<?xml version="1.0" encoding="utf-8"?>
<Actor name="BarL2_sm" id="15" isTarget="false" Enable="0" Hoverable="0" RColor="1 1 0 0" GColor="0 1 0 0" BColor="0 0 1 0" ColorScheme="1">
	<position x="1.36" y="-0.13123" z="2.79"/>
	<rotation qx="-0" qy="-0" qz="-0" qw="-1"/>
	<scale x="0.0195" y="0.0195" z="0.0195"/>
	<entity name="BarL2_sm" id="16" meshFile="game/devices/Bar/BarL2_sm.mesh" castShadows="true">
		<subentities>
			<subentity index="0" materialName="windows_L1"/>
		</subentities>
	</entity>
	<MountArea>
		<cell x="0" y="0"/>
	</MountArea>
	<Area SizeX="0" SizeY="0" OrgX="0" OrgY="0" Orient="1"/>
</Actor>
