Initialize engine version: 5.1.2p3 (65486b59c7a9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\SonyNP.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\SonyNP.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\SonyPS4SavedGames.dll (this message is harmless)
Loading D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.055 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\System.Xml.dll (this message is harmless)
IndexOutOfRangeException: Array index is out of range.
  at PlatformManager.Awake () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Currently running version is 0.6.0.0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Loading Audio Controller
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Setting language to: english
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.966598 ms
Music Player Reporting In for level 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 1431.
Total: 1.280089 ms (FindLiveObjects: 0.068109 ms CreateObjectMapping: 0.051004 ms MarkObjects: 1.079181 ms  DeleteObjects: 0.080238 ms)

Msg Received
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1715)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.620140 ms
Music Player Reporting In for level 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 4587.
Total: 1.994775 ms (FindLiveObjects: 0.177271 ms CreateObjectMapping: 0.237606 ms MarkObjects: 1.397337 ms  DeleteObjects: 0.181314 ms)

Already at pos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.130372 ms
Music Player Reporting In for level 13
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 4410.
Total: 3.060583 ms (FindLiveObjects: 0.183802 ms CreateObjectMapping: 0.414567 ms MarkObjects: 2.400012 ms  DeleteObjects: 0.060334 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.832244 ms
Music Player Reporting In for level 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Playing in-game music
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4805.
Total: 2.145611 ms (FindLiveObjects: 0.220501 ms CreateObjectMapping: 0.352055 ms MarkObjects: 1.535423 ms  DeleteObjects: 0.036387 ms)

Music Player Reporting In for level 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Platform assembly: D:\3DMGAME游戏\mtdl\SkyScrappers_Data\Managed\Boo.Lang.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1715)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.044971 ms
Music Player Reporting In for level 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 4650.
Total: 5.077750 ms (FindLiveObjects: 0.291410 ms CreateObjectMapping: 0.445978 ms MarkObjects: 4.117994 ms  DeleteObjects: 0.220812 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.172047 ms
Music Player Reporting In for level 13
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 4418.
Total: 3.884431 ms (FindLiveObjects: 0.315979 ms CreateObjectMapping: 0.474280 ms MarkObjects: 2.987808 ms  DeleteObjects: 0.104808 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.848416 ms
Music Player Reporting In for level 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Playing in-game music
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4821.
Total: 2.318529 ms (FindLiveObjects: 0.228276 ms CreateObjectMapping: 0.206817 ms MarkObjects: 1.844249 ms  DeleteObjects: 0.036387 ms)

Music Player Reporting In for level 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1715)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.981277 ms
Music Player Reporting In for level 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 4656.
Total: 2.965416 ms (FindLiveObjects: 0.236673 ms CreateObjectMapping: 0.231386 ms MarkObjects: 2.322883 ms  DeleteObjects: 0.173228 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.776761 ms
Music Player Reporting In for level 13
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 4425.
Total: 4.699570 ms (FindLiveObjects: 0.309448 ms CreateObjectMapping: 0.545188 ms MarkObjects: 3.738259 ms  DeleteObjects: 0.105430 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.792747 ms
Music Player Reporting In for level 8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Playing in-game music
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 4824.
Total: 2.380108 ms (FindLiveObjects: 0.217391 ms CreateObjectMapping: 0.208683 ms MarkObjects: 1.919512 ms  DeleteObjects: 0.032655 ms)

Music Player Reporting In for level 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

