<soundeffects>
  <sound name="death">
    <sample filename="death2" volume="1.0" />
    <sample filename="death14" volume="1.0" />
    <sample filename="death15" volume="1.0" />
    <sample filename="death16" volume="1.0" />
    <sample filename="death17" volume="1.0" />
    <sample filename="death19" volume="1.0" />
  </sound>
  <sound name="ladydeath">
    <sample filename="womandeath1" volume="1.0" />
    <sample filename="womandeath2" volume="0.5" />
    <sample filename="womandeath3" volume="1.0" />
    <sample filename="womandeath4" volume="1.0" />
    <sample filename="womandeath5" volume="1.0" />
  </sound>
  <sound name="tree">
    <sample filename="tree1" volume="0.5" />
    <sample filename="tree2" volume="0.5" />
    <sample filename="tree3" volume="0.5" />
  </sound>
  <sound name="frog">
    <sample filename="frog1" volume="1.0" />
    <sample filename="frog2" volume="1.0" />
  </sound>
  <sound name="bone">
    <sample filename="bone1" volume="1.0" />
    <sample filename="bone3" volume="1.0" />
    <sample filename="bone4" volume="1.0" />
  </sound>
  <sound name="crocodile">
    <sample filename="crocodile2" volume="0.8" />
    <sample filename="crocodile3" volume="0.8" />
    <sample filename="crocodile4" volume="0.8" />
  </sound>
  <sound name="stonea">
    <sample filename="stone1" volume="0.7" />
    <sample filename="stone2" volume="0.7" />
    <sample filename="stone3" volume="0.7" />
    <sample filename="stone4" volume="0.7" />
    <sample filename="stone5" volume="0.7" />
    <sample filename="stone6" volume="0.7" />
  </sound>
  <sound name="woodlarge">
    <sample filename="woodlarge1" volume="1.0" />
    <sample filename="woodlarge3" volume="1.0" />
    <sample filename="woodlarge4" volume="1.0" />
    <sample filename="woodlarge5" volume="1.0" />
  </sound>
  <sound name="metalcrunch">
    <sample filename="metalcrunch1" volume="1.0" />
    <sample filename="metalcrunch2" volume="1.0" />
    <sample filename="metalcrunch3" volume="1.0" />
  </sound>
  <sound name="glass">
    <sample filename="glass2" volume="1.0" />
    <sample filename="glass3" volume="1.0" />
    <sample filename="glass4" volume="1.0" />
    <sample filename="glass5" volume="1.0" />
  </sound>
  <sound name="plasticlarge">
    <sample filename="plasticlarge1" volume="0.7" />
    <sample filename="plasticlarge2" volume="0.7" />
  </sound>
  <sound name="rip">
    <sample filename="rip1" volume="0.6" />
    <sample filename="rip2" volume="0.6" />
    <sample filename="rip3" volume="0.6" />
  </sound>
  <sound name="beluga">
    <sample filename="beluga3" volume="0.8" />
    <sample filename="beluga6" volume="1.0" />
    <sample filename="beluga8" volume="0.5" />
  </sound>
  <sound name="bluewhale">
    <sample filename="humpback5" volume="0.85" />
    <sample filename="humpback7" volume="0.85" />
    <sample filename="humpback10" volume="0.85" />
  </sound>
  <sound name="smallwhalesqueal">
    <sample filename="smallwhalesqueal4" volume="0.8" />
    <sample filename="smallwhalesqueal8" volume="1.0" />
    <sample filename="smallwhalesqueal9" volume="1.0" />
  </sound>
  <sound name="spermwhale">
    <sample filename="spermwhale1" volume="1.0" />
    <sample filename="spermwhale2" volume="1.0" />
    <sample filename="spermwhale3" volume="1.0" />
  </sound>
  <sound name="walrus">
    <sample filename="walrus12" volume="0.8" />
    <sample filename="walrus13" volume="0.8" />
  </sound>
  <sound name="seal">
    <sample filename="seal1" volume="1.0" />
    <sample filename="seal2" volume="1.0" />
    <sample filename="seal3" volume="1.0" />
  </sound>
  <sound name="bear">
    <sample filename="bear1" volume="1.0" />
