ReplayLog( {
  Comment1 = "Generated by Stratagus Version 2.00",
  Comment2 = "Visit http://Stratagus.Org for more information",
  Comment3 = "$Id: Introreplay.log,v 1.5 2004/03/16 11:05:50 mohydine Exp $",
  Date = "Tue Mar 16 11:58:40 2004",
  Map = "Intro Map",
  MapPath = "puds/Intro.pud",
  MapId = 926452216,
  Type = 1,
  Race = -1,
  LocalPlayer = 0,
  Players = {
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 },
	{ Race = 0, Team = 0, Type = 0 }
  },
  Resource = -1,
  NumUnits = -1,
  TileSet = -1,
  NoFow = 0,
  RevealMap = 0,
  GameType = -1,
  Opponents = -1,
  Engine = { 2, 0, 0 },
  Network = { 0, 9, 0 }
} )
Log( { GameCycle = 40, UnitNumber = 158, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 157, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 156, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 148, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 155, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 154, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 150, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 149, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 151, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 152, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 40, UnitNumber = 153, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 40, PosY = 25, DestUnitNumber = 206, SyncRandSeed = 3728526448 } )
Log( { GameCycle = 61, UnitNumber = 158, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 157, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 156, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 148, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 155, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 154, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 150, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 149, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 151, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 152, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 61, UnitNumber = 153, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 42, PosY = 26, SyncRandSeed = 2405084816 } )
Log( { GameCycle = 101, UnitNumber = 162, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 161, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 160, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 159, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 163, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 136, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 135, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 137, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 138, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 141, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 139, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 142, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 140, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 143, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 101, UnitNumber = 147, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 34, PosY = 24, SyncRandSeed = 653039219 } )
Log( { GameCycle = 122, UnitNumber = 162, UnitIdent = "unit-warrior", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 161, UnitIdent = "unit-warrior", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 160, UnitIdent = "unit-warrior", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 159, UnitIdent = "unit-warrior", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 163, UnitIdent = "unit-warrior", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 136, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 135, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 137, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 138, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 141, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 139, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 142, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 140, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 143, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 122, UnitNumber = 147, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 38, PosY = 25, DestUnitNumber = 197, SyncRandSeed = 2351204404 } )
Log( { GameCycle = 223, UnitNumber = 262, UnitIdent = "unit-flying-house", Action = "train", Flush = 1, Value = [[unit-butterfly]], SyncRandSeed = 802527330 } )
Log( { GameCycle = 249, UnitNumber = 262, UnitIdent = "unit-flying-house", Action = "train", Flush = 1, Value = [[unit-butterfly]], SyncRandSeed = 3680742508 } )
Log( { GameCycle = 265, UnitNumber = 262, UnitIdent = "unit-flying-house", Action = "train", Flush = 1, Value = [[unit-butterfly]], SyncRandSeed = 2785730346 } )
Log( { GameCycle = 306, UnitNumber = 262, UnitIdent = "unit-flying-house", Action = "train", Flush = 1, Value = [[unit-butterfly]], SyncRandSeed = 1294474643 } )
Log( { GameCycle = 323, UnitNumber = 262, UnitIdent = "unit-flying-house", Action = "move", Flush = 1, PosX = 28, PosY = 24, SyncRandSeed = 1660945100 } )
Log( { GameCycle = 487, UnitNumber = 120, UnitIdent = "unit-worker", Action = "resource", Flush = 1, DestUnitNumber = 1, SyncRandSeed = 3052269298 } )
Log( { GameCycle = 487, UnitNumber = 124, UnitIdent = "unit-worker", Action = "resource", Flush = 1, DestUnitNumber = 1, SyncRandSeed = 3052269298 } )
Log( { GameCycle = 533, UnitNumber = 127, UnitIdent = "unit-worker", Action = "resource", Flush = 1, DestUnitNumber = 1, SyncRandSeed = 3012894822 } )
Log( { GameCycle = 533, UnitNumber = 122, UnitIdent = "unit-worker", Action = "resource", Flush = 1, DestUnitNumber = 1, SyncRandSeed = 3012894822 } )
Log( { GameCycle = 533, UnitNumber = 123, UnitIdent = "unit-worker", Action = "resource", Flush = 1, DestUnitNumber = 1, SyncRandSeed = 3012894822 } )
Log( { GameCycle = 578, UnitNumber = 126, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 12, PosY = 10, SyncRandSeed = 2947885702 } )
Log( { GameCycle = 578, UnitNumber = 125, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 12, PosY = 10, SyncRandSeed = 2947885702 } )
Log( { GameCycle = 611, UnitNumber = 126, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 33, PosY = 5, SyncRandSeed = 3886940288 } )
Log( { GameCycle = 611, UnitNumber = 125, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 33, PosY = 5, SyncRandSeed = 3886940288 } )
Log( { GameCycle = 642, UnitNumber = 126, UnitIdent = "unit-worker", Action = "resource-loc", Flush = 1, PosX = 36, PosY = 7, SyncRandSeed = 1351436726 } )
Log( { GameCycle = 642, UnitNumber = 125, UnitIdent = "unit-worker", Action = "resource-loc", Flush = 1, PosX = 36, PosY = 7, SyncRandSeed = 1351436726 } )
