move_left < type: key name: a >
move_right < type: key name: d >
jump < type: key name: w >
activate < type: key name: e >
weapon_aim < type: key name: r >
zapper_aim < type: key name: f >
fire < type: mouse_button index: 0 >
secondary_fire < type: mouse_button index: 2 >
switch_weapon < type: key name: q >
weapon_special < type: mouse_button index: 1 >
adjust_shot_up < type: wheel index: 1 >
adjust_shot_down < type: wheel index: 0 >
zoom_out < type: key name: {left ctrl} >
walk < type: key name: {left shift} >