    <sample filename="bear2" volume="1.0" />
    <sample filename="bear3" volume="1.0" />
  </sound>
  <sound name="penguin">
    <sample filename="penguin7" volume="0.7" />
    <sample filename="penguin8" volume="0.7" />
    <sample filename="penguin9" volume="0.7" />
    <sample filename="penguin10" volume="0.7" />
  </sound>
  <sound name="sword">
    <sample filename="swordclang3" volume="1.0" />
    <sample filename="swordclang6" volume="1.0" />
  </sound>
  <sound name="horse">
    <sample filename="horse" volume="1.0" />
    <sample filename="neigh_2" volume="1.0" />
    <sample filename="neigh_3" volume="1.0" />
  </sound>
  <sound name="steamboat">
    <sample filename="steamboat1" volume="1.0" />
  </sound>
  <sound name="iceburg">
    <sample filename="iceburg9" volume="1.0" />
    <sample filename="iceburg10" volume="1.0" />
  </sound>
  <sound name="raft">
    <sample filename="raft1" volume="1.0" />
    <sample filename="raft2" volume="1.0" />
  </sound>
  <sound name="beachball">
    <sample filename="beachball3" volume="1.0" />
  </sound>
  <sound name="seagull">
    <sample filename="seagull4" volume="0.8" />
    <sample filename="seagull6" volume="0.9" />
    <sample filename="seagull7" volume="1.0" />
  </sound>
  <sound name="bird">
    <sample filename="bird2" volume="1.0" />
    <sample filename="bird4" volume="1.0" />
    <sample filename="bird8" volume="1.0" />
  </sound>
  <sound name="popcan">
    <sample filename="popcan1" volume="1.0" />
    <sample filename="popcan2" volume="1.0" />
  </sound>
  <sound name="coconut" mintimeapart="0.03">
    <sample filename="coconut1" volume="1.0" />
    <sample filename="coconut2" volume="1.0" />
    <sample filename="coconut6" volume="1.0" />
  </sound>
  <sound name="torpedo">
    <sample filename="torpedo1" volume="1.0" />
    <sample filename="torpedo2" volume="1.0" />
  </sound>
  <sound name="bullet">
    <sample filename="bullet" volume="1.0" />
    <sample filename="bullet" volume="1.0" />
  </sound>
  <sound name="explosion" alwaysneeded="true">
    <sample filename="largeexplosion1" volume="1.0" />
    <sample filename="largeexplosion2" volume="1.0" />
    <sample filename="largeexplosion3" volume="1.0" />
  </sound>
  <sound name="jetcatapult">
    <sample filename="jetcatapult1" volume="1.0" />
  </sound>
  <sound name="fish">
    <sample filename="fish2" volume="0.9" />
    <sample filename="fish3" volume="0.9" />
    <sample filename="fish6" volume="0.9" />
    <sample filename="fish8" volume="0.9" />
  </sound>
  <sound name="squish">
    <sample filename="mediumsquish8" volume="1.0" />
    <sample filename="mediumsquish9" volume="0.7" />
    <sample filename="mediumsquish10" volume="1.0" />
    <sample filename="newsmallsquish1" volume="1.0" />
    <sample filename="newsmallsquish6" volume="1.0" />
    <sample filename="newsmallsquish7" volume="1.0" />
  </sound>
  <sound name="largesquish">
    <sample filename="largesquish3" volume="1.0" />
    <sample filename="largesquish4" volume="1.0" />
    <sample filename="largesquish6" volume="1.0" />
  </sound>
  <sound name="tallship">
    <sample filename="tallship2" volume="1.0" />
    <sample filename="tallship4" volume="1.0" />
  </sound>
  <sound name="missile">
    <sample filename="missile5" volume="1.0" />
    <sample filename="missile6" volume="1.0" />
  </sound>
  <sound name="bucket">
    <sample filename="bucket1" volume="1.0" />
    <sample filename="bucket2" volume="1.0" />
  </sound>
  <sound name="ring">
    <sample filename="ring1" volume="1.0" />
    <sample filename="ring2" volume="1.0" />
    <sample filename="ring3" volume="1.0" />
  </sound>
  <sound name="hugemetal">
    <sample filename="hugemetal6" volume="1.0" />
