<root>
	<node name="collisionGrid" position="497.3 0.2" layer="main">
		<CollisionGrid cellSize="5.0" collisionCategory="environment,dynamic" />
		<AStar iterationsPerTick="500" />
	</node>
	<node name="SecondsPlayed">
		<AchievementTimer event=".levelLoaded" achievementName="SecondsPlayed" endEvent=".unloadLevel" />
		<AchievementEvent event=".levelLoaded" achievementName="LevelChanges" />
	</node>
	<node name="TrackEvents" />
</root>
