Initialize engine version: 4.6.7p4 (92864d9108e2)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\log4net.dll (this message is harmless)
Loading D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\log4net.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\mrhbzd\ktane_Data\Managed\System.Configuration.dll (this message is harmless)
InControl (version 1.4.2 build 3708)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Initializing platform...
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Configuring logging for Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Configuring using log config file: D:\3DMGAME游戏\mrhbzd\logConfig.xml.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Logging] Logging successfully configured.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Logging] Logging start.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
DllNotFoundException: D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
  at (wrapper managed-to-native) Steamworks.NativeMethods:SteamAPI_InitSafe ()

  at Steamworks.SteamAPI.Init () [0x00000] in <filename unknown>:0 

  at SteamManager.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
Assets.Scripts.Services.Steam.ServicesSteam:Initialize()
LoadingManager:Start()
 
(Filename:  Line: -1)

[Assets.Scripts.Services.Steam.ServicesSteam] STEAM HAS FAILED TO INITIALIZE. All steam features will be disabled for this game session. This likely means that the game was launched with Steam not running.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\demoSettings.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Failed to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\demoSettings.xml": Could not find file "C:\Users\Administrator\AppData\LocalLow\Steel Crate Games\Keep Talking and Nobody Explodes\demoSettings.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.DemoManager] Failed to load demo settings from user path, looking for demoSettings.xml next to executable.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "demoSettings.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Successfully loaded "demoSettings.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.DemoManager] Saving demo settings.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to save "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\demoSettings.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Successfully saved "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\demoSettings.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.DemoManager] Demo settings: [Mode: Off], [DisableAlarmClockSound: False], [SkipVerificationFlow: False], [HideManualWebsiteReference: False], [ForgetLastGameSettings: False]


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] VRModeRequested: True


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] Attempting to initialize OVR Manager...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unity v4.6.7p4, Oculus Integration v0.1.1.0, OVRPlugin v0.1.1.0.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[OVR] Compositor failed to initialize.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Runtime is not present or no Rift attached. Running without VR.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] No HMD detected. Falling back to non-VR mode.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] Instantiating FixedCameraRig.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Starting analytics with project ID 4f3967d3-c799-4767-9cad-d1d8433fe909
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[LoadingManager] Bundle Version: 1.0.0
Manual Version: 1
Verification Code: 241


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[LoadingManager] Loading: mainScene


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[LoadingManager] Finished loading: 1.77 sec(s)


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[LoadingManager] Received mouse input to continue, loading main scene.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 2.924639 ms
InControl (version 1.4.2 build 3708)
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\playerSettings.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Successfully loaded "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\playerSettings.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[KTInputManager] InControl Platform: WINDOWS 7 SERVICE PACK 1 (6.1.7601) INTEL(R) CORE(TM) I3-2120 CPU @ 3.30GHZ (3063 MB)


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[KTInputManager] InControl Devices: 0


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[KTInputManager] Active device: NullInputDevice () [Supported] [Platform: WINDOWS 7 SERVICE PACK 1 (6.1.7601) INTEL(R) CORE(TM) I3-2120 CPU @ 3.30GHZ (3063 MB)]


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] VRModeRequested: True


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] Attempting to initialize OVR Manager...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unity v4.6.7p4, Oculus Integration v0.1.1.0, OVRPlugin v0.1.1.0.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Runtime is not present or no Rift attached. Running without VR.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] No HMD detected. Falling back to non-VR mode.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.PC.PCPlatformUtil] Instantiating FixedCameraRig.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Progression.ProgressionManager] Loading progression data...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\progression.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Failed to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\progression.xml": Could not find file "C:\Users\Administrator\AppData\LocalLow\Steel Crate Games\Keep Talking and Nobody Explodes\progression.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Progression.ProgressionManager] No progression data found.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Progression.ProgressionManager] Progression summary:


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Progression.ProgressionManager] Last Unlocked Bomb Classification: (None)


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Progression.ProgressionManager] No mission progression found.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Missions.MissionManager] MissionManager initialized. 34 missions available.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] Loading records from records.xml...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\records.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Failed to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\records.xml": Could not find file "C:\Users\Administrator\AppData\LocalLow\Steel Crate Games\Keep Talking and Nobody Explodes\records.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] No records found.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] Loading best time records from best_times.xml...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\best_times.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Failed to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\best_times.xml": Could not find file "C:\Users\Administrator\AppData\LocalLow\Steel Crate Games\Keep Talking and Nobody Explodes\best_times.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] No best time records found.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] 0 recent records found:


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] Recent Record Summary: Success: 0 ExplodeDueToStrikes: 0 ExplodeDueToTime: 0


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Records.RecordManager] 0 Best Time records found:


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Stats.StatsManager] Loading stats from stats.xml...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Attempting to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\stats.xml"...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Platform.Common.IO.FileUtilityHelper] Failed to load "C:/Users/Administrator/AppData/LocalLow/Steel Crate Games/Keep Talking and Nobody Explodes\stats.xml": Could not find file "C:\Users\Administrator\AppData\LocalLow\Steel Crate Games\Keep Talking and Nobody Explodes\stats.xml".


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Stats.StatsManager] No stats found.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Stats.StatsManager] Recorded Stats:


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.Stats.StatsManager] Recorded Achievements:


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[SceneManager] Creating game states...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[MissionTableOfContentsPageManager] Showing ToC page 0.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[PrefabOverride] Material override: InputBased: True, CurrentControlType: Mouse, Path: "PC/Materials/DossierMenu/MouseControls_Dossier"


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[PrefabOverride] Material override: InputBased: True, CurrentControlType: Mouse, Path: "PC/Materials/controls_poster_mouse"


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 18679.
Total: 7.555422 ms (FindLiveObjects: 0.775632 ms CreateObjectMapping: 0.276478 ms MarkObjects: 5.560982 ms  DeleteObjects: 0.411452 ms)

[UnlockState] Entered UnlockState of DisplayType FirstLaunch


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[PrefabOverride] Material override: InputBased: True, CurrentControlType: Mouse, Path: "PC/Materials/DossierMenu/MouseControls_Dossier"


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[PrefabOverride] Prefab override: InputBased: True, CurrentControlType: Mouse, Path: "PC/Prefabs/TitleMenu/ControlsTutorialDiagramMouse"


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[PrefabOverride] Material override: InputBased: True, CurrentControlType: Mouse, Path: "PC/Materials/controls_poster_unlit_mouse"


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[SceneManager] Fading in...


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[PrefabOverride] Material override: InputBased: True, CurrentControlType: Mouse, Path: "PC/Materials/DossierMenu/MouseControls_Dossier"


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Assets.Scripts.DossierMenu.CommonMenuUtil] ReturnToLauncher


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[SceneManager] Fading out and exiting.


 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\D:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/.\libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
Fallback handler could not load library D:/3DMGAME游戏/mrhbzd/ktane_Data/Mono/libD:/3DMGAME游戏/mrhbzd/ktane_Data/Plugins/CSteamworks.dll