    <sample filename="hugemetal7" volume="1.0" />
    <sample filename="hugemetal8" volume="1.0" />
  </sound>
  <sound name="coin">
    <sample filename="coin1" volume="1.0" />
    <sample filename="coin4" volume="1.0" />
    <sample filename="coin5" volume="1.0" />
  </sound>
  <sound name="hat">
    <sample filename="hat1" volume="1.0" />
    <sample filename="hat2" volume="1.0" />
  </sound>
  <sound name="planecrash">
    <sample filename="planecrash1" volume="1.0" />
  </sound>
  <sound name="helicoptercrash">
    <sample filename="helicoptercrash2" volume="1.0" />
  </sound>
  <sound name="jumbojetcrash">
    <sample filename="jetcrash1" volume="1.0" />
  </sound>
  <sound name="fighterjetcrash">
    <sample filename="jetcrash3" volume="0.8" />
  </sound>
  <sound name="scuba">
    <sample filename="scuba1" volume="0.8" />
  </sound>
  <sound name="windsurfer">
    <sample filename="windsurfer1" volume="1.0" />
  </sound>
  <sound name="mediummetal">
    <sample filename="mediummetal1" volume="1.0" />
    <sample filename="mediummetal2" volume="1.0" />
  </sound>
  <sound name="crunchsquish">
    <sample filename="crunchsquish1" volume="0.8" />
    <sample filename="crunchsquish2" volume="0.8" />
    <sample filename="crunchsquish5" volume="0.8" />
  </sound>
  <sound name="duck">
    <sample filename="duck1" volume="0.6" />
    <sample filename="duck2" volume="0.6" />
  </sound>
  <sound name="orca">
    <sample filename="orca2" volume="0.95" />
    <sample filename="orca5" volume="1.0" />
    <sample filename="whalesqueal2" volume="0.6" />
  </sound>
  <sound name="whistle" alwaysneeded="true">
    <sample filename="whistle1" volume="0.6" />
    <sample filename="whistle6" volume="0.7" />
  </sound>
  <sound name="bell" alwaysneeded="true">
    <sample filename="bell2" volume="1.0" />
  </sound>
  <sound name="splash" alwaysneeded="true">
    <sample filename="splash3" volume="1.0" />
    <sample filename="splash7" volume="1.0" />
    <sample filename="splash9" volume="1.0" />
    <sample filename="splash11" volume="1.0" />
  </sound>
  <sound name="smallsplash" alwaysneeded="true">
    <sample filename="smallsplash1" volume="1.0" />
    <sample filename="smallsplash2" volume="1.0" />
  </sound>
  <sound name="tinysplash" alwaysneeded="true">
    <sample filename="tinysplash1" volume="1.0" />
    <sample filename="tinysplash2" volume="1.0" />
  </sound>
  <sound name="splashout" alwaysneeded="true">
    <sample filename="splashout1" volume="1.0" />
    <sample filename="splashout2" volume="1.0" />
    <sample filename="splashout3" volume="1.0" />
    <sample filename="splashout4" volume="1.0" />
  </sound>
  <sound name="shortwaterpuff" alwaysneeded="true" mintimeapart="0.04" >
    <sample filename="shortwaterpuff1" volume="1.0" />
    <sample filename="shortwaterpuff2" volume="1.0" />
    <sample filename="shortwaterpuff3" volume="1.0" />
    <sample filename="shortwaterpuff4" volume="1.0" />
    <sample filename="shortwaterpuff5" volume="1.0" />
    <sample filename="shortwaterpuff6" volume="1.0" />
  </sound>
  <sound name="shortunderwaterpuff" alwaysneeded="true" mintimeapart="0.04" >
    <sample filename="shortunderwaterpuff1" volume="1.0" />
    <sample filename="shortunderwaterpuff2" volume="1.0" />
    <sample filename="shortunderwaterpuff3" volume="1.0" />
    <sample filename="shortunderwaterpuff4" volume="1.0" />
    <sample filename="shortunderwaterpuff5" volume="1.0" />
    <sample filename="shortunderwaterpuff6" volume="1.0" />
  </sound>
  <sound name="waterspeed" alwaysneeded="true" >
    <sample filename="waterspeed6" volume="1.0" />
    <sample filename="waterspeed7" volume="1.0" />
