<?xml version="1.0" encoding="UTF-8"?>
<scene>
	<resource type="scene" name="inventory\inventory">
		<shaders>
			<shader name="i_(1)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(1)stick" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)baton" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)bear" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)cheetah" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)eagle" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)flash" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)giraffe" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)mouse" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(10)rhino" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)hook" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)hook_used" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)item" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)lamp" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)symbol1" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)symbol2" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)symbol3" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(11)symbol4" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)card" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)chair" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)detail1" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)detail2" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)detail3" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)paper" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(12)puzzle" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)clip" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)gum" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)knife" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)magnet" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)pick_main" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)picklock" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)pinion" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)rung" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)wheel" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(13)wire" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)board" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)bugs" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)coil" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)hammer" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)helmet" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)helmet_water" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)hook" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)nails" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(14)slingshot" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(15)bug" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(15)card" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(15)scotch" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(15)screwdriver" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(2)money" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)birdseed" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)disc_classic" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)disc_rock" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)document" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)keys" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)pen" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)plug" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(3)shawl" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)handle" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)scotch" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)screwdriver" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)sponge" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)sponge_wet" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(4)tie" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)coil" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)handle" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)horseshoe" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)insides" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)panel" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)paper" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)plug" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(5)roller" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)battery1" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)battery2" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)battery3" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)card" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)coin" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)donuts" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(6)pen" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(7)detail" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(7)disc" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(7)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(7)key2" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(7)roller" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(7)scheme_half" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(8)key" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(8)scheme" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)bird" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)clipper" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)rod" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)scoop" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)stone" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)tape" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_(9)tapebird" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_card1" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_card2" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
			<shader name="i_card3" diffuse="inventory\inventory" opacity="inventory\inventory_alpha"/>
		</shaders>
		<models>
			<model name="i_(1)key" speed="1.500000" order="0"/>
