<?xml version="1.0" encoding="UTF-8"?>
<scene>
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			<shader name="b_background02" diffuse="levels\location_10\textures\location_10" opacity="" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_dust" diffuse="levels\location_10\textures\dust" opacity="levels\location_10\textures\dust_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="i_baton" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_bear" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_bear_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_cache" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_cache_opened" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_cheetah" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_cheetah_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_eagle" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_eagle_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_flash" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_flower" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_giraffe" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_giraffe_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_hat" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_hole" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_hole_opened" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_key" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_lamps" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_lion_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_litter" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_mir_opened1" diffuse="levels\location_10\textures\location_10_items" opacity=""/>
			<shader name="i_mir_opened2" diffuse="levels\location_10\textures\location_10_items" opacity=""/>
			<shader name="i_mirror" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_mouse" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_mouse_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_pcard_1" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_pcard_2" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_pcard_3" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_pcard_4" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_picture" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_pictures_right" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_question" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_rhino" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_rhino_used" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="i_statue" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_table" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
			<shader name="i_table_right" diffuse="levels\location_10\textures\empty" opacity="levels\location_15\textures\empty"/>
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			<model name="b_background02" speed="1.500000" order="1"/>
			<model name="b_dust" speed="1.500000" order="39">
				<state name="anim_loop" frames="0 20" speed="15.000000" loop="false"/>
			</model>
			<model name="i_baton" speed="1.500000" order="26"/>
			<model name="i_bear" speed="1.500000" order="29"/>
			<model name="i_bear_used" speed="1.500000" order="31"/>
			<model name="i_cache" speed="1.500000" order="8"/>
			<model name="i_cache_opened" speed="1.500000" order="22"/>
			<model name="i_cheetah" speed="1.500000" order="28"/>
			<model name="i_cheetah_used" speed="1.500000" order="33"/>
			<model name="i_eagle" speed="1.500000" order="27"/>
			<model name="i_eagle_used" speed="1.500000" order="34"/>
			<model name="i_flash" speed="1.500000" order="25"/>
			<model name="i_flower" speed="1.500000" order="7"/>
			<model name="i_giraffe" speed="1.500000" order="14"/>
			<model name="i_giraffe_used" speed="1.500000" order="15"/>
			<model name="i_hat" speed="1.500000" order="13"/>
			<model name="i_hole" speed="1.500000" order="4"/>
			<model name="i_hole_opened" speed="1.500000" order="23"/>
			<model name="i_key" speed="1.500000" order="24"/>
			<model name="i_lamps" speed="1.500000" order="3"/>
			<model name="i_lion_used" speed="1.500000" order="30"/>
			<model name="i_litter" speed="1.500000" order="11"/>
			<model name="i_mir_opened1" speed="1.500000" order="35"/>
			<model name="i_mir_opened2" speed="1.500000" order="38"/>
			<model name="i_mirror" speed="1.500000" order="12"/>
			<model name="i_mouse" speed="1.500000" order="37"/>
			<model name="i_mouse_used" speed="1.500000" order="16"/>
			<model name="i_pcard_1" speed="1.500000" order="17"/>
			<model name="i_pcard_2" speed="1.500000" order="18"/>
			<model name="i_pcard_3" speed="1.500000" order="19"/>
			<model name="i_pcard_4" speed="1.500000" order="20"/>
			<model name="i_picture" speed="1.500000" order="2"/>
			<model name="i_pictures_right" speed="1.500000" order="6"/>
			<model name="i_question" speed="1.500000" order="21"/>
			<model name="i_rhino" speed="1.500000" order="36"/>
			<model name="i_rhino_used" speed="1.500000" order="32"/>
			<model name="i_statue" speed="1.500000" order="5"/>
			<model name="i_table" speed="1.500000" order="10"/>
			<model name="i_table_right" speed="1.500000" order="9"/>
		</models>
	</resource>
</scene>