Initialize engine versionn: 4.1.2f1 (911c7369eeac)
G
GfxDevice: creating device client; threaed=1

Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=3D irect3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: IntelINTZ=0
 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=0 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\UnityEngine.dll (this messPglatform assembl
y: D:\soft\mffsz\ManaCrusher_Data\Managed\UnityEngine.dll (this message is harmless)
Domain
Loading D:\solatfofm assemtl\:mD:fsoft\mffss\M\nMarnsheC_Drta\uanaged\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrushes_Data\Managed\Assembher_Data\Manageda\UnityEngine.dll into Unity Chi
ld Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\SamsungIAPLib.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\SamsungIAPLib.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\SamsungIAPLib.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\SamsungIAPLib.dll into Unity Child Domain
- Completed reload, in  0.079 seconds
- Completed reload, in  0.101 seconds
<RI> Initializing input.

<RI> Initializing input.

<RI> <RI> Input initialized.

zed.

desdtop: 1920x1080 60Hz; virt0 60Hz; vix1080 rtual: 
1920x1080 at 0,0
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.dll (this message is harmless)
GameSingleton instantiation !
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.Xml.dll (this message is harmless)
Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Network.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Network.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Saved data loaded from C:\Users\Baku\AppData\Roaming/LittleWorlds/ManaCrusher/SavedData_ManaCrusher.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

D3D9 Combiners: failed to create pixel shader representation: ps_1_1
tex t0
mul r0.rgb, t0, v0
+mul r0.a, t0, v0

 
(Filename:  Line: 494)

D3D shader create error for shader vs_2_0
; 6 ALU
dcl_position0 v0
dcl_color0 v1
dcl_texcoord0 v2
mov oD0, v1
mad oT0.xy, v2, c4, c4.zwzw
dp4 oPos.w, v0, c3
dp4 oPos.z, v0, c2
dp4 oPos.y, v0, c1
dp4 oPos.x, v0, c0

D3D shader create error for shader ps_2_0
; 2 ALU, 1 TEX
dcl_2d s0
dcl v0
dcl t0.xy
texld r0, t0, s0
mul r0, r0, v0
mov_pp oC0, r0

Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.dll (this message is harmless)
Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Langs.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Langs.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'EN' : English - English
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'FR' : French - French
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'GE' : German - German
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Texts/Texts.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Texts/Texts.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

GameSingleton instantiation !
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.Xml.dll (this message is harmless)
Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Network.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Network.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Saved data loaded from C:\Users\Baku\AppData\Roaming/LittleWorlds/ManaCrusher/SavedData_ManaCrusher.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Langs.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Langs.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'EN' : English - English
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'FR' : French - French
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'GE' : German - German
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Texts/Texts.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Texts/Texts.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

D3D9 Combiners: failed to create pixel shader representation: ps_1_1
tex t0
mul r0.rgb, v0, t0
+mul r0.a, v0, t0

 
(Filename:  Line: 494)

Connection to the Database disabled : <?xml version="1.0" encoding="UTF-8"?>
<request>
	<method name="user.getUser">
	C<nnnecSion verSynto the DatarSync >
	ab	ed : <?xml version="1.0" e
		<sUng="UTF-8e?>
<request>
	<me667afd7ba999dbsd6r1759ccf398f75
</sUniquerSync>0</
S		<sFerevoekIdync>
		<FSacebookId>
		<eSouync>
		<Source>
		<nTotalStars>0</nTotalStars>
		<nMaxLevel>1</nMaxLevel>
		<eMainMa
na>2</eMainMana>/
sFacebookId>
		<eSourc
		<sLastLevel
Id></sLastLevelId>
		<eProgress
>0</eProgress>
		<sScenario
Progress></sScenarioProgres
s>
		<nFreemiumMoney>30
00</nFreemiumMoney>
		<nPremiumM
oney>160</nPremiumMoney>
		
