Initialize engine version: 4.1.2f1 (911c7369eeac)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumd32.dll 9.17.10.3062]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     682 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\ex2D.Runtime.dll (this message is harmless)
Loading D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\ex2D.Runtime.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.088 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\962打包\game\Hidden Memories of a Bright Summer\HIDDEN_MEMORIES_BY_VELOCITY_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 551.
Total: 2.817556 ms (FindLiveObjects: 0.039585 ms CreateObjectMapping: 0.018693 ms MarkObjects: 1.804086 ms  DeleteObjects: 0.021992 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 519.
Total: 2.497570 ms (FindLiveObjects: 0.018326 ms CreateObjectMapping: 0.012462 ms MarkObjects: 1.842572 ms  DeleteObjects: 0.054980 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 542.
Total: 3.049206 ms (FindLiveObjects: 0.039952 ms CreateObjectMapping: 0.018326 ms MarkObjects: 2.146796 ms  DeleteObjects: 0.008430 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 573.
Total: 2.335195 ms (FindLiveObjects: 0.026757 ms CreateObjectMapping: 0.012095 ms MarkObjects: 1.737743 ms  DeleteObjects: 0.056079 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 551.
Total: 2.947676 ms (FindLiveObjects: 0.041051 ms CreateObjectMapping: 0.020525 ms MarkObjects: 1.943369 ms  DeleteObjects: 0.047283 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 748.
Total: 2.490973 ms (FindLiveObjects: 0.025290 ms CreateObjectMapping: 0.015027 ms MarkObjects: 1.873361 ms  DeleteObjects: 0.067809 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 768.
Total: 3.628331 ms (FindLiveObjects: 0.082836 ms CreateObjectMapping: 0.030055 ms MarkObjects: 2.587371 ms  DeleteObjects: 0.008796 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 4.078437 ms (FindLiveObjects: 0.041051 ms CreateObjectMapping: 0.019792 ms MarkObjects: 3.022449 ms  DeleteObjects: 0.055713 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 2.854576 ms (FindLiveObjects: 0.042151 ms CreateObjectMapping: 0.023458 ms MarkObjects: 1.857966 ms  DeleteObjects: 0.049848 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 748.
Total: 2.585172 ms (FindLiveObjects: 0.026023 ms CreateObjectMapping: 0.016494 ms MarkObjects: 1.950700 ms  DeleteObjects: 0.050948 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 775.
Total: 3.217445 ms (FindLiveObjects: 0.057912 ms CreateObjectMapping: 0.025657 ms MarkObjects: 2.222302 ms  DeleteObjects: 0.007697 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 570.
Total: 2.352422 ms (FindLiveObjects: 0.023091 ms CreateObjectMapping: 0.013561 ms MarkObjects: 1.766699 ms  DeleteObjects: 0.047283 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 550.
Total: 2.927883 ms (FindLiveObjects: 0.042518 ms CreateObjectMapping: 0.021992 ms MarkObjects: 1.930540 ms  DeleteObjects: 0.051681 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 1662.
Total: 3.139373 ms (FindLiveObjects: 0.050948 ms CreateObjectMapping: 0.024924 ms MarkObjects: 1.686794 ms  DeleteObjects: 0.763859 ms)

Can not play a disabled audio source
 
(Filename:  Line: 359)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1676.
Total: 2.775770 ms (FindLiveObjects: 0.126088 ms CreateObjectMapping: 0.031522 ms MarkObjects: 2.058461 ms  DeleteObjects: 0.008796 ms)

Can not play a disabled audio source
 
(Filename:  Line: 1458)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1874.
Total: 4.182166 ms (FindLiveObjects: 0.137817 ms CreateObjectMapping: 0.046916 ms MarkObjects: 3.162832 ms  DeleteObjects: 0.030422 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 1972.
Total: 8.674421 ms (FindLiveObjects: 0.173371 ms CreateObjectMapping: 0.048382 ms MarkObjects: 4.241178 ms  DeleteObjects: 2.941444 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 2443.
Total: 6.327496 ms (FindLiveObjects: 0.205626 ms CreateObjectMapping: 0.064876 ms MarkObjects: 4.643634 ms  DeleteObjects: 0.358471 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 2046.
Total: 5.309262 ms (FindLiveObjects: 0.180701 ms CreateObjectMapping: 0.051314 ms MarkObjects: 4.060843 ms  DeleteObjects: 0.191331 ms)

