<characters>


	<character name ="lawyer">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="lawyer1" frame_count="47"/>
		</textures>
	</character>


	<character name ="lawyer_sleeping">
		<animations>
			<animatin name="anim1" probability="100"/>
		</animations>

		<textures>
			<texture shader="lawyer2" frame_count="21"/>
		</textures>
	</character>


	<character name ="lawyer_awaken">
		<animations>
			<animatin name="anim1" probability="100"/>
		</animations>

		<textures>
			<texture shader="lawyer3" frame_count="21"/>
		</textures>
	</character>





	<character name ="banker_happy">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="banker_happy1" frame_count="21"/>
			<texture shader="banker_happy2" frame_count="26"/>
		</textures>
	</character>


	<character name ="banker_sad">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="banker_sad" frame_count="47"/>
		</textures>
	</character>




	<character name ="director">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="directrice_police1" frame_count="21"/>
			<texture shader="directrice_police2" frame_count="26"/>
		</textures>
	</character>


	<character name ="chief">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="chief1" frame_count="21"/>
			<texture shader="chief2" frame_count="26"/>
		</textures>
	</character>




	<character name ="director2">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="directrice_museum1" frame_count="21"/>
			<texture shader="directrice_museum2" frame_count="26"/>
		</textures>
	</character>




	<character name ="smuggler">
		<animations>
			<animatin name="anim1" probability="80"/>
			<animatin name="anim2" probability="20"/>
		</animations>

		<textures>
			<texture shader="smuggler1" frame_count="26"/>
			<texture shader="smuggler2" frame_count="26"/>
		</textures>
	</character>






</characters>