<nClicCount>0r/nClicCount>
		<nTickogress>
		<nFreemiumMoney
>3000</nFrTeemiumMoney>
		<nPremiumMoney
>160</nPremi</nHeroId
>
		<nPetId>0</nPetId>
		<sSc
		es></sSctrCs>
		<sCards></icketCount>
		<nTicketTime>1398155231<
/nTicketTime>
		<nHeroId>0</nHeroId>
		<nPetId>0
</nPetId>
	
 
(Filename: C:/Bui>
		<sCards></sCards>a
	6c26ac/Runtime/ExportGenera
ted/StandalonePlayer/UnityEngineDebug
.cpp Line>
</ 54)

st>
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Can't Connect to the database
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngiCeDebug.cpp Line: 54)

 database
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
d3d: failed to create 2D texture id=35 w=2048 h=2048 mips=1 d3dfmt=827611204 [invalid call]
D3D9 Combiners: failed to create pixel shader representation: ps_1_1
tex t0
mov r0.rgb, t0
+mov r0.a, t0

 
(Filename:  Line: 494)

allocation already registered?
 
(Filename:  Line: 1167)

d3d: failed to create 2D texture id=37 w=1024 h=1024 mips=1 d3dfmt=894720068 [invalid call]
allocation already registered?
 
(Filename:  Line: 1167)

d3d: failed to create 2D texture id=39 w=1024 h=1024 mips=1 d3dfmt=21 [invalid call]
allocation already registered?
 
(Filename:  Line: 1167)

d3d: failed to create 2D texture id=41 w=2048 h=2048 mips=1 d3dfmt=21 [invalid call]
allocation already registered?
 
(Filename:  Line: 1167)

d3d: failed to create 2D texture id=43 w=512 h=512 mips=1 d3dfmt=21 [invalid call]
allocation already registered?
 
(Filename:  Line: 1167)

d3d: failed to create 2D texture id=45 w=512 h=512 mips=1 d3dfmt=21 [invalid call]
allocation already registered?
 
(Filename:  Line: 1167)

d3d: failed to create 2D texture id=47 w=128 h=145 mips=1 d3dfmt=22 [invalid call]
Deleting WebStatus
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
Deleting WebStatus
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

D3Dwindow device not lost anymore
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
************ NEW CARD #1 WON 'Lily' Inventory ID=1
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 766 unused Assets to reduce memory usage. Loaded Objects now: 851.
Total: 4.454012 ms (FindLiveObjects: 0.164351 ms CreateObjectMapping: 0.095231 ms MarkObjects: 1.885054 ms  DeleteObjects: 1.388158 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 883.
Total: 5.030011 ms (FindLiveObjects: 0.312959 ms CreateObjectMapping: 0.094463 ms MarkObjects: 3.051645 ms  DeleteObjects: 0.610943 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 587.
Total: 3.266301 ms (FindLiveObjects: 0.076799 ms CreateObjectMapping: 0.027263 ms MarkObjects: 2.270973 ms  DeleteObjects: 0.223487 ms)

#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### HideCircleNotInPath 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Deleting loterie_hook
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

FIRST LOTERY : Random = 1 -> Card = 42
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

************ NEW CARD #42 WON 'TortueMer' Inventory ID=2
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Deleting front_mask
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1728 unused Assets to reduce memory usage. Loaded Objects now: 846.
Total: 19.138540 ms (FindLiveObjects: 0.098687 ms CreateObjectMapping: 0.091007 ms MarkObjects: 6.410106 ms  DeleteObjects: 11.553782 ms)

Deleting loterie_hook
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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SetCircle 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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SetCircle 
 
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#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
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#### SetCircle not available 
 
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Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1303 unused Assets to reduce memory usage. Loaded Objects now: 1599.
Total: 21.101933 ms (FindLiveObjects: 0.138623 ms CreateObjectMapping: 0.085247 ms MarkObjects: 9.916791 ms  DeleteObjects: 10.074230 ms)