Log( { GameCycle = 762, UnitNumber = 129, UnitIdent = "unit-worker", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 762, UnitNumber = 128, UnitIdent = "unit-worker", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 762, UnitNumber = 147, UnitIdent = "unit-knight", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 762, UnitNumber = 138, UnitIdent = "unit-knight", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 762, UnitNumber = 143, UnitIdent = "unit-knight", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 762, UnitNumber = 240, UnitIdent = "unit-knight", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 762, UnitNumber = 259, UnitIdent = "unit-knight", Action = "follow", Flush = 1, DestUnitNumber = 159, SyncRandSeed = 3955866275 } )
Log( { GameCycle = 786, UnitNumber = 129, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 44, PosY = 25, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 786, UnitNumber = 128, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 44, PosY = 25, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 786, UnitNumber = 147, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 44, PosY = 25, DestUnitNumber = 228, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 786, UnitNumber = 138, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 44, PosY = 25, DestUnitNumber = 228, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 786, UnitNumber = 143, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 44, PosY = 25, DestUnitNumber = 228, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 786, UnitNumber = 240, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 44, PosY = 25, DestUnitNumber = 228, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 786, UnitNumber = 259, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 44, PosY = 25, DestUnitNumber = 228, SyncRandSeed = 2174894925 } )
Log( { GameCycle = 892, UnitNumber = 145, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 173, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 174, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 180, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 176, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 177, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 181, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 178, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 182, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 179, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 892, UnitNumber = 183, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 47, PosY = 25, DestUnitNumber = 221, SyncRandSeed = 980100657 } )
Log( { GameCycle = 1014, UnitNumber = 207, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 36, PosY = 23, SyncRandSeed = 890508477 } )
Log( { GameCycle = 1075, UnitNumber = 207, UnitIdent = "unit-butterfly", Action = "attack", Flush = 1, PosX = 51, PosY = 24, DestUnitNumber = 243, SyncRandSeed = 2726120503 } )
Log( { GameCycle = 1175, UnitNumber = 164, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 26, SyncRandSeed = 1036442353 } )
Log( { GameCycle = 1175, UnitNumber = 166, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 26, SyncRandSeed = 1036442353 } )
Log( { GameCycle = 1175, UnitNumber = 165, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 26, SyncRandSeed = 1036442353 } )
Log( { GameCycle = 1175, UnitNumber = 134, UnitIdent = "unit-tank", Action = "move", Flush = 1, PosX = 28, PosY = 26, SyncRandSeed = 1036442353 } )
Log( { GameCycle = 1175, UnitNumber = 144, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 28, PosY = 26, SyncRandSeed = 1036442353 } )
Log( { GameCycle = 1175, UnitNumber = 146, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 28, PosY = 26, SyncRandSeed = 1036442353 } )
Log( { GameCycle = 1196, UnitNumber = 164, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 33, PosY = 23, SyncRandSeed = 3579862392 } )
Log( { GameCycle = 1196, UnitNumber = 166, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 33, PosY = 23, SyncRandSeed = 3579862392 } )
Log( { GameCycle = 1196, UnitNumber = 165, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 33, PosY = 23, SyncRandSeed = 3579862392 } )
Log( { GameCycle = 1196, UnitNumber = 134, UnitIdent = "unit-tank", Action = "move", Flush = 1, PosX = 33, PosY = 23, SyncRandSeed = 3579862392 } )
Log( { GameCycle = 1196, UnitNumber = 144, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 33, PosY = 23, SyncRandSeed = 3579862392 } )
Log( { GameCycle = 1196, UnitNumber = 146, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 33, PosY = 23, SyncRandSeed = 3579862392 } )
Log( { GameCycle = 1212, UnitNumber = 164, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 37, PosY = 22, SyncRandSeed = 2159004989 } )
Log( { GameCycle = 1212, UnitNumber = 166, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 37, PosY = 22, SyncRandSeed = 2159004989 } )
Log( { GameCycle = 1212, UnitNumber = 165, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 37, PosY = 22, SyncRandSeed = 2159004989 } )
Log( { GameCycle = 1212, UnitNumber = 134, UnitIdent = "unit-tank", Action = "move", Flush = 1, PosX = 37, PosY = 22, SyncRandSeed = 2159004989 } )
Log( { GameCycle = 1212, UnitNumber = 144, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 22, SyncRandSeed = 2159004989 } )
Log( { GameCycle = 1212, UnitNumber = 146, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 37, PosY = 22, SyncRandSeed = 2159004989 } )
Log( { GameCycle = 1261, UnitNumber = 164, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 44, PosY = 21, SyncRandSeed = 3652720611 } )
Log( { GameCycle = 1261, UnitNumber = 166, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 44, PosY = 21, SyncRandSeed = 3652720611 } )
Log( { GameCycle = 1261, UnitNumber = 165, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 44, PosY = 21, SyncRandSeed = 3652720611 } )
Log( { GameCycle = 1261, UnitNumber = 134, UnitIdent = "unit-tank", Action = "move", Flush = 1, PosX = 44, PosY = 21, SyncRandSeed = 3652720611 } )
Log( { GameCycle = 1261, UnitNumber = 144, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 44, PosY = 21, SyncRandSeed = 3652720611 } )
Log( { GameCycle = 1261, UnitNumber = 146, UnitIdent = "unit-knight", Action = "move", Flush = 1, PosX = 44, PosY = 21, SyncRandSeed = 3652720611 } )
Log( { GameCycle = 1443, UnitNumber = 137, UnitIdent = "unit-knight", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 252, UnitIdent = "unit-knight", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 166, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 146, UnitIdent = "unit-knight", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 144, UnitIdent = "unit-knight", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 165, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 164, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 161, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 163, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 134, UnitIdent = "unit-tank", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 159, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 162, UnitIdent = "unit-warrior", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 142, UnitIdent = "unit-knight", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1443, UnitNumber = 236, UnitIdent = "unit-knight", Action = "patrol", Flush = 1, PosX = 26, PosY = 28, SyncRandSeed = 4099637562 } )
