<?xml version="1.0" encoding="UTF-8"?>
<scene>
	<resource type="form" name="minigames\location_14\slingshot\slingshot">
		<shaders>
			<shader name="w_aim_0" diffuse="minigames\location_14\slingshot\aim_central" opacity="minigames\location_14\slingshot\aim_central_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_1" diffuse="minigames\location_14\slingshot\aim_big" opacity="minigames\location_14\slingshot\aim_big_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_2" diffuse="minigames\location_14\slingshot\aim_small" opacity="minigames\location_14\slingshot\aim_small_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_3" diffuse="minigames\location_14\slingshot\aim_big" opacity="minigames\location_14\slingshot\aim_big_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_4" diffuse="minigames\location_14\slingshot\aim_small" opacity="minigames\location_14\slingshot\aim_small_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_5" diffuse="minigames\location_14\slingshot\aim_big" opacity="minigames\location_14\slingshot\aim_big_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_6" diffuse="minigames\location_14\slingshot\aim_small" opacity="minigames\location_14\slingshot\aim_small_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_7" diffuse="minigames\location_14\slingshot\aim_big" opacity="minigames\location_14\slingshot\aim_big_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_aim_8" diffuse="minigames\location_14\slingshot\aim_small" opacity="minigames\location_14\slingshot\aim_small_alpha" sanim="SSAT_NET" swidth="2" sheight="1" sfcount="2"/>
			<shader name="w_background" diffuse="minigames\location_14\slingshot\background" opacity="minigames\location_14\slingshot\background_alpha"/>
			<shader name="w_disc_big" diffuse="minigames\location_14\slingshot\background" opacity="minigames\location_14\slingshot\background_alpha"/>
			<shader name="w_disc_central" diffuse="minigames\location_14\slingshot\background" opacity="minigames\location_14\slingshot\background_alpha"/>
			<shader name="w_rubber" diffuse="minigames\location_14\slingshot\background" opacity="minigames\location_14\slingshot\background_alpha"/>
			<shader name="w_slingshot" diffuse="minigames\location_14\slingshot\background" opacity="minigames\location_14\slingshot\background_alpha"/>
			<shader name="w_stone" diffuse="minigames\location_14\slingshot\background" opacity="minigames\location_14\slingshot\background_alpha"/>
		</shaders>
		<models>
			<model name="w_aim_0" speed="1.500000" order="6">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_1" speed="1.500000" order="7">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_2" speed="1.500000" order="12">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_3" speed="1.500000" order="9">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_4" speed="1.500000" order="13">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_5" speed="1.500000" order="8">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_6" speed="1.500000" order="14">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_7" speed="1.500000" order="10">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_aim_8" speed="1.500000" order="11">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_background" speed="1.500000" order="3"/>
			<model name="w_disc_big" speed="1.500000" order="4">
				<state name="main" frames="0 100" speed="2.000000"/>
			</model>
			<model name="w_disc_central" speed="1.500000" order="5"/>
			<model name="w_rubber" speed="1.500000" order="2">
				<state name="push" frames="0 50" speed="1.000000"/>
				<state name="pull" frames="50 55" speed="0.050000"/>
			</model>
			<model name="w_slingshot" speed="1.500000" order="1"/>
			<model name="w_stone" speed="1.500000" order="0">
				<state name="push" frames="0 50" speed="1.000000"/>
				<state name="pull" frames="50 100" speed="0.800000"/>
			</model>
		</models>
		<form>
			<window name="stone" model="w_stone"/>
			<window name="slingshot" model="w_slingshot"/>
			<window name="rubber" model="w_rubber"/>
			<window name="background" model="w_background"/>
			<window name="disc_big" model="w_disc_big"/>
			<window name="disc_central" model="w_disc_central"/>
			<window name="aim_0" model="w_aim_0"/>
			<window name="aim_1" model="w_aim_1"/>
			<window name="aim_5" model="w_aim_5"/>
			<window name="aim_3" model="w_aim_3"/>
			<window name="aim_7" model="w_aim_7"/>
			<window name="aim_8" model="w_aim_8"/>
			<window name="aim_2" model="w_aim_2"/>
			<window name="aim_4" model="w_aim_4"/>
			<window name="aim_6" model="w_aim_6"/>
		</form>
	</resource>
</scene>