Initialize engine version: 4.1.2f1 (911c7369eeac)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=0 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\IFacebook.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\IFacebook.dll into Unity Child Domain
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\SamsungIAPLib.dll (this message is harmless)
Loading D:\soft\mffsz\ManaCrusher_Data\Managed\SamsungIAPLib.dll into Unity Child Domain
- Completed reload, in  0.173 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.dll (this message is harmless)
GameSingleton instantiation !
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: D:\soft\mffsz\ManaCrusher_Data\Managed\System.Xml.dll (this message is harmless)
Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Network.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Network.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Saved data loaded from C:\Users\Baku\AppData\Roaming/LittleWorlds/ManaCrusher/SavedData_ManaCrusher.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Langs.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Langs.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'EN' : English - English
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'FR' : French - French
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding language 'GE' : German - German
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Binary file not found : D:/soft/mffsz/ManaCrusher_Data/StreamingAssets/Texts/Texts.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unable to load Texts/Texts.enc
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Connection to the Database disabled : <?xml version="1.0" encoding="UTF-8"?>
<request>
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		<nServerSync>0</nServerSync>
		<nSaveSync>0</nSaveSync>
		<sUniqueDeviceId>8857d5c70667afd7ba999db4d651759ccf398f75</sUniqueDeviceId>
		<sFacebookId></sFacebookId>
		<eSource>4</eSource>
		<nTotalStars>13</nTotalStars>
		<nMaxLevel>6</nMaxLevel>
		<eMainMana>2</eMainMana>
		<nMaxMap>0</nMaxMap>
		<sLastLevelId>006</sLastLevelId>
		<eProgress>1</eProgress>
		<sScenarioProgress>|tuto_options||FirstLotery|</sScenarioProgress>
		<nFreemiumMoney>4800</nFreemiumMoney>
		<nPremiumMoney>160</nPremiumMoney>
		<nClicCount>0</nClicCount>
		<nTicketCount>1</nTicketCount>
		<nTicketTime>1398155796</nTicketTime>
		<nHeroId>1</nHeroId>
		<nPetId>0</nPetId>
		<sScores>001;Map_00;1428;3;0;1/002;Map_00;1121;3;0;1/003;Map_00;2794;3;0;1/004;Map_00;3555;2;0;1/005;Map_00;7975;2;0;1/006;Map_00;0;0;0;0/007;Map_00;0;0;1;0/008;Map_00;0;0;1;0/009;Map_00;0;0;1;0/010;Map_00;0;0;1;0/011;Map_00;0;0;1;0/012;Map_00;0;0;1;0/013;Map_00;0;0;1;0/014;Map_00;0;0;1;0/015;Map_00;0;0;1;0/Lottery_005;Map_00;0;0;1;0/</sScores>
		<sCards>1;1;Collector_Red;;;;;0;0;0;0;0;111;2;174;0/2;42;Protect_MultiColor;;;;;0;0;0;0;0;130;0;0;0/</sCards>
		<sMapItems>Card_012;Map_00;0;0;0;/Card_015;Map_00;0;0;0;/</sMapItems>
		<sWizardTeam>1/0/0/0</sWizardTeam>
	</method>
</request>
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Can't Connect to the database
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Deleting WebStatus
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 768.
Total: 4.467835 ms (FindLiveObjects: 0.178559 ms CreateObjectMapping: 0.058367 ms MarkObjects: 2.887293 ms  DeleteObjects: 0.274559 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 577.
Total: 2.845437 ms (FindLiveObjects: 0.042623 ms CreateObjectMapping: 0.030335 ms MarkObjects: 1.870462 ms  DeleteObjects: 0.243071 ms)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

SetCircle 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

#### SetCircle not available 
 
(Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Skipped rendering frame because GfxDevice is in invalid state (device lost)
 
(Filename:  Line: 1385)

HandleD3DDeviceLost
  HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
