<?xml version="1.0" encoding="UTF-8"?>
<scene>
	<resource type="form" name="get_hint\location_10\location_10">
		<shaders>
			<shader name="w_apple" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_armchair" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_backgammon" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_background" diffuse="levels\location_10\textures\location_10" opacity=""/>
			<shader name="w_baseball_cap" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_battery" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_books" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_business_card" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_calculator" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_cane" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_circular_saw" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_coat" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_coins" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_compass" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_corn" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_cow_ball" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_dividers" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_fire_extinguisher" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_fishing_rod" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_flag" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_flute" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_fork" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_gas_mask" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_granade" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_handcuffs" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_handled_awl" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_harmonica" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_headphones" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_ink" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_katana" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_ketchup" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_knife" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_light_signal" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_lizard" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_lock" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_magnet" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_oilcan" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_pen" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_pencil" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_plane" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_red_radio" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_rifle" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_rocket" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_ruler" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_sausages" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_sax" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_screw" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_screwdriver" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_shoe" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_spade" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_spoon" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_statue" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_tape" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_tape_recorder" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_toy_bear" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_toy_car" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_umbrella" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_video_tape" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_violin" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
			<shader name="w_yo_yo" diffuse="get_hint\location_2\location_2_items" opacity="get_hint\location_2\location_2_items_alpha"/>
		</shaders>
		<models>
			<model name="w_apple" speed="1.500000" order="2"/>
			<model name="w_armchair" speed="1.500000" order="39"/>
			<model name="w_backgammon" speed="1.500000" order="6"/>
			<model name="w_background" speed="1.500000" order="0"/>
			<model name="w_baseball_cap" speed="1.500000" order="45"/>
			<model name="w_battery" speed="1.500000" order="11"/>
			<model name="w_books" speed="1.500000" order="50"/>
			<model name="w_business_card" speed="1.500000" order="35"/>
			<model name="w_calculator" speed="1.500000" order="53"/>
			<model name="w_cane" speed="1.500000" order="49"/>
			<model name="w_circular_saw" speed="1.500000" order="36"/>
			<model name="w_coat" speed="1.500000" order="48"/>
			<model name="w_coins" speed="1.500000" order="16"/>
			<model name="w_compass" speed="1.500000" order="21"/>
			<model name="w_corn" speed="1.500000" order="9"/>
			<model name="w_cow_ball" speed="1.500000" order="37"/>
			<model name="w_dividers" speed="1.500000" order="26"/>
			<model name="w_fire_extinguisher" speed="1.500000" order="24"/>
			<model name="w_fishing_rod" speed="1.500000" order="10"/>
			<model name="w_flag" speed="1.500000" order="19"/>
			<model name="w_flute" speed="1.500000" order="44"/>
			<model name="w_fork" speed="1.500000" order="30"/>
			<model name="w_gas_mask" speed="1.500000" order="43"/>
			<model name="w_granade" speed="1.500000" order="12"/>
			<model name="w_handcuffs" speed="1.500000" order="33"/>
			<model name="w_handled_awl" speed="1.500000" order="38"/>
