<?xml version="1.0" encoding="UTF-8"?>
<scene>
	<resource type="form" name="minigames\location_11\round_puzzle\round_puzzle">
		<shaders>
			<shader name="b_button_turn_0" diffuse="minigames\location_11\round_puzzle\button_turn" opacity="minigames\location_11\round_puzzle\button_turn_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_button_turn_1" diffuse="minigames\location_11\round_puzzle\button_turn" opacity="minigames\location_11\round_puzzle\button_turn_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_button_turn_2" diffuse="minigames\location_11\round_puzzle\button_turn" opacity="minigames\location_11\round_puzzle\button_turn_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_button_turn_3" diffuse="minigames\location_11\round_puzzle\button_turn" opacity="minigames\location_11\round_puzzle\button_turn_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_button_turn_4" diffuse="minigames\location_11\round_puzzle\button_turn" opacity="minigames\location_11\round_puzzle\button_turn_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_button_turn_5" diffuse="minigames\location_11\round_puzzle\button_turn" opacity="minigames\location_11\round_puzzle\button_turn_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="w_background" diffuse="minigames\location_11\round_puzzle\background" opacity="minigames\location_11\round_puzzle\background_alpha"/>
			<shader name="w_chip_0" diffuse="minigames\location_11\round_puzzle\button_0" opacity="minigames\location_11\round_puzzle\button_0_alpha"/>
			<shader name="w_chip_1" diffuse="minigames\location_11\round_puzzle\button_1" opacity="minigames\location_11\round_puzzle\button_1-6_alpha"/>
			<shader name="w_chip_2" diffuse="minigames\location_11\round_puzzle\button_2" opacity="minigames\location_11\round_puzzle\button_1-6_alpha"/>
			<shader name="w_chip_3" diffuse="minigames\location_11\round_puzzle\button_3" opacity="minigames\location_11\round_puzzle\button_1-6_alpha"/>
			<shader name="w_chip_4" diffuse="minigames\location_11\round_puzzle\button_4" opacity="minigames\location_11\round_puzzle\button_1-6_alpha"/>
			<shader name="w_chip_5" diffuse="minigames\location_11\round_puzzle\button_5" opacity="minigames\location_11\round_puzzle\button_1-6_alpha"/>
			<shader name="w_chip_6" diffuse="minigames\location_11\round_puzzle\button_6" opacity="minigames\location_11\round_puzzle\button_1-6_alpha"/>
			<shader name="w_point_0" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_point_1" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_point_2" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_point_3" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_point_4" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_point_5" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_point_6" diffuse="minigames\location_11\round_puzzle\empty" opacity="minigames\location_11\round_puzzle\empty"/>
			<shader name="w_symbol_1" diffuse="minigames\location_11\round_puzzle\symbol_1" opacity="minigames\location_11\round_puzzle\symbol_1_alpha"/>
			<shader name="w_symbol_2" diffuse="minigames\location_11\round_puzzle\symbol_2" opacity="minigames\location_11\round_puzzle\symbol_2_alpha"/>
			<shader name="w_symbol_3" diffuse="minigames\location_11\round_puzzle\symbol_3" opacity="minigames\location_11\round_puzzle\symbol_3_alpha"/>
			<shader name="w_symbol_4" diffuse="minigames\location_11\round_puzzle\symbol_4" opacity="minigames\location_11\round_puzzle\symbol_4_alpha"/>
			<shader name="w_symbol_5" diffuse="minigames\location_11\round_puzzle\symbol_5" opacity="minigames\location_11\round_puzzle\symbol_5_alpha"/>
			<shader name="w_symbol_6" diffuse="minigames\location_11\round_puzzle\symbol_6" opacity="minigames\location_11\round_puzzle\symbol_6_alpha"/>
		</shaders>
		<models>
			<model name="b_button_turn_0" speed="1.500000" order="5"/>
			<model name="b_button_turn_1" speed="1.500000" order="2"/>
			<model name="b_button_turn_2" speed="1.500000" order="3"/>
			<model name="b_button_turn_3" speed="1.500000" order="6"/>
			<model name="b_button_turn_4" speed="1.500000" order="4"/>
			<model name="b_button_turn_5" speed="1.500000" order="1"/>
			<model name="w_background" speed="1.500000" order="0"/>
			<model name="w_chip_0" speed="1.500000" order="20"/>
			<model name="w_chip_1" speed="1.500000" order="22"/>
			<model name="w_chip_2" speed="1.500000" order="21"/>
			<model name="w_chip_3" speed="1.500000" order="25"/>
			<model name="w_chip_4" speed="1.500000" order="24"/>
			<model name="w_chip_5" speed="1.500000" order="23"/>
			<model name="w_chip_6" speed="1.500000" order="26"/>
			<model name="w_point_0" speed="1.500000" order="19"/>
			<model name="w_point_1" speed="1.500000" order="14"/>
			<model name="w_point_2" speed="1.500000" order="13"/>
			<model name="w_point_3" speed="1.500000" order="17"/>
			<model name="w_point_4" speed="1.500000" order="16"/>
			<model name="w_point_5" speed="1.500000" order="15"/>
			<model name="w_point_6" speed="1.500000" order="18"/>
			<model name="w_symbol_1" speed="1.500000" order="7"/>
			<model name="w_symbol_2" speed="1.500000" order="8"/>
			<model name="w_symbol_3" speed="1.500000" order="9"/>
			<model name="w_symbol_4" speed="1.500000" order="10"/>
			<model name="w_symbol_5" speed="1.500000" order="11"/>
			<model name="w_symbol_6" speed="1.500000" order="12"/>
		</models>
		<form>
			<window name="background" model="w_background"/>
			<button name="button_turn_5" model="b_button_turn_5" sanim="SSAT_NET" sfcount="4" sheight="2" swidth="2"/>
			<button name="button_turn_1" model="b_button_turn_1" sanim="SSAT_NET" sfcount="4" sheight="2" swidth="2"/>
			<button name="button_turn_2" model="b_button_turn_2" sanim="SSAT_NET" sfcount="4" sheight="2" swidth="2"/>
			<button name="button_turn_4" model="b_button_turn_4" sanim="SSAT_NET" sfcount="4" sheight="2" swidth="2"/>
			<button name="button_turn_0" model="b_button_turn_0" sanim="SSAT_NET" sfcount="4" sheight="2" swidth="2"/>
			<button name="button_turn_3" model="b_button_turn_3" sanim="SSAT_NET" sfcount="4" sheight="2" swidth="2"/>
			<window name="symbol_1" model="w_symbol_1"/>
			<window name="symbol_2" model="w_symbol_2"/>
			<window name="symbol_3" model="w_symbol_3"/>
			<window name="symbol_4" model="w_symbol_4"/>
			<window name="symbol_5" model="w_symbol_5"/>
			<window name="symbol_6" model="w_symbol_6"/>
			<window name="point_2" model="w_point_2"/>
			<window name="point_1" model="w_point_1"/>
			<window name="point_5" model="w_point_5"/>
			<window name="point_4" model="w_point_4"/>
			<window name="point_3" model="w_point_3"/>
			<window name="point_6" model="w_point_6"/>
			<window name="point_0" model="w_point_0"/>
			<window name="chip_0" model="w_chip_0"/>
			<window name="chip_2" model="w_chip_2"/>
			<window name="chip_1" model="w_chip_1"/>
			<window name="chip_5" model="w_chip_5"/>
			<window name="chip_4" model="w_chip_4"/>
			<window name="chip_3" model="w_chip_3"/>
			<window name="chip_6" model="w_chip_6"/>
		</form>
	</resource>
</scene>