<?xml version="1.0" encoding="UTF-8"?>
<scene>
	<resource type="form" name="gui\windows\main_menu">
		<shaders>
			<shader name="b_exit_btn" diffuse="gui\common\button_glow" opacity="gui\common\button_glow_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_options_btn" diffuse="gui\common\button_glow" opacity="gui\common\button_glow_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_start_game_btn" diffuse="gui\common\button_glow" opacity="gui\common\button_glow_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="w_background" diffuse="gui\main_menu\back" opacity="gui\main_menu\back_alpha"/>
			<shader name="w_clouds" diffuse="gui\main_menu\back" opacity="gui\main_menu\back_alpha"/>
			<shader name="w_eyes" diffuse="gui\main_menu\girl" opacity="gui\main_menu\girl_alpha"/>
			<shader name="w_girl" diffuse="gui\main_menu\girl" opacity="gui\main_menu\girl_alpha"/>
			<shader name="w_grass" diffuse="gui\main_menu\grass" opacity="gui\main_menu\grass_alpha"/>
			<shader name="w_tree04" diffuse="gui\main_menu\trees2" opacity="gui\main_menu\trees2_alpha"/>
			<shader name="w_tree05" diffuse="gui\main_menu\trees2" opacity="gui\main_menu\trees2_alpha"/>
			<shader name="w_tree06" diffuse="gui\main_menu\trees2" opacity="gui\main_menu\trees2_alpha"/>
			<shader name="w_tree07" diffuse="gui\main_menu\trees2" opacity="gui\main_menu\trees2_alpha"/>
			<shader name="w_tree_01" diffuse="gui\main_menu\trees" opacity="gui\main_menu\trees_alpha"/>
			<shader name="w_tree_02" diffuse="gui\main_menu\trees" opacity="gui\main_menu\trees_alpha"/>
			<shader name="w_tree_03" diffuse="gui\main_menu\trees" opacity="gui\main_menu\trees_alpha"/>
			<shader name="w_windows_mask" diffuse="gui\main_menu\windows" opacity="gui\main_menu\windows_alpha"/>
			<shader name="w_windows_reflection" diffuse="gui\main_menu\clouds" opacity=""/>
		</shaders>
		<models>
			<model name="b_exit_btn" speed="1.500000" order="9"/>
			<model name="b_options_btn" speed="1.500000" order="8"/>
			<model name="b_start_game_btn" speed="1.500000" order="7"/>
			<model name="sc_exit" speed="1.500000" order="12"/>
			<model name="sc_options" speed="1.500000" order="11"/>
			<model name="sc_profile" speed="1.500000" order="13"/>
			<model name="sc_profile_btn" speed="1.500000" order="14"/>
			<model name="sc_start_game" speed="1.500000" order="10"/>
			<model name="w_background" speed="1.500000" order="0"/>
			<model name="w_clouds" speed="1.500000" order="3">
				<state name="working" frames="0 20" speed="280.000000"/>
			</model>
			<model name="w_eyes" speed="1.500000" order="20"/>
			<model name="w_girl" speed="1.500000" order="19"/>
			<model name="w_grass" speed="1.500000" order="21">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree04" speed="1.500000" order="17">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree05" speed="1.500000" order="18">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree06" speed="1.500000" order="15">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree07" speed="1.500000" order="16">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree_01" speed="1.500000" order="6">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree_02" speed="1.500000" order="5">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_tree_03" speed="1.500000" order="4">
				<state name="working" frames="0 20" speed="3.000000"/>
			</model>
			<model name="w_windows_mask" speed="1.500000" order="2"/>
			<model name="w_windows_reflection" speed="1.500000" order="1">
				<state name="working" frames="0 20" speed="280.000000"/>
			</model>
		</models>
		<form>
			<window name="background" model="w_background"/>
			<window name="windows_reflection" model="w_windows_reflection"/>
			<window name="windows_mask" model="w_windows_mask"/>
			<window name="clouds" model="w_clouds"/>
			<window name="tree_03" model="w_tree_03"/>
			<window name="tree_02" model="w_tree_02"/>
			<window name="tree_01" model="w_tree_01"/>
			<button name="start_game_btn" model="b_start_game_btn"/>
			<button name="options_btn" model="b_options_btn"/>
			<button name="exit_btn" model="b_exit_btn"/>
			<static name="start_game" model="sc_start_game" alignment="cc" font_id="14" text_id="MAIN_MENU_START"/>
			<static name="options" model="sc_options" alignment="cc" font_id="14" text_id="MAIN_MENU_OPTIONS"/>
			<static name="exit" model="sc_exit" alignment="cc" font_id="14" text_id="MAIN_MENU_EXIT"/>
			<static name="profile" model="sc_profile" alignment="cc" font_id="10"/>
			<menuitem name="profile_btn" model="sc_profile_btn" alignment="cc" alignment="cc" font_id="10" select_font_id="11" text_id="profile_select"/>
			<window name="tree06" model="w_tree06"/>
			<window name="tree07" model="w_tree07"/>
			<window name="tree04" model="w_tree04"/>
			<window name="tree05" model="w_tree05"/>
			<window name="girl" model="w_girl"/>
			<window name="eyes" model="w_eyes"/>
			<window name="grass" model="w_grass"/>
		</form>
	</resource>
</scene>