Log( { GameCycle = 1524, UnitNumber = 251, UnitIdent = "unit-butterfly", Action = "patrol", Flush = 1, PosX = 28, PosY = 19, SyncRandSeed = 1474665330 } )
Log( { GameCycle = 1618, UnitNumber = 251, UnitIdent = "unit-butterfly", Action = "patrol", Flush = 1, PosX = 38, PosY = 28, SyncRandSeed = 1324993804 } )
Log( { GameCycle = 1821, UnitNumber = 207, UnitIdent = "unit-butterfly", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 128, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 55, PosY = 25, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 129, UnitIdent = "unit-worker", Action = "move", Flush = 1, PosX = 55, PosY = 25, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 138, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 173, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 182, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 145, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 177, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 174, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 143, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 178, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 183, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 176, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 181, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 179, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 147, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 259, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 180, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 139, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 1821, UnitNumber = 246, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 25, DestUnitNumber = 241, SyncRandSeed = 826958154 } )
Log( { GameCycle = 2074, UnitNumber = 245, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 24, PosY = 27, SyncRandSeed = 4006954994 } )
Log( { GameCycle = 2097, UnitNumber = 245, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 23, PosY = 29, SyncRandSeed = 1088287146 } )
Log( { GameCycle = 2179, UnitNumber = 245, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2179, UnitNumber = 167, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2179, UnitNumber = 168, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2179, UnitNumber = 169, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2179, UnitNumber = 170, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2179, UnitNumber = 171, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2179, UnitNumber = 172, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 28, PosY = 30, SyncRandSeed = 1986773062 } )
Log( { GameCycle = 2211, UnitNumber = 245, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2211, UnitNumber = 167, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2211, UnitNumber = 168, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2211, UnitNumber = 169, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2211, UnitNumber = 170, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2211, UnitNumber = 171, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2211, UnitNumber = 172, UnitIdent = "unit-warrior", Action = "move", Flush = 1, PosX = 19, PosY = 24, SyncRandSeed = 2596409619 } )
Log( { GameCycle = 2288, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 25, PosY = 28, SyncRandSeed = 3899100143 } )
Log( { GameCycle = 2302, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 28, PosY = 31, SyncRandSeed = 4133312592 } )
Log( { GameCycle = 2339, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 43, PosY = 27, SyncRandSeed = 2105215631 } )
Log( { GameCycle = 2419, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 1741037133 } )
Log( { GameCycle = 2490, UnitNumber = 138, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 183, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 145, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 174, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 176, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 181, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 139, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 143, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 246, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 179, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 259, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 178, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 147, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 180, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2490, UnitNumber = 240, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 55, PosY = 28, DestUnitNumber = 244, SyncRandSeed = 3998251688 } )
Log( { GameCycle = 2582, UnitNumber = 174, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 176, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 181, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 139, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 143, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 179, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 259, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 246, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 145, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 138, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 178, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 147, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 240, UnitIdent = "unit-knight", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2582, UnitNumber = 180, UnitIdent = "unit-archer", Action = "attack", Flush = 1, PosX = 62, PosY = 26, DestUnitNumber = 242, SyncRandSeed = 1968785107 } )
Log( { GameCycle = 2717, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 52, PosY = 29, SyncRandSeed = 678771623 } )
Log( { GameCycle = 2740, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "move", Flush = 1, PosX = 49, PosY = 32, SyncRandSeed = 2254596432 } )
Log( { GameCycle = 2781, UnitNumber = 238, UnitIdent = "unit-butterfly", Action = "patrol", Flush = 1, PosX = 61, PosY = 20, SyncRandSeed = 4234979936 } )
Log( { GameCycle = 2983, UnitNumber = 186, UnitIdent = "unit-flying-ant", Action = "patrol", Flush = 1, PosX = 25, PosY = 21, SyncRandSeed = 1351706 } )