			<model name="i_(1)stick" speed="1.500000" order="1"/>
			<model name="i_(10)baton" speed="1.500000" order="90"/>
			<model name="i_(10)bear" speed="1.500000" order="91"/>
			<model name="i_(10)cheetah" speed="1.500000" order="92"/>
			<model name="i_(10)eagle" speed="1.500000" order="94"/>
			<model name="i_(10)flash" speed="1.500000" order="89"/>
			<model name="i_(10)giraffe" speed="1.500000" order="95"/>
			<model name="i_(10)key" speed="1.500000" order="88"/>
			<model name="i_(10)mouse" speed="1.500000" order="96"/>
			<model name="i_(10)rhino" speed="1.500000" order="93"/>
			<model name="i_(11)hook" speed="1.500000" order="55"/>
			<model name="i_(11)hook_used" speed="1.500000" order="97"/>
			<model name="i_(11)item" speed="1.500000" order="50"/>
			<model name="i_(11)key" speed="1.500000" order="48"/>
			<model name="i_(11)lamp" speed="1.500000" order="49"/>
			<model name="i_(11)symbol1" speed="1.500000" order="51"/>
			<model name="i_(11)symbol2" speed="1.500000" order="52"/>
			<model name="i_(11)symbol3" speed="1.500000" order="53"/>
			<model name="i_(11)symbol4" speed="1.500000" order="54"/>
			<model name="i_(12)card" speed="1.500000" order="63"/>
			<model name="i_(12)chair" speed="1.500000" order="61"/>
			<model name="i_(12)detail1" speed="1.500000" order="56"/>
			<model name="i_(12)detail2" speed="1.500000" order="57"/>
			<model name="i_(12)detail3" speed="1.500000" order="58"/>
			<model name="i_(12)key" speed="1.500000" order="62"/>
			<model name="i_(12)paper" speed="1.500000" order="60"/>
			<model name="i_(12)puzzle" speed="1.500000" order="59"/>
			<model name="i_(13)clip" speed="1.500000" order="72"/>
			<model name="i_(13)gum" speed="1.500000" order="68"/>
			<model name="i_(13)knife" speed="1.500000" order="73"/>
			<model name="i_(13)magnet" speed="1.500000" order="64"/>
			<model name="i_(13)pick_main" speed="1.500000" order="71"/>
			<model name="i_(13)picklock" speed="1.500000" order="70"/>
			<model name="i_(13)pinion" speed="1.500000" order="67"/>
			<model name="i_(13)rung" speed="1.500000" order="66"/>
			<model name="i_(13)wheel" speed="1.500000" order="69"/>
			<model name="i_(13)wire" speed="1.500000" order="65"/>
			<model name="i_(14)board" speed="1.500000" order="76"/>
			<model name="i_(14)bugs" speed="1.500000" order="75"/>
			<model name="i_(14)coil" speed="1.500000" order="78"/>
			<model name="i_(14)hammer" speed="1.500000" order="77"/>
			<model name="i_(14)helmet" speed="1.500000" order="81"/>
			<model name="i_(14)helmet_water" speed="1.500000" order="82"/>
			<model name="i_(14)hook" speed="1.500000" order="74"/>
			<model name="i_(14)key" speed="1.500000" order="79"/>
			<model name="i_(14)nails" speed="1.500000" order="83"/>
			<model name="i_(14)slingshot" speed="1.500000" order="80"/>
			<model name="i_(15)bug" speed="1.500000" order="84"/>
			<model name="i_(15)card" speed="1.500000" order="87"/>
			<model name="i_(15)scotch" speed="1.500000" order="86"/>
			<model name="i_(15)screwdriver" speed="1.500000" order="85"/>
			<model name="i_(2)money" speed="1.500000" order="2"/>
			<model name="i_(3)birdseed" speed="1.500000" order="3"/>
			<model name="i_(3)disc_classic" speed="1.500000" order="4"/>
			<model name="i_(3)disc_rock" speed="1.500000" order="5"/>
			<model name="i_(3)document" speed="1.500000" order="34"/>
			<model name="i_(3)key" speed="1.500000" order="6"/>
			<model name="i_(3)keys" speed="1.500000" order="7"/>
			<model name="i_(3)pen" speed="1.500000" order="8"/>
			<model name="i_(3)plug" speed="1.500000" order="9"/>
			<model name="i_(3)shawl" speed="1.500000" order="10"/>
			<model name="i_(4)handle" speed="1.500000" order="12"/>
			<model name="i_(4)key" speed="1.500000" order="13"/>
			<model name="i_(4)scotch" speed="1.500000" order="15"/>
			<model name="i_(4)screwdriver" speed="1.500000" order="14"/>
			<model name="i_(4)sponge" speed="1.500000" order="16"/>
			<model name="i_(4)sponge_wet" speed="1.500000" order="17"/>
			<model name="i_(4)tie" speed="1.500000" order="11"/>
			<model name="i_(5)coil" speed="1.500000" order="22"/>
			<model name="i_(5)handle" speed="1.500000" order="18"/>
			<model name="i_(5)horseshoe" speed="1.500000" order="19"/>
			<model name="i_(5)insides" speed="1.500000" order="25"/>
			<model name="i_(5)key" speed="1.500000" order="20"/>
			<model name="i_(5)panel" speed="1.500000" order="21"/>
			<model name="i_(5)paper" speed="1.500000" order="23"/>
			<model name="i_(5)plug" speed="1.500000" order="24"/>
			<model name="i_(5)roller" speed="1.500000" order="26"/>
			<model name="i_(6)battery1" speed="1.500000" order="27"/>
			<model name="i_(6)battery2" speed="1.500000" order="28"/>
			<model name="i_(6)battery3" speed="1.500000" order="29"/>
			<model name="i_(6)card" speed="1.500000" order="30"/>
			<model name="i_(6)coin" speed="1.500000" order="31"/>
			<model name="i_(6)donuts" speed="1.500000" order="32"/>
			<model name="i_(6)key" speed="1.500000" order="33"/>
			<model name="i_(6)pen" speed="1.500000" order="35"/>
			<model name="i_(7)detail" speed="1.500000" order="40"/>
			<model name="i_(7)disc" speed="1.500000" order="37"/>
			<model name="i_(7)key" speed="1.500000" order="38"/>
			<model name="i_(7)key2" speed="1.500000" order="36"/>
			<model name="i_(7)roller" speed="1.500000" order="41"/>
			<model name="i_(7)scheme_half" speed="1.500000" order="39"/>
			<model name="i_(8)key" speed="1.500000" order="101"/>
			<model name="i_(8)scheme" speed="1.500000" order="102"/>
			<model name="i_(9)bird" speed="1.500000" order="103"/>
			<model name="i_(9)clipper" speed="1.500000" order="44"/>
			<model name="i_(9)rod" speed="1.500000" order="42"/>
			<model name="i_(9)scoop" speed="1.500000" order="47"/>
			<model name="i_(9)stone" speed="1.500000" order="43"/>
			<model name="i_(9)tape" speed="1.500000" order="45"/>
			<model name="i_(9)tapebird" speed="1.500000" order="46"/>
			<model name="i_card1" speed="1.500000" order="98"/>
			<model name="i_card2" speed="1.500000" order="99"/>
			<model name="i_card3" speed="1.500000" order="100"/>
		</models>
	</resource>
</scene>