Initialize engine version: 4.2.1f4 (4d30acc925c2)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3523]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.048 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

UnloadTime: 0.405716 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 561.
Total: 2.458675 ms (FindLiveObjects: 0.026940 ms CreateObjectMapping: 0.018922 ms MarkObjects: 0.169984 ms  DeleteObjects: 1.008679 ms)

Platform assembly: D:\962打包\game\3DMGAME-The_Moon_Sliver_v1.0-FAS\The Moon Sliver_Data\Managed\Boo.Lang.dll (this message is harmless)