			<model name="w_harmonica" speed="1.500000" order="32"/>
			<model name="w_headphones" speed="1.500000" order="56"/>
			<model name="w_ink" speed="1.500000" order="23"/>
			<model name="w_katana" speed="1.500000" order="18"/>
			<model name="w_ketchup" speed="1.500000" order="4"/>
			<model name="w_knife" speed="1.500000" order="1"/>
			<model name="w_light_signal" speed="1.500000" order="31"/>
			<model name="w_lizard" speed="1.500000" order="22"/>
			<model name="w_lock" speed="1.500000" order="51"/>
			<model name="w_magnet" speed="1.500000" order="17"/>
			<model name="w_oilcan" speed="1.500000" order="52"/>
			<model name="w_pen" speed="1.500000" order="15"/>
			<model name="w_pencil" speed="1.500000" order="54"/>
			<model name="w_plane" speed="1.500000" order="8"/>
			<model name="w_red_radio" speed="1.500000" order="57"/>
			<model name="w_rifle" speed="1.500000" order="59"/>
			<model name="w_rocket" speed="1.500000" order="41"/>
			<model name="w_ruler" speed="1.500000" order="7"/>
			<model name="w_sausages" speed="1.500000" order="13"/>
			<model name="w_sax" speed="1.500000" order="58"/>
			<model name="w_screw" speed="1.500000" order="27"/>
			<model name="w_screwdriver" speed="1.500000" order="42"/>
			<model name="w_shoe" speed="1.500000" order="25"/>
			<model name="w_spade" speed="1.500000" order="47"/>
			<model name="w_spoon" speed="1.500000" order="28"/>
			<model name="w_statue" speed="1.500000" order="29"/>
			<model name="w_tape" speed="1.500000" order="5"/>
			<model name="w_tape_recorder" speed="1.500000" order="14"/>
			<model name="w_toy_bear" speed="1.500000" order="40"/>
			<model name="w_toy_car" speed="1.500000" order="55"/>
			<model name="w_umbrella" speed="1.500000" order="20"/>
			<model name="w_video_tape" speed="1.500000" order="46"/>
			<model name="w_violin" speed="1.500000" order="34"/>
			<model name="w_yo_yo" speed="1.500000" order="3"/>
		</models>
		<form>
			<window name="background" model="w_background"/>
			<window name="knife" model="w_knife" item="true"/>
			<window name="apple" model="w_apple" item="true"/>
			<window name="yo_yo" model="w_yo_yo" item="true"/>
			<window name="ketchup" model="w_ketchup" item="true"/>
			<window name="tape" model="w_tape" item="true"/>
			<window name="backgammon" model="w_backgammon" item="true"/>
			<window name="ruler" model="w_ruler" item="true"/>
			<window name="plane" model="w_plane" item="true"/>
			<window name="corn" model="w_corn" item="true"/>
			<window name="fishing_rod" model="w_fishing_rod" item="true"/>
			<window name="battery" model="w_battery" item="true"/>
			<window name="granade" model="w_granade" item="true"/>
			<window name="sausages" model="w_sausages" item="true"/>
			<window name="tape_recorder" model="w_tape_recorder" item="true"/>
			<window name="pen" model="w_pen" item="true"/>
			<window name="coins" model="w_coins" item="true"/>
			<window name="magnet" model="w_magnet" item="true"/>
			<window name="katana" model="w_katana" item="true"/>
			<window name="flag" model="w_flag" item="true"/>
			<window name="umbrella" model="w_umbrella" item="true"/>
			<window name="compass" model="w_compass" item="true"/>
			<window name="lizard" model="w_lizard" item="true"/>
			<window name="ink" model="w_ink" item="true"/>
			<window name="fire_extinguisher" model="w_fire_extinguisher" item="true"/>
			<window name="shoe" model="w_shoe" item="true"/>
			<window name="dividers" model="w_dividers" item="true"/>
			<window name="screw" model="w_screw" item="true"/>
			<window name="spoon" model="w_spoon" item="true"/>
			<window name="statue" model="w_statue" item="true"/>
			<window name="fork" model="w_fork" item="true"/>
			<window name="light_signal" model="w_light_signal" item="true"/>
			<window name="harmonica" model="w_harmonica" item="true"/>
			<window name="handcuffs" model="w_handcuffs" item="true"/>
			<window name="violin" model="w_violin" item="true"/>
			<window name="business_card" model="w_business_card" item="true"/>
			<window name="circular_saw" model="w_circular_saw" item="true"/>
			<window name="cow_ball" model="w_cow_ball" item="true"/>
			<window name="handled_awl" model="w_handled_awl" item="true"/>
			<window name="armchair" model="w_armchair" item="true"/>
			<window name="toy_bear" model="w_toy_bear" item="true"/>
			<window name="rocket" model="w_rocket" item="true"/>
			<window name="screwdriver" model="w_screwdriver" item="true"/>
			<window name="gas_mask" model="w_gas_mask" item="true"/>
			<window name="flute" model="w_flute" item="true"/>
			<window name="baseball_cap" model="w_baseball_cap" item="true"/>
			<window name="video_tape" model="w_video_tape" item="true"/>
			<window name="spade" model="w_spade" item="true"/>
			<window name="coat" model="w_coat" item="true"/>
			<window name="cane" model="w_cane" item="true"/>
			<window name="books" model="w_books" item="true"/>
			<window name="lock" model="w_lock" item="true"/>
			<window name="oilcan" model="w_oilcan" item="true"/>
			<window name="calculator" model="w_calculator" item="true"/>
			<window name="pencil" model="w_pencil" item="true"/>
			<window name="toy_car" model="w_toy_car" item="true"/>
			<window name="headphones" model="w_headphones" item="true"/>
			<window name="red_radio" model="w_red_radio" item="true"/>
			<window name="sax" model="w_sax" item="true"/>
			<window name="rifle" model="w_rifle" item="true"/>
		</form>
	</resource>
</scene>