position x="-0.399" y="-0.2" z="0.587"/>
	<rotation qx="-0" qy="-0" qz="-0" qw="-1"/>
	<scale x="0.0195" y="0.0195" z="0.0195"/>
	<entity name="WallL1" id="3" meshFile="game/devices/wall/wall_L1.mesh" castShadows="true">
		<subentities>
			<subentity index="0" materialName="WallL1"/>
		</subentities>
	</entity>
	<Area SizeX="0" SizeY="0" OrgX="0" OrgY="0" Orient="1"/>
	<MountArea>
		<cell x="0" y="0"/>
	</MountArea>
</Actor>
