<?xml version="1.0" encoding="UTF-8"?>
<scene>
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			<shader name="i_columns" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
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			<shader name="i_detail6" diffuse="levels\location_7\textures\location_7" opacity=""/>
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			<shader name="i_lock" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
			<shader name="i_pcard_1" diffuse="levels\location_7\textures\location_7" opacity=""/>
			<shader name="i_pcard_2" diffuse="levels\location_7\textures\location_7" opacity=""/>
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			<shader name="i_roller" diffuse="levels\location_7\textures\location_7" opacity=""/>
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			<shader name="i_signalling_opened" diffuse="levels\location_7\textures\location_7" opacity=""/>
			<shader name="i_stand1" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
			<shader name="i_stand1_opened" diffuse="levels\location_7\textures\location_7" opacity=""/>
			<shader name="i_stand2" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
			<shader name="i_stand2_opened" diffuse="levels\location_7\textures\location_7" opacity=""/>
			<shader name="i_stand_big" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
			<shader name="i_stand_big_on" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
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			<shader name="i_vase" diffuse="levels\location_7\textures\empty" opacity="levels\location_7\textures\empty"/>
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			<model name="b_dust" speed="1.500000" order="44">
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			<model name="i_board" speed="1.500000" order="6"/>
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			<model name="i_books" speed="1.500000" order="4"/>
			<model name="i_cat" speed="1.500000" order="27"/>
			<model name="i_columns" speed="1.500000" order="7"/>
			<model name="i_detail2" speed="1.500000" order="23"/>
			<model name="i_detail3" speed="1.500000" order="38"/>
			<model name="i_detail4" speed="1.500000" order="24"/>
			<model name="i_detail5" speed="1.500000" order="35"/>
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				<state name="anim2" frames="21 47" speed="3.000000" loop="false"/>
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			<model name="i_director_hint" speed="1.500000" order="34"/>
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			<model name="i_gong" speed="1.500000" order="18"/>
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			<model name="i_grate_opened" speed="1.500000" order="20"/>
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			<model name="i_lock" speed="1.500000" order="16"/>
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			<model name="i_pcard_2" speed="1.500000" order="14"/>
			<model name="i_pcard_3" speed="1.500000" order="15"/>
			<model name="i_pcard_4" speed="1.500000" order="12"/>
			<model name="i_question" speed="1.500000" order="11"/>
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			<model name="i_sarc" speed="1.500000" order="39"/>
			<model name="i_sarc_lock" speed="1.500000" order="19"/>
			<model name="i_sarc_main" speed="1.500000" order="10"/>
			<model name="i_sarc_opened" speed="1.500000" order="42"/>
			<model name="i_signalling" speed="1.500000" order="8"/>
			<model name="i_signalling_off" speed="1.500000" order="1"/>
			<model name="i_signalling_opened" speed="1.500000" order="21"/>
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			<model name="i_stand1_opened" speed="1.500000" order="22"/>
			<model name="i_stand2" speed="1.500000" order="3"/>
			<model name="i_stand2_opened" speed="1.500000" order="25"/>
			<model name="i_stand_big" speed="1.500000" order="26"/>
			<model name="i_stand_big_on" speed="1.500000" order="29"/>
			<model name="i_stand_big_opened" speed="1.500000" order="31"/>
			<model name="i_stone" speed="1.500000" order="28"/>
			<model name="i_vase" speed="1.500000" order="17"/>
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	</resource>
</scene>