Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\Lidgren.Network.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\Lidgren.Network.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\LitJson.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\zlib.net.dll (this message is harmless)
Loading D:\soft\ppq\CubeGun_Data\Managed\zlib.net.dll into Unity Child Domain
- Completed reload, in  0.074 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\System.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1783)

UnloadTime: 10.038169 ms
Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 3842.
Total: 8.422677 ms (FindLiveObjects: 0.350592 ms CreateObjectMapping: 0.063360 ms MarkObjects: 7.139730 ms  DeleteObjects: 0.119424 ms)

language set to:schinese
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\soft\ppq\CubeGun_Data\Managed\Boo.Lang.dll (this message is harmless)
