<root>
	<node templateName="treesBackground_A" layer="backParallax04">
		<Path points="-20.0 20.0, 0.0 20.0, 20.0 20.0, -20.0 20.0, -20.0 -20.0" />
		<GpuParticleSystemOnPath size="1.0 1.0" material="psStatelessPath" blendColor="0.02 0.075 0.059 1.0" shapeNode="backgroundTreeShape" instanceCount="90" duration="0.0" emissionRate="10000.0" force="0.0 0.0" lifetimeRange="1000.0 1000.0" scaleRange="0.5 1.2" staticParticles="true" />
		<FilledPathRenderer blendColor="0.02 0.075 0.059 1.0" />
	</node>
</root>
