<root>
	<material name="cloudsTest" shader="movingTexturedShader" wrapMode="repeat" speed="0.0 -1.0" />
	<material name="forestFog01" shader="gradientfogShader" dstBlendFactor="one" textureScale="2.0 1.0" wrapMode="repeat" lineWidth="7.0" blendScale="1.000" cloudColor="0.8 1.0 0.8 1.0" cloudInvScale="4.000" cloudSpeed="-0.002 -0.003" density="0.300" detailInvScale="9.000" detailSpeed="-0.005 -0.002" enableTexture="true" scale="2.000" sunDirection="0.028 -0.085" time="1.0" />
	<material name="gradientGreen" shader="simplegradient" blendcolorBottom="0.364705882 0.666666667 0.690196078 0.0" blendcolorTop="0.365 0.667 0.69 0.5" enableTexture="true" scale="1.0" />
	<material name="gradientRed" shader="simplegradient" blendcolorBottom="0.827451 0.513726 0.501961 1.000000" blendcolorTop="0.568627 0.341176 0.388235 1.000000" enableTexture="true" scale="1.0" />
	<material name="gradientYellow" shader="simplegradient" blendcolorBottom="1.0 1.0 0.7411 0.0" blendcolorTop="1.0 1.0 0.741 0.7" enableTexture="true" scale="1.0" />
	<material name="lineWidth1" shader="flatShader" enableTexture="false" />
	<material name="lineWidth2" shader="flatShader" lineWidth="2.0" enableTexture="false" />
	<material name="lineWidth4" shader="flatShader" lineWidth="4.0" enableTexture="false" />
	<material name="plasma" shader="fogShader" wrapMode="repeat" cloudInvScale="2.100" cloudSpeed="-0.0019 -0.003" density="0.150" detailInvScale="1.100" detailSpeed="-0.007 -0.002" enableTexture="true" scale="0.500" sunDirection="0.028 -0.085" time="1.0" />
	<material name="waterGradient" shader="simplegradient" blendcolorBottom="0.3843 0.698 0.7255 1.0" blendcolorTop="0.384 0.698 0.725 0.5" enableTexture="true" scale="2.500" />
	<material name="waterSurface01" shader="movingTexturedShader" wrapMode="repeat" speed="0.5 0.1" />
	<material name="waterSurface02" shader="movingTexturedShader" wrapMode="repeat" speed="-0.3 0.0" />
	<material name="waterfall01" shader="movingTexturedShader" wrapMode="repeat" speed="1.9 -1.5" />
	<material name="waterfall02" shader="movingTexturedShader" wrapMode="repeat" speed="0.0 -1.0" />
	<shader name="windyWaveBottom" vertexProgram="windyWaveBottom.vs" fragmentProgram="windyWaveBottom.fs" stiffness="f32" time="f32" u_blendcolor="V4f" windStrength="f32" />
	<shader name="windyWaveTop" vertexProgram="windyWaveTop.vs" fragmentProgram="windyWaveTop.fs" stiffness="f32" time="f32" u_blendcolor="V4f" windStrength="f32" />
	<texture name="bubble01" filename="particles/bubble01.png" />
	<texture name="bushBerry01" filename="environments/bushBerry01.png" />
	<texture name="bushBerry02" filename="environments/bushBerry02.png" />
	<texture name="bushBerry03" filename="environments/bushBerry03.png" />
	<texture name="bushBerry04" filename="environments/bushBerry04.png" />
	<texture name="bushBerry05" filename="environments/bushBerry05.png" />
	<texture name="bushBerry06" filename="environments/bushBerry06.png" />
	<texture name="bushBerry07" filename="environments/bushBerry07.png" />
	<texture name="bushBerry08" filename="environments/bushBerry08.png" />
	<texture name="cloudsBelt" filename="environments/cloudsBelt.png" />
	<texture name="cloudsDense" filename="environments/cloudsDense.png" />
	<texture name="cloudsFlaky" filename="environments/cloudsFlaky.png" />
	<texture name="cloudsFullTexture" filename="environments/cloudsFullTexture.png" />
	<texture name="cloudsFullTextureAlpha" filename="environments/cloudsFullTextureAlpha.png" />
	<texture name="cloudsOvercast" filename="environments/cloudsOvercast.png" />
	<texture name="contrail" filename="particles/contrail.png" />
	<texture name="craneFoot" filename="players/crane/crane_foot.png" />
	<texture name="craneHead" filename="players/crane/crane_head.png" />
	<texture name="craneLeg" filename="players/crane/crane_leg.png" />
	<texture name="craneNeck" filename="players/crane/crane_neck.png" />
	<texture name="craneTorso" filename="players/crane/crane_torso.png" />
	<texture name="craneWingBack" filename="players/crane/crane_wingBack.png" cols="3" />
	<texture name="craneWingBackBlur" filename="players/crane/crane_wingBackBlur.png" cols="2" />
	<texture name="craneWingFront" filename="players/crane/crane_wingFront.png" cols="3" />
	<texture name="craneWingFrontBlur" filename="players/crane/crane_wingFrontBlur.png" cols="2" />
	<texture name="crowFoot" filename="players/crow/crow_foot.png" />
	<texture name="crowHead" filename="players/crow/crow_head.png" />
	<texture name="crowLeg" filename="players/crow/crow_leg.png" />
	<texture name="crowNeck" filename="players/crow/crow_neck.png" />
	<texture name="crowTorso" filename="players/crow/crow_torso.png" />
	<texture name="crowWingBack" filename="players/crow/crow_wingBack.png" cols="3" />
	<texture name="crowWingBackBlur" filename="players/crow/crow_wingBackBlur.png" cols="2" />
	<texture name="crowWingFront" filename="players/crow/crow_wingFront.png" cols="3" />
	<texture name="crowWingFrontBlur" filename="players/crow/crow_wingFrontBlur.png" cols="2" />
