<root>
	<sound name="altarAssemble" filename="meta/altarAssemble.ogg" />
	<sound name="altarAssembled" filename="meta/altarAssembled.ogg" />
	<sound name="altarImpact" filename="meta/altarImpact.ogg" />
	<sound name="beaconCharge" filename="sliver/beaconCharge.ogg" />
	<sound name="beaconDrop" filename="sliver/beaconDrop.ogg" />
	<sound name="beaconSnatch" filename="sliver/beaconSnatch.ogg" />
	<sound name="bellLight" filename="external/120502_bellLight.ogg" />
	<sound name="birdBurnLoop" filename="player/birdBurnLoop.ogg" />
	<sound name="birdBurnStart" filename="player/birdBurnStart.ogg" />
	<sound name="birdCollide" filename="player/birdCollide.ogg" />
	<sound name="birdDrop" filename="player/birdDrop.ogg" />
	<sound name="birdFlap1" filename="player/birdFlap1.ogg" />
	<sound name="birdFlap2" filename="player/birdFlap2.ogg" />
	<sound name="birdFlap3" filename="player/birdFlap3.ogg" />
	<sound name="birdFlap4" filename="player/birdFlap4.ogg" />
	<sound name="birdFlap5" filename="player/birdFlap5.ogg" />
	<sound name="birdFlap6" filename="player/birdFlap6.ogg" />
	<sound name="birdFlap7" filename="player/birdFlap7.ogg" />
	<sound name="birdFlap8" filename="player/birdFlap8.ogg" />
	<sound name="birdFlap9" filename="player/birdFlap9.ogg" />
	<sound name="birdHurt" filename="player/hurt.ogg" />
	<sound name="birdScream" filename="player/scream.ogg" />
	<sound name="branchBreak" filename="environment/branchBreak_01.ogg" />
	<sound name="bushHit01" filename="external/106113_bushHit01.ogg" />
	<sound name="bushMove01" filename="external/168422_bushMove01.ogg" />
	<sound name="bushMove02" filename="external/168422_bushMove02.ogg" />
	<sound name="canopyLoop" filename="external/canopyLoop.ogg" loop="true" />
	<sound name="canopyRattle01" filename="external/canopyRattle01.ogg" />
	<sound name="canopyRattle02" filename="external/canopyRattle02.ogg" />
	<sound name="canopyRattle03" filename="external/canopyRattle03.ogg" />
	<sound name="canopyRattle04" filename="external/canopyRattle04.ogg" />
	<sound name="canopyRattle05" filename="external/canopyRattle05.ogg" />
	<sound name="chimeBamboo" filename="sfx/chimeBamboo.ogg" />
	<sound name="click01" filename="meta/shardCreatorClick.ogg" />
	<sound name="depetrify" filename="sfx/depetrify.ogg" />
	<sound name="extinguish" filename="sfx/extinguish.ogg" />
	<sound name="freeze" filename="sfx/petrify.ogg" />
	<sound name="gate" filename="sfx/gate.ogg" />
	<sound name="grab" filename="sfx/grab.ogg" />
	<sound name="heartbeat01" filename="external/heartbeat01.ogg" />
	<sound name="heartbeat02" filename="external/heartbeat02.ogg" />
	<sound name="heartbeat03" filename="external/heartbeat03.ogg" />
	<sound name="heartbeat04" filename="external/heartbeat04.ogg" />
	<sound name="heartbeat05" filename="external/heartbeat05.ogg" />
	<sound name="heavyImpact01" filename="external/128126_heavyImpact01.ogg" />
	<sound name="lightningLoad" filename="player/birdBurnStart.ogg" forceSoftware="true" />
	<sound name="lightningStrike1" filename="environment/lightningStrike1.ogg" forceSoftware="true" />
	<sound name="lightningStrike2" filename="environment/lightningStrike2.ogg" forceSoftware="true" />
	<sound name="lynxDie" filename="external/lynx_die.ogg" />
	<sound name="menuSelect" filename="sfx/menuSelect.ogg" />
	<sound name="menuSwitch" filename="sfx/menuSwitch.ogg" />
	<sound name="movingStone" filename="external/47660_movingStone.ogg" loop="true" />
	<sound name="multiplySpecial" filename="sfx/multiplySpecial.ogg" />
	<sound name="pedestalLoop" filename="meta/pedestalLoop.ogg" loop="true" />
	<sound name="playerHurt" filename="player/hurt.ogg" />
	<sound name="playerSlash" filename="player/slash.ogg" />
	<sound name="powerupBlink" filename="sliver/powerupBlink.ogg" />
	<sound name="powerupShow" filename="sliver/powerupShow.ogg" />
