blastwall=
{
	{
		Sprite=
		{
			Image="particles1.png",
			Pos={400,305},
			SrcRect={0,128,32,160},
			BlendMode="alpha",
		},
		SpinDirection=0,
		PartSysStartTime=0,
		PartSysLifeTime=1,
		Loop=0,
		ParticlesQuota=3,
		PerSecond=500,
		RandPos={0,0},
		LifeTime=50,
		RandLifeTime=0,
		Direction=180,
		RandDirection=0,
		Velocity=0,
		RandVelocity=0,
		Gravity=0,
		RandGravity=0,
		GravityDirection=180,
		Spin=0,
		RandSpin=360,
		MoveParticles=0,
		SizeList=
		{
			{39,39,0},
			{250,250,100},
		},
		ColourList=
		{
			{1,1,1,1,0},
			{1,1,1,0,100},
		},
	},
	{
		Sprite=
		{
			Image="particles1.png",
			Pos={400,305},
			SrcRect={92,0,128,32},
			BlendMode="alpha",
		},
		SpinDirection=1,
		PartSysStartTime=0,
		PartSysLifeTime=2,
		Loop=0,
		ParticlesQuota=5,
		PerSecond=500,
		RandPos={0,0},
		LifeTime=50,
		RandLifeTime=28,
		Direction=0,
		RandDirection=100,
		Velocity=20,
		RandVelocity=5,
		Gravity=0,
		RandGravity=0,
		GravityDirection=0,
		Spin=0,
		RandSpin=0,
		MoveParticles=0,
		SizeList=
		{
			{15,15,0},
			{3,3,100},
		},
		ColourList=
		{
			{0.301961,0.301961,0.301961,1,0},
		},
	},

}