	<texture name="dust" filename="particles/particle16.png" />
	<texture name="falconFoot" filename="players/falcon/falcon_foot.png" />
	<texture name="falconHead" filename="players/falcon/falcon_head.png" />
	<texture name="falconLeg" filename="players/falcon/falcon_leg.png" />
	<texture name="falconNeck" filename="players/falcon/falcon_neck.png" />
	<texture name="falconTorso" filename="players/falcon/falcon_torso.png" />
	<texture name="falconWingBack" filename="players/falcon/falcon_wingBack.png" cols="3" />
	<texture name="falconWingBackBlur" filename="players/falcon/falcon_wingBackBlur.png" cols="2" />
	<texture name="falconWingFront" filename="players/falcon/falcon_wingFront.png" cols="3" />
	<texture name="falconWingFrontBlur" filename="players/falcon/falcon_wingFrontBlur.png" cols="2" />
	<texture name="feather" filename="particles/feather01.png" />
	<texture name="fog01" filename="shaders/fog.png" />
	<texture name="glow" filename="particles/glow_medium.png" particleTexture="true" />
	<texture name="glow01" filename="particles/glow01.png" />
	<texture name="glowSmall" filename="particles/glow_small.png" particleTexture="true" />
	<texture name="halo" filename="halo.png" />
	<texture name="hoopoeWingBackBlur" filename="players/hoopoe/hoopoe_wingBackBlur.png" cols="2" />
	<texture name="hoopoeWingFrontBlur" filename="players/hoopoe/hoopoe_wingFrontBlur.png" cols="2" />
	<texture name="pyramidOutline" filename="particles/pyramidOutline.png" />
	<texture name="raindrop" filename="particles/raindrop.png" />
	<texture name="rectangle" filename="particles/rectangle.png" />
	<texture name="shardGlow" filename="shardGlow.png" />
	<texture name="smoke02" filename="particles/smoke02.png" />
	<texture name="snow" filename="particles/particle32.png" />
	<texture name="snowflake01" filename="particles/snowflake01.png" particleTexture="true" />
	<texture name="snowflake02" filename="particles/snowflake02.png" particleTexture="true" />
	<texture name="star" filename="particles/star.png" />
	<texture name="stream" filename="particles/stream.png" />
	<texture name="sunPyramid" filename="particles/pyramid.png" />
	<texture name="sunRing" filename="particles/sunRing.png" />
	<texture name="triangle" filename="particles/whiteTriangleRight.png" />
	<texture name="triangleDownLarge" filename="particles/triangleDownLarge.png" />
	<texture name="triangleDownLargeCisCG" filename="particles/triangleDownLargeCisCG.png" />
	<texture name="triangleDownLargeOutline" filename="particles/triangleDownLargeOutline.png" />
	<texture name="triangleDownLargeOutlineCisCG" filename="particles/triangleDownLargeOutlineCisCG.png" />
	<texture name="triangleOutlineCisCG" filename="particles/triangleOutlineCisCG.png" />
	<texture name="vultureClaw" filename="players/vulture/vulture_claw.png" />
	<texture name="vultureFoot" filename="players/vulture/vulture_foot.png" />
	<texture name="vultureHead" filename="players/vulture/vulture_head.png" />
	<texture name="vultureLeg" filename="players/vulture/vulture_leg.png" />
	<texture name="vultureNeck" filename="players/vulture/vulture_neck.png" />
	<texture name="vultureTail" filename="players/vulture/vulture_tail.png" />
	<texture name="vultureTorso" filename="players/vulture/vulture_torso.png" />
	<texture name="vultureWingBack" filename="players/vulture/vulture_wingBack.png" cols="3" />
	<texture name="vultureWingBackBlur" filename="players/vulture/vulture_wingBackBlur.png" cols="2" />
	<texture name="vultureWingFront" filename="players/vulture/vulture_wingFront.png" cols="3" />
	<texture name="vultureWingFrontBlur" filename="players/vulture/vulture_wingFrontBlur.png" cols="2" />
	<texture name="waterfall01" filename="environments/waterfall01.png" />
	<texture name="waterfall02" filename="environments/waterfall02.png" />
	<texture name="whiteRectangle" filename="particles/whiteRectangle.png" />
	<texture name="whiteTriangleDown" filename="particles/whiteTriangleDown.png" />
	<texture name="whiteTriangleRight" filename="particles/whiteTriangleRight.png" />
	<texture name="whiteTriangleUp" filename="particles/whiteTriangle.png" />
	<texture name="windGust01" filename="environments/windGust01.png" cols="4" rows="4" />
	<texture name="windGustTrail01" filename="particles/windGust01.png" />
	<texture name="windGustTrail02" filename="particles/windGust02.png" />
	<texture name="windGustTrail03" filename="particles/windGust03.png" />
	<texture name="windStream" filename="particles/windStream.png" />
	<animation name="crane" bundle="crane" />
	<animation name="crow" bundle="crow" />
	<animation name="falcon" bundle="falcon" />
	<animation name="hoopoe" bundle="hoopoe" />
	<animation name="pointingArrow" bundle="pointingArrow" />
	<animation name="progressTriangle" bundle="progressTriangle" />
	<animation name="shard" bundle="shard" />
	<animation name="vulture" bundle="vulture" />
	<animation name="whirlWind" bundle="whirlWind" />
	<animation name="windGhust01" bundle="windGhust01" />
</root>