	<sound name="quak" filename="sfx/quak.ogg" />
	<sound name="rainLoop" filename="environment/rainLoop.ogg" loop="true" />
	<sound name="respawn" filename="sfx/respawn.ogg" />
	<sound name="score" filename="sliver/score.ogg" />
	<sound name="scoreAdded" filename="sfx/scoreAdded.ogg" />
	<sound name="scoreSubtracted" filename="sfx/scoreSubstracted.ogg" />
	<sound name="scream1" filename="player/scream_1.ogg" />
	<sound name="scream1b" filename="player/scream_1b.ogg" />
	<sound name="scream2a" filename="player/scream_2a.ogg" />
	<sound name="scream4" filename="player/scream_4.ogg" />
	<sound name="scream4a" filename="player/scream_4a.ogg" />
	<sound name="scream4b" filename="player/scream_4b.ogg" />
	<sound name="scream6" filename="player/scream_6.ogg" />
	<sound name="scream6a" filename="player/scream_6a.ogg" />
	<sound name="scream6b" filename="player/scream_6b.ogg" />
	<sound name="scream7b" filename="player/scream_7b.ogg" />
	<sound name="shardBurnLoop" filename="meta/shardBurnLoop.ogg" loop="true" />
	<sound name="shardBurnStart" filename="meta/shardBurnStart.ogg" />
	<sound name="shardCreate" filename="meta/shardCreate.ogg" />
	<sound name="shardCreatorFizz" filename="meta/shardCreatorFizz.ogg" />
	<sound name="shardCreatorFriction" filename="meta/shardCreatorFriction.ogg" loop="true" />
	<sound name="shardCreatorPounderHit" filename="meta/shardCreatorPounderHit.ogg" />
	<sound name="shardImpact" filename="meta/shardImpact.ogg" />
	<sound name="shardIndicate" filename="meta/shardIndicate.ogg" />
	<sound name="shardLeverActivate" filename="external/150839_shardLeverActivate.ogg" />
	<sound name="shardPickup" filename="meta/shardPickup.ogg" />
	<sound name="shardReturn" filename="meta/shardReturn.ogg" />
	<sound name="statueAssemblePart" filename="meta/statueAssemblePart.ogg" />
	<sound name="statueAssembled" filename="meta/statueAssembled.ogg" />
	<sound name="stoneCollision1" filename="environment/stoneCollision1.ogg" />
	<sound name="stoneDoorOpen" filename="environment/stoneDoorOpen.ogg" />
	<sound name="stonesBreakOff1" filename="environment/stonesBreakOff1.ogg" />
	<sound name="stonesBreakOff2" filename="environment/stonesBreakOff2.ogg" />
	<sound name="thud01" filename="external/190396_thud.ogg" />
	<sound name="tick" filename="sfx/tick.ogg" />
	<sound name="underwaterLoop" filename="environment/underwaterLoop.ogg" loop="true" />
	<sound name="waterEnter" filename="environment/waterEnter.ogg" />
	<sound name="waterLeave" filename="environment/waterLeave.ogg" />
	<sound name="waterfallEnter" filename="environment/waterLeave.ogg" />
	<sound name="waterfallLeave" filename="environment/waterLeave.ogg" />
	<sound name="waterfall_01" filename="environment/waterfall_01.ogg" loop="true" forceSoftware="true" />
	<sound name="waterfall_02" filename="environment/waterfall_02.ogg" loop="true" forceSoftware="true" />
	<sound name="waterfall_03" filename="environment/waterfall_03.ogg" loop="true" forceSoftware="true" />
	<sound name="waterfall_04" filename="environment/waterfall_04.ogg" loop="true" forceSoftware="true" />
	<sound name="windLoopAmbient" filename="environment/windLoopAmbient.ogg" loop="true" />
	<sound name="windLoopFlight" filename="player/windLoopFlight.ogg" loop="true" />
	<sound name="woodBreak01" filename="external/33206_woodBreak01.ogg" />
	<sound name="woodCrack01" filename="external/33206_woodCrack01.ogg" />
	<sound name="woodCrack02" filename="external/33206_woodCrack02.ogg" />
	<sound name="woodCrack03" filename="external/33206_woodCrack03.ogg" />
	<sound name="woodCrack04" filename="external/33206_woodCrack04.ogg" />
	<sound name="woodHit" filename="sfx/woodHit.ogg" />
	<sound name="zrtsch1" filename="sfx/zrtschNew1.ogg" />
	<sound name="zrtsch2" filename="sfx/zrtschNew2.ogg" />
</root>