    <sample filename="waterspeed8" volume="1.0" />
  </sound>





  <sound name="dolphinhurt" alwaysneeded="true">
    <sample filename="dolphinsqueal1" volume="1.0" />
    <sample filename="dolphinsqueal2" volume="1.0" />
    <sample filename="dolphinsqueal3" volume="1.0" />
  </sound>
  <sound name="dolphindie" alwaysneeded="true">
    <sample filename="dolphindie1" volume="1.0" />
  </sound>
  <sound name="dolphinyumyum" alwaysneeded="true">
    <sample filename="dolphinlaugh2" volume="1.0" />
    <sample filename="dolphinlaugh3" volume="0.8" />
  </sound>
  <sound name="dolphinvictory" alwaysneeded="true">
    <sample filename="dolphinlaugh1" volume="1.0" />
  </sound>

  





  <sound name="goohurt1" alwaysneeded="true">
		<sample filename="goohurt1a" volume="1.0" />
		<sample filename="goohurt1b" volume="1.0" />
	</sound>
	<sound name="goohurt2" alwaysneeded="true">
    <sample filename="sharkdamage5" volume="1.0" />
    <sample filename="sharkdamage8" volume="1.0" />
    <sample filename="sharkdamage9" volume="1.0" />
    <sample filename="sharkdamage10" volume="1.0" />
  </sound>
	<sound name="goodie1" alwaysneeded="true">
		<sample filename="goodie1" volume="1.0" />
	</sound>
	<sound name="goodie2" alwaysneeded="true">
		<sample filename="sharkdie2" volume="1.0" />
	</sound>
	<sound name="gooyumyum1" alwaysneeded="true">
		<sample filename="gooyumyum1" volume="0.75" />
		<sample filename="gooyummy1" volume="0.75" />
		<sample filename="goohmm1" volume="0.65" />
	</sound>
	<sound name="gooyumyum2" alwaysneeded="true">
    <sample filename="sharkyumyum7" volume="1.0" />
    <sample filename="sharkyumyum8" volume="1.0" />
    <sample filename="sharkyumyum12" volume="1.0" />
    <sample filename="sharkyumyum14" volume="0.85" />
  </sound>
	<sound name="goovictory1" alwaysneeded="true">
		<sample filename="oompah1" volume="1.0" />
	</sound>
	<sound name="goovictory2" alwaysneeded="true">
    <sample filename="sharkoompah7" volume="1.0" />
  </sound>
	<sound name="click" alwaysneeded="true">
		<sample filename="click1" volume="0.2" />
	</sound>
	<sound name="clock" alwaysneeded="true">
		<sample filename="clock" volume="1.0" />
		<sample filename="clock" volume="1.0" />
	</sound>
	<sound name="buzz" alwaysneeded="true">
		<sample filename="buzz" volume="1.0" />
	</sound>
	<sound name="puff" alwaysneeded="true" mintimeapart="0.04" >
		<sample filename="puff1" volume="1.0" />
		<sample filename="puff2" volume="1.0" />
		<sample filename="puff3" volume="1.0" />
		<sample filename="puff4" volume="1.0" />
		<sample filename="puff1" volume="1.0" />
		<sample filename="puff2" volume="1.0" />
		<sample filename="puff3" volume="1.0" />
		<sample filename="puff4" volume="1.0" />
		<sample filename="puff1" volume="1.0" />
		<sample filename="puff2" volume="1.0" />
		<sample filename="puff3" volume="1.0" />
		<sample filename="puff4" volume="1.0" />
	</sound>

  
  <loopsound name="helicopter" filename="helicopterloop2" num="2" volume="1.0" />
  <loopsound name="jet" filename="jetloop2" num="2" volume="1.0" />
  <loopsound name="prop" filename="proploop2" num="2" volume="1.0" />
  <loopsound name="submarine" filename="submarineloop1" num="2" volume="1.0" />
  <loopsound name="largeboat" filename="largeboatloop1" num="2" volume="0.7" />
  <loopsound name="mediumboat" filename="mediumboatloop1" num="2" volume="0.5" />
  <loopsound name="smallboat" filename="mediumboatloop2" num="2" volume="0.5" />
  <loopsound name="tinyboat" filename="smallboatloop1" num="2" volume="0.5" />
  <loopsound name="jetboat" filename="jetboatloop1" num="2" volume="0.6" />
  <loopsound name="carloop1" filename="carloop1" num="2" volume="0.6" />

</soundeffects>