<?xml version="1.0" encoding="UTF-8"?>
<scene>
	<resource type="scene" name="levels\location_10\mirror">
		<shaders>
			<shader name="b_background" diffuse="levels\location_10\textures\mirror" opacity="" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="b_sublocation" diffuse="gui\sublocations\sublocations_window" opacity="gui\sublocations\sublocations_window_alpha" sanim="SSAT_NET" swidth="2" sheight="2" sfcount="4"/>
			<shader name="i_all_animals_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_bear" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_bear_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_cheetah" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_cheetah_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_eagle" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_eagle_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_elephant" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_elephant_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_giraffe" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_giraffe_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_lion" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_lion_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_mirror" diffuse="levels\location_10\textures\empty" opacity="levels\location_10\textures\empty"/>
			<shader name="i_mouse" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_mouse_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_rhino" diffuse="levels\location_10\textures\mirror" opacity=""/>
			<shader name="i_rhino_on" diffuse="levels\location_10\textures\mirror" opacity=""/>
		</shaders>
		<models>
			<model name="b_background" speed="1.500000" order="0"/>
			<model name="b_sublocation" speed="1.500000" order="19"/>
			<model name="i_all_animals_on" speed="1.500000" order="18"/>
			<model name="i_bear" speed="1.500000" order="4"/>
			<model name="i_bear_on" speed="1.500000" order="12"/>
			<model name="i_cheetah" speed="1.500000" order="6"/>
			<model name="i_cheetah_on" speed="1.500000" order="14"/>
			<model name="i_eagle" speed="1.500000" order="7"/>
			<model name="i_eagle_on" speed="1.500000" order="15"/>
			<model name="i_elephant" speed="1.500000" order="3"/>
			<model name="i_elephant_on" speed="1.500000" order="11"/>
			<model name="i_giraffe" speed="1.500000" order="8"/>
			<model name="i_giraffe_on" speed="1.500000" order="16"/>
			<model name="i_lion" speed="1.500000" order="2"/>
			<model name="i_lion_on" speed="1.500000" order="10"/>
			<model name="i_mirror" speed="1.500000" order="1"/>
			<model name="i_mouse" speed="1.500000" order="9"/>
			<model name="i_mouse_on" speed="1.500000" order="17"/>
			<model name="i_rhino" speed="1.500000" order="5"/>
			<model name="i_rhino_on" speed="1.500000" order="13"/>
		</models>
	</resource>
</scene>